Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
303 FPS
Ultra 1080p Measured
150 FPS

1440p (2K / QHD)

Low 1440p Measured
236 FPS
Ultra 1440p Measured
101 FPS

4K (Ultra HD)

Low 4K Measured
136 FPS
Ultra 4K Measured
58 FPS
4.7ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 29,123
Graphics Card
Required 27,876
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 83 102 136
1440p QHD 101 144 183 236
1080p Full HD 150 215 277 303

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 215
1920x1080 Low 303
1920x1080 Medium 277
1920x1080 Ultra 150
2560x1440 High 144
2560x1440 Low 236
2560x1440 Medium 183
2560x1440 Ultra 101
3840x2160 High 83
3840x2160 Low 136
3840x2160 Medium 102
3840x2160 Ultra 58

Performance Analysis: Evolve on Your System

The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance in Evolve, a 2015 FPS title that remains highly playable across all tested resolutions. Benchmark data confirms that this combination handles the game’s demanding presets with substantial headroom, though 4K Ultra pushes the limits of the 60 FPS threshold. The data shows a clear scaling pattern: as resolution increases, the GPU becomes the dominant bottleneck, while the CPU’s 8-core, 16-thread architecture ensures consistent frame delivery at lower resolutions.

Best Settings per Resolution

At 3840x2160, the most demanding preset that maintains an average of at least 60 FPS is High, which delivers 83.1 FPS on average. The Ultra preset at this resolution drops to 58.2 FPS, falling just below the 60 FPS playability threshold, while Medium reaches 102.3 FPS and Low achieves 135.6 FPS. For players prioritizing visual fidelity at 4K, High is the clear ceiling, offering a 25 FPS margin over the playability limit.

Moving to 2560x1440, the RTX 5080 unlocks the full visual spectrum. Ultra settings run at 100.5 FPS average, comfortably above the 60 FPS threshold. High settings hit 144.4 FPS, Medium reaches 182.5 FPS, and Low soars to 235.6 FPS. This resolution represents the sweet spot for the combo, balancing the GPU’s raw throughput with the CPU’s ability to feed frames without constraint.

At 1920x1080, the system is firmly GPU-bound at every preset. Ultra settings deliver 150.1 FPS average, which is the highest quality option that remains playable. High settings reach 215.1 FPS, Medium hits 277 FPS, and Low produces an extraordinary 303.4 FPS. The 1080p Ultra result demonstrates that this hardware combination has ample headroom for high-refresh-rate monitors, with the 60 FPS threshold being exceeded by more than double.

CPU and GPU Roles

The benchmark results indicate a clear division of labor between the AMD Ryzen 7 5800X and the NVIDIA GeForce RTX 5080. At 1920x1080, the CPU’s Zen 3 architecture with 8 cores and 16 threads proves sufficient to drive frame rates above 300 FPS at Low settings, while the GPU scales from 303.4 FPS at Low to 150.1 FPS at Ultra — a 50.6% reduction that reflects the pixel shading load. The CPU’s 3.80 GHz base and 4.70 GHz boost clocks keep the pipeline fed, but the GPU’s 56.28 TFLOPS FP32 throughput becomes the limiting factor as settings increase.

At 2560x1440, the GPU’s role intensifies. The gap between Low and Ultra settings narrows proportionally, with 235.6 FPS at Low versus 100.5 FPS at Ultra — a 57.3% performance drop. This scaling suggests the GPU is doing progressively heavier work, while the CPU maintains frame delivery without introducing bottlenecks. The RTX 5080’s 960.0 GB/s memory bandwidth and 16 GB of GDDR7 memory provide ample headroom for the higher resolution’s increased texture and geometry demands.

At 3840x2160, the GPU is unequivocally the dominant component. The spread from 135.6 FPS at Low to 58.2 FPS at Ultra represents a 57.1% reduction, closely mirroring the 1440p scaling pattern. The CPU’s contribution diminishes further, as frame rates are constrained by the GPU’s 293.1 GPixel/s pixel rate and 879.3 GTexel/s texture rate. The data shows that the Ryzen 7 5800X’s 32 MB L3 cache and dual-channel DDR4 memory support are sufficient to avoid CPU-bound scenarios at 4K, even at Ultra settings.

Measured FPS Breakdown

At 3840x2160, the measured average frame rates are:

  • Low: 135.6 FPS
  • Medium: 102.3 FPS
  • High: 83.1 FPS
  • Ultra: 58.2 FPS

The progression from Low to Ultra shows a consistent 20-25% performance reduction per tier, with the Ultra preset falling 43.7% below Low. This indicates that the game’s Ultra settings impose a substantial shading and texture load that the RTX 5080’s 10752 shading units must process.

At 2560x1440, the results are:

  • Low: 235.6 FPS
  • Medium: 182.5 FPS
  • High: 144.4 FPS
  • Ultra: 100.5 FPS

The 1440p data reveals a smoother scaling curve, with each preset tier reducing performance by roughly 20-25% from the previous one. The Ultra preset maintains a 40.5 FPS margin above the 60 FPS threshold, making it viable for competitive play.

At 1920x1080, the frame rates are:

  • Low: 303.4 FPS
  • Medium: 277 FPS
  • High: 215.1 FPS
  • Ultra: 150.1 FPS

The 1080p results show the smallest relative drop between Low and Medium (8.7%), but a larger 22.3% reduction from Medium to High, and a 30.2% reduction from High to Ultra. This pattern suggests that the Ultra preset introduces effects that disproportionately impact the GPU’s throughput, such as advanced lighting or post-processing.

Similar Performance Alternatives

The AMD Ryzen 7 5800X’s nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 135H, which scores 0.1% lower, and the Intel Xeon Phi 7210, which scores 0.4% lower. The Intel Core i5-13500HX trails by 0.5%, while the AMD Ryzen 5 5600XT is 0.6% ahead. For gaming at 1080p and 1440p, these CPUs would deliver nearly identical frame rates in Evolve, as the game is primarily GPU-bound at higher resolutions.

On the GPU side, the RTX 5080’s closest competitors are the AMD Radeon 8060S (0.6% lower score), AMD Radeon RX 6750 GRE 12 GB (0.7% lower), and AMD Radeon Pro W5700X (2.3% lower). The AMD Radeon RX 9070 GRE scores 2.2% higher. In practice, these GPUs would produce similar FPS results in Evolve at 1440p and 1080p, though the RTX 5080’s 16 GB VRAM and Blackwell 2.0 architecture may offer advantages in texture-heavy scenes.

The combo’s benchmark percentile ranks reinforce this positioning. The CPU sits in the 81st percentile of all tested processors, while the GPU ranks in the 87th percentile. These figures indicate that neither component is near the top of the performance hierarchy, but their combination delivers robust real-world performance for this title.

How This Combo Ranks

The AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5080 combination ranks 201st out of 3700 tested configurations for Evolve, placing it in the top 5.4% of all systems evaluated. This high percentile reflects the GPU’s strong raw compute capabilities, which are well-suited to the game’s FPS mechanics. The ranking also benefits from the CPU’s solid multi-threaded performance, with a Cinebench R23 multi-core score of 15476 and a PassMark multi-thread score of 27732, ensuring no frame pacing issues arise from processor limitations.

The 201st rank out of 3700 combos indicates that while the system is not among the absolute elite — those would require top-tier CPUs like the Ryzen 9 series or the RTX 5090 — it comfortably outperforms the vast majority of tested hardware. For a game released in 2015, this ranking is unsurprising, as the RTX 5080’s modern architecture far exceeds the title’s original system requirements. The data suggests that users with this combo would experience no perceptible stutter or frame drops, even in chaotic multiplayer encounters.

The Verdict

The benchmark data confirms that this PC can run Evolve at or above 60 FPS in all tested scenarios, with the sole exception of 4K Ultra settings. At 3840x2160, the playable settings are High, Low, and Medium, with High delivering 83.1 FPS — a 23.1 FPS margin over the playability threshold. Ultra at 4K falls short at 58.2 FPS, which is 1.8 FPS below the 60 FPS target.

At 2560x1440, all four presets are playable, with Ultra achieving 100.5 FPS on average. This marks a 40.5 FPS margin over the threshold, making 1440p the recommended resolution for players who want maximum visual quality without sacrificing smoothness. The High preset at 1440p delivers 144.4 FPS, offering an even larger safety buffer for demanding scenes.

At 1920x1080, every preset clears the 60 FPS threshold with ease, with Ultra reaching 150.1 FPS and Low hitting 303.4 FPS. This resolution is ideal for high-refresh-rate displays, as even the most demanding settings provide over double the playability threshold. In summary, this combo is a strong performer for Evolve, with the only caveat being that 4K Ultra requires a slight settings reduction to maintain 60 FPS. For 1440p and 1080p gamers, the system offers exceptional performance across the board.