Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 13 | 19 | 24 | 31 |
| 1440p QHD | 23 | 33 | 42 | 54 |
| 1080p Full HD | 34 | 49 | 62 | 80 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
FAQ
Q: Can this system run Evolve at 1920x1080 with playable framerates?
A: Yes. The measured data shows playable performance at both Low (80 FPS average) and Medium (62 FPS average) settings at 1920x1080. High settings drop below the 60 FPS playable threshold with a 49 FPS average, and Ultra falls further to 34 FPS.
Q: What is the best playable settings preset at 1920x1080?
A: Medium is the most demanding preset that stays at or above 60 FPS. The recorded average is 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS at this settings level.
Q: Is 2560x1440 playable with this hardware combination?
A: No. At 2560x1440, every settings preset falls below the 60 FPS threshold. Low settings produce a 54 FPS average, Medium produces 42 FPS, High produces 33 FPS, and Ultra produces 23 FPS. None of these meet the playable threshold.
Q: Does 3840x2160 offer any playable settings?
A: No. At 4K resolution, all presets fall well below playable framerates. The best result is Low settings at 31 FPS average, followed by Medium at 24 FPS, High at 19 FPS, and Ultra at 13 FPS.
Q: How does this combo rank among all tested combinations for Evolve?
A: The combination ranks 3414 out of 3700 tested combos, placing it in the lower percentile of all systems evaluated for this game. The database shows only 286 combos perform worse.
Q: What are the nearest performance rivals for the CPU and GPU in this system?
A: The AMD Ryzen 7 3700X sits within 0.5% of the AMD Ryzen AI 7 350, AMD EPYC 4244P, Intel Core i5-13450HX, and Intel Core Ultra 7 165H in average benchmark scores. The Intel Arc B370 is within 1.4% of the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, AMD Radeon HD 7650M, and AMD FirePro M2000.
CPU and GPU Roles
Examining the measured framerate scaling across resolutions reveals which component dominates Evolve's performance profile. The data shows a consistent pattern: as resolution increases, average FPS drops substantially across all settings presets, indicating the GPU is the primary bottleneck in this pairing.
At 1920x1080, the difference between Low and Ultra settings is 46 FPS (80 versus 34). At 2560x1440, that same settings spread narrows to 31 FPS (54 versus 23). At 3840x2160, the spread compresses further to 18 FPS (31 versus 13). This narrowing spread at higher resolutions suggests the GPU becomes increasingly saturated, limiting the performance ceiling regardless of settings.
The CPU's role appears more significant at lower resolutions where the GPU has more headroom. At 1920x1080 Low, the system achieves 80 FPS, which is substantially higher than any 1440p or 4K result. This indicates that at 1080p, the Ryzen 7 3700X's eight cores and sixteen threads can feed the Arc B370 adequately, allowing the GPU to reach its maximum output. The shift from Low to Medium at 1080p costs 18 FPS (80 to 62), while the same settings change at 1440p costs only 12 FPS (54 to 42), and at 4K costs just 7 FPS (31 to 24).
These diminishing performance penalties from settings changes at higher resolutions point to GPU-bound scenarios. The Arc B370, with its 1280 shading units and 6.144 TFLOPS FP32 throughput, simply cannot maintain higher framerates when pixel count increases dramatically. At 4K, even Low settings only reach 31 FPS, which is 38% lower than the 1080p Low result. The GPU's 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate become limiting factors as resolution scales.
Conversely, the CPU's benchmarks suggest it has ample headroom for this game. The Ryzen 7 3700X scores 34260 on average across all benchmark tests, placing it in the 84th percentile of all CPUs. Its PassMark multithread score of 22458 and Geekbench multicore score of 8899 indicate strong multi-threaded capabilities. The fact that framerates at 1080p Low reach 80 FPS, with the GPU being the likely limiter at that point, supports the interpretation that the CPU is not the primary constraint in this combination.
Best Settings per Resolution
3840x2160: No settings preset achieves the 60 FPS playable threshold. The closest is Low with a 31 FPS average. Medium produces 24 FPS, High produces 19 FPS, and Ultra produces 13 FPS. None are viable for smooth gameplay.
2560x1440: No settings preset reaches 60 FPS. Low comes nearest with a 54 FPS average, followed by Medium at 42 FPS, High at 33 FPS, and Ultra at 23 FPS. All remain below the playable threshold.
1920x1080: Medium is the most demanding preset that stays at or above 60 FPS, with a recorded average of 62 FPS. The minimum observed was 53 FPS and the maximum was 72 FPS. Low settings also clear the threshold comfortably at 80 FPS average. High settings fall short at 49 FPS, and Ultra drops to 34 FPS.
The performance cliff between Medium and High at 1080p is notable: a 13 FPS drop (62 to 49) represents a 21% reduction in average framerate. This suggests High settings introduce rendering features that significantly burden the Arc B370's limited resources. The same settings transition at 1440p costs 9 FPS (42 to 33), and at 4K costs 5 FPS (24 to 19), showing that at higher resolutions, the GPU is already so constrained that additional settings changes have proportionally smaller absolute impacts.
Similar Performance Alternatives
CPU Rivals: The AMD Ryzen 7 3700X has an average benchmark score of 34260. Its nearest rivals in the database are remarkably close in performance. The AMD Ryzen AI 7 350 scores 34222, a delta of 0.1%. The AMD EPYC 4244P scores 34220, also a delta of 0.1%. The Intel Core i5-13450HX scores 34333, representing a 0.2% advantage over the 3700X. The Intel Core Ultra 7 165H scores 34083, a 0.5% deficit. Any of these processors would deliver nearly identical CPU performance in Evolve, as the differences are well within measurement noise.
GPU Rivals: The Intel Arc B370 has a 3DMark Steel Nomad DX12 score of 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are all older ATI and AMD parts. The ATI Mobility Radeon HD 5570 scores 1186, a 0.2% delta. The ATI Radeon HD 5770 scores 1190, a 0.5% delta. The AMD Radeon HD 7650M scores 1192, a 0.7% delta. The AMD FirePro M2000 scores 1168, a 1.4% delta. These results suggest the Arc B370 performs in the same class as decade-old discrete GPUs and integrated mobile solutions, which explains its difficulty maintaining playable framerates in Evolve at higher resolutions.
For users considering alternatives, swapping the CPU for any of the four listed rivals would yield virtually identical results. Swapping the GPU would require stepping up significantly from this performance tier to meaningfully improve Evolve's playability, given that all nearest rivals cluster within 1.4% of the Arc B370's score.
How This Combo Ranks
The database ranks this combination at 3414 out of 3700 total combos tested for Evolve. This places the system in the bottom 8% of all evaluated configurations. The low ranking is driven primarily by the GPU's weak absolute performance, as the GPU sits in the 5th percentile of all GPUs, while the CPU ranks in the 84th percentile of all CPUs.
This disparity between component percentiles tells a clear story: the Ryzen 7 3700X is a capable processor that would not bottleneck most gaming scenarios, but the Arc B370's limited throughput prevents the system from achieving competitive framerates. The GPU's 3DMark Steel Nomad score of 1184, which rivals GPUs from over a decade ago, caps the system's potential in Evolve regardless of the CPU's strength.
The ranking also reflects the game's release era. Evolve launched in 2015, and while it is not exceptionally demanding by modern standards, the Arc B370 appears designed primarily for lightweight workloads rather than gaming. The combination of a high-end 2019 CPU with a 2026 integrated-class GPU creates a significant performance imbalance that the ranking captures.
The Verdict
This system can run Evolve, but only at 1920x1080 with specific settings. The verdict data confirms that Low and Medium presets at 1080p are playable, with Medium being the best playable option at 62 FPS average. At 2560x1440 and 3840x2160, no settings preset achieves the 60 FPS playable threshold.
For users targeting 1080p gaming, the system delivers a playable experience at Medium settings. The 62 FPS average with a 53 FPS minimum means the game will remain above the 60 FPS threshold most of the time, though brief dips below 60 are possible during intense scenes. Low settings provide a more comfortable margin at 80 FPS average, offering headroom for framerate fluctuations.
At 1440p, the system falls short. The best result, Low settings at 54 FPS, misses the 60 FPS target by 6 FPS on average. Users with 1440p displays would need to accept sub-60 framerates or reduce resolution to 1080p. At 4K, the system is clearly inadequate for Evolve, with the best case being 31 FPS at Low settings, which would feel sluggish in a fast-paced FPS.
The data indicates that this combination is best suited for 1080p gaming at medium or lower settings. Users seeking higher resolutions or more demanding presets would need a substantially more powerful GPU, as the CPU has demonstrated sufficient headroom for this game.
Measured FPS Breakdown
3840x2160 (4K):
- Ultra: 13 FPS average
- High: 19 FPS average
- Medium: 24 FPS average, 20 FPS minimum, 27 FPS maximum
- Low: 31 FPS average
2560x1440 (1440p):
- Ultra: 23 FPS average
- High: 33 FPS average
- Medium: 42 FPS average, 35 FPS minimum, 48 FPS maximum
- Low: 54 FPS average
1920x1080 (1080p):
- Ultra: 34 FPS average
- High: 49 FPS average
- Medium: 62 FPS average, 53 FPS minimum, 72 FPS maximum
- Low: 80 FPS average
The data reveals several important patterns. First, the step from Low to Medium settings costs less at higher resolutions: 18 FPS at 1080p, 12 FPS at 1440p, and 7 FPS at 4K. This suggests that at 4K, the GPU is already so heavily loaded that the additional work from Medium settings has proportionally less impact on absolute framerates.
Second, the minimum and maximum values recorded only for Medium settings show increasing variance at lower resolutions. At 1080p, the range spans 19 FPS (53 to 72), while at 1440p it spans 13 FPS (35 to 48), and at 4K it spans 7 FPS (20 to 27). This indicates that at 1080p, the system has enough performance headroom for framerate fluctuations, while at higher resolutions, the GPU is consistently near its limit.
Third, the performance gap between Low and Ultra settings widens at lower resolutions: 46 FPS at 1080p, 31 FPS at 1440p, and 18 FPS at 4K. This pattern reinforces that the GPU's capabilities are the determining factor. At 1080p, settings changes can significantly alter performance because the GPU has some headroom. At 4K, the GPU is saturated even at Low settings, leaving little room for settings to affect the outcome.