Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
152 FPS
Ultra 1080p Measured
64 FPS

1440p (2K / QHD)

Low 1440p Measured
103 FPS
Ultra 1440p Measured
45 FPS

4K (Ultra HD)

Low 4K Measured
57 FPS
Ultra 4K Measured
27 FPS
10.9ms Frame Time
16ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 29,879
Graphics Card
Required 27,876
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 37 46 57
1440p QHD 45 61 83 103
1080p Full HD 64 92 118 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 92
1920x1080 Low 152
1920x1080 Medium 118
1920x1080 Ultra 64
2560x1440 High 61
2560x1440 Low 103
2560x1440 Medium 83
2560x1440 Ultra 45
3840x2160 High 37
3840x2160 Low 57
3840x2160 Medium 46
3840x2160 Ultra 27

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 5800XT paired with the Intel Arc B580 delivers a mixed bag of performance in Evolve, a 2015 FPS title. The data shows a system that is decisively capable at 1080p and 1440p, but falls short of the 60 FPS playability threshold at 4K. The measured FPS values reveal a clear relationship between resolution, settings, and the resulting frame rate, with the combination showing strength in lower resolutions and struggling under the load of 4K Ultra.

Measured FPS Breakdown

At 1920x1080, the system performs strongly across all presets. The average FPS at Low settings is 152.1, which is the highest figure recorded for this combination. Moving to Medium settings, the average drops to 118 FPS, and the High preset delivers 91.6 FPS. The most demanding setting at this resolution, Ultra, still maintains an average of 63.7 FPS, which is above the 60 FPS playable threshold.

At 2560x1440, the performance scales down as expected, but remains largely playable. The Low preset produces an average of 103.2 FPS, while Medium yields 82.5 FPS. High settings achieve 61.3 FPS, which is just above the playable threshold. The Ultra preset, however, falls below the line, with an average of 45 FPS, showing a significant drop from the High preset.

The 3840x2160 resolution presents the most stress for the hardware. Here, Low settings average 57.1 FPS, which is just below the 60 FPS threshold. Medium settings average 45.7 FPS, High settings average 37.1 FPS, and Ultra settings average 27 FPS. None of the presets at this resolution clear the 60 FPS mark, and the progression from Low to Ultra shows a steep decline in performance. The data indicates a substantial performance penalty for each step up in settings at 4K, with the difference between Low and Ultra representing a 53% reduction in average frame rate.

CPU and GPU Roles

The benchmark results indicate that the GPU is the primary bottleneck for this game, particularly at higher resolutions. The pattern of FPS scaling between resolutions and presets shows a classic GPU-bound workload. For instance, at 1080p Low, the system achieves 152.1 FPS, but at 1440p Low, it drops to 103.2 FPS, a 32% decrease. Similarly, at 4K Low, the average is 57.1 FPS, which is a 45% drop from the 1440p figure. This steep decline as resolution increases is a strong indicator that the Intel Arc B580's rendering capabilities are the limiting factor.

The CPU's role, while not directly measured in terms of utilization, can be inferred from the data. The AMD Ryzen 7 5800XT, with its 8 cores and 16 threads, is unlikely to be the bottleneck at lower resolutions where frame rates are high. However, the data shows that the system's performance is heavily tied to the resolution, which shifts the load onto the GPU. At 1080p, the high frame rates across all settings suggest the CPU is feeding the GPU adequately, but the GPU's performance ceiling is what ultimately caps the frame rate. The scaling between Medium and High settings at 1440p (82.5 to 61.3 FPS) is a 26% drop, while the drop from High to Ultra (61.3 to 45 FPS) is a 27% drop, showing that the GPU's fill rate and shading capacity are being saturated as settings increase.

At 4K, the GPU is clearly overwhelmed, as even the Low preset cannot maintain 60 FPS. The CPU's 3DMark 16-thread score of 7683 and Cinebench R23 multicore score of 23794 indicate a robust processor, but these strengths do not translate into higher frame rates at 4K, confirming that the GPU is the decisive component in this configuration for this title.

Best Settings per Resolution

For each resolution, the most demanding preset that stays at or above 60 FPS is as follows. At 1920x1080, the Ultra preset is the best option, with an average FPS of 63.7. At 2560x1440, the High preset is the most demanding playable setting, achieving an average of 61.3 FPS. At 3840x2160, no preset reaches the 60 FPS threshold; the closest is Low, with an average of 57.1 FPS, which falls short of playable.

FAQ

Q: Can this system run Evolve at 4K with playable frame rates?

A: No. The data shows that at 3840x2160, none of the tested presets (Low, Medium, High, Ultra) achieve an average FPS of 60 or higher. The best result is 57.1 FPS at Low settings, which is below the playable threshold of 60 FPS.

Q: What is the highest quality setting that maintains 60 FPS at 1440p?

A: The High preset is the most demanding setting that stays at or above 60 FPS, with an average of 61.3 FPS. The Ultra preset at this resolution averages 45 FPS, which is not playable.

Q: How does the Ultra preset perform at 1080p?

A: At 1920x1080, the Ultra preset averages 63.7 FPS, which is above the 60 FPS playable threshold. This is the highest quality setting that is playable at this resolution.

Q: What is the performance difference between Low and Ultra settings at 4K?

A: At 3840x2160, the Low preset averages 57.1 FPS, while the Ultra preset averages 27 FPS. This represents a significant drop of 30.1 FPS, or approximately 53%, when moving from the lowest to the highest quality settings.

Q: Is the CPU or GPU more important for this game at 1080p?

A: The data suggests the GPU is the limiting factor. While the CPU has strong benchmark scores (e.g., Cinebench R23 multicore of 23794), the frame rates at 1080p are high and scale directly with GPU-related settings. The CPU is likely sufficient to keep up with the GPU's output at this resolution.

Q: Which resolution offers the best balance of quality and performance?

A: According to the data, 2560x1440 with High settings is the best balance, providing an average of 61.3 FPS. This is just above the playable threshold and offers a higher resolution than 1080p, while 4K is not playable at any setting.

Similar Performance Alternatives

Looking at the nearest rivals for both components, several combinations would behave similarly. The CPU, AMD Ryzen 7 5800XT, has an average benchmark score of 29879. Its closest rivals include the AMD Ryzen 7 7840H with a score of 29868 (a 0% difference), the AMD Ryzen 7 8845HS and Ryzen 7 7840HS, both with scores of 29955 (0.3% higher), and the AMD Ryzen 5 9600X with a score of 29713 (0.6% lower). These processors are within a 1% performance band, so swapping in any of them would yield nearly identical CPU-bound behavior in this game.

For the GPU, the Intel Arc B580 has an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP with a score of 23061 (0.2% higher), the NVIDIA GeForce RTX 2080 with a score of 22895 (0.6% lower), the NVIDIA GeForce RTX 3080 with a score of 23172 (0.7% higher), and the NVIDIA P106-100 with a score of 23249 (1% higher). These GPUs are all within a 1.7% performance range of the B580, meaning that any of these combinations would produce frame rates very close to the measured values in Evolve. A system with a Ryzen 7 7840HS and an RTX 2080, for instance, would likely see nearly identical FPS figures at each resolution and preset.

How This Combo Ranks

This specific combination of the AMD Ryzen 7 5800XT and Intel Arc B580 ranks 2825th out of 3700 tested combos for Evolve, placing it in the lower 24% of all configurations. This ranking reflects the GPU's position in the market, as it sits at the 68th percentile among all GPUs. While the CPU is more highly ranked, at the 81st percentile among all CPUs, the overall system ranking is dragged down by the GPU's relative performance. The data shows that for this game, the GPU is the more consequential component, and the combo's rank is a direct consequence of the B580's capabilities. The 4K results, where no preset is playable, contribute significantly to this lower ranking, as many other systems can likely achieve 60 FPS at that resolution.

The Verdict

This PC can run Evolve at playable frame rates, but not at every resolution. At 1920x1080, the system is fully capable, with all four presets—Low, Medium, High, and Ultra—averaging above 60 FPS. The best playable setting is Ultra, with an average of 63.7 FPS. At 2560x1440, the system remains playable on three presets: Low (103.2 FPS), Medium (82.5 FPS), and High (61.3 FPS). The High preset is the most demanding playable option at this resolution. At 3840x2160, the system cannot achieve playable frame rates. None of the presets reach 60 FPS, with the best being Low at 57.1 FPS. The verdict is clear: for a 1080p or 1440p gaming experience, this combination is sufficient, but 4K gaming is out of reach for this title.