Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

74%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
215 FPS
Ultra 1080p Measured
91 FPS

1440p (2K / QHD)

Low 1440p Measured
144 FPS
Ultra 1440p Measured
61 FPS

4K (Ultra HD)

Low 4K Measured
82 FPS
Ultra 4K Measured
35 FPS
7.6ms Frame Time
11ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 34,260
Graphics Card
Required 27,876
Your GPU 17,208

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 64 82
1440p QHD 61 88 112 144
1080p Full HD 91 131 167 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 131
1920x1080 Low 215
1920x1080 Medium 167
1920x1080 Ultra 91
2560x1440 High 88
2560x1440 Low 144
2560x1440 Medium 112
2560x1440 Ultra 61
3840x2160 High 50
3840x2160 Low 82
3840x2160 Medium 64
3840x2160 Ultra 35

Performance Analysis: Evolve on Your System

The pairing of an AMD Ryzen 7 3700X with an NVIDIA GeForce RTX 3070 is a balanced mid-range combination, and the recorded data shows it handles Evolve, a 2015 FPS release, with considerable headroom at conventional resolutions. This analysis draws on measured frame rates across three resolutions and four preset tiers, alongside CPU and GPU benchmark scores, to place the combo in context and determine optimal settings.

How This Combo Ranks

Out of 3700 tested hardware combinations in the database for Evolve, the Ryzen 7 3700X plus RTX 3070 pairing ranks 1580. That places it almost exactly in the middle of the distribution, which is notable given how comfortably it clears the 60 FPS playability threshold: the ranking reflects the pool of tested hardware rather than any struggle with this particular title. Evolve dates to early 2015, well before either component launched, and the measured results confirm the game poses little challenge to this pairing at 1080p and 1440p.

Individually, the components sit in similar territory. The Ryzen 7 3700X scores in the 84th percentile against all CPUs in the database, while the RTX 3070 lands in the 61st percentile against all GPUs. The GPU is the relative constraint at higher resolutions and settings, but as the breakdown shows, that constraint only becomes visible at 4K Ultra.

Similar Performance Alternatives

For the CPU, the database identifies near-equivalents by aggregate benchmark score. The Ryzen 7 3700X averages 34260, and the closest rivals are remarkably tight: the AMD Ryzen AI 7 350 sits 0.1 percent behind at 34222, the AMD EPYC 4244P is also 0.1 percent behind at 34220, and the Intel Core i5-13450HX is actually 0.2 percent ahead at 34333. The Intel Core Ultra 7 165H trails slightly at 34083, 0.5 percent below. Any of these processors would deliver effectively indistinguishable CPU-side behavior in Evolve, an older title unlikely to stress a modern eight-core, sixteen-thread Zen 2 chip with its 32 MB of L3 cache.

On the graphics side, the RTX 3070's average score of 17208 has these neighbors: the AMD Radeon RX 7600 XT at 17083 (0.7 percent behind), the NVIDIA GeForce GTX 690 at 17037 (1 percent behind), the AMD Radeon HD 7970M at 17019 (1.1 percent behind), and the NVIDIA Tesla K40c at 17468 (1.5 percent ahead). Swapping in any of these GPUs, according to the recorded data, would produce frame rates within roughly a percent or two of what the RTX 3070 delivers here. In practical terms for Evolve, systems built around these alternatives would land on the same verdict: comfortable at 1080p and 1440p, with Medium as the sweet spot at 4K.

FAQ

Q: Can the Ryzen 7 3700X and RTX 3070 run Evolve at 60 FPS?

A: Yes, at every tested resolution with at least one preset. At 1920x1080 and 2560x1440, all four presets, Low through Ultra, average above 60 FPS. At 3840x2160, Low (82 FPS) and Medium (64 FPS) clear the bar, while High (50 FPS) and Ultra (35 FPS) fall short.

Q: What is the best settings configuration for 4K?

A: Medium, delivering an average of 64 FPS. The measured range at that setting spans a minimum of 54 to a maximum of 73, meaning dips below 60 occur but the average holds above the threshold.

Q: How does the RTX 3070 compare to rival GPUs in the database?

A: Its average benchmark score of 17208 places it within about 1.5 percent of the Radeon RX 7600 XT, GeForce GTX 690, Radeon HD 7970M, and Tesla K40c, so expected in-game performance in Evolve would be nearly identical across that group.

Q: Is the CPU fast enough to avoid bottlenecking this game?

A: The Ryzen 7 3700X sits in the 84th percentile of all CPUs, with a multi-core Cinebench R15 score of 2092 and a single-core score of 204. For a game released in 2015, that processing capability leaves substantial margin, and the very high frame rates at low presets at 1080p (215 FPS average) indicate the GPU-side load dominates.

Q: What frame rate does this combo achieve at 1440p Ultra?

A: An average of 61 FPS, the tightest pass in the dataset, exceeding the 60 FPS threshold by a single frame.

Q: Does the RTX 3070 support the APIs Evolve uses?

A: The card supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, which covers the API surface of any 2015-era title with room to spare.

The Verdict

Yes, this PC runs Evolve, and runs it well at two of the three tested resolutions.

At 1920x1080, every preset is playable: Low averages 215 FPS, Medium 167 FPS, High 131 FPS, and Ultra 91 FPS. The 60 FPS bar is cleared with enormous margin even at maximum settings.

At 2560x1440, the verdict is again a full sweep. Low averages 144 FPS, Medium 112 FPS, High 88 FPS, and Ultra 61 FPS. Ultra at 1440p is the closest call, sitting one frame above the threshold, so players sensitive to frame dips may prefer High for stability.

At 3840x2160, the picture narrows. Low (82 FPS) and Medium (64 FPS) are playable; High (50 FPS) and Ultra (35 FPS) are not. Medium is the recommended 4K preset, with the caveat that its measured minimum of 54 FPS dips below 60 momentarily during the run.

Measured FPS Breakdown

All figures below are measured averages from the database; minimum and maximum values are recorded only for Medium-tier runs.

At 3840x2160:

  • Low: 82 FPS average
  • Medium: 64 FPS average, 54 minimum, 73 maximum
  • High: 50 FPS average
  • Ultra: 35 FPS average

At 2560x1440:

  • Low: 144 FPS average
  • Medium: 112 FPS average, 95 minimum, 129 maximum
  • High: 88 FPS average
  • Ultra: 61 FPS average

At 1920x1080:

  • Low: 215 FPS average
  • Medium: 167 FPS average, 142 minimum, 192 maximum
  • High: 131 FPS average
  • Ultra: 91 FPS average

The scaling pattern is instructive. Moving from 1080p to 1440p costs roughly a third of the frame rate at each preset, and the 4K step costs a similar proportion again, consistent with the GPU's pixel-throughput limits rather than any CPU ceiling. The Medium minimums are revealing: 142 FPS at 1080p and 95 FPS at 1440p show the worst-case moments remain comfortably smooth, while the 54 FPS minimum at 4K Medium is the only recorded dip below 60 anywhere in the playable set. High-refresh-rate play is on the table at lower settings, with the 144 FPS average at 1440p Low matching a common high-refresh target exactly.

Best Settings per Resolution

Based on the measured data, the most demanding preset that holds at or above the 60 FPS playability threshold at each resolution:

  • 1920x1080: Ultra, averaging 91 FPS
  • 2560x1440: Ultra, averaging 61 FPS
  • 3840x2160: Medium, averaging 64 FPS

The 1080p recommendation is unambiguous, with Ultra delivering 91 FPS, a 31-frame cushion over the threshold. At 1440p, Ultra technically qualifies at 61 FPS, but the margin is thin enough that High at 88 FPS is the safer choice for consistent frame pacing. At 4K, Medium at 64 FPS is the ceiling for playability, and the recorded minimum of 54 FPS suggests occasional stutters beneath the average, making Low at 82 FPS the pick for players who prioritize steadiness over visual fidelity.