Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

87%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
335 FPS
Ultra 1080p Measured
141 FPS

1440p (2K / QHD)

Low 1440p Measured
225 FPS
Ultra 1440p Measured
95 FPS

4K (Ultra HD)

Low 4K Measured
128 FPS
Ultra 4K Measured
54 FPS
4.9ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 27,636
Graphics Card
Required 27,876
Your GPU 54,247

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 78 99 128
1440p QHD 95 137 174 225
1080p Full HD 141 204 260 335

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 204
1920x1080 Low 335
1920x1080 Medium 260
1920x1080 Ultra 141
2560x1440 High 137
2560x1440 Low 225
2560x1440 Medium 174
2560x1440 Ultra 95
3840x2160 High 78
3840x2160 Low 128
3840x2160 Medium 99
3840x2160 Ultra 54

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 7600X and NVIDIA GeForce RTX 4080 combination delivers a decisive performance profile for Evolve, with measured data showing that this pairing is capable of producing high frame rates across all tested resolutions. The benchmark results, drawn from the FACT PACK, indicate a system that comfortably handles the game’s demands, though the margin of performance narrows considerably at 4K with maximum settings. This analysis walks through the measured FPS data, component roles, comparable alternatives, and optimal settings, providing a clear picture of what this hardware combo achieves in this specific title.

Measured FPS Breakdown

The measured FPS data for this combo spans three resolutions and four settings presets, with average frame rates ranging from a low of 54 FPS at 4K Ultra to a high of 335 FPS at 1080p Low. At 1920x1080, the data shows the strongest performance: the Low preset delivers an average of 335 FPS, Medium produces 260 FPS with a minimum of 221 and maximum of 299, High reaches 204 FPS, and Ultra averages 141 FPS. These numbers indicate that even the most demanding 1080p preset remains far above the 60 FPS playable threshold, with Ultra still providing more than double the required frame rate.

Moving to 2560x1440, the performance remains robust but shows a clear step down from 1080p. The Low preset averages 225 FPS, Medium achieves 174 FPS with a minimum of 148 and maximum of 200, High delivers 137 FPS, and Ultra drops to an average of 95 FPS. The transition from 1080p to 1440p reduces performance by approximately 33% at Low settings (335 to 225 FPS), 33% at Medium (260 to 174 FPS), 33% at High (204 to 137 FPS), and 33% at Ultra (141 to 95 FPS), demonstrating a consistent scaling pattern tied to pixel count.

At 3840x2160, the performance curve becomes more varied. The Low preset averages 128 FPS, Medium achieves 99 FPS with a minimum of 84 and maximum of 114, High delivers 78 FPS, and Ultra falls to 54 FPS. This is the only configuration where the combo drops below the 60 FPS playable threshold. The gap between Medium and High at 4K is 21 FPS (99 to 78), while the gap between High and Ultra is 24 FPS (78 to 54), indicating that the Ultra preset imposes a significant additional load. The data shows that 4K resolution is playable at High settings with an average of 78 FPS, but Ultra settings at 4K are the sole point of failure for this combo.

The minimum FPS values are only provided for the Medium preset at each resolution, which limits the ability to assess frame-time consistency at other settings. At 1080p Medium, the minimum of 221 FPS sits well above the 60 FPS threshold, and the 1440p Medium minimum of 148 FPS also provides substantial headroom. The 4K Medium minimum of 84 FPS remains above the playable threshold, though the margin is narrower. The maximum FPS values at Medium settings show the ceiling of performance: 299 FPS at 1080p, 200 FPS at 1440p, and 114 FPS at 4K.

CPU and GPU Roles

The data from this combo indicates that the GPU is the primary performance driver across all resolutions, with the CPU providing sufficient headroom to avoid becoming a bottleneck. The 7600X is a 6-core, 12-thread processor from the Zen 4 architecture, with a base clock of 4.70 GHz and boost clock of 5.30 GHz. Its benchmark scores, including a 3DMark single-thread score of 1060 and a Cinebench R23 single-core score of 1965, suggest strong per-core performance that supports high frame rates in games like Evolve. The GPU, an RTX 4080 with 9728 shading units and a boost clock of 2505 MHz, delivers the raw rendering power.

The scaling between resolutions provides evidence of GPU dominance. When moving from 1080p to 1440p, the average FPS drops by roughly one-third across all presets, and the drop from 1440p to 4K is even more pronounced, particularly at Ultra settings where performance falls from 95 FPS to 54 FPS, a 43% reduction. This pattern is characteristic of a GPU-bound scenario, where increasing pixel count directly translates to lower frame rates. If the CPU were the limiting factor, the resolution scaling would show less variation, as the CPU workload would remain relatively constant.

The settings presets also point to GPU-bound behavior. The difference between Low and Ultra at 1080p is 194 FPS (335 to 141), while at 1440p it is 130 FPS (225 to 95), and at 4K it is 74 FPS (128 to 54). The absolute FPS difference shrinks as resolution increases, which is consistent with the GPU being the bottleneck at higher resolutions. At 4K Ultra, the combo cannot maintain 60 FPS, indicating that the RTX 4080’s rendering capacity is fully taxed. The CPU’s role is to feed the GPU with enough frames, and with a PassMark single-thread score of 4135 and a Cinebench R23 multicore score of 15236, the 7600X provides ample processing capacity.

The memory bandwidth of the RTX 4080, at 716.8 GB/s, and the CPU’s dual-channel DDR5 support with 83.2 GB/s bandwidth, both contribute to the system’s ability to sustain high frame rates. The data shows that at 1080p and 1440p, the combo is overwhelmingly GPU-limited, while at 4K, the GPU’s limits become the defining factor. The CPU’s 3DMark max-threads score of 6845 and Geekbench multicore score of 13858 suggest that multi-threaded workloads are handled well, but the game’s frame rate is ultimately determined by the GPU’s output.

Similar Performance Alternatives

From the nearestRivals data for the CPU, the AMD Ryzen 5 7600X has an average benchmark score of 27636, with its closest competitors being the AMD Ryzen 7 5700X at 27578 (0.2% slower), the Intel Core i5-12600K at 27578 (0.2% slower), the AMD Ryzen 5 8500GE at 27712 (0.3% faster), and the AMD Ryzen 7 5800 at 27535 (0.4% slower). These deltas are minimal, indicating that swapping the 7600X for any of these CPUs would produce nearly identical gaming performance in Evolve. The 7600X sits at the 79th percentile among all CPUs, meaning it outperforms a substantial majority of processors.

For the GPU, the NVIDIA GeForce RTX 4080 has an average benchmark score of 54247, with its nearest rivals being the RTX 4080 SUPER at 54209 (0.1% slower), the AMD Radeon Pro W5700X at 54828 (1.1% faster), the AMD Radeon RX 6750 GRE 12 GB at 55698 (2.6% faster), and the AMD Radeon 8060S at 55757 (2.7% faster). The RTX 4080 is at the 86th percentile among all GPUs, placing it in the upper tier of graphics hardware. The differences between these GPUs are small enough that users would see virtually identical frame rates in Evolve, with the RX 6750 GRE and Radeon 8060S offering a slight edge in synthetic benchmarks that may or may not translate to real-world performance.

In practical terms, a system built with the Ryzen 7 5700X or Core i5-12600K instead of the 7600X would deliver nearly the same measured FPS in Evolve, given the 0.2% benchmark delta. Similarly, the RTX 4080 SUPER, with a 0.1% slower average score, would produce results within a frame or two of the RTX 4080. The AMD Radeon RX 6750 GRE 12 GB and Radeon 8060S show slightly higher average scores, but the 2.6% to 2.7% delta would translate to roughly 2 to 3 FPS at 4K Ultra, a negligible difference for gameplay. This combo’s performance profile is therefore representative of a range of similar hardware configurations.

The Verdict

The verdict data for this combo is clear: Evolve is playable at 1080p and 1440p across all settings presets, and at 4K with High, Medium, or Low settings. At 1920x1080, all four presets clear the 60 FPS threshold, with Ultra averaging 141 FPS. At 2560x1440, all presets also remain above 60 FPS, with Ultra averaging 95 FPS. At 3840x2160, the playable settings are High (78 FPS average), Low (128 FPS average), and Medium (99 FPS average), while Ultra drops to 54 FPS, failing to meet the playable threshold.

The 4K Ultra result is the only configuration that fails the 60 FPS requirement. This means that for users with a 4K display, the combo can run Evolve at High settings with an average of 78 FPS, providing a smooth experience, but Ultra settings would require a reduction in resolution or settings. At 1440p and below, the combo has no such limitation, offering high frame rates even at maximum settings. The best settings for each resolution are identified as High at 4K (78 FPS), Ultra at 1440p (95 FPS), and Ultra at 1080p (141 FPS).

Overall, this combination of AMD Ryzen 5 7600X and NVIDIA GeForce RTX 4080 is more than capable of running Evolve, with the only caveat being the 4K Ultra preset. For most users, the data indicates that 1440p or 1080p at Ultra settings is the ideal way to experience the game, delivering frame rates well above the playable threshold.

Best Settings per Resolution

The optimal settings for each resolution, defined as the most demanding preset that maintains an average FPS at or above 60, are as follows. At 3840x2160, the best settings are High, which produces an average of 78 FPS. This preset provides a substantial margin above the 60 FPS threshold, though it falls short of Ultra’s 54 FPS. At 2560x1440, the best settings are Ultra, with an average of 95 FPS, offering a strong balance between visual quality and performance. At 1920x1080, the best settings are also Ultra, achieving an average of 141 FPS.

For users prioritizing frame rate over visual fidelity, the data shows that the Low preset at 4K delivers 128 FPS, Medium at 4K delivers 99 FPS, and High at 4K delivers 78 FPS. At 1440p, the Low preset reaches 225 FPS, Medium reaches 174 FPS, and High reaches 137 FPS. At 1080p, Low reaches 335 FPS, Medium reaches 260 FPS, and High reaches 204 FPS. The choice between these presets depends on display refresh rate and personal preference, but the data confirms that the combo can achieve very high frame rates when settings are lowered.

The playable settings lists from the verdict data confirm that at 1440p and 1080p, all four presets are playable, while at 4K, only High, Low, and Medium are playable. The recommended settings are therefore Ultra at 1080p and 1440p, and High at 4K, as these provide the best visual experience while staying above 60 FPS.

FAQ

Q: Can this combo run Evolve at 4K resolution?

A: Yes, at 4K the combo achieves 78 FPS on High settings, 99 FPS on Medium, and 128 FPS on Low. However, at 4K Ultra, the average FPS drops to 54, which is below the 60 FPS playable threshold.

Q: What is the highest preset that stays above 60 FPS at 1440p?

A: At 2560x1440, the Ultra preset averages 95 FPS, making it the most demanding playable setting. All presets at 1440p, including Low (225 FPS), Medium (174 FPS), and High (137 FPS), remain above 60 FPS.

Q: How does the RTX 4080 compare to its nearest rival, the RTX 4080 SUPER?

A: The RTX 4080 has an average benchmark score of 54247, while the RTX 4080 SUPER scores 54209, a delta of 0.1%. This means the two GPUs perform nearly identically in synthetic benchmarks and would produce essentially the same frame rates in Evolve.

Q: Is the CPU or GPU more important for this game at 1080p?

A: The data indicates the GPU is the primary bottleneck at 1080p, as frame rates scale significantly with resolution changes. The CPU’s single-thread performance, with a 3DMark single-thread score of 1060, is sufficient to support high frame rates, but the GPU’s rendering capacity determines the final FPS.

Q: What is the lowest FPS recorded across all tested settings?

A: The lowest average FPS is 54 at 4K Ultra settings. The lowest minimum FPS recorded is 84 FPS at 4K Medium, with a maximum of 114 FPS at that same setting.

Q: How does this combo rank among other tested combinations?

A: This combo ranks 222nd out of 3700 tested combinations, placing it in the top 6% of all tested hardware pairings for Evolve.

How This Combo Ranks

The comboRankInGame data places this AMD Ryzen 5 7600X and NVIDIA GeForce RTX 4080 pairing at rank 222 out of 3700 tested combinations in Evolve. This places the combo in the top 6% of all tested hardware pairings, indicating that it outperforms the vast majority of systems tested for this game. The rank position reflects the strong performance across most resolutions and settings, with the only significant weakness being 4K Ultra.

Given that the combo’s GPU sits at the 86th percentile and the CPU at the 79th percentile, the rank of 222 out of 3700 is consistent with the hardware’s overall positioning. The high frame rates at 1080p and 1440p, combined with playable 4K performance at High settings, contribute to this strong ranking. The data shows that only 221 other tested combinations perform better, which likely include higher-end GPUs or CPUs, though the specific configurations are not detailed in the FACT PACK.

For users considering this combo, the rank indicates that it is a well-above-average configuration for Evolve, capable of delivering a smooth experience at all but the most demanding settings. The 4K Ultra limitation is the only notable shortfall, but the overall ranking suggests that this is a minor issue in the context of the game’s broader performance landscape.