Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

90%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
383 FPS
Ultra 1080p Measured
162 FPS

1440p (2K / QHD)

Low 1440p Measured
258 FPS
Ultra 1440p Measured
107 FPS

4K (Ultra HD)

Low 4K Measured
150 FPS
Ultra 4K Measured
63 FPS
4.3ms Frame Time
6ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 29,713
Graphics Card
Required 27,876
Your GPU 79,842

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 88 112 150
1440p QHD 107 159 199 258
1080p Full HD 162 233 299 383

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 233
1920x1080 Low 383
1920x1080 Medium 299
1920x1080 Ultra 162
2560x1440 High 159
2560x1440 Low 258
2560x1440 Medium 199
2560x1440 Ultra 107
3840x2160 High 88
3840x2160 Low 150
3840x2160 Medium 112
3840x2160 Ultra 63

Performance Analysis: Evolve on Your System

Evolve launched in early February 2015 as an asymmetric multiplayer shooter, and pitting it against an AMD Ryzen 5 9600X paired with an NVIDIA GeForce RTX 5090 produces results that are, on first inspection, almost comically lopsided. The data shows a decade-old title running on flagship-class modern hardware, and every measured configuration clears the 60 FPS playable threshold with room to spare. But the numbers also raise a curious question: which component is actually doing the work here, and where does the ceiling come from?

FAQ

Q: Can the Ryzen 5 9600X + RTX 5090 run Evolve at 4K?

A: Yes. At 3840x2160, all four tested presets — Low, Medium, High, and Ultra — average above 60 FPS. Ultra leads the pack at 62.7 FPS average, with High at 87.6, Medium at 111.9, and Low at 150.2.

Q: What is the highest FPS this combo reaches in Evolve?

A: 382.6 FPS average at 1920x1080 on the Low preset. That figure is more than six times the playable threshold of 60 FPS.

Q: How does this pairing rank against other tested combinations?

A: It ranks 40 out of 3700 tested combinations for Evolve, placing it in the top few percent of hardware pairings benchmarked for this game.

Q: What CPU is in this build?

A: The AMD Ryzen 5 9600X, a Zen 5 (Granite Ridge) desktop processor with 6 cores and 12 threads, a 3.90 base clock, a 5.40 boost clock, and a 65 W TDP on Socket AM5.

Q: How strong are the two components individually?

A: The CPU sits in the 81st percentile versus all CPUs, with an average benchmark score of 29713. The GPU sits in the 92nd percentile versus all GPUs, with an average benchmark score of 79842.

Q: Is the frame data measured or estimated?

A: Measured. The dataset flags dataIsMeasured as true, and minimum and maximum frame rates were not recorded — only averages are available.

CPU and GPU Roles

Which component matters more for Evolve at each resolution? The scaling data gives a clear answer, with one caveat worth investigating.

Compare Ultra-preset averages across resolutions. At 1920x1080 the combo delivers 161.6 FPS; at 2560x1440 it delivers 107.2; at 3840x2160 it delivers 62.7. Each step up in resolution cuts frame rates substantially — roughly a third of the frame rate is lost moving from 1080p to 1440p, and another large slice moving from 1440p to 4K. That pattern is the signature of GPU-bound behavior: when the graphics card is the limiting factor, adding pixels costs frames directly.

Now look at the Low preset. 382.6 FPS at 1080p, 258 at 1440p, 150.2 at 4K. The drop is still present but proportionally gentler, and the fact that even 4K Low does not run away to absurd frame rates hints at a possible CPU ceiling. When the load is light enough, the Ryzen 5 9600X becomes the governor — a sensible outcome for a game from 2015 that was never designed to scale across twelve threads. The 9600X's strong single-thread results (1253 in 3DMark single-thread, 2183.5 in Cinebench R23 single-core) matter more for a title of this era than its multi-thread throughput.

So the roles split cleanly: at High and Ultra, the RTX 5090 dictates performance and the resolution scaling proves it. At Low, and to a lesser extent Medium, the CPU likely becomes the limit. In no tested case does either component fail to deliver.

How This Combo Ranks

The pairing ranks 40th out of 3700 tested Evolve combinations. Interpreting that: only 39 combinations in the database outperform it for this game. That is elite company, and consistent with the component percentiles — the 9600X sits at the 81st percentile versus all CPUs, while the RTX 5090 sits at the 92nd percentile versus all GPUs.

What is interesting is that the combo does not rank even higher despite the GPU's flagship status. That gap is best explained by the CPU. The 9600X is a very capable gaming processor — Geekbench single-core of 2923 and a 17528.5 Cinebench R23 multi-core score confirm that — but it is a six-core part sitting at the 81st percentile, while the GPU nears the top of its category. The 39 combinations above it presumably pair similarly powerful GPUs with higher-tier CPUs that lift the Low-preset and low-resolution ceilings. For a 2015 title that leans on single-thread pace, the 9600X holds its own, but it is the component nearer to the middle of the ranking distribution.

The Verdict

Yes — unambiguously. Every resolution and every preset tested clears the 60 FPS playable threshold:

  • 1920x1080: all four presets playable; best is Ultra at 161.6 FPS average.
  • 2560x1440: all four presets playable; best is Ultra at 107.2 FPS average.
  • 3840x2160: all four presets playable; best is Ultra at 62.7 FPS average.

The only result that lands anywhere near the threshold is 4K Ultra at 62.7 FPS — a pass, but a modest margin of roughly 2.7 frames over the line. That makes 4K Ultra the sole configuration where preset choice genuinely matters; everything else has enormous headroom. Since minimum and maximum frame rates were not recorded, the exact worst-case behavior at 4K Ultra is unknown, and an average that close to 60 leaves less cushion for dips than any other setting in the table.

Measured FPS Breakdown

All figures are measured average frame rates; minimum and maximum values were not captured in this dataset.

3840x2160 (4K):

| Preset | Avg FPS |

|---|---|

| Low | 150.2 |

| Medium | 111.9 |

| High | 87.6 |

| Ultra | 62.7 |

The 4K ladder is remarkably compressed. The spread from Ultra to Low is only about 87 frames, and even the most demanding preset stays above 60. Moving from High to Ultra costs 24.9 FPS — the largest single-step penalty at this resolution, which suggests Ultra enables a notably heavier feature set.

2560x1440:

| Preset | Avg FPS |

|---|---|

| Low | 258 |

| Medium | 199.4 |

| High | 158.8 |

| Ultra | 107.2 |

Dropping from 4K to 1440p nearly doubles the Ultra frame rate, from 62.7 to 107.2. High-preset performance at 1440p (158.8) actually exceeds Low-preset performance at 4K (150.2) — a neat illustration of how heavily resolution weighs on this workload.

1920x1080:

| Preset | Avg FPS |

|---|---|

| Low | 382.6 |

| Medium | 299.3 |

| High | 233.4 |

| Ultra | 161.6 |

At 1080p the frame rates approach refresh-rate territory for high-Hz monitors. Low clears 380 FPS, and even Ultra sits at 161.6. The smaller relative gap between Low and Medium at this resolution versus 4K hints again that the CPU may start limiting the frame rate at the lightest settings.

Best Settings per Resolution

The best settings answer is straightforward here, because Ultra is the most demanding preset tested and it stays at or above 60 FPS at every resolution:

  • 1920x1080 — Ultra, 161.6 FPS average. Massive headroom; no reason to lower anything.
  • 2560x1440 — Ultra, 107.2 FPS average. Comfortably clear of the threshold, with nearly double the required frames.
  • 3840x2160 — Ultra, 62.7 FPS average. Playable, but the thinnest margin in the dataset. Players sensitive to frame dips at 4K could step down to High at 87.6 FPS average and gain roughly 25 frames of cushion.

That last trade-off is the only meaningful settings decision this game presents on this hardware. Every other combination of resolution and preset in the table is, for practical purposes, overkill.

Similar Performance Alternatives

Judging by nearestRivals in the database, what nearby hardware would behave similarly in Evolve?

On the CPU side, the 9600X's closest rivals all land within one percent of its average benchmark score of 29713: the AMD Ryzen 7 PRO 5755GE at 29656 (0.2% behind), the Ryzen 7 7840H at 29868 (0.5% ahead), the Ryzen 7 5800XT at 29879 (0.6% ahead), and the Ryzen 7 8845HS at 29955 (0.8% ahead). Those deltas are small enough that any of these processors would produce broadly similar frame delivery in a game of Evolve's vintage, though the database does not include per-game results for them, so the comparison rests on the aggregate scores. Notably, all four are AMD parts spanning mobile and desktop segments — an indication of how tightly clustered mid-to-upper CPUs are in overall throughput.

On the GPU side, the RTX 5090's listed rivals are a stranger collection: the NVIDIA Tesla P100 PCIe 16 GB at an average score of 79605 (0.3% behind), the Tesla P100 PCIe 12 GB at 79396 (0.6% behind), the AMD Radeon RX 6850M XT at 78940 (1.1% behind), and the AMD Radeon Pro Vega 64X at 80959 (1.4% ahead). These aggregate-score rivals include compute-oriented and professional parts, and since the ranking metric mixes test types, they should not be read as equivalent gaming substitutes — their PassMark G3D and DirectX results differ from the 5090's even where the averages converge. The practical takeaway is that the 5090's overall standing (92nd percentile, average score 79842) sits in a dense cluster of hardware on paper, but its gaming-specific headroom in Evolve — 62.7 FPS at 4K Ultra — reflects the measured combination, not the aggregate rivalry list.

For anyone assembling a system around this data, the conclusion is simple: this pairing runs Evolve at its maximum tested preset at every resolution from 1080p to 4K, and the only question left is whether a few extra frames of safety at 4K Ultra are worth dropping one preset to High.