Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 37 | 47 | 61 |
| 1440p QHD | 45 | 65 | 83 | 107 |
| 1080p Full HD | 68 | 97 | 124 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
CPU and GPU Roles
Evolve is a 2015 FPS title with a distinctive asymmetric multiplayer structure, and the recorded data shows that the GPU is the dominant performance factor across all tested resolutions. This is evident from the way frame rates scale with resolution changes while the CPU remains constant.
At 1920x1080, the system delivers 160 FPS on Low settings, 124 FPS on Medium, 97 FPS on High, and 68 FPS on Ultra. The gap between Low and Ultra is 92 FPS, which represents a 58% performance drop when moving to maximum quality. This large spread indicates that pixel shading and fill-rate demands are the primary constraint, not geometry or physics processing. At 2560x1440, the same settings produce 107 FPS, 83 FPS, 65 FPS, and 45 FPS respectively. The drop from 1080p to 1440p at each preset is roughly 33-35%, which closely tracks the increase in pixel count from 2.07 million to 3.69 million, a 78% increase in rendered pixels. The fact that frame rates do not drop proportionally to pixel count suggests that the RTX 2060 SUPER has sufficient memory bandwidth and caching to partially absorb the higher resolution load.
The CPU's role becomes more apparent when examining the 3840x2160 results. At 4K, the frame rates are 61 FPS on Low, 47 FPS on Medium, 37 FPS on High, and 26 FPS on Ultra. The 4K Low result of 61 FPS is particularly telling: it is only 46% lower than the 1080p Low result of 160 FPS, despite rendering 4 times as many pixels. This indicates that at 4K Low, the workload is still partially CPU-bound or limited by draw-call overhead, since a purely GPU-bound scenario would show a more dramatic reduction. However, at higher presets the 4K results collapse rapidly, confirming that once shading complexity increases, the GPU becomes the sole bottleneck.
The scaling pattern across resolutions reveals that Evolve is a GPU-heavy title with modest CPU demands. The Ryzen 7 5800XT, with its 8 cores and 16 threads, provides ample headroom even at 1080p Low where the frame rate reaches 160 FPS. The CPU benchmarks in the database support this: the 5800XT scores 23794 in Cinebench R23 multi-core and 3359 in single-core, placing it in the 81st percentile of all CPUs. This level of single-thread performance is more than sufficient for a game from 2015, which was designed for the 4-core, 8-thread mainstream CPUs of that era. The data shows no evidence of CPU-induced frame pacing issues or minimum frame rate collapses that would indicate processor limitations.
FAQ
Q: Can this system maintain 60 FPS at 4K resolution in Evolve?
A: Only at Low settings. The recorded data shows 61 FPS average at 3840x2160 Low. Medium drops to 47 FPS, High to 37 FPS, and Ultra to 26 FPS. The verdict data confirms that Low is the only playable setting at 4K, with a 61 FPS average that just clears the 60 FPS playability threshold.
Q: What is the best playable setting at 2560x1440?
A: High settings, which deliver 65 FPS average. Medium runs at 83 FPS, Low at 107 FPS, and Ultra falls to 45 FPS, which is below the 60 FPS threshold. The database records High, Medium, and Low as playable at 1440p, with High being the highest quality option that stays above 60 FPS.
Q: Is Ultra settings playable at 1080p?
A: Yes, Ultra at 1920x1080 runs at 68 FPS average, which is 8 FPS above the 60 FPS playability threshold. This makes Ultra the recommended preset at 1080p. The other settings all exceed 60 FPS as well: High at 97 FPS, Medium at 124 FPS, and Low at 160 FPS.
Q: How does the RTX 2060 SUPER compare to its nearest GPU rivals?
A: The RTX 2060 SUPER has an average benchmark score of 18093, placing it in the 62nd percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3060 Mobile, scores 18159, which is 0.4% higher. The AMD Radeon Pro 5700 scores 18189 (0.5% higher), the AMD Radeon RX 460 scores 18373 (1.5% higher), and the Intel Arc A770M scores 18383 (1.6% higher). All four rivals are within 1.6% of the RTX 2060 SUPER, indicating they would produce very similar frame rates in Evolve.
Q: What are the minimum frame rates at Medium settings across resolutions?
A: The database only records minimum frame rates for Medium settings. At 1920x1080 Medium, the minimum is 106 FPS with a maximum of 143 FPS. At 2560x1440 Medium, the minimum is 71 FPS with a maximum of 96 FPS. At 3840x2160 Medium, the minimum is 40 FPS with a maximum of 55 FPS. No minimum or maximum values are recorded for Low, High, or Ultra presets.
Q: How does the Ryzen 7 5800XT rank against other CPUs?
A: The 5800XT sits in the 81st percentile of all CPUs with an average benchmark score of 29879. Its closest rival is the AMD Ryzen 7 7840H with a score of 29868, a 0% difference. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. These deltas are negligible for gaming performance.
How This Combo Ranks
The combination of the AMD Ryzen 7 5800XT and the NVIDIA GeForce RTX 2060 SUPER ranks 2604 out of 3700 tested combos in Evolve. This places the system in the 70th percentile of all tested configurations, meaning roughly 30% of tested combos deliver higher frame rates in this specific game. The rank reflects the GPU's 62nd percentile standing more heavily than the CPU's 81st percentile, which reinforces the earlier observation that Evolve is GPU-bound at most settings.
The 2604 rank is notable because the CPU is significantly stronger than the GPU in relative terms. The 5800XT outranks 81% of all CPUs, while the RTX 2060 SUPER only outranks 62% of all GPUs. In a game more dependent on CPU performance, this combo would rank higher. In Evolve, the GPU holds the combo back from reaching the upper quartile of tested systems. The gap between the combo's rank and the CPU's percentile suggests that upgrading the GPU would yield larger frame rate improvements than upgrading the CPU.
The nearest GPU rivals, all within 1.6% in average benchmark score, would likely shift the combo rank by only a few positions. The RTX 3060 Mobile, Radeon Pro 5700, Radeon RX 460, and Arc A770M all sit in the same performance band, so swapping the RTX 2060 SUPER for any of these would produce nearly identical Evolve performance. The CPU rivals, including the Ryzen 7 7840H and Ryzen 7 8845HS, are also close enough that the combo rank would remain stable.
The Verdict
This PC can run Evolve at playable frame rates across all tested resolutions, but the quality ceiling varies significantly. The playability threshold is set at 60 FPS, and the verdict data provides clear guidance for each resolution.
At 1920x1080, the system clears 60 FPS at every preset. Ultra runs at 68 FPS, High at 97 FPS, Medium at 124 FPS, and Low at 160 FPS. This makes 1080p the only resolution where maximum quality settings are fully playable. The 68 FPS Ultra result provides an 8 FPS margin above the threshold, which is comfortable for a 2015 title that does not feature demanding ray tracing or complex post-processing effects.
At 2560x1440, the system maintains playability up to High settings. The High preset delivers 65 FPS, which is 5 FPS above the threshold. Medium runs at 83 FPS and Low at 107 FPS, both well above 60 FPS. Ultra drops to 45 FPS, which is 15 FPS below the threshold and not recommended for smooth gameplay. The 1440p High result is the best balance of visual quality and performance for this resolution.
At 3840x2160, only Low settings are playable. The Low preset delivers 61 FPS, which barely clears the threshold. Medium drops to 47 FPS, High to 37 FPS, and Ultra to 26 FPS. The 4K Low result is technically playable but leaves little headroom for demanding scenes or multiplayer chaos. Players seeking 4K should expect to compromise heavily on visual quality.
The overall verdict is that this system is a solid 1080p and 1440p machine for Evolve, with 4K as a secondary option at reduced settings. The GPU is the limiting factor at higher resolutions and presets, while the CPU provides ample headroom.
Measured FPS Breakdown
The database records average frame rates for all resolution and settings combinations, with minimum and maximum values only for Medium presets.
At 1920x1080, the results are as follows. Low settings produce 160 FPS average. Medium settings produce 124 FPS average, with a minimum of 106 FPS and a maximum of 143 FPS. High settings produce 97 FPS average. Ultra settings produce 68 FPS average. The spread from Low to Ultra is 92 FPS, and all presets clear the 60 FPS threshold with substantial margins.
At 2560x1440, the results show a clear step down. Low settings produce 107 FPS average. Medium settings produce 83 FPS average, with a minimum of 71 FPS and a maximum of 96 FPS. High settings produce 65 FPS average. Ultra settings produce 45 FPS average. The minimum frame rate at Medium, 71 FPS, stays above the 60 FPS threshold, but the Ultra preset falls below it.
At 3840x2160, the results show significant performance degradation. Low settings produce 61 FPS average. Medium settings produce 47 FPS average, with a minimum of 40 FPS and a maximum of 55 FPS. High settings produce 37 FPS average. Ultra settings produce 26 FPS average. The Medium preset minimum of 40 FPS is well below the playability threshold, and even the maximum of 55 FPS does not reach 60 FPS. Only Low settings clear the threshold at 4K.
The Medium preset minimum frame rates are worth examining. At 1080p, the 106 FPS minimum shows strong frame pacing stability. At 1440p, the 71 FPS minimum is close to the 60 FPS threshold but still acceptable. At 4K, the 40 FPS minimum indicates noticeable stuttering during intense scenes, which aligns with the 47 FPS average being below the playability threshold.
Best Settings per Resolution
The best settings are defined as the most demanding preset that maintains an average frame rate at or above 60 FPS.
At 1920x1080, the best settings are Ultra, which delivers 68 FPS average. This is the highest quality preset available and it clears the threshold. The 8 FPS margin above 60 FPS is sufficient for consistent gameplay, though demanding scenes with multiple monsters and effects may cause dips.
At 2560x1440, the best settings are High, which delivers 65 FPS average. This provides a 5 FPS margin above the threshold. Medium settings run at 83 FPS and would offer more headroom, but High is the maximum quality that stays playable. Ultra at 45 FPS is not recommended.
At 3840x2160, the best settings are Low, which delivers 61 FPS average. This is a razor-thin 1 FPS margin above the 60 FPS threshold. The Low preset at 4K represents a significant visual compromise, but it is the only playable option at this resolution. Medium at 47 FPS and above are not playable.
These best settings reflect the GPU's performance ceiling. The RTX 2060 SUPER, with its 7.181 TFLOPS of FP32 compute and 448.0 GB/s memory bandwidth, can handle Evolve at high quality only up to 1440p. At 4K, the GPU lacks the raw throughput to maintain 60 FPS at medium or higher settings.
Similar Performance Alternatives
The nearest rivals for both the CPU and GPU provide a clear picture of what other hardware would behave similarly in Evolve.
For the CPU, the AMD Ryzen 7 7840H is the closest match with an average benchmark score of 29868, a 0% difference from the 5800XT's 29879. The AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both score 29955, which is 0.3% higher. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. All four of these CPUs would produce identical frame rates in Evolve, since the game is GPU-bound at the tested settings and the 5800XT already provides more single-thread performance than the game requires.
For the GPU, the NVIDIA GeForce RTX 3060 Mobile is the nearest rival with an average benchmark score of 18159, 0.4% higher than the RTX 2060 SUPER's 18093. The AMD Radeon Pro 5700 scores 18189, 0.5% higher. The AMD Radeon RX 460 scores 18373, 1.5% higher. The Intel Arc A770M scores 18383, 1.6% higher. All four GPUs are within 1.6% of the RTX 2060 SUPER, meaning they would deliver nearly identical frame rates in Evolve at every resolution and preset combination.
A system pairing the 5800XT with any of these rival GPUs would land at essentially the same combo rank in the database, around 2604 out of 3700. The small score differences would shift frame rates by only 1-2 FPS at most settings, which is within measurement noise for a game like Evolve. The RTX 3060 Mobile, despite being a mobile part, matches the desktop RTX 2060 SUPER closely enough that users should expect the same playability profile: 1080p Ultra at 68 FPS, 1440p High at 65 FPS, and 4K Low at 61 FPS.
The Radeon RX 460's inclusion in the nearest rivals list is notable, as it is a much older and lower-tier card. This reflects the average benchmark score metric, which weights different workloads. In actual Evolve gameplay, the RTX 2060 SUPER would likely outperform the RX 460 due to its newer architecture and higher memory bandwidth, despite the similar average scores. The Intel Arc A770M, by contrast, is a modern high-performance mobile GPU that would be expected to match or slightly exceed the RTX 2060 SUPER in Evolve.