Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 35 | 43 | 57 |
| 1440p QHD | 43 | 65 | 80 | 104 |
| 1080p Full HD | 63 | 93 | 118 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 7 7800X3D paired with the Intel Arc B580 delivers a playable Evolve experience at 1080p and 1440p, but fails to maintain 60 FPS at 4K under any settings. Benchmark results show the combo ranks 2830 out of 3700 tested combinations, placing it in the lower-middle portion of the database while still offering clear performance headroom at lower resolutions.
Similar Performance Alternatives
The CPU and GPU each have close rivals based on aggregate benchmark scores. For the AMD Ryzen 7 7800X3D, the nearest comparable processors are the AMD Ryzen 7 8700G, the Intel Core i7-13650HX, and the AMD Ryzen 7 7745HX, all of which post near-identical average scores. The Ryzen 7 8700G scores 33089, the Core i7-13650HX scores 33089, and the Ryzen 7 7745HX scores 33091, each within 0.1% of the 7800X3D’s average benchmark score of 33079. The AMD Ryzen 9 PRO 6950H trails slightly with a score of 33201, a delta of -0.4%. These processors would behave similarly in Evolve, meaning any of them paired with the Arc B580 would produce nearly the same frame rates at each resolution and preset. The 7800X3D’s 8 cores and 16 threads, along with its 96 MB of shared L3 cache, contribute to its strong multi-threaded performance, but the benchmark deltas show that in this game, the difference between these CPUs is negligible.
On the GPU side, the Intel Arc B580’s nearest rivals are the AMD Radeon RX 580 2048SP, the NVIDIA GeForce RTX 2080, the NVIDIA GeForce RTX 3080, and the NVIDIA P106-100. The RX 580 2048SP scores 23061, a -0.2% delta from the B580’s 23021 average. The RTX 2080 scores 22895, a 0.6% delta, while the RTX 3080 scores 23172, a -0.7% delta. The P106-100 scores 23249, a -1% delta. These GPUs would deliver similar frame rates in Evolve when paired with the same CPU. The RTX 3080, despite being a higher-tier card in other contexts, is within 0.7% of the B580’s aggregate score, meaning the Arc B580’s performance profile in this benchmark database is comparable to that of a mid-range to upper-mid-range GPU from previous generations. For a user considering alternatives, swapping the B580 for any of these rivals would not meaningfully change the playability conclusions at each resolution. The 12 GB of GDDR6 memory on the B580 and its 456.0 GB/s bandwidth are sufficient for Evolve’s demands, as the game’s measured FPS data shows no signs of memory-related bottlenecks at any tested setting.
CPU and GPU Roles
The data reveals that the GPU is the primary constraint at higher resolutions, while the CPU provides ample headroom throughout. At 1920x1080, the CPU’s strong single-thread and multi-thread scores — 959 in 3dmark single-thread, 281.5 in Cinebench R15 single-core, and 1713 in Cinebench R23 single-core — ensure that frame rates scale with GPU load. The jump from Low to Ultra at 1080p shows a drop from 156.5 FPS to 63.4 FPS, a reduction of 93.1 FPS. This 59.5% decrease is driven almost entirely by the GPU’s rendering workload, as the CPU can easily feed frames at these rates. The 7800X3D’s 16 threads and 83rd percentile ranking among all CPUs mean it is not the limiting factor even at Low settings where the GPU is producing over 150 FPS.
At 2560x1440, the GPU’s role becomes more pronounced. The Low preset delivers 104.2 FPS, Medium drops to 80 FPS, High to 64.6 FPS, and Ultra to 42.8 FPS. The scaling from Low to Ultra is a 61.4 FPS drop, or 58.9%, which closely mirrors the 1080p scaling. This consistency suggests that the GPU is the dominant factor at both resolutions, with the CPU contributing little to the variation. The 7800X3D’s multi-threaded performance, as measured by a 3dmark_16_threads score of 7980 and a Geekbench multicore score of 15610, is more than adequate to keep up with the B580’s output at 1440p.
At 3840x2160, the GPU is overwhelmingly the bottleneck. The Ultra preset yields only 22.6 FPS, while High reaches 35.4 FPS, Medium 42.8 FPS, and Low 57.3 FPS. The gap between Low and Ultra at 4K is 34.7 FPS, a 60.6% drop, again highlighting that the B580 cannot sustain high frame rates at this resolution regardless of CPU performance. The CPU’s role at 4K is effectively moot; even the strongest processor would not push these numbers above 60 FPS, as the GPU’s raw throughput — 13.67 TFLOPS FP32 and a pixel rate of 213.6 GPixel/s — is insufficient for Evolve’s 4K Ultra demands. Resolution scaling from 1080p to 4K at the High preset shows a decline from 92.7 FPS to 35.4 FPS, a 57.3 FPS reduction. This 61.8% drop is consistent with the GPU being the limiting component, as CPU performance would not degrade with resolution.
How This Combo Ranks
The combo ranks 2830 out of 3700 tested combinations, placing it in the 76.5th percentile of all combos — meaning it outperforms roughly 76% of tested systems but falls short of the top quarter. This rank reflects the balance between the high-performing CPU and the mid-tier GPU. The 7800X3D’s 83rd percentile among all CPUs is a strong asset, but the B580’s 68th percentile among all GPUs drags the overall combo down. In the context of Evolve, this rank translates to a system that can handle the game at mainstream resolutions but not at 4K. The data shows that the combo’s rank is closer to the bottom than the top, yet it still clears the 60 FPS threshold at 1080p Ultra and 1440p High. Compared to the nearest rival combos, the CPU’s near-identical scores to the Ryzen 7 8700G and Core i7-13650HX mean those pairings would likely occupy similar ranks, while the GPU’s proximity to the RTX 2080 and RX 580 2048SP suggests those alternatives would also fall in the same ranking band. The 3700-combo database includes many systems with stronger GPUs, which explains why the 4K results are poor; the B580 simply does not have the compute resources to compete at that resolution. For a user targeting 1080p or 1440p, however, the rank is acceptable, as the measured FPS data confirms playability.
The Verdict
Yes, this PC can run Evolve, but only at 1080p and 1440p. At 1920x1080, the system clears 60 FPS on all four presets: Low at 156.5 FPS, Medium at 118 FPS, High at 92.7 FPS, and Ultra at 63.4 FPS. The best playable setting at 1080p is Ultra, with an average FPS of 63.4, which sits just above the 60 FPS playable threshold. At 2560x1440, the system clears 60 FPS on Low (104.2 FPS), Medium (80 FPS), and High (64.6 FPS), but fails on Ultra (42.8 FPS). The best playable setting at 1440p is High, averaging 64.6 FPS. At 3840x2160, no preset clears 60 FPS. The best 4K result is Low at 57.3 FPS, which falls 2.7 FPS short of the threshold. Ultra at 4K produces only 22.6 FPS, High 35.4 FPS, and Medium 42.8 FPS. The verdict is clear: for a 60 FPS target, the system is viable at 1080p and 1440p, but 4K requires lowering expectations below the playable threshold.
Measured FPS Breakdown
At 1920x1080, the measured average FPS across presets is as follows: Low delivers 156.5 FPS, Medium delivers 118 FPS, High delivers 92.7 FPS, and Ultra delivers 63.4 FPS. The delta between Low and Ultra is 93.1 FPS, meaning Ultra runs at 40.5% of Low’s performance. Medium sits at 75.4% of Low, and High at 59.2% of Low. These numbers indicate a typical scaling curve where each higher preset adds significant rendering cost. At 2560x1440, the averages are 104.2 FPS for Low, 80 FPS for Medium, 64.6 FPS for High, and 42.8 FPS for Ultra. The drop from Low to Ultra is 61.4 FPS, with Ultra at 41.1% of Low’s performance. Medium is at 76.8% of Low, and High at 62.0% of Low. The 1440p results show a slightly steeper decline from Medium to Ultra compared to 1080p, reflecting the increased pixel count. At 3840x2160, the averages are 57.3 FPS for Low, 42.8 FPS for Medium, 35.4 FPS for High, and 22.6 FPS for Ultra. The gap from Low to Ultra is 34.7 FPS, with Ultra at 39.4% of Low. Medium is at 74.7% of Low, and High at 61.8% of Low. The 4K scaling is similar in percentage terms to lower resolutions, but the absolute numbers are far below playable levels. Notably, the same Medium preset produces 118 FPS at 1080p, 80 FPS at 1440p, and 42.8 FPS at 4K — a 75.2 FPS drop from 1080p to 4K, showing how resolution alone halves performance.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 63.4 FPS. This is the highest visual quality available in the benchmark, and it clears the threshold by 3.4 FPS. Users can run Evolve at maximum settings at 1080p without sacrificing smoothness. At 2560x1440, the best setting is High, with an average of 64.6 FPS. Ultra at 1440p falls to 42.8 FPS, which is 17.2 FPS below the 60 FPS target, so High is the recommended ceiling. Low and Medium also clear 60 FPS at 1440p, but High offers the best balance of quality and performance. At 3840x2160, there are no playable settings. The closest is Low at 57.3 FPS, which is 2.7 FPS short of 60. Medium at 42.8 FPS, High at 35.4 FPS, and Ultra at 22.6 FPS are all far below the threshold. For 4K, the system cannot maintain 60 FPS even on the lowest preset, so users would need to reduce resolution or accept sub-60 frame rates. The data indicates that the system’s optimal configuration is 1080p Ultra, where it delivers 63.4 FPS, or 1440p High, where it delivers 64.6 FPS. Both settings provide a comfortable margin above the playable threshold, while 4K remains out of reach for a smooth experience.