Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

84%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
137 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
22 FPS
12ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 40,081
Graphics Card
Required 27,876
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 40 52
1440p QHD 39 56 71 92
1080p Full HD 58 83 106 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 83
1920x1080 Low 137
1920x1080 Medium 106
1920x1080 Ultra 58
2560x1440 High 56
2560x1440 Low 92
2560x1440 Medium 71
2560x1440 Ultra 39
3840x2160 High 32
3840x2160 Low 52
3840x2160 Medium 40
3840x2160 Ultra 22

Performance Analysis: Evolve on Your System

Can AMD Ryzen 7 7700 + Intel Arc B570 run Evolve? The data shows this combination ranks 2971 out of 3700 tested combos, placing it in the lower-middle tier of configurations for this 2015 FPS title. The measured performance reveals a clear pattern: 1080p is comfortably playable across most presets, 1440p requires dropping to Medium for a stable 60 FPS, and 4K remains out of reach entirely. This is not a high-end pairing for Evolve, but it delivers a functional experience at the resolutions most players will actually use.

How This Combo Ranks

The combo rank of 2971 out of 3700 means this CPU-GPU pairing falls in the 20th percentile of tested configurations for Evolve. That is a lower position than either component's individual percentile would suggest — the Ryzen 7 7700 sits at the 87th percentile among all CPUs, and the Arc B570 at the 65th percentile among all GPUs. The gap between component potential and in-game performance points to the GPU being the limiting factor, particularly at higher resolutions where the rasterization workload dominates.

The measured FPS data reinforces this interpretation. At 1080p Low, the combo hits 137 FPS average, which is nearly 2.3 times the 60 FPS playable threshold. That headroom shrinks dramatically as resolution increases: 1440p Low drops to 92 FPS, and 4K Low falls to 52 FPS. The scaling between resolutions shows the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are adequate for 1080p and 1440p, but the 160-bit bus width and 11.52 TFLOPS FP32 throughput cannot sustain high frame rates at 4K.

What stands out is the steep drop-off from Medium to Ultra at every resolution. At 1440p, Medium averages 71 FPS while Ultra plummets to 39 FPS — a 45% reduction. At 1080p, the same settings change goes from 106 FPS to 58 FPS, crossing below the 60 FPS threshold. This suggests Evolve's Ultra preset introduces effects that disproportionately tax the Arc B570's 80 ROPs and 144 TMUs, likely heavy post-processing or shadow quality that this GPU generation handles inefficiently.

FAQ

Q: Can this combo maintain 60 FPS at 1920x1080?

A: Yes, at High, Medium, and Low presets. High averages 83 FPS, Medium 106 FPS, and Low 137 FPS. Ultra falls short at 58 FPS average.

Q: What is the best playable preset at 2560x1440?

A: Medium is the highest preset that stays above 60 FPS, averaging 71 FPS with a minimum of 60 FPS and maximum of 82 FPS. Low averages 92 FPS, while High drops to 56 FPS and Ultra to 39 FPS.

Q: Is 4K playable with this hardware?

A: No. The highest average FPS at 3840x2160 is 52 FPS on Low settings, which is below the 60 FPS threshold. Medium averages 40 FPS, High 32 FPS, and Ultra 22 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 7700's average benchmark score of 40081 is within 0.6% of all four nearest rivals. The AMD Ryzen AI 9 365 scores 40048 (0.1% lower), the Intel Core 5 221E scores 40144 (0.2% higher), the AMD Ryzen 9 270 scores 40246 (0.4% higher), and the Intel Core i9-13905H scores 40313 (0.6% higher). Any of these CPUs would deliver nearly identical Evolve performance.

Q: How does the GPU compare to its nearest rivals?

A: The Arc B570's average benchmark score of 20556 is essentially tied with its closest competitors. The NVIDIA GeForce RTX 3070 Mobile scores 20534 (0.1% lower), the Intel Arc A750 scores 20582 (0.1% higher), the NVIDIA Quadro M4000M scores 20480 (0.4% lower), and the AMD Radeon R9 M390X scores 20662 (0.5% higher). These deltas are within measurement noise, so expect similar frame rates from any of these GPUs.

Q: What is the minimum FPS on Medium settings?

A: At 1080p Medium, the minimum is 90 FPS. At 1440p Medium, the minimum is exactly 60 FPS. At 4K Medium, the minimum is 34 FPS. No minimum FPS data is available for Low, High, or Ultra presets.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 137 FPS, which is more than double the playable threshold and indicates the CPU is feeding the GPU well at this resolution. Medium averages 106 FPS with a minimum of 90 FPS and maximum of 122 FPS, showing tight frame pacing. High averages 83 FPS, still comfortably above 60. Ultra is the only preset that fails, averaging 58 FPS — just 2 FPS below the threshold, which means occasional dips could be noticeable.

Moving to 2560x1440, the frame rates scale down predictably but unevenly. Low averages 92 FPS, which is 45 FPS lower than at 1080p. Medium averages 71 FPS with a minimum of 60 FPS and maximum of 82 FPS — the minimum exactly hits the playable threshold, so there is no margin for demanding scenes. High averages 56 FPS, falling 4 FPS short of 60. Ultra averages 39 FPS, which is unplayable for a fast-paced FPS. The gap between Medium and High at 1440p (15 FPS) is larger than the gap at 1080p (23 FPS), suggesting the GPU is starting to hit bandwidth limits.

At 3840x2160, the picture is grim. Low averages 52 FPS, which is 8 FPS below the threshold. Medium averages 40 FPS with a minimum of 34 FPS and maximum of 47 FPS — the variance is relatively tight but the absolute performance is far too low. High averages 32 FPS, and Ultra averages 22 FPS. The scaling from Low to Ultra at 4K shows a 58% performance drop, versus a 58% drop at 1080p and a 58% drop at 1440p. This consistent ratio suggests the Ultra preset imposes a fixed multiplier on rendering cost regardless of resolution, likely from resolution-independent effects like ambient occlusion or volumetric lighting.

The Verdict

This PC can run Evolve, but only at 1080p and 1440p, and only with specific presets. At 1920x1080, the playable settings are High (83 FPS), Low (137 FPS), and Medium (106 FPS). High is the best choice, offering a 38% margin above the 60 FPS threshold while providing better visual quality than Medium. At 2560x1440, the playable settings are Low (92 FPS) and Medium (71 FPS). Medium is the best option, but the minimum FPS of exactly 60 means heavy combat sequences could cause stutter. At 3840x2160, no preset reaches 60 FPS — the closest is Low at 52 FPS, which is 13% below the threshold. For players with 4K displays, this combo is not viable for Evolve.

The verdict data lists no playable settings at 4K, confirming that resolution is off the table. At 1440p, the best playable preset is Medium with an average of 71 FPS. At 1080p, the best playable preset is High with an average of 83 FPS. The gap between the best 1080p and 1440p presets is 12 FPS, which is smaller than the gap between 1440p and 4K where no preset works.

Similar Performance Alternatives

For the CPU, the Ryzen 7 7700's nearest rivals are all within 0.6% average benchmark score, meaning any of them would produce nearly identical Evolve frame rates. The AMD Ryzen AI 9 365 (0.1% slower) and Intel Core 5 221E (0.2% faster) are the closest matches. The AMD Ryzen 9 270 (0.4% faster) and Intel Core i9-13905H (0.6% faster) offer marginal improvements that would not be visible in gameplay. Since the CPU is not the bottleneck at 1080p or 1440p in this game, swapping between these CPUs would change nothing measurable.

For the GPU, the Arc B570's nearest rivals are similarly tight. The Intel Arc A750 (0.1% faster) is the most direct alternative, being the same architecture generation. The NVIDIA GeForce RTX 3070 Mobile (0.1% slower) would perform identically, though it is a laptop chip with different power characteristics. The NVIDIA Quadro M4000M (0.4% slower) and AMD Radeon R9 M390X (0.5% slower) are older designs but land in the same performance envelope. Any of these GPUs would deliver the same 1080p High 83 FPS result and the same 1440p Medium 71 FPS result, within measurement error.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is High, averaging 83 FPS. This provides a 38% buffer above the threshold, so frame drops during intense firefights should stay above 60. Medium is also viable at 106 FPS, but High is clearly the better visual experience without sacrificing playability. Ultra at 58 FPS is not recommended, as the 2 FPS deficit means the game will frequently dip below 60.

At 2560x1440, the most demanding playable preset is Medium, averaging 71 FPS with a minimum of 60 FPS. This is a borderline result — the average is solid, but the minimum exactly matches the threshold, meaning the game can touch 60 FPS in the worst moments. Low at 92 FPS offers more headroom, but Medium is the recommended choice for players who accept occasional dips. High at 56 FPS and Ultra at 39 FPS are both below the threshold and should be avoided.

At 3840x2160, no preset reaches 60 FPS. The closest is Low at 52 FPS, which is 13% below the threshold. Since even the lowest settings cannot deliver playable performance, there is no recommended preset at this resolution. Players with 4K displays would need to lower the resolution or upgrade the GPU.

CPU and GPU Roles

The data indicates the GPU is the primary constraint in Evolve at all tested resolutions. The Ryzen 7 7700's strong single-thread performance — a Passmark single-thread score of 4063 and a Geekbench single-core score of 2525 — is more than sufficient for this 2015 title, which was designed for hardware from that era. The CPU's 8 cores and 16 threads are far beyond what Evolve needs, so frame rates are dictated almost entirely by the Arc B570's rendering throughput.

Evidence for this comes from the resolution scaling. Moving from 1080p to 1440p reduces the average FPS by roughly 35-46% depending on preset, and moving from 1440p to 4K reduces it by another 43-50%. These drops are consistent with GPU-bound behavior, where the workload scales with pixel count. If the CPU were the bottleneck, the frame rates would stay flat as resolution increases. Instead, the Arc B570's fill rate (200.0 GPixel/s) and texture rate (360.0 GTexel/s) are being saturated at higher resolutions.

The preset scaling also points to GPU limits. The jump from Medium to Ultra at every resolution costs roughly 45% of the frame rate, which is a massive penalty for a game from 2015. This suggests Evolve's Ultra settings include effects that the Xe2-HPG architecture handles inefficiently, possibly due to driver overhead or suboptimal shader compilation. The CPU's role is minimal here — it simply feeds the GPU with draw calls and physics, which the 7700 does effortlessly given its 3.80 GHz base and 5.30 GHz boost clocks.