Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
AMD Ryzen 7 5700X and Intel Arc B370 is an unusual pairing: an eight-core desktop CPU from 2022 paired with an integrated-class mobile GPU from 2026. In Evolve, the recorded benchmark data shows that this combination is heavily GPU-bound, and the playable envelope is limited to 1080p on lower presets. The database measurements are clear: no 4K or 1440p setting reaches 60 FPS, while 1080p Low and Medium do. The following analysis walks through the measured FPS data, the division of labor between CPU and GPU, how this combo ranks among all tested combinations, and which settings deliver a playable experience.
Measured FPS Breakdown
The recorded measurements cover three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At each resolution, the average FPS, and where recorded, minimum and maximum FPS values are as follows.
At 1920x1080, the highest average FPS is observed on Low: 80 FPS average. Medium follows with an average of 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS. High drops to an average of 49 FPS. Ultra is the lowest at 1080p, with an average of 34 FPS. This means that at 1080p, only Low and Medium clear the 60 FPS playable threshold of this database; High and Ultra do not.
Moving to 2560x1440, the data shows a uniform step down. Low delivers an average of 54 FPS, just below the 60 FPS threshold. Medium averages 42 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High averages 33 FPS. Ultra averages 23 FPS. No 1440p preset reaches 60 FPS average, and the best 1440p result (Low at 54 FPS) is still 6 FPS short.
At 3840x2160, the numbers are significantly lower. Low averages 31 FPS. Medium averages 24 FPS, with a minimum of 20 FPS and a maximum of 27 FPS. High averages 19 FPS. Ultra averages 13 FPS. The 4K results are uniformly below 60 FPS, and even the lowest preset falls far short of the playable threshold.
Comparing across resolutions at the same preset shows a consistent pattern. Low goes from 80 FPS at 1080p to 54 FPS at 1440p (a drop of 26 FPS) and then to 31 FPS at 4K (a drop of 23 FPS from 1440p). Medium goes from 62 FPS at 1080p to 42 FPS at 1440p (down 20 FPS) and then to 24 FPS at 4K (down 18 FPS). High goes from 49 FPS at 1080p to 33 FPS at 1440p (down 16 FPS) and then to 19 FPS at 4K (down 14 FPS). Ultra goes from 34 FPS at 1080p to 23 FPS at 1440p (down 11 FPS) and then to 13 FPS at 4K (down 10 FPS). The relative drops are consistent, which indicates that the rendering load scales predictably with pixel count.
Within each resolution, the settings presets also show a clear ladder. At 1080p, the step from Low to Medium costs 18 FPS (80 to 62), from Medium to High costs 13 FPS (62 to 49), and from High to Ultra costs 15 FPS (49 to 34). At 1440p, the steps are 12 FPS (54 to 42), 9 FPS (42 to 33), and 10 FPS (33 to 23). At 4K, the steps are 7 FPS (31 to 24), 5 FPS (24 to 19), and 6 FPS (19 to 13). The absolute cost of each preset step decreases as resolution increases, which is typical when the GPU is already saturated at higher pixel counts.
The only preset with complete minimum and maximum data is Medium at each resolution. At 1080p Medium, the minimum is 53 FPS and the maximum is 72 FPS, so the average of 62 FPS sits near the middle of the range. At 1440p Medium, the minimum is 35 FPS and the maximum is 48 FPS, with an average of 42 FPS. At 4K Medium, the minimum is 20 FPS and the maximum is 27 FPS, with an average of 24 FPS. The spread between minimum and maximum is roughly 19 FPS at 1080p, 13 FPS at 1440p, and 7 FPS at 4K, showing that frame pacing variance compresses as the GPU becomes more heavily loaded.
CPU and GPU Roles
The data indicates that the Intel Arc B370 is the limiting component in this pairing for Evolve. The AMD Ryzen 7 5700X is a desktop processor with 8 cores and 16 threads, a 65 W TDP, and a boost clock of 4.60 GHz. Its benchmark scores place it in the 79th percentile of all CPUs in the database, with an average benchmark score of 27578. The Intel Arc B370, by contrast, is an integrated GPU with a 25 W TDP, 1280 shading units, 40 TMUs, and 20 ROPs. Its average benchmark score is 1184, which places it in the 5th percentile of all GPUs in the database. The percentile gap, 79 versus 5, is stark.
The FPS scaling across resolutions confirms that the GPU is the primary constraint. If the CPU were the bottleneck, the FPS would remain relatively flat as resolution increases, since the CPU work per frame is largely independent of pixel count. Instead, the measured FPS drops by roughly 30 to 40 percent when moving from 1080p to 1440p at each preset, and by another 40 to 45 percent when moving from 1440p to 4K. This is the signature of a GPU-bound scenario. For example, at Low preset, 80 FPS at 1080p becomes 54 FPS at 1440p and then 31 FPS at 4K. The halving from 1080p to 4K is consistent with a fourfold increase in pixel count and a GPU that cannot keep up.
The settings scaling also points to GPU limitation. Raising the preset from Low to Ultra at 1080p reduces the average FPS from 80 to 34, a drop of more than half. The CPU, with 16 threads and a 32 MB shared L3 cache, is not likely to be the reason for that drop. The Ryzen 7 5700X has a single-thread 3dmark score of 921 and a cinebench R23 single-core score of 1499, which are respectable numbers for a desktop CPU. The Arc B370, with only 6.144 TFLOPS of FP32 performance and a 25 W TDP, is far below the performance level needed for high preset work at high resolution.
The verdict data reinforces this. The database lists no playable settings at 3840x2160 or 2560x1440, meaning no preset at those resolutions reaches an average of 60 FPS. At 1920x1080, only Low and Medium are playable, with Medium being the best playable setting at an average of 62 FPS. The fact that the best playable result is 1080p Medium, not 1080p High or Ultra, is consistent with a GPU that can handle modest settings at a modest resolution but runs out of headroom quickly.
In terms of relative roles, the CPU is more than sufficient for this game at these settings. The Ryzen 7 5700X sits in the 79th percentile of all CPUs, and its nearest rivals in the database include the Intel Core i5-12600K with the same average score of 27578, the AMD Ryzen 7 5800 at 27535 (0.2 percent slower), the AMD Ryzen 5 7600X at 27636 (0.2 percent faster), and the Intel Core Ultra 5 125H at 27507 (0.3 percent slower). None of these CPUs would change the outcome in Evolve, because the GPU is the bottleneck at every resolution and preset tested.
How This Combo Ranks
The database ranks this exact CPU and GPU combination in Evolve at position 3414 out of 3700 tested combos. That places it in the bottom portion of all configurations, roughly the 8th percentile of combos (calculated from the rank of 3414 out of 3700). The percentile ranking of the GPU alone is 5, and the percentile ranking of the CPU alone is 79, so the combo rank is much closer to the GPU percentile than the CPU percentile. This is another indication that the GPU determines the gaming outcome.
A rank of 3414 out of 3700 means that roughly 92 percent of tested combos achieve higher FPS in Evolve. The bottom 286 combos, by this ranking, are slower than this pairing. The fact that the combo rank is so low despite a strong CPU is a direct consequence of the Arc B370's position in the GPU percentile distribution. The Arc B370's average benchmark score of 1184 places it near the very bottom of the GPU database, with nearest rivals including the ATI Mobility Radeon HD 5570 at a score of 1186 (0.2 percent faster), the ATI Radeon HD 5770 at 1190 (0.5 percent faster), the AMD Radeon HD 7650M at 1192 (0.7 percent faster), and the AMD FirePro M2000 at 1168 (1.4 percent slower). These are all older or lower-tier GPUs, and the Arc B370 sits among them.
In practical terms, the combo rank means that users with this specific CPU and GPU should expect Evolve to run at the lower end of the database's measured configurations. The recorded FPS data bears this out: the only playable results are 1080p Low and Medium, and even 1080p High falls to an average of 49 FPS.
The Verdict
Can this PC run Evolve? The database's verdict is conditional on resolution. At 1920x1080, yes, but only on Low and Medium settings. The playable settings list for 1080p includes Low and Medium, and the best playable setting is Medium with an average FPS of 62. That average is just above the 60 FPS playable threshold. Low at 1080p averages 80 FPS, so it provides more headroom. High at 1080p averages 49 FPS, and Ultra averages 34 FPS, so neither clears the threshold.
At 2560x1440, the verdict is no. The playable settings list is empty, meaning no preset reaches an average of 60 FPS. The closest result is Low at 54 FPS, which is below the threshold. Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 23 FPS.
At 3840x2160, the verdict is also no. No preset reaches 60 FPS. Low averages 31 FPS, Medium averages 24 FPS, High averages 19 FPS, and Ultra averages 13 FPS. The 4K results are well below playable.
So the summary is: this combination can run Evolve at 1080p with Medium settings at an average of 62 FPS, or at 1080p Low at an average of 80 FPS. For higher resolutions or higher presets, the GPU does not provide enough performance.
Similar Performance Alternatives
The nearest rivals for the AMD Ryzen 7 5700X are the Intel Core i5-12600K, the AMD Ryzen 7 5800, the AMD Ryzen 5 7600X, and the Intel Core Ultra 5 125H. The average benchmark scores are nearly identical: the i5-12600K matches the 5700X at 27578, the Ryzen 7 5800 scores 27535 (0.2 percent lower), the Ryzen 5 7600X scores 27636 (0.2 percent higher), and the Core Ultra 5 125H scores 27507 (0.3 percent lower). Any of these CPUs would produce essentially the same FPS in Evolve when paired with the same GPU, because the game is GPU-bound in this configuration. The choice of CPU among these rivals would not change the playable settings list.
The nearest rivals for the Intel Arc B370 are the ATI Mobility Radeon HD 5570, the ATI Radeon HD 5770, the AMD Radeon HD 7650M, and the AMD FirePro M2000. Their average scores are 1186 (0.2 percent faster than the Arc B370), 1190 (0.5 percent faster), 1192 (0.7 percent faster), and 1168 (1.4 percent slower), respectively. These deltas are all within 1.5 percent, so swapping the Arc B370 for any of these GPUs would result in very similar Evolve performance. The measured FPS would be expected to stay in the same range, meaning 1080p Low and Medium playable, 1440p and 4K not playable.
The database's rival list does not include any stronger GPUs, which reflects the Arc B370's position at the 5th percentile of all GPUs. For users seeking higher FPS in Evolve, the data suggests that a GPU with a higher percentile placement would be needed, but no such alternative is listed among the nearest rivals.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS average, per resolution, is as follows.
At 1920x1080, the best playable setting is Medium, with an average FPS of 62 and a recorded minimum of 53 FPS and maximum of 72 FPS. Low also clears the threshold at 80 FPS average, but Medium is the highest preset that remains playable. High averages 49 FPS and Ultra averages 34 FPS, so those are not recommended for a 60 FPS target.
At 2560x1440, no preset reaches an average of 60 FPS. The closest is Low at 54 FPS, which is below the threshold. The database lists no best settings for 1440p, and the verdictByResolution field confirms an empty playable settings list with no best settings and no average FPS at best.
At 3840x2160, no preset reaches an average of 60 FPS. The database lists no best settings for 4K, with an empty playable settings list. The highest average at 4K is Low at 31 FPS.
For users who must run at 1440p or 4K, the data shows that even the lowest preset does not hit 60 FPS, so the only viable path to a 60 FPS target is to run at 1080p with Medium or Low settings.
FAQ
Q: Can this PC run Evolve at 60 FPS on 1920x1080?
A: Yes, on Low and Medium settings. Low averages 80 FPS and Medium averages 62 FPS. High averages 49 FPS and Ultra averages 34 FPS, so those do not reach 60 FPS.
Q: Can this PC run Evolve at 60 FPS on 2560x1440?
A: No. The best 1440p result is Low at an average of 54 FPS, which is below the 60 FPS threshold. Medium averages 42 FPS, High averages 33 FPS, and Ultra averages 23 FPS.
Q: Can this PC run Evolve at 60 FPS on 3840x2160?
A: No. The highest 4K average is Low at 31 FPS. Medium averages 24 FPS, High averages 19 FPS, and Ultra averages 13 FPS.
Q: Which component is the bottleneck for Evolve with this combo?
A: The GPU. The Intel Arc B370 sits in the 5th percentile of all GPUs with an average benchmark score of 1184, while the AMD Ryzen 7 5700X sits in the 79th percentile of all CPUs with an average score of 27578. The FPS drops by roughly half from 1080p to 4K at each preset, which indicates GPU limitation.
Q: How does this combo rank among all tested combos in Evolve?
A: It ranks 3414 out of 3700 combos, placing it near the bottom of the database.
Q: What is the best playable setting at 1080p?
A: Medium, with an average FPS of 62 and a recorded range of 53 to 72 FPS. Low also clears 60 FPS at an average of 80 FPS, but Medium is the highest preset that stays at or above 60 FPS.