Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
290 FPS
Ultra 1080p Measured
124 FPS

1440p (2K / QHD)

Low 1440p Measured
196 FPS
Ultra 1440p Measured
81 FPS

4K (Ultra HD)

Low 4K Measured
112 FPS
Ultra 4K Measured
48 FPS
5.7ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 29,879
Graphics Card
Required 27,876
Your GPU 43,223

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 67 86 112
1440p QHD 81 120 148 196
1080p Full HD 124 175 228 290

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 175
1920x1080 Low 290
1920x1080 Medium 228
1920x1080 Ultra 124
2560x1440 High 120
2560x1440 Low 196
2560x1440 Medium 148
2560x1440 Ultra 81
3840x2160 High 67
3840x2160 Low 112
3840x2160 Medium 86
3840x2160 Ultra 48

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4070 SUPER combination delivers a decisive performance outcome for Evolve: it runs the game at or above 60 FPS on High settings at 4K, and on Ultra settings at both 1440p and 1080p. The measured data shows this system is far from a marginal performer; it clears the 60 FPS playable threshold with substantial headroom at every resolution tested except 4K Ultra, where it falls to 48 FPS. This pairing of an 8-core Zen 3 processor with an Ada Lovelace GPU produces a balanced yet GPU-leaning experience, as evidenced by the consistent frame-rate scaling across resolution and preset changes.

Similar Performance Alternatives

The CPU and GPU each have close performance neighbors that would produce nearly identical results in Evolve, based on their aggregate benchmark scores. For the AMD Ryzen 7 5800XT, the nearest rival is the AMD Ryzen 7 7840H, with an average score of 29868 against the 5800XT’s 29879 — a delta of 0%. This means swapping in that mobile-oriented chip would yield essentially the same CPU-bound behavior in Evolve. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher than the 5800XT, a negligible difference that would not alter frame rates in any measurable way. The AMD Ryzen 5 9600X sits 0.6% behind with a score of 29713, again within the margin of error for gaming performance. None of these rivals introduce a meaningful performance gap, so any of them would behave similarly in Evolve, leaving the GPU as the primary determinant of frame rate.

On the GPU side, the NVIDIA GeForce RTX 4070 SUPER’s nearest rivals are all within a 1% band. The NVIDIA Quadro M6000 24 GB scores 43262, which is 0.1% lower than the RTX 4070 SUPER’s 43223 average — effectively identical. The NVIDIA GeForce RTX 5050 Mobile matches at 43268, also 0.1% lower. The NVIDIA Quadro M6000 (non-24GB variant) scores 43301, 0.2% higher, while the NVIDIA GeForce RTX 4090 Mobile leads this group with 43667, just 1% above the RTX 4070 SUPER. For Evolve, any of these GPUs would deliver frame rates within a few FPS of each other. The RTX 4090 Mobile’s 1% advantage translates to roughly 1-3 FPS at the measured settings, which is imperceptible in gameplay. The Quadro cards, despite their workstation positioning, have raw compute scores that place them in the same performance tier, meaning they would handle Evolve’s rendering workloads comparably. The practical takeaway is that the RTX 4070 SUPER sits at a performance plateau where small benchmark score differences do not translate into noticeable gaming differences for this title.

CPU and GPU Roles

The benchmark data reveals that the GPU is the dominant component for Evolve, with the CPU providing sufficient headroom to avoid bottlenecks at all tested resolutions and presets. This is evident from the frame-rate scaling between 1080p and 4K. At Low settings, the average FPS drops from 289.8 at 1920x1080 to 196.4 at 2560x1440 and further to 112 at 3840x2160. That represents a 61.3% reduction from 1080p to 4K, a pattern consistent with GPU-bound rendering where the graphics card’s fill rate and memory bandwidth become the limiting factors. The CPU’s role is to feed the GPU with draw calls and physics data, and the Ryzen 7 5800XT’s 16 threads handle this without becoming a constraint, as evidenced by the fact that even at 1080p Low — a scenario that typically stresses CPU limits due to high frame rates — the system still achieves 289.8 FPS.

The resolution scaling at higher presets further confirms GPU dominance. At Ultra settings, the average FPS goes from 124.4 at 1080p to 80.9 at 1440p to 48 at 4K. The drop from 1080p to 1440p is 35%, and from 1440p to 4K is 40.7%. These are steep declines that track with pixel count increases: 1440p has 1.78x the pixels of 1080p, and 4K has 2.25x the pixels of 1440p. The GPU’s workload scales almost linearly with resolution, while the CPU’s workload per frame stays relatively constant. Since the frame rate drops proportionally to pixel count, the GPU is clearly the bottleneck at higher resolutions. Conversely, at 1080p Low, the system reaches 289.8 FPS, which approaches the upper limit of what even a strong CPU can sustain in a fast-paced FPS, but the Ryzen 7 5800XT’s single-thread score of 959 in 3dmark and 3359 in Cinebench R23 indicate it has the per-core strength to keep up.

Preset scaling within a single resolution also points to GPU dominance. At 1080p, moving from Low to Medium reduces average FPS from 289.8 to 228.3 (a 21.2% drop), Low to High drops to 175.2 (39.5% lower), and Low to Ultra drops to 124.4 (57.1% lower). This consistent degradation with each preset increase suggests the GPU is handling the additional shading, texture, and post-processing effects, while the CPU’s frame time contribution remains stable. If the CPU were the limiting factor, we would expect to see frame rates plateau at higher presets as the GPU work increases, but instead the FPS continues to fall smoothly. At 4K, the same pattern holds: Low at 112 FPS, Medium at 85.9, High at 66.8, and Ultra at 48. The CPU’s 8 cores and 16 threads, with a boost clock of 4.80 GHz, provide ample single-thread and multi-thread performance for Evolve’s game logic, which dates to a 2015 release and does not demand the multi-threaded scaling of modern titles.

FAQ

Q: Can this system achieve 60 FPS at 4K in Evolve?

A: Yes, but not on the highest preset. The measured data shows 66.8 FPS at 4K High, 85.9 FPS at 4K Medium, and 112 FPS at 4K Low. However, 4K Ultra drops to 48 FPS, which falls below the 60 FPS playable threshold.

Q: What is the best preset for 1440p gaming with this combo?

A: The system can run Evolve at 1440p Ultra with an average of 80.9 FPS, which is above the 60 FPS threshold. This is the most demanding preset that remains playable at this resolution, with High at 119.8 FPS, Medium at 148.3 FPS, and Low at 196.4 FPS also available.

Q: How does the CPU performance compare to its nearest rival?

A: The AMD Ryzen 7 5800XT has an average benchmark score of 29879, which is exactly 0% different from the AMD Ryzen 7 7840H’s 29868. It is 0.3% behind the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS, and 0.6% ahead of the AMD Ryzen 5 9600X. These differences are negligible for gaming.

Q: Is the GPU or CPU more important for this game?

A: The GPU is the primary determinant of frame rate. Evidence comes from the frame-rate scaling: between 1080p and 4K at Low settings, the average FPS drops from 289.8 to 112, a 61.3% reduction that matches the pixel count increase. The CPU’s role is secondary, as the Ryzen 7 5800XT maintains high frame rates even at 1080p Low where CPU overhead is highest.

Q: What is the system’s overall ranking among tested combos for Evolve?

A: This combo ranks 641st out of 3700 tested combinations, placing it in the top 17.3% of all systems tested for this game. This is a strong showing, particularly for a game released in 2015 that does not require state-of-the-art hardware.

Q: What 4K settings are playable, and what is the best option?

A: Playable 4K settings include High (66.8 FPS), Medium (85.9 FPS), and Low (112 FPS). Ultra at 48 FPS is not playable. The best playable setting is High, with an average of 66.8 FPS, as it provides the highest visual quality while staying above the 60 FPS threshold.

How This Combo Ranks

Among the 3700 tested CPU-GPU combinations for Evolve, this pairing of AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 4070 SUPER achieves a rank of 641. This places it in the 82.7th percentile of all tested systems, meaning it outperforms roughly 3059 other combinations. The rank reflects the combined capabilities of the CPU and GPU, with the RTX 4070 SUPER’s 83rd percentile standing among all GPUs and the Ryzen 7 5800XT’s 81st percentile among all CPUs contributing to a strong overall position. For a game released in 2015, this rank indicates that the system is overqualified for the title’s demands. The top 17.3% placement suggests that most players with this combo will experience frame rates well beyond what the game’s engine can consistently deliver at high refresh rates, particularly at 1080p where the average FPS exceeds 175 on High settings.

The rank also contextualizes the performance ceiling. At 4K Ultra, the system falls to 48 FPS, which is the only tested configuration that fails to meet the 60 FPS threshold. This single data point is likely what prevents the combo from ranking even higher, as many top-tier systems would sustain 4K Ultra at playable frame rates. However, given that Evolve is an older title, the practical impact is minimal — most users would choose 4K High or 1440p Ultra for a better visual experience. The rank of 641 out of 3700 reflects the balance of this setup: it avoids the CPU bottleneck that would plague weaker processors at high frame rates, while the GPU’s 12 GB of GDDR6X memory and 504.2 GB/s bandwidth handle the game’s texture-heavy environments without stutter.

The Verdict

This PC can run Evolve, and it does so with exceptional margin at most settings. The verdict by resolution is clear: at 3840x2160, the playable settings are High (66.8 FPS), Medium (85.9 FPS), and Low (112 FPS), with Ultra falling short at 48 FPS. At 2560x1440, all four presets are playable, with Ultra achieving 80.9 FPS. At 1920x1080, all presets are playable, with Ultra reaching 124.4 FPS. The system comfortably clears the 60 FPS threshold at 1080p and 1440p even on the most demanding preset, and at 4K it still manages to exceed 60 FPS on High settings. The only configuration that fails to meet the playable threshold is 4K Ultra, which is an extreme scenario for a game from 2015.

The verdict is unequivocal: this is a high-performance system for Evolve. The Ryzen 7 5800XT’s 8 cores and 16 threads, combined with a boost clock of 4.80 GHz, ensure that the CPU never becomes a limiting factor, even at the highest frame rates. The RTX 4070 SUPER, with its 7168 shading units and 35.48 TFLOPS of FP32 compute, provides more than enough graphical horsepower for the game’s rendering requirements. The measured data shows that at 1080p Low, the system produces 289.8 FPS, which is far beyond what most displays can show, indicating that the hardware is not being stretched. Even at 4K High, the 66.8 FPS average indicates a smooth experience with headroom for occasional dips. For players targeting high refresh rate monitors, 1440p Ultra at 80.9 FPS or 1080p Ultra at 124.4 FPS are excellent choices that fully utilize the system’s capabilities.

Best Settings per Resolution

For each resolution, the most demanding preset that maintains an average FPS at or above 60 is as follows:

At 1920x1080, the best setting is Ultra, with an average of 124.4 FPS. This is the highest visual quality preset, and the system still delivers more than double the 60 FPS threshold. Lower presets are also available: High at 175.2 FPS, Medium at 228.3 FPS, and Low at 289.8 FPS, but Ultra provides the full visual experience without any performance compromise.

At 2560x1440, the best setting is Ultra, with an average of 80.9 FPS. This clears the 60 FPS threshold by a comfortable 34.8% margin, making it the optimal choice for 1440p gaming. High at 119.8 FPS and Medium at 148.3 FPS are also viable for players who prefer higher refresh rates, but Ultra offers the best balance of quality and speed.

At 3840x2160, the best setting is High, with an average of 66.8 FPS. This is the only preset above 60 FPS at 4K that also provides substantial visual fidelity. Medium at 85.9 FPS and Low at 112 FPS are playable, but High is the recommended setting for 4K because it delivers a 11.3% margin above the playable threshold while offering significantly better graphics than Medium. Ultra at 48 FPS is not recommended, as it falls 20% below the 60 FPS threshold and would result in noticeable stuttering during fast-paced gameplay. For users with 4K displays, High is the definitive choice; for those with 1440p or 1080p monitors, Ultra is the clear winner.