Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

61%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
84 FPS
Ultra 1080p Measured
35 FPS

1440p (2K / QHD)

Low 1440p Measured
59 FPS
Ultra 1440p Measured
26 FPS

4K (Ultra HD)

Low 4K Measured
35 FPS
Ultra 4K Measured
14 FPS
19.6ms Frame Time
29ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 29,879
Graphics Card
Required 27,876
Your GPU 12,928

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 20 25 35
1440p QHD 26 36 45 59
1080p Full HD 35 51 67 84

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 51
1920x1080 Low 84
1920x1080 Medium 67
1920x1080 Ultra 35
2560x1440 High 36
2560x1440 Low 59
2560x1440 Medium 45
2560x1440 Ultra 26
3840x2160 High 20
3840x2160 Low 35
3840x2160 Medium 25
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The recorded data for this combination of AMD Ryzen 7 5800XT and AMD Radeon RX 580 shows a consistent pattern: frame rates scale predictably with resolution and settings, but the GPU becomes the limiting factor as pixel count rises. At 3840x2160, the results are uniformly below playable thresholds. The High preset delivers an average of 20.4 FPS, Medium produces 24.7 FPS, and Low reaches 34.6 FPS. The Ultra preset drops to an average of 13.7 FPS, which is the lowest recorded figure across all tested configurations. None of these averages approach the 60 FPS playable threshold, and the gap between Low and Ultra at this resolution is substantial, approximately 21 FPS.

Moving to 2560x1440, the situation improves but remains constrained. The High preset averages 36 FPS, Medium sits at 45.1 FPS, and Ultra manages 26.1 FPS. The Low preset reaches 59 FPS, which is remarkably close to the 60 FPS threshold but still falls just short of it. The difference between Low and Medium at this resolution is about 14 FPS, indicating that each settings tier imposes a meaningful cost on the GPU. The Ultra preset remains the weakest performer, with a 33 FPS gap compared to Low.

At 1920x1080, the data shows the only configurations that clear the playable threshold. The Low preset averages 84.4 FPS, which is the highest recorded frame rate in the entire dataset. Medium follows at 66.5 FPS, comfortably above 60 FPS. High averages 51 FPS, which is below the threshold, and Ultra drops to 35.4 FPS. The spread from Low to Ultra at 1080p is 49 FPS, demonstrating that settings choices have a major impact on performance. The recorded data includes only average FPS values; minimum and maximum frame times were not captured in the database for any resolution or settings combination.

Best Settings per Resolution

Based on the measured averages and the 60 FPS playable threshold, the best settings for each resolution are defined as the most demanding preset that still maintains an average at or above 60 FPS.

At 3840x2160, no settings preset achieves the threshold. The Low preset comes closest with 34.6 FPS, but that is still far below playable. The verdict for 4K is that this combination cannot deliver a playable experience at any settings level.

At 2560x1440, the situation is similar. The Low preset averages 59 FPS, which is just 1 FPS short of the threshold. No preset reaches 60 FPS, so there is no recommended best setting at this resolution. The database records no playable settings for 1440p.

At 1920x1080, two presets clear the threshold: Low at 84.4 FPS and Medium at 66.5 FPS. The most demanding preset that stays at or above 60 FPS is Medium, with an average of 66.5 FPS. This is the recommended configuration for a smooth experience. High at 51 FPS and Ultra at 35.4 FPS fall short, so users who want higher visual fidelity would need to accept frame rates below the playable threshold.

FAQ

Q: Can this PC run Evolve at 4K resolution?

A: No. At 3840x2160, the highest average FPS recorded is 34.6 FPS on Low settings. All other presets are lower: Medium at 24.7 FPS, High at 20.4 FPS, and Ultra at 13.7 FPS. None approach the 60 FPS threshold.

Q: What is the best preset for 1080p gaming?

A: Medium settings at 1920x1080 provide an average of 66.5 FPS, which is the most demanding preset that stays above the 60 FPS playable threshold. Low settings reach 84.4 FPS, but Medium offers higher visual quality while still maintaining playable frame rates.

Q: How close is 1440p to being playable?

A: The Low preset at 2560x1440 averages 59 FPS, just 1 FPS below the threshold. However, the database records no playable settings at this resolution, meaning every preset tested falls short of 60 FPS.

Q: Does the Ultra preset ever reach playable frame rates?

A: No. At 1080p, Ultra averages 35.4 FPS; at 1440p, it drops to 26.1 FPS; and at 4K, it falls to 13.7 FPS. Ultra is only viable for screenshots or very low-demand scenarios, not for actual gameplay.

Q: What is the single highest FPS recorded in the dataset?

A: The Low preset at 1920x1080 delivers an average of 84.4 FPS, which is the maximum across all tested resolutions and settings.

Q: Why is there no minimum or maximum FPS data?

A: The database recorded only average FPS values for this game and hardware combination. Min and max values are null in the measurements, so frame time consistency cannot be assessed from this data.

The Verdict

This PC can run Evolve, but only under specific conditions. The verdict by resolution is clear: at 3840x2160, there are no playable settings, and the best average FPS is 34.6 on Low. At 2560x1440, there are also no playable settings, with Low reaching 59 FPS but falling just short of the threshold. At 1920x1080, the system clears 60 FPS on Low and Medium presets. The best playable configuration is Medium at 1080p, delivering an average of 66.5 FPS.

For users targeting 1080p, this combination is viable. Medium settings provide a reasonable balance between visual fidelity and performance, and Low offers headroom at 84.4 FPS. High at 51 FPS and Ultra at 35.4 FPS are not playable by the 60 FPS standard. For 1440p or 4K, the system is not suitable for this game, as no settings preset reaches the threshold. The data indicates that the GPU is the limiting factor at higher resolutions, and users should stick to 1080p for a smooth experience.

Similar Performance Alternatives

The CPU and GPU each have nearby rivals in the database that would produce similar overall behavior. For the AMD Ryzen 7 5800XT, the nearest rivals are the AMD Ryzen 7 7840H with an average score of 29868 (0% delta), the AMD Ryzen 7 8845HS and AMD Ryzen 7 7840HS both at 29955 (-0.3% delta), and the AMD Ryzen 5 9600X at 29713 (0.6% delta). These processors have nearly identical average benchmark scores, so swapping to any of them would not meaningfully change the CPU-bound aspects of performance in Evolve.

For the AMD Radeon RX 580, the nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile at 12940 (-0.1% delta), the NVIDIA GeForce GTX 1660 SUPER at 12986 (-0.4% delta), the AMD Radeon 740M at 12870 (0.5% delta), and the AMD FirePro W5100 at 12847 (0.6% delta). The delta percentages are all within 1%, meaning these GPUs would deliver nearly identical frame rates in this game. The GTX 1660 SUPER and RTX 3050 Ti Mobile are the closest desktop-class alternatives, but their scores are so close that any difference would be within measurement noise.

In practical terms, a system with any of these rival CPUs or GPUs paired with the other component from this build would produce essentially the same results in Evolve. The frame rate outcomes at 1080p, 1440p, and 4K would align closely with the recorded data, with the same playable settings at 1080p and no playable settings at higher resolutions.

How This Combo Ranks

The combination of the Ryzen 7 5800XT and RX 580 ranks 3360 out of 3700 tested combos in the database for Evolve. This places it in the lower percentile of all systems tested for this game, which is consistent with the measured frame rates. The GPU's percentile vs all GPUs is 53, meaning it sits near the middle of the pack, but the game's demands at higher resolutions push this combo down the rankings.

The rank of 3360 out of 3700 indicates that roughly 91% of tested combinations perform better in Evolve. This is largely driven by the GPU's age and performance class. The CPU, with a percentile vs all CPUs of 81, is relatively strong, but it cannot compensate for the GPU's limitations at 1440p and 4K. The data shows that at 1080p Medium, the system is playable, but it does not have the headroom to handle higher resolutions or more demanding presets. Users comparing against other combos should expect this system to be near the bottom tier for this specific title.

CPU and GPU Roles

The measured data reveals how the CPU and GPU each contribute to performance in Evolve. At 3840x2160, the frame rates are low across all settings, with a spread from 13.7 FPS on Ultra to 34.6 FPS on Low. This wide gap between presets indicates that the GPU is heavily taxed at 4K, and reducing settings has a significant impact. The CPU, with its high single-thread and multi-thread scores, is not the bottleneck here; the GPU's pixel throughput and memory bandwidth are the limiting factors.

At 2560x1440, the pattern continues. Low settings reach 59 FPS, but Medium drops to 45.1 FPS, High to 36 FPS, and Ultra to 26.1 FPS. The scaling between presets is roughly linear, with each tier costing about 9 to 14 FPS. This is characteristic of a GPU-bound scenario, where the graphics card's shading units and ROPs determine the frame rate. The CPU's 8 cores and 16 threads are more than sufficient for Evolve's workload, as evidenced by the CPU's high benchmark scores relative to its rivals.

At 1920x1080, the GPU still dominates the performance curve. Low settings produce 84.4 FPS, Medium drops to 66.5 FPS, High falls to 51 FPS, and Ultra bottoms out at 35.4 FPS. The 49 FPS difference between Low and Ultra is entirely attributable to GPU load. The CPU's role becomes more apparent at lower resolutions, where the GPU is less saturated. However, since even the most demanding preset at 1080p does not exceed the CPU's capabilities, the processor never becomes the primary constraint.

Across all resolutions, the scaling between settings is consistent: the GPU is the decisive component. The CPU's performance percentile of 81 indicates it is a strong processor, but the GPU's percentile of 53 places it in the middle of the field. In Evolve, the RX 580's memory bandwidth of 256.0 GB/s and its 6.175 TFLOPS of FP32 compute are the specifications that matter. The data shows that reducing resolution from 4K to 1080p yields a frame rate improvement of roughly 2.4x on Low settings (34.6 to 84.4 FPS), which aligns with the pixel count reduction. The CPU's influence is minimal, and users should focus on GPU settings and resolution when optimizing for this game.