Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

73%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
137 FPS
Ultra 1080p Measured
58 FPS

1440p (2K / QHD)

Low 1440p Measured
92 FPS
Ultra 1440p Measured
39 FPS

4K (Ultra HD)

Low 4K Measured
52 FPS
Ultra 4K Measured
22 FPS
12ms Frame Time
18ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 29,123
Graphics Card
Required 27,876
Your GPU 20,556

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 32 40 52
1440p QHD 39 56 71 92
1080p Full HD 58 83 106 137

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 83
1920x1080 Low 137
1920x1080 Medium 106
1920x1080 Ultra 58
2560x1440 High 56
2560x1440 Low 92
2560x1440 Medium 71
2560x1440 Ultra 39
3840x2160 High 32
3840x2160 Low 52
3840x2160 Medium 40
3840x2160 Ultra 22

Performance Analysis: Evolve on Your System

The pairing of AMD's Ryzen 7 5800X with Intel's Arc B570 is an asymmetric one: an eight-core, sixteen-thread Zen 3 CPU sitting in the 81st percentile of all tested processors, matched to a Battlemage GPU in the 65th percentile of all tested graphics cards. For Evolve, a 2015-release FPS, that imbalance works in the game's favor — the title is old enough that the Arc B570's 11.52 TFLOPS of FP32 throughput and 10 GB of GDDR6 are more than the engine knows what to do with at mainstream resolutions, while the 5800X's single-thread strength (943 in 3DMark's single-thread test, 3445 in PassMark) keeps frame delivery smooth. The measured data confirms this: the combo clears the 60 FPS playability threshold at 1080p and 1440p, but falls short at 4K on every preset.

How This Combo Ranks

Out of 3,700 tested hardware combinations in Evolve, this CPU/GPU pairing ranks 2,971st — a low placement that reflects the game's age more than any hardware weakness. Evolve shipped in 2015, long before either component existed, and the ranking pool for a title this old skews toward configurations benchmarked specifically for it. A rank of 2,971 of 3,700 places this combo in the bottom fifth for this game, yet the absolute frame rates tell a more encouraging story, with the pairing still delivering over 100 FPS at medium settings at 1080p.

Context on the components themselves helps explain the gap between rank and raw performance. The Ryzen 7 5800X carries an average benchmark score of 29,123, landing it essentially dead even with its nearest rivals: the Intel Core Ultra 5 135H (0.1% delta), the Intel Xeon Phi 7210 (-0.4%), the Intel Core i5-13500HX (-0.5%), and the AMD Ryzen 5 5600XT (0.6%). The Arc B570's average score of 20,556 is similarly bracketed — within half a percent of the NVIDIA GeForce RTX 3070 Mobile, Intel's own Arc A750, the NVIDIA Quadro M4000M, and the AMD Radeon R9 M390X. Neither part is an outlier in either direction, which is precisely why the in-game ranking comes down to how Evolve's aging engine scales rather than headline compute.

Best Settings per Resolution

The most demanding preset that holds at or above 60 FPS at each resolution, based on the measured data:

  • 1920x1080 — High, 83 FPS average. Medium runs at 106 FPS and Low at 137 FPS, but High is the heaviest preset that stays above threshold. Ultra averages 58 FPS — just under the line.
  • 2560x1440 — Medium, 71 FPS average. Low manages 92 FPS, but High drops to 56 and Ultra falls to 39.
  • 3840x2160 — no preset qualifies. The best result at 4K is 52 FPS on Low, with Medium at 40, High at 32, and Ultra at 22. None reach 60.

CPU and GPU Roles

Benchmark results indicate Evolve is GPU-bound on this configuration at every resolution tested. The evidence is in the scaling between presets at fixed resolution: at 1080p, dropping from Ultra to Low more than doubles the frame rate, from 58 FPS to 137 FPS. Settings presets shift GPU load — resolution, shading quality, texture fidelity — far more than CPU load, so a large preset-to-preset swing points to the graphics card as the limiting factor. That pattern repeats at 1440p (39 FPS on Ultra versus 92 on Low) and at 4K (22 versus 52).

Resolution scaling tells the same story. Moving from 1080p to 1440p on Medium cuts the average from 106 FPS to 71 FPS — roughly a third of the performance gone — and stepping to 4K drops it further to 40 FPS. If the Ryzen 7 5800X were the bottleneck, increasing resolution would barely dent the frame rate, because the CPU would already be saturated. Instead, performance degrades steadily as pixel count rises, the classic signature of a GPU-limited scenario.

That is not a knock on the 5800X. With 8 cores, 16 threads, a 4.70 GHz boost clock, 32 MB of L3 cache, and a Cinebench R23 multi-core score of 15,476, the CPU has ample headroom for a 2015 title. Its Geekbench multi-core score of 11,036 and PassMark multi-thread result of 27,732 place it comfortably ahead of what Evolve's engine can demand. The Arc B570, with its 160-bit memory bus and 380 GB/s of bandwidth, is the component setting the ceiling — and at 10 GB of GDDR6 on a 5 nm BMG-G21 die, it sets that ceiling well above 60 FPS at 1080p and 1440p.

FAQ

Q: Can the Ryzen 7 5800X + Arc B570 run Evolve at 60 FPS?

A: Yes at 1920x1080 (High, 83 FPS) and 2560x1440 (Medium, 71 FPS). No preset at 3840x2160 reaches 60 FPS; the best 4K result is 52 FPS on Low.

Q: What is the single fastest measured configuration for this game?

A: 1920x1080 on Low, averaging 137 FPS. The same preset at 1440p delivers 92 FPS.

Q: How close is 1080p Ultra to being playable?

A: Very close but short: 58 FPS average, two frames under the 60 FPS threshold. Stepping down one preset to High yields 83 FPS, a comfortable margin.

Q: How does the Arc B570 compare to rival GPUs in the database?

A: Its average benchmark score of 20,556 sits within 0.5% of the NVIDIA GeForce RTX 3070 Mobile, the Intel Arc A750, the NVIDIA Quadro M4000M, and the AMD Radeon R9 M390X — a tightly clustered peer group.

Q: Is the CPU ever the limiting factor in Evolve on this build?

A: The data indicates no. Frame rates scale heavily with both resolution and preset — from 22 FPS at 4K Ultra to 137 FPS at 1080p Low — which is characteristic of GPU-bound behavior. The 5800X sits in the 81st percentile of all CPUs and is never saturated.

Q: Where does this combo rank among tested Evolve configurations?

A: Rank 2,971 out of 3,700 combos. The placement is low despite playable frame rates, because the pool for this older title is highly competitive.

Measured FPS Breakdown

All figures below are measured averages from the database; minimum and maximum frame rates are recorded where available.

3840x2160 (4K)

  • Ultra: 22 FPS average
  • High: 32 FPS average
  • Medium: 40 FPS average (min 34, max 47)
  • Low: 52 FPS average

2560x1440

  • Ultra: 39 FPS average
  • High: 56 FPS average
  • Medium: 71 FPS average (min 60, max 82)
  • Low: 92 FPS average

1920x1080

  • Ultra: 58 FPS average
  • High: 83 FPS average
  • Medium: 106 FPS average (min 90, max 122)
  • Low: 137 FPS average

The recorded minimums reinforce the threshold calls. At 1440p Medium, the minimum of 60 FPS means the game never dips below the playability line even at the worst moments, with a max of 82. At 1080p Medium, the floor is 90 FPS with peaks at 122 — the only preset in the dataset where even the minimum clears 60 by a wide margin.

The Verdict

Yes — this PC runs Evolve, with clear resolution limits. At 1920x1080, High is the best playable preset at 83 FPS average, with Low and Medium also clearing 60; only Ultra (58 FPS) misses the cut. At 2560x1440, Medium is the best playable preset at 71 FPS, joined by Low at 92 FPS, while High and Ultra fall below threshold. At 3840x2160, nothing qualifies: the strongest result is 52 FPS on Low.

The practical takeaway is straightforward. Players targeting 1080p get near-Ultra image quality with a small concession; players at 1440p get a solid medium-settings experience; 4K owners should either lower expectations or accept frame rates well below the playability standard. For a game released in 2015, the Arc B570 and Ryzen 7 5800X deliver wherever it matters most — the GPU simply runs out of bandwidth-driven headroom once the pixel count quadruples.