Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 34 | 41 | 57 |
| 1440p QHD | 41 | 57 | 74 | 96 |
| 1080p Full HD | 63 | 88 | 113 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
FAQ
Q: Can this system run Evolve at 60 FPS or higher?
A: Yes, at 1920x1080 the system clears 60 FPS at every preset, from Low (145.3 FPS average) up to Ultra (63.4 FPS average). At 2560x1440, only Low and Medium presets stay above 60 FPS, with averages of 95.7 and 73.9 respectively. At 3840x2160, no preset reaches 60 FPS.
Q: What is the best playable setting at 2560x1440?
A: Medium is the most demanding preset that remains playable at 2560x1440, delivering an average of 73.9 FPS. High drops to 56.8 FPS, which falls below the 60 FPS playability threshold, and Ultra averages 41.3 FPS.
Q: How does the CPU compare to its nearest competitors?
A: The AMD Ryzen 7 5700X3D has an average benchmark score of 24709, which is nearly identical to the AMD Ryzen 5 7600X3D (24728, a 0.1% difference). It is also within 0.6% of the Intel Core i5-11600 (24563) and within 0.5% of the Intel Core i5-12450HX (24576). The CPU sits at the 77th percentile among all tested CPUs.
Q: How does the GPU compare to its nearest competitors?
A: The NVIDIA GeForce RTX 2060 has an average benchmark score of 15290. Its closest rival is the NVIDIA GeForce GTX 580 at 15283 (0.0% difference), followed by the AMD Radeon 680M at 15270 (0.1% ahead), the NVIDIA GeForce RTX 3050 OEM at 15199 (0.6% behind), and the AMD Radeon RX 7600 at 15171 (0.8% behind). The GPU sits at the 58th percentile among all tested GPUs.
Q: What resolutions are fully playable at Ultra settings?
A: Only 1920x1080 supports Ultra at or above 60 FPS, with an average of 63.4 FPS. At 2560x1440, Ultra averages 41.3 FPS, and at 3840x2160, Ultra averages 22.8 FPS.
Q: How does this combo rank among other tested combinations?
A: This specific CPU and GPU pairing ranks 2959 out of 3700 tested combos in Evolve, placing it in the lower portion of the database for this game.
Similar Performance Alternatives
For the CPU side, the AMD Ryzen 7 5700X3D performs essentially identically to the AMD Ryzen 5 7600X3D, with a difference of only 0.1% in average benchmark scores. Users seeking a comparable CPU experience could expect nearly the same behavior from that chip. The AMD Ryzen 9 5900HX is also within 0.5% of the 5700X3D, making it a close match as well. On the Intel side, the Core i5-12450HX and Core i5-11600 sit within 0.5% and 0.6% respectively, so any of these four processors would deliver very similar CPU-bound performance in Evolve.
For the GPU, the NVIDIA GeForce RTX 2060 is matched almost exactly by the NVIDIA GeForce GTX 580, which shows a 0.0% difference in average score. The AMD Radeon 680M is 0.1% ahead, and the NVIDIA GeForce RTX 3050 OEM is 0.6% behind. The AMD Radeon RX 7600 trails by 0.8%. Any of these graphics cards would produce nearly indistinguishable frame rates in Evolve when paired with the same CPU, assuming they are not limited by other system factors.
Since both the CPU and GPU have close rivals, a system built around any of these combinations would deliver very similar playability characteristics. The recorded data indicates that the primary differentiator in Evolve is the resolution and preset selection, not the subtle benchmark differences between these near-identical components.
CPU and GPU Roles
The measured frame rates show a clear pattern where resolution scaling dominates the performance profile. At 1920x1080 with Low settings, the system averages 145.3 FPS. Dropping to 2560x1440 Low reduces that to 95.7 FPS, a decrease of roughly 34%. At 3840x2160 Low, the average falls to 56.5 FPS, another large drop. This scaling behavior indicates that the GPU is the primary constraint at higher resolutions, as the pixel throughput requirement grows substantially while the CPU load remains relatively constant.
The preset scaling at each resolution reinforces this interpretation. At 1920x1080, moving from Low to Ultra drops the average from 145.3 to 63.4 FPS. At 2560x1440, the same preset swing goes from 95.7 to 41.3 FPS. At 3840x2160, Low to Ultra goes from 56.5 to 22.8 FPS. The proportionate drop is similar across resolutions, but the absolute values show that 3840x2160 is simply too demanding for this GPU regardless of preset.
The CPU appears sufficient for all tested configurations. At 1920x1080 Ultra, the system still maintains 63.4 FPS, which suggests the CPU can feed the GPU adequately even at lower resolutions where CPU overhead is more likely to appear. The 5700X3D has 8 cores and 16 threads, and its benchmark scores place it at the 77th percentile, indicating strong multi-threaded capacity. The GPU, by contrast, sits at the 58th percentile, making it the weaker link in this pairing.
For 3840x2160, the GPU is clearly the limiting factor. Even at Low settings, the system only reaches 56.5 FPS, below the 60 FPS threshold. The CPU cannot compensate for the GPU's inability to process 8.3 million pixels per frame at acceptable speed. At 2560x1440, the balance shifts slightly: the CPU still has headroom, but the GPU determines whether High (56.8 FPS) or Ultra (41.3 FPS) remain viable. Only at 1920x1080 does the combination feel balanced, with all presets clearing 60 FPS and Ultra still holding at 63.4 FPS.
The Verdict
This system can run Evolve at 60 FPS or higher, but the playable range depends heavily on resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold. The Ultra preset averages 63.4 FPS, leaving only a small margin above the playability cutoff. At 2560x1440, only Low and Medium are playable, with Medium averaging 73.9 FPS and Low at 95.7 FPS. High falls short at 56.8 FPS, and Ultra is well below at 41.3 FPS. At 3840x2160, no preset reaches 60 FPS: Low averages 56.5 FPS, Medium 40.5 FPS, High 33.6 FPS, and Ultra 22.8 FPS.
For users who prioritize 1080p gaming, this system is fully capable, including at the highest preset. For 1440p, the system can handle Medium settings comfortably but cannot push beyond that without dropping below 60 FPS. For 4K, the system is not viable for this game at any preset, since even the lowest settings miss the target by 3.5 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 63.4 FPS. This is the best possible visual quality with playable performance. Users who want a larger margin above the threshold could choose High at 88.3 FPS, Medium at 112.6 FPS, or Low at 145.3 FPS, each offering progressively more headroom.
At 2560x1440, the best playable setting is Medium, averaging 73.9 FPS. Low is also playable at 95.7 FPS, but Medium provides higher visual fidelity while still clearing 60 FPS with a comfortable margin. High and Ultra are not recommended, as they fall to 56.8 and 41.3 FPS respectively.
At 3840x2160, there is no preset that reaches 60 FPS. The closest is Low at 56.5 FPS, which is below the playability threshold. Users at this resolution would need to accept lower performance or reduce the resolution.
How This Combo Ranks
In the database for Evolve, this combination of the AMD Ryzen 7 5700X3D and the NVIDIA GeForce RTX 2060 ranks 2959 out of 3700 tested combos. This places it in the lower 20% of all tested systems, which is consistent with the GPU's modest 58th percentile standing and the CPU's stronger 77th percentile. The ranking reflects that while the CPU is above average, the GPU limits overall performance in this game, particularly at higher resolutions.
The rank suggests that most other tested combinations deliver better frame rates in Evolve, likely due to more powerful GPUs. However, the system is still fully capable at 1080p and can handle 1440p at medium settings, so the rank does not imply the system is unsuitable for the game, only that it falls behind a majority of other tested configurations.
Measured FPS Breakdown
The recorded data provides average frame rates for each resolution and preset combination. Minimum and maximum frame rates were not recorded for this game, so only averages are available.
At 3840x2160, the system averages 22.8 FPS on Ultra, 33.6 FPS on High, 40.5 FPS on Medium, and 56.5 FPS on Low. None of these reach the 60 FPS threshold. The gap between Low and Medium is 14.0 FPS, between Medium and High is 6.9 FPS, and between High and Ultra is 10.8 FPS. The Low preset is closest to playability but still falls short by 3.5 FPS.
At 2560x1440, the averages are 41.3 FPS on Ultra, 56.8 FPS on High, 73.9 FPS on Medium, and 95.7 FPS on Low. The step from Low to Medium costs 21.8 FPS, from Medium to High costs 17.1 FPS, and from High to Ultra costs 15.5 FPS. Medium and Low are playable, while High and Ultra are not.
At 1920x1080, the averages are 63.4 FPS on Ultra, 88.3 FPS on High, 112.6 FPS on Medium, and 145.3 FPS on Low. All presets clear 60 FPS. The performance cost of moving from Low to Medium is 32.7 FPS, from Medium to High is 24.3 FPS, and from High to Ultra is 24.9 FPS. Ultra has the smallest margin above the threshold at 3.4 FPS, while Low has the largest at 85.3 FPS.
The scaling from 1920x1080 to 2560x1440 at the same preset shows a consistent reduction: Low drops by 49.6 FPS, Medium by 38.7 FPS, High by 31.5 FPS, and Ultra by 22.1 FPS. The scaling from 2560x1440 to 3840x2160 is even more severe: Low drops by 39.2 FPS, Medium by 33.4 FPS, High by 23.2 FPS, and Ultra by 18.5 FPS. These figures confirm that resolution is the dominant factor in performance, with the GPU becoming the bottleneck at higher pixel counts.