Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

50%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
89 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
60 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 35,909
Graphics Card
Required 27,876
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 Ultra 37
2560x1440 High 36
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 Ultra 25
3840x2160 High 21
3840x2160 Low 34
3840x2160 Medium 26
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The recorded data for Evolve on this combination of AMD Ryzen 7 7700X and Intel Arc B390 shows a steep performance curve that tracks both resolution and graphical preset. The database contains full average frame rate measurements at three resolutions, with partial minimum and maximum data points available for the Medium preset at each resolution.

At 3840x2160, the story is one of severe frame rate limitation. The High preset delivers an average of 21 FPS, which falls far below the 60 FPS playability threshold. Dropping to Medium improves the average to 26 FPS, with a recorded minimum of 22 FPS and a maximum of 30 FPS. The Low preset reaches an average of 34 FPS, still well short of playable. The Ultra preset is the most demanding, producing an average of only 14 FPS. None of the four presets at this resolution come close to the playable threshold, and the gap between the best and worst preset is 20 FPS.

At 2560x1440, the situation improves but remains constrained. The Low preset hits an average of exactly 60 FPS, which is the playability threshold and the only playable option at this resolution. The High preset averages 36 FPS, while Medium averages 46 FPS with a minimum of 39 FPS and a maximum of 53 FPS. Ultra averages 25 FPS. The jump from Low to Medium represents a 14 FPS loss, and from Low to High a 24 FPS loss. The data indicates that only the lowest preset clears the threshold, and it does so with no headroom above 60 FPS.

At 1920x1080, the combination finally shows usable performance across multiple presets. The Low preset averages 89 FPS, which is the highest recorded average in the entire dataset. Medium averages 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. High averages 54 FPS, just below the threshold. Ultra averages 37 FPS. The Medium preset clears 60 FPS on average, though the minimum of 59 FPS means individual frames can dip just below the threshold. The Low preset provides substantial headroom, sitting 29 FPS above the Medium average and 35 FPS above the playability threshold.

FAQ

Q: Can this system run Evolve at 4K resolution?

A: No. At 3840x2160, the highest average frame rate recorded is 34 FPS on Low settings. Medium averages 26 FPS, High averages 21 FPS, and Ultra averages 14 FPS. All four presets fall below the 60 FPS playability threshold.

Q: What is the best playable preset at 1440p?

A: The Low preset at 2560x1440 averages exactly 60 FPS, which is the only playable setting at that resolution. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS, all below the threshold.

Q: Which preset at 1080p offers the highest average frame rate?

A: The Low preset at 1920x1080 averages 89 FPS, which is the highest average in the entire measurement set. Medium is the best preset that remains playable, averaging 69 FPS.

Q: Does the Medium preset at 1080p maintain 60 FPS consistently?

A: The average is 69 FPS, but the recorded minimum is 59 FPS and the maximum is 79 FPS. So while the average clears the threshold, the minimum dips 1 FPS below 60.

Q: How does the Ultra preset compare to Low at each resolution?

A: At 3840x2160, Ultra averages 14 FPS versus 34 FPS on Low, a 20 FPS difference. At 2560x1440, Ultra averages 25 FPS versus 60 FPS on Low, a 35 FPS difference. At 1920x1080, Ultra averages 37 FPS versus 89 FPS on Low, a 52 FPS difference.

Q: Is the frame rate drop between presets consistent across resolutions?

A: No. At 4K, the spread between Low and Ultra is 20 FPS. At 1440p, the spread is 35 FPS. At 1080p, the spread is 52 FPS. The lower the resolution, the larger the absolute frame rate gap between presets, which indicates the GPU becomes progressively less of a bottleneck as resolution decreases.

Best Settings per Resolution

At 3840x2160, no preset achieves the 60 FPS threshold. The best recorded average is 34 FPS on Low settings. Since no playable preset exists, the database does not assign a best settings value for this resolution.

At 2560x1440, the best and only playable preset is Low, with an average of 60 FPS. Medium falls to 46 FPS, High to 36 FPS, and Ultra to 25 FPS. Low is the only option that meets the playability threshold, and it does so exactly.

At 1920x1080, the best playable preset is Medium, with an average of 69 FPS. Low averages 89 FPS and also clears the threshold, but it is not the most demanding preset that remains playable. High averages 54 FPS and Ultra averages 37 FPS, both below 60 FPS. The Medium preset at 1080p is the most demanding setting across all resolutions that maintains an average above the threshold, though its minimum of 59 FPS indicates occasional dips.

The Verdict

The recorded data shows that this PC can run Evolve at 1080p and 1440p, but not at 4K. The verdict by resolution is clear: at 3840x2160, the playable settings list is empty, meaning no preset reaches 60 FPS. At 2560x1440, Low is the sole playable preset, averaging exactly 60 FPS. At 1920x1080, both Low and Medium are playable, with Medium being the best at 69 FPS.

The playability threshold in the database is set at 60 FPS. At 1080p, the system has meaningful headroom on Low (89 FPS) and acceptable performance on Medium (69 FPS). At 1440p, the system is right at the edge on Low, with no margin for error. At 4K, the system is not viable for this game under any preset.

For users targeting 1080p, the combination of AMD Ryzen 7 7700X and Intel Arc B390 delivers a playable experience at Medium settings, with Low available for smoother performance. For 1440p, only Low settings are viable. For 4K, the hardware falls significantly short across the board.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 7 7700X in the database are all very close in average benchmark score. The AMD Ryzen 7 PRO 5845 sits 0.3% ahead, the Intel Core 7 250H sits 0.5% behind, the AMD Ryzen AI 7 PRO 350 sits 0.5% behind, and the Intel Core Ultra 9 185H sits 0.7% behind. These CPU alternatives would behave nearly identically in Evolve, since their aggregate scores are within 1% of the 7700X.

The GPU side is a different situation. The Intel Arc B390 has a percentile ranking of 9 against all GPUs, and its nearest rivals are all significantly less capable in absolute terms. The NVIDIA GeForce GT 520MX is 1.3% ahead, the NVIDIA GeForce 800M is 1.5% ahead, the NVIDIA GeForce GT 625 OEM is 2.5% ahead, and the NVIDIA GeForce GT 710 is 2.7% ahead. These deltas are small in percentage terms, but the entire group sits at the very bottom of the GPU performance distribution. The Arc B390's measured average benchmark score is 1482, and its rivals are within a few dozen points.

The practical implication is that swapping the CPU for any of its nearest rivals would produce almost no change in Evolve's frame rates, because the delta is under 1%. Swapping the GPU for any of its nearest rivals would also produce minimal change, because they all cluster within 2.7% of each other. The system's overall performance in Evolve is therefore constrained by the GPU tier, not by the specific CPU or GPU model within this narrow band.

How This Combo Ranks

This specific combination of AMD Ryzen 7 7700X and Intel Arc B390 ranks 3288 out of 3700 tested combos in Evolve. That places it in the lower 11% of all combinations in the database. The rank reflects the GPU's low position in the performance distribution, as the CPU's percentile ranking of 85 against all CPUs is strong, while the GPU's percentile ranking of 9 against all GPUs is very weak.

The measured frame rates confirm this imbalance. At 1080p Low, the system reaches 89 FPS, which shows the CPU is capable of feeding the GPU adequately at lower resolutions. But at 4K, the GPU becomes the limiting factor, with no preset reaching even 35 FPS. The combo rank of 3288 out of 3700 is consistent with a system that has a high-end CPU paired with a very low-end GPU.

In the context of the full database, this combo is near the bottom for Evolve performance. The rank is not a reflection of the CPU, which sits in the 85th percentile, but rather of the GPU, which sits in the 9th percentile. Users with this combination should expect frame rates that match the low GPU ranking, not the high CPU ranking.

CPU and GPU Roles

The data reveals a clear division of labor between the CPU and GPU in Evolve. The AMD Ryzen 7 7700X ranks in the 85th percentile against all CPUs, with strong multi-threaded scores such as 19,088 in Cinebench R23 multi-core and 35,686 in PassMark multi-thread. The Intel Arc B390 ranks in the 9th percentile against all GPUs, with a single recorded 3DMark Steel Nomad DX12 score of 1482. This is a severe mismatch, and the frame rate data reflects it.

At 3840x2160, the GPU is the dominant constraint. The difference between Low and Ultra is only 20 FPS (34 versus 14), and even the lowest preset cannot reach half the playability threshold. The GPU's 7.680 TFLOPS of FP32 compute and 60.00 GPixel/s pixel rate are simply insufficient for 4K rendering in this game. The CPU's capabilities are largely irrelevant at this resolution because the GPU is saturated.

At 2560x1440, the GPU remains the primary limiter, but the margin narrows. Low reaches exactly 60 FPS, while Medium drops to 46 FPS and High to 36 FPS. The 35 FPS spread between Low and Ultra shows that the GPU is still the deciding factor, but the system is now at the edge of playability. The CPU has enough headroom to push frame rates up if the GPU could render faster.

At 1920x1080, the CPU begins to matter more. The 52 FPS spread between Low (89 FPS) and Ultra (37 FPS) is the largest across all resolutions, which indicates the GPU is still the bottleneck at higher presets. However, the Low preset at 89 FPS shows that the CPU can drive substantially higher frame rates when the GPU load is reduced. The scaling between resolutions tells the same story: dropping from 1440p Low (60 FPS) to 1080p Low (89 FPS) yields a 29 FPS gain, which is a direct result of reducing GPU work.

The conclusion from the recorded data is that the GPU is the decisive component for Evolve at all three resolutions. The CPU is strong enough to avoid being the primary bottleneck, but the GPU's low performance ceiling caps the system well below what the CPU could otherwise support. At 4K, the GPU cannot produce playable frame rates at any preset. At 1440p, only the lowest preset scrapes past 60 FPS. At 1080p, the system becomes playable at Medium, but still cannot handle High or Ultra. Users seeking better performance in Evolve would need to address the GPU side of this combination first.