Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 21 | 26 | 34 |
| 1440p QHD | 25 | 36 | 46 | 60 |
| 1080p Full HD | 37 | 54 | 69 | 89 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
FAQ
Q: Can this combination run Evolve at 60 FPS on a 4K display?
A: No. At 3840x2160, the highest recorded average is 34 FPS on Low settings. Medium averages 26 FPS, High averages 21 FPS, and Ultra drops to 14 FPS. None of the 4K presets reach the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: Low is the only preset at 1440p that clears 60 FPS, with an average of exactly 60 FPS. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS.
Q: Which settings at 1920x1080 are above 60 FPS?
A: Both Low and Medium qualify. Low averages 89 FPS, while Medium averages 69 FPS with a minimum of 59 FPS and a maximum of 79 FPS. High and Ultra fall short at 54 FPS and 37 FPS respectively.
Q: How does the GPU compare to its nearest rivals in raw benchmark scores?
A: The Intel Arc B390 has an average benchmark score of 1482. It sits 1.3% ahead of the NVIDIA GeForce GT 520MX (score 1463), 1.5% ahead of the NVIDIA GeForce 800M (score 1460), 2.5% ahead of the NVIDIA GeForce GT 625 OEM (score 1446), and 2.7% ahead of the NVIDIA GeForce GT 710 (score 1443). This places it in the 9th percentile of all GPUs.
Q: How does the Ryzen 7 5700 compare to nearby CPUs?
A: The CPU has an average benchmark score of 25517, placing it in the 78th percentile of all CPUs. It is within 0.3% of the AMD Ryzen 7 5825U (score 25446), 0.1% behind the AMD Ryzen 5 7640U (score 25485), 0.1% behind the Intel Xeon D-2752TER (score 25530), and 0.1% behind the AMD Ryzen 5 6600H (score 25550).
Q: Is the Intel Arc B390 a dedicated graphics card?
A: No. The database lists it as an integrated graphics processor (IGP) with system-shared memory. Its bus interface is IGP, it has no power connectors, and its display outputs are portable device dependent. The GPU is based on the Panther Lake chip with Xe3-LPG architecture on a 3 nm process.
CPU and GPU Roles
The division of labor between the AMD Ryzen 7 5700 and the Intel Arc B390 becomes clear when examining the frame rate scaling across resolutions and presets. The CPU is a desktop part with 8 cores, 16 threads, Zen 3 architecture, and a boost clock of 4.60 GHz. It scores 20655 in Cinebench R23 multi-core and 2916 in single-core, with a passmark multithread score of 24303. These are robust numbers for a 65 W processor, and they place the CPU in the 78th percentile of all processors. The GPU, by contrast, sits in the 9th percentile of all GPUs with a single recorded 3DMark Steel Nomad DX12 score of 1482. This is an extreme imbalance: the processor has ample headroom for modern game logic, physics, and draw calls, while the integrated graphics engine becomes the binding constraint.
At 3840x2160, the frame rates collapse as the GPU struggles with the pixel workload. The average FPS goes from 34 on Low to 26 on Medium, 21 on High, and 14 on Ultra. The gap between Low and Ultra is 20 FPS, a 59% drop relative to the Low figure. This steep decline is characteristic of a GPU-bound scenario: the CPU is not the limiting factor because reducing the graphics preset should produce a larger uplift if the CPU were the bottleneck. Instead, the data shows that every increase in rendering complexity directly reduces the frame rate, which indicates the Arc B390 is saturated at 4K.
At 2560x1440, the same pattern persists but with a higher absolute starting point. Low averages 60 FPS, Medium 46 FPS, High 36 FPS, and Ultra 25 FPS. The delta between Low and Ultra is 35 FPS, again a 58% reduction. The CPU's workload at 1440p is not significantly different from 4K; the resolution change mostly affects the GPU's fill rate and shading load. Since the frame rate still scales almost entirely with the preset level, the GPU remains the dominant factor.
At 1920x1080, the picture shifts slightly. Low averages 89 FPS, Medium 69 FPS, High 54 FPS, and Ultra 37 FPS. The Medium preset records a minimum of 59 FPS and a maximum of 79 FPS, which shows that even at 1080p the GPU is near its practical ceiling. The jump from Low to Medium costs 20 FPS, and from Medium to High another 15 FPS. These are large proportional drops that mirror the higher resolutions. The CPU, with its 16 threads and high single-thread performance, is never exposed as the primary limiter in these measurements. Even at 1080p Low, where the GPU has the least work, the frame rate reaches only 89 FPS rather than a value that would indicate CPU saturation, such as 200 FPS or more.
The evidence indicates that the GPU role dominates at every resolution and preset. The CPU's role is to keep feeding the GPU with frames, and the Ryzen 7 5700 is more than capable of doing so. The bottleneck lies entirely in the Arc B390's limited shading units, 48 TMUs, 24 ROPs, and 7.680 TFLOPS of FP32 throughput. Users considering this combination should treat the GPU as the sole determinant of playable settings.
How This Combo Ranks
The combination of the AMD Ryzen 7 5700 and the Intel Arc B390 ranks 3288 out of 3700 tested combos in Evolve. This places the pairing in the bottom 11% of all tested configurations. The rank reflects the GPU's position in the 9th percentile of all GPUs rather than the CPU's position in the 78th percentile. The CPU contributes a strong foundation, but the integrated GPU caps the overall gaming performance far below what the processor could support.
The ranking makes sense when considering the measured frame rates. At 1080p Medium, the combo averages 69 FPS, which is technically playable but not a high refresh rate experience. At 1440p, only the Low preset reaches the 60 FPS threshold. At 4K, no preset comes close. A combo ranked in the lower decile of all tested systems is expected to produce these results: it can handle older or lighter titles at modest settings, but it cannot sustain high visual quality or high resolutions.
The 3288th rank also indicates that the overwhelming majority of tested combinations deliver better performance in Evolve. The CPU's high percentile does not rescue the pairing because the GPU is the limiting component. In the database's hierarchy, this combo belongs to the segment of systems that target 1080p gaming at medium to low settings, and the rank is consistent with that assessment.
Similar Performance Alternatives
The nearest rivals for the Intel Arc B390 are all NVIDIA integrated or entry-level parts. The GeForce GT 520MX scores 1463, which is 1.3% lower than the Arc B390's 1482. The GeForce 800M scores 1460, 1.5% lower. The GeForce GT 625 OEM scores 1446, 2.5% lower. The GeForce GT 710 scores 1443, 2.7% lower. These deltas are small enough that in real-world gaming, the Arc B390 and these GPUs would produce nearly identical frame rates in Evolve. A system with any of these GPUs paired with a comparable CPU would behave similarly: playable at 1080p Low or Medium, marginal at 1440p Low, and unplayable at 4K.
On the CPU side, the Ryzen 7 5700's nearest rivals are all within 0.3% of its average score of 25517. The Intel Xeon D-2752TER scores 25530, the AMD Ryzen 5 6600H scores 25550, the AMD Ryzen 5 7640U scores 25485, and the AMD Ryzen 7 5825U scores 25446. These processors would not change the gaming outcome in Evolve because they all provide similar CPU throughput. Swapping the Ryzen 7 5700 for any of these rivals would leave the Arc B390 as the same bottleneck, and the measured FPS would stay essentially unchanged.
The practical takeaway is that the GPU is the component to swap for better performance. Replacing the Arc B390 with a stronger GPU would immediately raise the frame rates, while changing the CPU within the rival set would produce no measurable difference in Evolve. The database's nearest rival data supports this conclusion: the CPU deltas are fractions of a percent, while the GPU deltas, though also small, sit in a performance class that is uniformly low.
Measured FPS Breakdown
At 3840x2160, the recorded averages are 34 FPS on Low, 26 FPS on Medium, 21 FPS on High, and 14 FPS on Ultra. The Medium preset has the only reported minimum and maximum in this resolution group: 22 FPS minimum and 30 FPS maximum. The spread between the best and worst preset at 4K is 20 FPS.
At 2560x1440, Low averages 60 FPS, Medium averages 46 FPS with a minimum of 39 FPS and a maximum of 53 FPS, High averages 36 FPS, and Ultra averages 25 FPS. The spread between Low and Ultra is 35 FPS.
At 1920x1080, Low averages 89 FPS, Medium averages 69 FPS with a minimum of 59 FPS and a maximum of 79 FPS, High averages 54 FPS, and Ultra averages 37 FPS. The spread between Low and Ultra is 52 FPS.
The data shows a consistent pattern: each step up in preset costs a significant number of frames. From Low to Medium at 1080p, the drop is 20 FPS. From Medium to High, another 15 FPS. From High to Ultra, another 17 FPS. At 1440p, the drops are 14 FPS from Low to Medium, 10 FPS from Medium to High, and 11 FPS from High to Ultra. At 4K, the drops are 8 FPS from Low to Medium, 5 FPS from Medium to High, and 7 FPS from High to Ultra. The absolute drops shrink at higher resolutions because the frame rates are already low, but the proportional cost remains steep.
The Verdict
The question of whether this PC can run Evolve depends entirely on the target resolution and preset. At 3840x2160, the answer is no. The database records no playable settings at 4K; the best average is 34 FPS on Low, which is far below the 60 FPS playable threshold.
At 2560x1440, the answer is a narrow yes. The Low preset averages exactly 60 FPS, which meets the playable threshold. Medium falls to 46 FPS, High to 36 FPS, and Ultra to 25 FPS. This means the system can run Evolve at 1440p only with the lowest visual quality.
At 1920x1080, the answer is a clearer yes. Low averages 89 FPS and Medium averages 69 FPS, both above the 60 FPS threshold. The Medium preset also records a minimum of 59 FPS, which is just one frame below the threshold, and a maximum of 79 FPS. High and Ultra fall short at 54 FPS and 37 FPS respectively.
The verdict is that this PC can run Evolve as a 1080p machine with medium settings, and it can manage a basic 1440p experience at low settings. It cannot handle 4K in any configuration. The CPU is not the limiting factor; the Arc B390's integrated graphics architecture is the constraint.
Best Settings per Resolution
At 3840x2160, there is no preset that reaches 60 FPS. The database does not assign a best playable setting for this resolution because none qualify. Users targeting 4K would need to accept sub-60 FPS performance or use a different GPU.
At 2560x1440, the best setting that stays at or above 60 FPS is Low, with an average of exactly 60 FPS. This is the only playable preset at this resolution. Medium averages 46 FPS, which is below the threshold, so Low is the recommended maximum.
At 1920x1080, the best setting that stays at or above 60 FPS is Medium, with an average of 69 FPS, a minimum of 59 FPS, and a maximum of 79 FPS. Low is also playable at 89 FPS, but Medium provides higher visual quality while still clearing the 60 FPS threshold. High and Ultra are not recommended because they drop below 60 FPS.