Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 37 | 44 | 60 |
| 1440p QHD | 43 | 63 | 82 | 106 |
| 1080p Full HD | 63 | 96 | 118 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 7 5800X3D and Intel Arc B580 combination ranks 2819 out of 3700 tested combos for Evolve, placing it in the lower-middle portion of the database. This pairing delivers playable performance at 1080p and 1440p, but struggles at 4K where only the Low preset crosses the 60 FPS threshold. The data indicates a capable esports-level setup for this 2015 FPS title, with the GPU becoming the primary bottleneck at higher resolutions.
How This Combo Ranks
The combo ranks 2819th out of 3700 tested configurations, which places it in the 24th percentile of all combos tested for this game. This is a modest ranking that reflects the game’s age and the hardware’s mid-range positioning. The CPU itself sits in the 80th percentile against all CPUs, while the GPU falls in the 68th percentile against all GPUs, suggesting the pairing is slightly GPU-limited in synthetic benchmarks. In practical terms, the 5800X3D provides strong single-thread performance with a 3dmark_single_thread score of 884, but Evolve’s engine does not appear to fully exploit the 96 MB of shared L3 cache. The ranking indicates that while this combo is far from top-tier, it remains competitive for 1080p and 1440p gaming, with the Ultra preset at 1080p achieving 63.3 FPS. The gap between this combo and higher-ranked configurations likely stems from the GPU’s mid-range compute throughput (13.67 TFLOPS FP32) rather than CPU limitations, as the 5800X3D’s cinebench_r23_multicore score of 14317 is solid for its generation.
CPU and GPU Roles
At 1080p, the CPU plays a more significant role, as evidenced by the scaling from Low to Ultra. The Low preset at 1080p produces 153.7 FPS, while Ultra drops to 63.3 FPS — a 59% reduction. This suggests that at lower settings, the CPU can feed frames faster than the GPU can render them, but at Ultra, the GPU’s shading units (2560) and texture units (160) become the limiting factor. At 1440p, the GPU’s role increases: Low produces 105.9 FPS, Medium 82.2 FPS, and High 62.9 FPS, showing a steady decline as pixel count and settings rise. The jump from 1080p Low to 1440p Low is a 31% FPS drop, indicating resolution scaling is significant. At 4K, the GPU is clearly dominant — Low yields 60.1 FPS, but Medium falls to 43.7 FPS and High to 36.9 FPS, with Ultra collapsing to 22.4 FPS. The 12 GB GDDR6 memory and 456.0 GB/s bandwidth are sufficient for 4K textures, but the 80 ROPs and 213.6 GPixel/s pixel rate cannot sustain high settings at that resolution. The CPU’s 16 threads and 3.40 GHz base clock are adequate for Evolve’s AI and physics, as evidenced by the passmark_multithread score of 28309, but the GPU’s memory bandwidth and shader throughput dictate performance above 1080p.
Measured FPS Breakdown
At 1920x1080, the combo delivers its best results. The Low preset averages 153.7 FPS, Medium 118.4 FPS, High 96 FPS, and Ultra 63.3 FPS. All presets exceed the 60 FPS playable threshold, making 1080p fully playable at any setting. The step from High to Ultra is a 34% performance hit, which is substantial but still leaves headroom. At 2560x1440, Low averages 105.9 FPS, Medium 82.2 FPS, High 62.9 FPS, and Ultra 43.1 FPS. The High preset just barely clears the 60 FPS bar, while Ultra falls well below it. The drop from Medium to High at 1440p is 23%, and from High to Ultra is 31%, indicating diminishing returns at higher settings. At 3840x2160, Low averages 60.1 FPS, Medium 43.7 FPS, High 36.9 FPS, and Ultra 22.4 FPS. Only Low is playable, and even that is marginal — a single demanding scene could push it below 60 FPS. The 4K scaling is harsh: Medium is 27% slower than Low, High is 39% slower than Low, and Ultra is 63% slower than Low. This pattern confirms the GPU is the limiting factor at 4K, with the 190 W TDP and 2670 MHz boost clock unable to compensate for the pixel workload.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark scores, include the AMD Ryzen 7 6800U (avgScore 27887, deltaPct 0), Intel Core i9-10900K (avgScore 27872, deltaPct 0.1), AMD Ryzen AI 5 PRO 340 (avgScore 27932, deltaPct -0.1), and Intel Core i5-12600KF (avgScore 27799, deltaPct 0.3). All of these are within 0.3% of the 5800X3D’s average score of 27896, meaning they would produce nearly identical CPU-bound performance in Evolve. The i5-12600KF, with its 0.3% delta, would be the closest match, though its architecture differs. For the GPU, the nearest rivals are the AMD Radeon RX 580 2048SP (avgScore 23061, deltaPct -0.2), NVIDIA GeForce RTX 2080 (avgScore 22895, deltaPct 0.6), NVIDIA GeForce RTX 3080 (avgScore 23172, deltaPct -0.7), and NVIDIA P106-100 (avgScore 23249, deltaPct -1). The RTX 2080, with a 0.6% higher score, would behave similarly in Evolve, though it has different memory characteristics. The RTX 3080, despite being 0.7% lower in avgScore, might offer different frame pacing due to its architecture. Users with these alternatives should expect comparable FPS numbers at each resolution and preset, with differences of less than 1% in synthetic benchmarks.
Best Settings per Resolution
At 3840x2160, the only playable setting is Low, with an average FPS of 60.1. This is exactly at the playable threshold, so users should expect occasional drops below 60 in heavy combat. Medium at 43.7 FPS and High at 36.9 FPS are not viable for smooth play. At 2560x1440, the best playable setting is High, with an average FPS of 62.9. This leaves minimal headroom, so Medium at 82.2 FPS is a safer choice for maintaining consistent frame times. Ultra at 43.1 FPS is unplayable. At 1920x1080, the best playable setting is Ultra, with an average FPS of 63.3. This is the most demanding preset that stays at or above 60 FPS, and it uses the full GPU capabilities. High at 96 FPS provides more headroom for competitive play, while Medium at 118.4 FPS and Low at 153.7 FPS offer progressively higher refresh rates for esports. For users with 144 Hz monitors at 1080p, Medium or Low would be preferable, but the data shows Ultra is technically playable.
FAQ
Q: Can this combo run Evolve at 4K with playable frame rates?
A: Yes, but only at Low settings, which averages 60.1 FPS. Medium drops to 43.7 FPS, High to 36.9 FPS, and Ultra to 22.4 FPS, all below the 60 FPS playable threshold.
Q: What is the best 1440p setting for this hardware?
A: High is the most demanding playable setting at 1440p, averaging 62.9 FPS. Medium at 82.2 FPS is smoother, while Ultra at 43.1 FPS is not playable.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 5800X3D scores 27896 on average, with the nearest rival being the AMD Ryzen AI 5 PRO 340 at 27932 (0.1% faster). The Intel Core i9-10900K is 0.1% slower, and the Core i5-12600KF is 0.3% slower.
Q: Is the Intel Arc B580 or the CPU the bottleneck at 1080p?
A: At Low settings (153.7 FPS), the CPU can feed frames faster than the GPU renders, but at Ultra (63.3 FPS), the GPU becomes the bottleneck. The GPU’s average benchmark score of 23021 is 17.5% lower than the CPU’s percentile ranking suggests.
Q: What GPU performs similarly to the Arc B580 in this game?
A: The NVIDIA GeForce RTX 2080 has a 0.6% higher average score and would produce nearly identical FPS. The AMD Radeon RX 580 2048SP is 0.2% lower, and the RTX 3080 is 0.7% lower, all within 1% of the Arc B580.
Q: Can the combo maintain 60 FPS at 1080p Ultra?
A: Yes, with an average of 63.3 FPS. However, there is only 5.5% headroom above the threshold, so frame dips in intense scenes are possible. High at 96 FPS provides more stability.