Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

71%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
86 FPS
Ultra 1080p Measured
36 FPS

1440p (2K / QHD)

Low 1440p Measured
57 FPS
Ultra 1440p Measured
24 FPS

4K (Ultra HD)

Low 4K Measured
33 FPS
Ultra 4K Measured
14 FPS
19.2ms Frame Time
29ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 69,996
Graphics Card
Required 27,876
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 20 25 33
1440p QHD 24 35 44 57
1080p Full HD 36 52 66 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 52
1920x1080 Low 86
1920x1080 Medium 66
1920x1080 Ultra 36
2560x1440 High 35
2560x1440 Low 57
2560x1440 Medium 44
2560x1440 Ultra 24
3840x2160 High 20
3840x2160 Low 33
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 9700F paired with the AMD Radeon RX 580 delivers a performance profile that is heavily dictated by resolution. Based on recorded data for Evolve, this combination is strictly a 1080p machine, and even then, only certain presets clear the 60 FPS playability threshold.

Measured FPS Breakdown

The benchmark results for this configuration show a steep decline in frame rates as resolution increases. At 1920x1080, the system produces its best results. With Low settings, the average frame rate is 86 FPS. Moving to Medium settings, the average drops to 66 FPS, with a recorded minimum of 56 FPS and a maximum of 76 FPS. The High preset yields an average of 52 FPS, which falls below the 60 FPS threshold. The most demanding Ultra preset at 1080p brings the average down to 36 FPS.

At 2560x1440, the performance takes a significant hit. The Low preset averages 57 FPS, just shy of the 60 FPS target. Medium settings produce an average of 44 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. The High preset drops to an average of 35 FPS, and Ultra falls further to 24 FPS.

The 3840x2160 results are the weakest. The Low preset averages 33 FPS. Medium settings yield an average of 25 FPS, with a minimum of 22 FPS and a maximum of 29 FPS. The High preset averages 20 FPS, while Ultra is nearly unplayable at an average of just 14 FPS.

The data indicates a clear pattern: the gap between Low and Ultra presets widens with resolution. At 1080p, the difference between Low and Ultra is 50 FPS. At 1440p, that difference is 33 FPS. At 4K, the gap narrows to 19 FPS, suggesting that at higher resolutions, the GPU becomes the limiting factor regardless of settings.

Similar Performance Alternatives

The database places this specific CPU and GPU combination at rank 3375 out of 3700 tested combos for Evolve. This places it in the lower percentile of systems, indicating that most other configurations will outperform it.

For the AMD Ryzen 7 9700F, the nearest rivals in terms of average benchmark score are the AMD Ryzen 9 7940HX, which scores 0.2% higher, the Intel Core i7-14700KF, which scores 0.2% lower, the AMD Ryzen 9 7950X, which scores 0.7% higher, and the Intel Core i7-14700K, which scores 0.9% higher. These deltas are minimal, meaning that swapping the 9700F for any of these CPUs would produce nearly identical CPU-bound performance in Evolve. The 9700F sits in the 94th percentile of all CPUs, so it is a strong processor, but it is not the bottleneck in this pairing.

For the AMD Radeon RX 580, the nearest rivals are the NVIDIA GeForce RTX 3050 Ti Mobile, which scores 0.1% lower, the NVIDIA GeForce GTX 1660 SUPER, which scores 0.4% lower, the AMD Radeon 740M, which scores 0.5% higher, and the AMD FirePro W5100, which scores 0.6% higher. These figures show that the RX 580 performs almost identically to a mobile RTX 3050 Ti and a GTX 1660 SUPER. The RX 580 sits in the 53rd percentile of all GPUs, which is a mid-pack position. Any of these rival GPUs would deliver nearly the same frame rates in Evolve at the same settings and resolutions.

Best Settings per Resolution

At 3840x2160, no settings preset achieves the 60 FPS threshold. The highest average frame rate recorded is 33 FPS on Low settings, which is far below playable. The database does not list a best settings option for this resolution because none are viable.

At 2560x1440, the situation is similar. No preset reaches 60 FPS. The closest is Low settings with an average of 57 FPS, but this still misses the target. There is no best settings entry for this resolution.

At 1920x1080, the system finally finds playable ground. The Medium preset is the most demanding configuration that stays at or above 60 FPS, with an average of 66 FPS. This is the recommended setting for a smooth experience. The Low preset, at 86 FPS, is also playable, but Medium offers a better visual quality while still clearing the threshold. The High preset at 52 FPS and Ultra at 36 FPS are not recommended if the goal is maintaining 60 FPS.

The Verdict

This PC can run Evolve, but only under specific conditions. The verdict by resolution is unambiguous: at 3840x2160, there are no playable settings. At 2560x1440, there are also no playable settings. The system only clears the 60 FPS bar at 1920x1080.

At 1080p, the playable settings are Low and Medium. The best setting is Medium, delivering an average of 66 FPS. This is the only resolution where the game is fluidly playable. For users with a 1080p monitor, the experience will be acceptable with Medium settings. For anyone with a 1440p or 4K display, this configuration will not provide a satisfactory frame rate, and the user would need to lower the resolution to 1080p to achieve playable performance.

The data shows that the RX 580 is the primary constraint. The CPU is in the 94th percentile, but the GPU is only in the 53rd percentile. This imbalance is reflected in the frame rates, which are consistently GPU-limited across all resolutions.

CPU and GPU Roles

The benchmark results reveal which component matters more at each resolution. At 1920x1080, the scaling between presets is significant. Moving from Low to Medium reduces the average from 86 FPS to 66 FPS, a drop of 20 FPS. Moving from Medium to High reduces it to 52 FPS, another 14 FPS drop. This sensitivity to settings indicates that the GPU is doing most of the heavy lifting, as the CPU has enough headroom at this resolution to feed the GPU efficiently. The CPU's high percentile ranking supports this, as it is unlikely to bottleneck at 1080p.

At 2560x1440, the frame rate drops are more pronounced. Low settings average 57 FPS, but Medium drops to 44 FPS, a 13 FPS reduction. High drops to 35 FPS, and Ultra to 24 FPS. The overall performance is lower than at 1080p, but the relative scaling is similar. The GPU is still the dominant factor, as the increased pixel count puts more strain on the rendering hardware.

At 3840x2160, the performance collapses. Low settings average only 33 FPS, and Ultra drops to 14 FPS. The difference between Low and Medium is just 8 FPS, and between Medium and High is 5 FPS. This compression of frame rates at 4K indicates that the GPU is completely saturated. The CPU's role diminishes further, as the RX 580 cannot keep up with the pixel throughput required at this resolution.

The data indicates that the GPU is the limiting factor at every resolution. The CPU, with its high benchmark scores and near-identical rivals, is more than capable of handling the game's logic and physics. The frame rate differences between resolutions are almost entirely attributable to the GPU's rendering capacity. At 1080p, the system can push above 60 FPS on Medium settings. At 1440p, it cannot reach 60 FPS even on Low. At 4K, it struggles to reach 30 FPS on any preset. This pattern is classic for a GPU-bound scenario, where the CPU waits idly for the GPU to finish rendering each frame.

FAQ

Q: Can this system run Evolve at 60 FPS on a 1440p monitor?

A: No. The recorded data shows that at 2560x1440, the highest average frame rate is 57 FPS on Low settings, which is below the 60 FPS playability threshold. No preset at this resolution achieves 60 FPS.

Q: What is the best settings preset for 1080p gameplay?

A: The best settings preset at 1920x1080 is Medium, which delivers an average of 66 FPS. This is the most demanding preset that stays at or above the 60 FPS threshold.

Q: How does the RX 580 compare to a GTX 1660 SUPER?

A: The database shows that the RX 580 has an average score that is 0.4% lower than the NVIDIA GeForce GTX 1660 SUPER. In practical terms, these two GPUs would deliver nearly identical frame rates in Evolve.

Q: Is the Ryzen 7 9700F a strong processor for gaming?

A: The Ryzen 7 9700F sits in the 94th percentile of all CPUs. Its nearest rival, the Intel Core i7-14700KF, scores only 0.2% higher, indicating that the processor is not a bottleneck in this configuration.

Q: What frame rate can I expect at 4K with Low settings?

A: At 3840x2160 with Low settings, the average frame rate is 33 FPS. This is well below the 60 FPS playability threshold and would result in a choppy experience.

Q: Why does the game run faster at 1080p than at 1440p?

A: The GPU is the limiting factor. At 1920x1080, the RX 580 can render frames at an average of 86 FPS on Low settings. At 2560x1440, the same settings drop to 57 FPS, a 29 FPS reduction, because the GPU must process significantly more pixels.