Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

89%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
204 FPS
Ultra 1080p Measured
87 FPS

1440p (2K / QHD)

Low 1440p Measured
138 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
77 FPS
Ultra 4K Measured
35 FPS
8.2ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 34,260
Graphics Card
Required 27,876
Your GPU 26,331

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 45 57 77
1440p QHD 60 81 102 138
1080p Full HD 87 122 157 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 122
1920x1080 Low 204
1920x1080 Medium 157
1920x1080 Ultra 87
2560x1440 High 81
2560x1440 Low 138
2560x1440 Medium 102
2560x1440 Ultra 60
3840x2160 High 45
3840x2160 Low 77
3840x2160 Medium 57
3840x2160 Ultra 35

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

At 1920x1080, the AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 5060 delivers a wide performance spread across the four preset levels. Low settings produce an average of 204 FPS, which is the highest recorded figure for this combination at any resolution. Medium settings follow at 156.8 FPS, while High settings drop to 122.4 FPS. The most demanding preset, Ultra, still maintains an average of 86.7 FPS, which remains comfortably above the 60 FPS playability threshold. The gap between Low and Ultra at this resolution is 117.3 FPS, indicating that the GPU has substantial headroom even when pushed to its maximum graphical workload.

Moving to 2560x1440, the same pattern persists but with lower absolute values. Low settings average 137.6 FPS, Medium settings reach 101.9 FPS, and High settings produce 81 FPS. Ultra settings at this resolution average 60.2 FPS, which lands just barely above the 60 FPS threshold. This is a critical data point: the combo can run Ultra at 1440p, but with only a 0.2 FPS margin above the playability cutoff. The scaling from 1080p to 1440p shows a reduction of 66.4 FPS at Low settings, 54.9 FPS at Medium, 41.4 FPS at High, and 26.5 FPS at Ultra, demonstrating that higher resolutions increasingly burden the rendering pipeline.

At 3840x2160, the performance picture changes significantly. Low settings average 77.1 FPS, which remains playable. Medium settings drop to 57.4 FPS, falling below the 60 FPS threshold. High settings average 44.7 FPS, and Ultra settings produce only 34.5 FPS. The difference between Low and Ultra at 4K is 42.6 FPS, which is a narrower spread than at lower resolutions, suggesting that the GPU is becoming the limiting factor as pixel count rises. The 4K Low result is the only playable setting at this resolution, and it does so with a 17.1 FPS margin above the threshold.

The database records average FPS values only; minimum and maximum frame times were not captured for any of the twelve tested configurations. This means the analysis relies solely on average throughput, which can mask frame pacing issues, but the recorded averages provide a consistent basis for comparing presets and resolutions.

How This Combo Ranks

Within the database of tested combinations for Evolve, this pairing ranks 1674th out of 3700 total combos. That places it in the 54.8th percentile of all tested systems, meaning roughly 45% of recorded combinations perform better and 55% perform worse. The rank is based on aggregate performance across the measured resolutions and presets, not on any single FPS figure.

This mid-field ranking aligns with the component-level percentiles. The Ryzen 7 3700X sits at the 84th percentile among all CPUs in the database, while the RTX 5060 sits at the 72nd percentile among all GPUs. The CPU is relatively stronger than the GPU in isolation, yet the combo's overall rank is dragged down by the GPU's more modest standing. For a game like Evolve, which is an FPS title from 2015, the combination's rank suggests it handles the workload adequately but does not dominate the field.

The 3700X's average benchmark score is 34260, and its nearest rivals cluster tightly around that figure. The AMD Ryzen AI 7 350 scores 34222, a delta of 0.1% lower. The AMD EPYC 4244P scores 34220, also 0.1% lower. The Intel Core i5-13450HX scores 34333, 0.2% higher, and the Intel Core Ultra 7 165H scores 34083, 0.5% lower. These deltas are all within half a percent, indicating that the 3700X sits in a very densely populated performance band where small benchmark variations separate adjacent CPUs.

The RTX 5060's nearest rivals show similar clustering. The AMD Radeon 860M scores 26401, 0.3% lower than the 5060's 26331 average. The NVIDIA GeForce MX550 scores 26421, also 0.3% lower. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, 0.8% higher, while the AMD Radeon RX 6750 XT scores 26011, 1.2% lower. Again, the deltas are small, meaning the 5060 competes within a narrow performance band despite its newer architecture and higher launch positioning.

The 1674th rank out of 3700 combos means that while this system is not at the top of the database, it is also far from the bottom. It sits in the upper-middle range, consistent with a CPU that is strong for its generation paired with a GPU that is competent but not class-leading.

Similar Performance Alternatives

Based on the nearest rival data for both components, several alternative systems would produce near-identical performance in Evolve. On the CPU side, the AMD Ryzen AI 7 350, AMD EPYC 4244P, Intel Core i5-13450HX, and Intel Core Ultra 7 165H all fall within 0.5% of the Ryzen 7 3700X's average benchmark score. Swapping the 3700X for any of these would result in FPS differences too small to notice in practical gameplay. The Intel Core i5-13450HX is the closest match, being only 0.2% faster, while the Intel Core Ultra 7 165H is the slowest of the group at 0.5% behind.

On the GPU side, the AMD Radeon 860M, NVIDIA GeForce MX550, AMD Radeon RX 5700 XT 50th Anniversary, and AMD Radeon RX 6750 XT all sit within 1.2% of the RTX 5060's average score. The RX 5700 XT 50th Anniversary is the fastest of these rivals at 0.8% ahead, while the RX 6750 XT is the slowest at 1.2% behind. A system with the 3700X and any of these GPUs would deliver frame rates within a few FPS of the recorded numbers in this database.

For practical purposes, a buyer with a Ryzen 7 3700X and an RTX 5060 could expect nearly identical behavior from systems using the Intel Core i5-13450HX or AMD Ryzen AI 7 350 paired with an RX 6750 XT or RX 5700 XT 50th Anniversary. The performance deltas are so small that resolution and preset selection would matter far more than which of these components is installed. The 4K Ultra result of 34.5 FPS would remain essentially unchanged, as would the 1080p Low result of 204 FPS.

The Verdict

This combination can run Evolve, but the playability depends entirely on resolution and preset selection. At 1920x1080, all four presets clear the 60 FPS threshold, with the lowest result being 86.7 FPS at Ultra. This makes 1080p the only resolution where the user has complete freedom to choose any preset without worrying about frame rate. The 1080p Ultra result of 86.7 FPS provides a 26.7 FPS buffer above the playability cutoff, offering headroom for demanding scenes.

At 2560x1440, all four presets also clear the threshold, but the margin shrinks dramatically at Ultra. The 60.2 FPS average at 1440p Ultra is barely above the cutoff, leaving only a 0.2 FPS buffer. Any scene complexity spike could push this below 60 FPS in practice. High settings at 81 FPS provide a more comfortable 21 FPS margin, while Medium at 101.9 FPS and Low at 137.6 FPS are safer choices.

At 3840x2160, only Low settings are playable, with an average of 77.1 FPS. Medium drops to 57.4 FPS, which is 2.6 FPS below the threshold, and High and Ultra fall further to 44.7 FPS and 34.5 FPS respectively. The verdict is clear: 4K requires Low settings, 1440p allows Ultra with caution, and 1080p allows everything.

The database's verdictByResolution field confirms this: 3840x2160 lists Low as the only playable setting with 77.1 FPS, 2560x1440 lists all four settings as playable with Ultra at 60.2 FPS, and 1920x1080 lists all four settings with Ultra at 86.7 FPS.

FAQ

Q: Can this system run Evolve at 4K with Ultra settings?

A: No. The recorded data shows 34.5 FPS average at 3840x2160 Ultra, which is 25.5 FPS below the 60 FPS playability threshold. Only Low settings at 4K reach a playable 77.1 FPS.

Q: What is the best preset for 1440p gaming with this combo?

A: The best preset that stays at or above 60 FPS is Ultra, with an average of 60.2 FPS. However, this margin is only 0.2 FPS above the threshold, so High at 81 FPS offers a more reliable experience.

Q: How does this combo rank among all tested systems for Evolve?

A: It ranks 1674th out of 3700 tested combinations, placing it in the upper-middle portion of the database. The CPU sits at the 84th percentile among all CPUs, while the GPU sits at the 72nd percentile among all GPUs.

Q: Is the Ryzen 7 3700X a bottleneck for the RTX 5060 in this game?

A: The data does not indicate a CPU bottleneck. At 1080p Low, the combo reaches 204 FPS, which suggests the CPU can feed the GPU sufficiently at lower settings. The performance drops at higher resolutions and presets align with GPU workload scaling.

Q: Which components perform similarly to the Ryzen 7 3700X?

A: The AMD Ryzen AI 7 350, AMD EPYC 4244P, Intel Core i5-13450HX, and Intel Core Ultra 7 165H all score within 0.5% of the 3700X's average benchmark score. Any of these would produce nearly identical FPS in Evolve.

Q: Can this system hit 60 FPS at 1080p with High settings?

A: Yes. The recorded average at 1920x1080 High is 122.4 FPS, more than double the 60 FPS threshold. Even Ultra at 1080p maintains 86.7 FPS.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is Low, with an average of 77.1 FPS. Medium falls to 57.4 FPS, so it cannot be recommended for a locked 60 FPS experience. The 17.1 FPS margin at Low provides some buffer, but users should be aware that scene complexity could reduce this further.

At 2560x1440, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 60.2 FPS. This is technically playable, but the margin is razor-thin. For a more stable experience, High at 81 FPS offers a 21 FPS buffer, while Medium at 101.9 FPS and Low at 137.6 FPS provide increasing headroom. The database lists Ultra as the best settings at this resolution, but the practical recommendation is to use High if frame consistency matters.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 86.7 FPS. This provides a 26.7 FPS buffer, which is sufficient for most gameplay scenarios. All lower presets also clear the threshold, with High at 122.4 FPS, Medium at 156.8 FPS, and Low at 204 FPS. The 1080p Ultra setting is the clear choice for maximum visual quality without sacrificing playability.

CPU and GPU Roles

The data shows that the GPU becomes increasingly dominant as resolution and preset levels rise. At 1080p Low, the combo produces 204 FPS, which likely approaches the CPU's maximum frame delivery capability. At 1080p Ultra, the FPS drops to 86.7, a reduction of 117.3 FPS, indicating that the GPU is doing substantially more work per frame as settings increase. The CPU's role at 1080p is to keep the frame pipeline fed, and the 3700X appears to do so adequately given the high Low-setting result.

At 1440p, the GPU workload increases further. The spread between Low and Ultra at 1440p is 77.4 FPS (from 137.6 to 60.2), which is narrower than at 1080p. This narrowing suggests that the GPU is becoming more saturated and the CPU has more idle time between frames. The Ultra result of 60.2 FPS indicates the GPU is near its limit at this resolution with maximum settings.

At 4K, the GPU is clearly the limiting factor. The spread between Low and Ultra at 3840x2160 is 42.6 FPS (from 77.1 to 34.5), the smallest of all three resolutions. This compression of performance across presets is a classic sign of GPU-bound rendering: when the GPU is fully occupied, changing settings has less relative impact because the bottleneck is pixel throughput, not shading complexity. The CPU's role at 4K is minimal, as the GPU cannot process frames fast enough to require significant CPU involvement.

The scaling between resolutions reinforces this conclusion. From 1080p to 1440p, Low settings drop by 66.4 FPS (from 204 to 137.6), while from 1440p to 4K, Low drops by another 60.5 FPS (from 137.6 to 77.1). The consistent drops across resolution steps indicate that pixel count is the primary driver of performance, which is a GPU-dominated workload. For preset changes, the 1080p Low-to-Ultra gap of 117.3 FPS is much larger than the 4K gap of 42.6 FPS, showing that at lower resolutions the CPU has more room to expose GPU differences, while at 4K the GPU is uniformly saturated regardless of settings.