Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 37 | 50 | 60 |
| 1440p QHD | 45 | 66 | 86 | 106 |
| 1080p Full HD | 65 | 100 | 127 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Best Settings per Resolution
At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, which delivers an average of 60.1 FPS. The Medium preset drops to 49.9 FPS average, and High falls further to 36.9 FPS, so neither can hold the 60 FPS line. Ultra at this resolution is the heaviest load of the entire set, averaging just 27.2 FPS.
At 2560x1440, the best playable preset is High, with an average of 65.5 FPS. The Medium preset runs at 85.6 FPS average, and Low reaches 106.3 FPS average, but High is the most visually demanding option that still clears the 60 FPS threshold. Ultra at this resolution averages 44.6 FPS, which is below the playable line.
At 1920x1080, the best playable preset is Ultra, averaging 64.8 FPS. That means the full settings stack is available at this resolution. High runs at 100 FPS average, Medium at 126.6 FPS average, and Low at 158.6 FPS average, so there is considerable headroom above the 60 FPS minimum even at the top preset.
The Verdict
The recorded data answers the question directly: yes, this PC can run Evolve, but the ceiling depends heavily on resolution. At 1920x1080, all four presets are playable, including Ultra at 64.8 FPS average. At 2560x1440, the system clears 60 FPS on High, Medium, and Low, with High being the best visual option at 65.5 FPS average. At 3840x2160, only Low stays above 60 FPS, averaging 60.1 FPS, while Medium, High, and Ultra all fall short.
The verdict by resolution is straightforward. For 4K, the answer is a qualified yes: run Low settings and you just barely stay playable. For 1440p, the system is comfortable at High settings. For 1080p, it handles everything the game can throw at it, with Ultra sitting at 64.8 FPS average. The playable threshold in the database is set at 60 FPS, and the data shows this combination meets that bar in seven of the twelve recorded configurations. The four unplayable configurations are all at 4K except for 1440p Ultra, which averages 44.6 FPS.
This is a machine that can deliver a smooth experience in Evolve at mainstream resolutions, but it is not a max-settings 4K machine for this title. The practical takeaway: choose your resolution first, then let the preset follow.
Similar Performance Alternatives
The nearest rivals for the CPU and GPU provide useful context for builders considering similar hardware. On the CPU side, the AMD Ryzen 7 7700 has an average benchmark score of 40081 and sits in the 87th percentile among all CPUs. The closest matched processors in the database are the AMD Ryzen AI 9 365, which scores 40048 and is 0.1% behind, the Intel Core 5 221E at 40144 and 0.2% ahead, the AMD Ryzen 9 270 at 40246 and 0.4% ahead, and the Intel Core i9-13905H at 40313 and 0.6% ahead. The deltas are tiny, all within a fraction of a percent, so anyone considering those CPUs should expect nearly identical game performance in Evolve, which is not a CPU-limited title at the resolutions measured.
On the GPU side, the NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093 and sits in the 62nd percentile among all GPUs. Its nearest rivals are the NVIDIA GeForce RTX 3060 Mobile at 18159 and 0.4% ahead, the AMD Radeon Pro 5700 at 18189 and 0.5% ahead, the AMD Radeon RX 460 at 18373 and 1.5% ahead, and the Intel Arc A770M at 18383 and 1.6% ahead. The recorded deltas are small, so the frame rates in this article should be a reliable guide for systems with those GPUs paired with a similarly capable CPU. The RX 460 result is the most surprising, as it sits within 1.5% of the RTX 2060 SUPER in the database's aggregate scoring, though the specific in-game performance in Evolve would depend on driver and architecture behavior.
For builders, the implication is that the AMD Ryzen 7 7700 and RTX 2060 SUPER combination sits in a well-populated performance band. Small CPU swaps up or down will not meaningfully change the FPS in this game, and GPU swaps within the rival group should produce similar results.
Measured FPS Breakdown
The database contains twelve measured configurations for this game and hardware pair, all recorded with average FPS. Minimum and maximum FPS values are not available in the recorded data, so the analysis relies on averages.
At 3840x2160, the results are as follows. Low settings produce an average of 60.1 FPS. Medium drops to 49.9 FPS. High falls to 36.9 FPS. Ultra is the lowest of the entire set at 27.2 FPS. The gap from Low to Ultra is 32.9 FPS, which shows how heavy the top presets are at 4K.
At 2560x1440, Low averages 106.3 FPS. Medium averages 85.6 FPS. High averages 65.5 FPS. Ultra averages 44.6 FPS. The progression is smooth, with each preset step costing roughly 20 FPS at the lower end and about 21 FPS between High and Ultra.
At 1920x1080, Low averages 158.6 FPS. Medium averages 126.6 FPS. High averages 100 FPS. Ultra averages 64.8 FPS. This is the only resolution where Ultra clears the playable threshold, and it does so with a narrow margin of 4.8 FPS above 60.
The data shows a consistent pattern: resolution scaling matters more than preset scaling in some cases. Moving from 1080p Ultra at 64.8 FPS to 1440p Ultra at 44.6 FPS is a 20.2 FPS loss, while moving from 1440p Ultra at 44.6 FPS to 4K Ultra at 27.2 FPS is a 17.4 FPS loss. The preset scaling at each resolution is also steep, particularly at 4K, where the jump from Low to Medium costs 10.2 FPS, Medium to High costs 13 FPS, and High to Ultra costs 9.7 FPS.
CPU and GPU Roles
The measured FPS data allows some inference about which component limits performance in Evolve. The game is a 2015 FPS title, and the recorded frame rates scale strongly with both resolution and preset, which points to the GPU being the primary constraint across most configurations.
At 1920x1080, the frame rates are high enough that the CPU could become a factor, but the AMD Ryzen 7 7700 with 8 cores, 16 threads, and a boost clock of 5.30 GHz is far beyond what this game requires. The 1080p results show a range from 64.8 FPS at Ultra to 158.6 FPS at Low, and the scaling is smooth, indicating the GPU handles the load smoothly without a CPU bottleneck appearing in the numbers.
At 2560x1440, the GPU load increases and the CPU load does not change materially. The frame rates drop across the board, from 106.3 FPS at Low to 44.6 FPS at Ultra. The fact that even Low settings only reach 106.3 FPS at 1440p, while 1080p Low reaches 158.6 FPS, shows that resolution scaling is already costing performance at identical settings. The GPU is clearly the limiting factor here.
At 4K, the GPU is unquestionably the dominant component. Low settings at 4K average 60.1 FPS, while the same setting at 1440p averages 106.3 FPS. The gap between resolutions at the same preset is 46.2 FPS, and the gap at High settings between 1440p and 4K is 28.6 FPS. The CPU and GPU scaling together, but the GPU's workload grows faster as resolution grows, so the GPU role is decisive.
The CPU roles shift slightly at 1080p, where Ultra averages 64.8 FPS and Low averages 158.6 FPS. The CPU and GPU both contribute to frame pacing, but the CPU is not the constraint. In summary, the GPU is the component to upgrade first if higher presets are needed, and the CPU has headroom to spare.
FAQ
Q: Can this PC run Evolve at 4K with Ultra settings?
A: No. At 3840x2160, Ultra settings produce an average of 27.4 FPS, well below the 60 FPS playable threshold. The best playable preset at 1080p is Ultra at 64.8 FPS average.
Q: No. At 3840x2160, Ultra settings average 27.2 FPS average. The playable threshold is 60 FPS, and only Low settings at 4K clear it. The best playable preset at 4K is Low at 60.1 FPS average.
Q: No. At 3840x2160 Ultra averages 27.2 FPS average. The playable threshold is 60 FPS, and only Low settings at 4K clears it. The best playable preset at 4K is Low at 60.1 FPS average.
Q: What is the best playable preset at 2560x1440?
A: The database records High, Low, and Medium as playable at 1440p, with High being the most demanding at 65.5 FPS average. Ultra at 1440p averages 44.6 FPS average. The best playable preset at 1440p is High at 65.5 FPS average.
Q: No. The best playable preset at 2560x1440 is High at 65.5 FPS average.
A: No. The best playable preset at 2560x1440 is High at 65.5 FPS average. Ultra at 1440p averages 44.6 FPS average.
Q: Is the CPU or GPU more important for this game?
A: The GPU is the primary constraint. At 1080p Ultra averages 64.8 FPS average, and the CPU has headroom to spare. At 4K, Low averages 60.1 FPS average, and the GPU load grows faster as resolution grows. The CPU roles shift slightly at 1080p, where Ultra averages 64.8 FPS average. The GPU is decisive.
Q: How close is the RTX 2060 SUPER to rival GPUs in the database scoring?
A: The NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093 and sits in the 62nd percentile among all GPUs. The nearest rival GPUs include the NVIDIA GeForce RTX 2060 SUPER and the AMD Radeon RX 460 at 18373 and 1.5% ahead. The deltas are within 0.4% to 1.6% of the RTX 2060 SUPER.
**Q: No. The RTX 2060 SUPER sits in the 62nd percentile among all GPUs, with the nearest rival GPUs within 0.4% to 1.6% ahead.
A: The NVIDIA GeForce RTX 2060 SUPER has an average benchmark score of 18093 and sits in the 62nd percentile among all GPUs. The nearest rival GPUs include the NVIDIA GeForce RTX 2060 SUPER and the AMD Radeon RX 460 at 18373 and 1.5% ahead. The deltas are within 0.4% to 1.6% ahead of the RTX 2060 SUPER.