Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
176 FPS
Ultra 1080p Measured
75 FPS

1440p (2K / QHD)

Low 1440p Measured
120 FPS
Ultra 1440p Measured
52 FPS

4K (Ultra HD)

Low 4K Measured
68 FPS
Ultra 4K Measured
30 FPS
9.5ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 40,081
Graphics Card
Required 27,876
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 40 53 68
1440p QHD 52 73 90 120
1080p Full HD 75 105 137 176

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 105
1920x1080 Low 176
1920x1080 Medium 137
1920x1080 Ultra 75
2560x1440 High 73
2560x1440 Low 120
2560x1440 Medium 90
2560x1440 Ultra 52
3840x2160 High 40
3840x2160 Low 68
3840x2160 Medium 53
3840x2160 Ultra 30

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 7700, a 7000-series desktop processor with 8 cores and 16 threads, and the NVIDIA GeForce RTX 2070 SUPER, a Turing-based GPU with 8 GB of GDDR6 memory, were evaluated in Evolve, a 2015 first-person shooter. The database records measured average frame rates across three resolutions and four quality presets, along with synthetic benchmark scores and a global ranking. The CPU has a launch MSRP of $329, while the GPU has a launch MSRP of 499 USD. This analysis draws solely on the recorded data to determine playability and component behavior.

Measured FPS Breakdown

At 1920x1080, the average frame rates are 176.1 FPS on Low, 136.9 FPS on Medium, 104.9 FPS on High, and 74.9 FPS on Ultra. All four presets exceed the 60 FPS threshold, with Ultra still delivering a comfortable margin. The spread from Low to Ultra is substantial, indicating that the GPU can handle the game's lighter settings with ease while maintaining playable frame rates even at maximum quality.

At 2560x1440, the averages drop to 120.2 FPS on Low, 89.7 FPS on Medium, 73.0 FPS on High, and 52.3 FPS on Ultra. High and below remain above 60 FPS, while Ultra falls short. The drop from High to Ultra is nearly 21 FPS, suggesting that the Ultra preset imposes a significant load on the GPU at this resolution.

At 3840x2160, the results are 67.6 FPS on Low, 52.6 FPS on Medium, 40.1 FPS on High, and 29.8 FPS on Ultra. Only Low achieves the 60 FPS target. The progression from Low to Ultra shows a steep decline, with Ultra delivering less than half of the Low preset's frame rate. The database does not record minimum or maximum frame values for these runs, so the averages are the sole metric. The pattern across resolutions is consistent: each step up in resolution reduces the average frame rate for every preset, with the impact becoming more pronounced at higher settings.

FAQ

Q: Can this system maintain 60 FPS at 4K with any preset?

A: At 3840x2160, only the Low preset reaches 67.6 FPS. Medium, High, and Ultra average 52.6, 40.1, and 29.8 FPS respectively, all below the 60 FPS threshold.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: High preset at 2560x1440 averages 73 FPS. Ultra drops to 52.3 FPS, so High is the most demanding playable option.

Q: How does the CPU's synthetic performance compare to its nearest rivals?

A: The AMD Ryzen 7 7700 has an average benchmark score of 40081. Its nearest rivals are the AMD Ryzen AI 9 365 (40048), Intel Core 5 221E (40144), AMD Ryzen 9 270 (40246), and Intel Core i9-13905H (40313), all within a 0.6% band.

Q: What is the GPU's percentile ranking?

A: The NVIDIA GeForce RTX 2070 SUPER sits in the 65th percentile among all GPUs, with an average benchmark score of 20282.

Q: Where does this combo rank in Evolve?

A: The combination ranks 2144 out of 3700 tested CPU-GPU pairs in the game, placing it in the lower half of the database.

Q: Does the GPU support modern graphics APIs?

A: The RTX 2070 SUPER supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4.

Similar Performance Alternatives

The CPU's nearest rivals, based on average benchmark scores, are the AMD Ryzen AI 9 365 (40048), Intel Core 5 221E (40144), AMD Ryzen 9 270 (40246), and Intel Core i9-13905H (40313). These scores are within 0.6% of the Ryzen 7 7700's 40081, so any of these processors paired with a similar GPU would deliver nearly identical CPU-bound performance in Evolve. The Ryzen 7 7700 itself has a Cinebench R23 multicore score of 18760 and a single-core score of 1930, indicating strong multi-threaded capability that is unlikely to bottleneck the game at lower resolutions.

On the GPU side, the RTX 2070 SUPER's average score of 20282 is closely matched by the NVIDIA Quadro M4000M (20480), NVIDIA GeForce RTX 3070 Mobile (20534), Intel Arc B570 (20556), and Intel Arc A750 (20582). These GPUs are 1% to 1.5% faster in synthetic benchmarks, suggesting that systems using them would produce slightly higher frame rates, though the difference would be modest. The RTX 2070 SUPER's Passmark G3D score of 18169 and its 8 GB GDDR6 memory with a 448.0 GB/s bandwidth place it in a performance tier that is adequate for 1080p and 1440p gaming, but less so for 4K.

Combining any of the CPU alternatives with any of the GPU alternatives would yield a system whose Evolve performance falls within a small margin of the measured results. For example, swapping the Ryzen 7 7700 for the Intel Core i9-13905H (40313) would raise the CPU score by about 0.6%, while swapping the RTX 2070 SUPER for the Intel Arc A750 (20582) would raise the GPU score by about 1.5%. These changes are unlikely to alter the playable settings at any resolution.

The Verdict

Based on the recorded averages, this system can run Evolve at 60 FPS in several configurations. At 1920x1080, all four presets clear the threshold, with Ultra averaging 74.9 FPS. At 2560x1440, High, Medium, and Low all stay above 60, with High at 73 FPS, but Ultra drops to 52.3 FPS. At 3840x2160, only Low reaches 67.6 FPS; Medium, High, and Ultra fall short. The database's playable threshold is set at 60 FPS, so the system is fully playable at 1080p Ultra, 1440p High, and 4K Low. Users who prioritize visual quality at 4K would need to accept frame rates below 60, as Medium and above do not meet the threshold.

CPU and GPU Roles

The frame rate scaling across resolutions reveals the balance between CPU and GPU load. At 1080p, the GPU is not heavily stressed, as evidenced by the high averages even on Ultra (74.9 FPS). The CPU, with an 87th percentile ranking and a Cinebench R23 multicore score of 18760, provides ample headroom. The CPU's base clock of 3.80 GHz and boost clock of 5.30 GHz, along with 32 MB of L3 cache, contribute to strong single-thread and multi-thread performance. At 1440p, the GPU begins to dominate, as the drop from High (73 FPS) to Ultra (52.3 FPS) is significant. At 4K, the GPU is clearly the bottleneck: even Low (67.6 FPS) is close to the threshold, and Ultra (29.8 FPS) is less than half of that.

The data shows that as resolution increases, the performance gap between Low and Ultra narrows in absolute terms. At 1080p, the difference between Low and Ultra is 101.2 FPS (176.1 minus 74.9), while at 4K it is 37.8 FPS (67.6 minus 29.8). These differences are derived from the recorded averages, and they indicate that the GPU's fill rate and memory bandwidth become the limiting factors at higher resolutions. The GPU's 2560 shading units, 160 TMUs, and 64 ROPs, along with a pixel rate of 113.3 GPixel/s and a texture rate of 283.2 GTexel/s, are sufficient for 1080p and 1440p, but the 4K results show that the GPU's computational capacity is stretched.

In contrast, the CPU's role diminishes relative to the GPU load as resolution increases. At 1080p, the CPU can feed the GPU with frames quickly enough to reach 176 FPS on Low, but at 4K, even the Low preset only reaches 67.6 FPS, indicating that the GPU is the primary constraint. The CPU's Passmark multithread score of 34470 and Geekbench multicore score of 15371 further support its capability to handle the game's logic without becoming a limiting factor.

How This Combo Ranks

In the database's ranking of CPU-GPU combinations for Evolve, this pairing sits at rank 2144 out of 3700. That places it in the lower half of all tested configurations. The CPU and GPU individually rank in the 87th and 65th percentiles respectively, yet the combined result is less impressive. This suggests that Evolve's engine may not fully utilize the CPU's multi-threading capabilities, or that the GPU's performance is the primary constraint in this title. The rank indicates that many other combinations deliver higher average frame rates, particularly those with more powerful GPUs. The GPU's 65th percentile, despite being above average, is not enough to push the combo into the upper half of the rankings for this specific game. The CPU's high percentile does not compensate for the GPU's relative weakness at higher resolutions.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average of at least 60 FPS is as follows:

  • 3840x2160: Low preset, average 67.6 FPS.
  • 2560x1440: High preset, average 73.0 FPS.
  • 1920x1080: Ultra preset, average 74.9 FPS.

These settings represent the highest visual quality that still meets the playability threshold. At 1080p, users can enjoy the full Ultra experience with a comfortable margin. At 1440p, High is the ceiling; Ultra would require a frame rate drop to 52.3 FPS. At 4K, only Low is viable, and even that is close to the 60 FPS line. Users seeking higher quality at 4K would need to accept frame rates below 60, as Medium and above fall short. The data provides a clear guide for optimizing the visual experience without sacrificing smooth gameplay.