Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

82%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
169 FPS
Ultra 1080p Measured
71 FPS

1440p (2K / QHD)

Low 1440p Measured
113 FPS
Ultra 1440p Measured
48 FPS

4K (Ultra HD)

Low 4K Measured
64 FPS
Ultra 4K Measured
27 FPS
9.7ms Frame Time
15ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 35,909
Graphics Card
Required 27,876
Your GPU 21,035

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 103
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 Ultra 71
2560x1440 High 69
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 Ultra 48
3840x2160 High 39
3840x2160 Low 64
3840x2160 Medium 50
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5050 delivers a performance profile that scales predictably across resolutions in Evolve. The data shows a system capable of smooth 60+ FPS gameplay at 1080p and 1440p, but one that struggles to maintain that threshold at 4K under demanding presets. The measured FPS figures, drawn from real benchmark runs, reveal a component pairing where the GPU becomes the primary bottleneck as resolution increases.

Measured FPS Breakdown

The benchmark data for Evolve provides average, minimum, and maximum frame rates for four settings presets—Low, Medium, High, and Ultra—across three common resolutions. The most complete data set exists for Medium settings, where min and max FPS are recorded at every resolution.

At 1920x1080, the RTX 5050 produces its strongest results. With Low settings, the average frame rate reaches 169 FPS, making it the single highest average recorded in the entire dataset. Medium settings at 1080p yield an average of 131 FPS, with a minimum of 111 FPS and a maximum of 150 FPS. High settings drop the average to 103 FPS. Ultra settings, the most demanding preset, still average 71 FPS, which comfortably exceeds the 60 FPS playable threshold. The spread between Low and Ultra at 1080p is substantial—from 169 FPS down to 71 FPS—indicating that the GPU has significant headroom at this resolution, even when fully loaded.

Moving to 2560x1440, the frame rates decrease but remain respectable. Low settings average 113 FPS, a 33% reduction from the 1080p Low result. Medium settings average 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPS. High settings average 69 FPS, still above the 60 FPS playable threshold. Ultra settings, however, fall to an average of 48 FPS, which is below the playable threshold. The data shows a clear pattern: at 1440p, the system can handle High settings without dropping below 60 FPS, but Ultra pushes the GPU past its comfort zone.

At 3840x2160, the performance picture changes dramatically. Low settings average 64 FPS, barely clearing the 60 FPS threshold. Medium settings average 50 FPS, with a minimum of 42 FPS and a maximum of 57 FPS. High settings average 39 FPS, and Ultra settings average just 27 FPS. The delta between Low and Ultra at 4K is 37 FPS—a 58% drop from the Low average. This steep decline highlights how quickly the RTX 5050's 8 GB GDDR6 memory and 128-bit bus become limiting factors at higher pixel counts.

The minimum FPS figures, where available, reinforce the playability assessment. At 1080p Medium, the 111 FPS minimum ensures no noticeable stutter. At 1440p Medium, the 75 FPS minimum remains fluid. At 4K Medium, the 42 FPS minimum confirms that this resolution is not viable for smooth gameplay at that preset. The maximum FPS values show the system's ceiling: 150 FPS at 1080p Medium, 101 FPS at 1440p Medium, and 57 FPS at 4K Medium.

Best Settings per Resolution

The verdictByResolution data identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution. This is the practical target for a smooth gaming experience in Evolve.

At 3840x2160, the only playable setting is Low, which achieves an average of 64 FPS. This is a narrow margin—just 4 FPS above the 60 FPS threshold. The Medium preset at 4K averages 50 FPS, and the High preset averages 39 FPS, so neither can be recommended for consistent playability. Ultra at 4K is effectively unplayable at 27 FPS. For 4K owners, the choice is stark: accept Low settings or lower the resolution.

At 2560x1440, High settings are the best playable option, averaging 69 FPS. This leaves 9 FPS of headroom above the threshold. Medium settings average 88 FPS and Low settings average 113 FPS, both of which are also playable, but High offers the best visual quality without sacrificing smoothness. Ultra at 1440p falls short at 48 FPS, so it is excluded from the playable list.

At 1920x1080, Ultra settings are the best playable option, averaging 71 FPS. This is notable because it demonstrates that the RTX 5050 can fully max out Evolve at 1080p with 11 FPS to spare. High settings average 103 FPS, Medium averages 131 FPS, and Low averages 169 FPS. All four presets clear the 60 FPS threshold, giving 1080p users complete freedom to choose their preferred visual quality.

The pattern is consistent: each step up in resolution reduces the maximum playable preset by roughly one tier. At 1080p, Ultra is playable. At 1440p, High is the ceiling. At 4K, only Low works. This scaling is typical for a GPU in the 66th percentile of all GPUs, as the RTX 5050's 13.17 TFLOPS FP32 compute and 320.0 GB/s memory bandwidth are spread thinner as pixel count rises.

Similar Performance Alternatives

The nearestRivals data provides context for how other hardware would behave in this system. For the CPU, the AMD Ryzen 7 7700X has an average benchmark score of 35909, which places it in the 85th percentile of all CPUs. Its closest rivals are all within a 0.7% performance delta, meaning any of these processors would deliver nearly identical frame rates in Evolve.

The AMD Ryzen 7 PRO 5845 scores 35802, a 0.3% deficit relative to the 7700X. This is a negligible difference—in real-world gameplay, the frame rate impact would be imperceptible. The Intel Core 7 250H scores 35728, a 0.5% deficit. The AMD Ryzen AI 7 PRO 350 scores 35719, also a 0.5% deficit. The Intel Core Ultra 9 185H scores 35670, a 0.7% deficit. All four rivals sit within a 0.7% band of the 7700X, so swapping the CPU for any of these would not meaningfully change Evolve's performance. The game is not CPU-bound at these settings, so the 7700X's strong multi-threaded scores—19088 in Cinebench R23 multi-core and 8859 in 3DMark 16-thread—are more than sufficient.

For the GPU, the NVIDIA GeForce RTX 5050 has an average benchmark score of 21035, placing it in the 66th percentile of all GPUs. Its nearest rivals show a wider spread of deltas. The AMD Radeon RX Vega M GL scores 21153, which is 0.6% higher than the RTX 5050. The AMD Radeon HD 8970M scores 21237, 1% higher. The AMD Radeon RX 5600 XT scores 20713, 1.6% lower. The NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher. These deltas range from -1.6% to +1.6%, meaning any of these GPUs would produce frame rates within a few FPS of the RTX 5050 in Evolve.

The practical takeaway is that a system with any of these rival CPUs and GPUs would feel identical to the 7700X + RTX 5050 combo. The performance differences are well within the margin of run-to-run variance in benchmark testing. If a builder already owns one of these alternative components, there is no reason to upgrade for Evolve specifically.

The Verdict

The verdictByResolution data answers the core question directly: can this PC run Evolve? The answer is yes, but with significant caveats depending on the target resolution.

At 1920x1080, the system runs Evolve exceptionally well. All four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold. The best playable setting is Ultra at 71 FPS average. This is a definitive pass: a 1080p user can max out the game and still enjoy smooth gameplay. The 71 FPS average provides a comfortable buffer above the playable threshold, and even the most demanding scenes are unlikely to cause a noticeable dip.

At 2560x1440, the system runs Evolve well, but not at maximum quality. Three presets—Low, Medium, and High—are playable, with High being the best option at 69 FPS average. The Ultra preset fails to reach 60 FPS, averaging just 48 FPS. A 1440p user must compromise on visual quality to maintain smoothness, but the High preset still looks good and performs adequately.

At 3840x2160, the system barely runs Evolve. Only the Low preset clears the 60 FPS threshold, averaging 64 FPS. This is a marginal pass—just 4 FPS of headroom. Medium averages 50 FPS, High averages 39 FPS, and Ultra averages 27 FPS. A 4K user is limited to the lowest visual settings, and even then, frame pacing could be inconsistent given the narrow margin. The data suggests that 4K is not a realistic target for this combo if visual quality matters.

The overall verdict is conditional: this PC is a strong 1080p and capable 1440p machine for Evolve, but a weak 4K machine. The 8 GB VRAM on the RTX 5050 is likely a contributing factor at 4K, where texture data exceeds the available memory, causing the GPU to fall back on slower memory operations.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component drives performance in Evolve. By examining how frame rates change as resolution increases, the data shows a clear division of labor.

At 1080p, the CPU and GPU share the workload more evenly. The 7700X's strong single-thread performance—1987 in Cinebench R23 single-core and 1090 in 3DMark single-thread—provides enough processing power to feed the GPU at lower resolutions. The 169 FPS Low result at 1080p indicates that the GPU is not fully saturated, and the CPU is keeping pace with the frame generation. The 71 FPS Ultra result at the same resolution shows that the GPU becomes the limiting factor when the settings are maxed, but the CPU still holds up its end.

At 1440p, the GPU begins to dominate the performance equation. The drop from 113 FPS at Low to 69 FPS at High—a 39% reduction—is primarily due to the GPU's rendering load increasing. The CPU's role stays relatively constant, as the frame rate reduction tracks with the GPU's compute demands. The 48 FPS Ultra result at 1440p confirms that the RTX 5050's 2560 shading units and 80 TMUs are overwhelmed by the combination of high resolution and maxed settings.

At 4K, the GPU is almost entirely the bottleneck. The 64 FPS Low result, 50 FPS Medium result, and 27 FPS Ultra result show a steep decline that aligns with the GPU's pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s being spread across 8.3 million pixels. The CPU's influence at 4K is minimal—even a weaker processor would produce similar frame rates because the GPU is maxed out. The 7700X's 32 MB L3 cache and 83.2 GB/s memory bandwidth are more than adequate for the CPU-side work in Evolve.

The data indicates that Evolve is GPU-bound at all resolutions above 1080p. The CPU's percentile ranking of 85 versus the GPU's 66 percentile reinforces this: the CPU has more headroom relative to its peers than the GPU does. For builders considering an upgrade path, the GPU is the component to prioritize if 1440p or 4K is the goal. The 7700X has ample compute headroom, as evidenced by its 19088 Cinebench R23 multi-core score, to support a faster GPU without becoming a limiting factor.

How This Combo Ranks

The comboRankInGame data places this specific CPU-GPU pairing at rank 2269 out of 3700 tested combinations. This means the 7700X + RTX 5050 combo sits in the 61st percentile of all tested pairs for Evolve—better than roughly 61% of combinations, but worse than 39%.

This ranking aligns with the GPU's individual percentile of 66 and the CPU's percentile of 85. The combined rank is pulled down by the GPU, which is the weaker component in this pairing. The 2269 rank indicates that while this system handles Evolve well at 1080p and acceptably at 1440p, there are many faster combos available, particularly those pairing the 7700X with a more powerful GPU.

The rank also reflects the game's age. Evolve released in 2015, and its graphics demands are moderate by modern standards. A 2025 GPU like the RTX 5050, with its Blackwell 2.0 architecture and 5 nm process node, is well-suited to a game of this era. The 2269 rank is not a condemnation—it places the combo in the upper half of all tested pairs—but it shows that for 4K gaming specifically, this pairing falls short of the top-tier performers.

The gap between the combo's rank and the CPU's individual rank is telling. The 7700X ranks in the 85th percentile of all CPUs, but the combo ranks in the 61st percentile of all combos. This discrepancy quantifies the GPU's limiting effect. In Evolve, the RTX 5050 holds the system back from reaching the same heights that the CPU alone could achieve. For builders who prioritize Evolve at high resolutions, a stronger GPU would boost the combo's rank substantially. For 1080p gaming, the current pairing is sufficient, and the rank reflects that reality.