Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 7600X paired with the Intel Arc B580 occupies the 2,787th position out of 3,700 tested combos for Evolve, placing it in the 25th percentile of all configurations. This rank reflects a mid-pack standing, meaning the combo is neither a top-tier outlier nor a bottom-feeder, but rather a balanced pairing that aligns closely with the median performance profile for this title. The data indicates that while the combo does not dominate the leaderboard, it provides a consistent and predictable experience across the tested settings, which is a meaningful takeaway for users considering this hardware for Evolve.
The ranking is heavily influenced by the individual component benchmarks. The CPU sits at the 79th percentile among all processors, while the GPU ranks at the 68th percentile among all graphics cards. When combined, these figures suggest that the CPU has more headroom relative to its peers than the GPU does, which partially explains why the overall combo rank does not crack the top half of the tested field. The 3,700-combo pool includes many pairings with higher-tier GPUs, so the B580’s mid-range standing drags the combined result down slightly, even though the 7600X is a strong performer in its own right.
How This Combo Ranks
The combo’s rank of 2,787 out of 3,700 translates to a percentile position of roughly 75.3% from the top, meaning about three-quarters of all tested combinations outperform it. This is a critical context for interpretation: the Ryzen 5 7600X is a capable processor, but the Intel Arc B580 is the limiting factor in this pairing. The GPU’s 68th percentile standing among all GPUs is notably lower than the CPU’s 79th percentile, so the combo’s overall rank is dragged down by the graphics card.
Looking at the nearest rivals for the CPU, the AMD Ryzen 5 7600X has an average benchmark score of 27,636, which is nearly identical to the AMD Ryzen 7 5700X (27,578, a 0.2% difference) and the Intel Core i5-12600K (27,578, also 0.2% apart). It is also marginally ahead of the AMD Ryzen 7 5800 (27,535, a 0.4% lead) and slightly behind the AMD Ryzen 5 8500GE (27,712, a -0.3% gap). These delta percentages are negligible, indicating that any of these CPUs would perform almost identically in Evolve when paired with the same GPU. For the GPU, the Intel Arc B580’s average score of 23,021 places it within a hair of the AMD Radeon RX 580 2048SP (23,061, a -0.2% difference) and the NVIDIA GeForce RTX 2080 (22,895, a 0.6% lead). It also trails the NVIDIA GeForce RTX 3080 (23,172, a -0.7% gap) and the NVIDIA P106-100 (23,249, a -1% gap) by negligible margins. This means the B580’s performance in Evolve is statistically indistinguishable from these older or lower-tier cards, which reinforces its mid-range classification.
In practical terms, the combo rank suggests that users should not expect top-tier frame rates at the highest settings, but the data shows the system is far from unplayable. The measured FPS figures, which will be detailed below, show a clear pattern of diminishing returns as resolution and settings increase, which is consistent with a GPU-bound scenario at higher loads.
CPU and GPU Roles
The data reveals a clear shift in component importance as resolution changes. At 1920x1080, the CPU’s role is more pronounced because the GPU has enough headroom to render frames quickly, and the processor must keep up with the draw calls and game logic. This is evident from the scaling between settings: at Low, the combo hits 155 FPS average, while at Ultra it drops to 65 FPS. The gap between Low and Ultra at 1080p is 90 FPS, which is a 58% reduction. This large drop suggests that the GPU is still the primary bottleneck even at this resolution, but the CPU’s strong single-thread performance (evidenced by a 3DMark single-thread score of 1,060 and a PassMark single-thread score of 4,135) allows the system to reach high frame rates at lower settings.
Moving to 2560x1440, the GPU begins to take on a heavier load, and the average FPS figures compress accordingly. At Low, the combo delivers 104 FPS, while at High it drops to 63 FPS, and at Ultra it falls to 44 FPS. The reduction from Low to Ultra is 60 FPS, a 58% drop, which mirrors the 1080p pattern but at lower absolute values. This indicates that the GPU is now the dominant factor, as the same CPU cannot compensate for the increased pixel count. The CPU’s role becomes more supportive, maintaining a stable frame pacing rather than pushing raw frame rates.
At 3840x2160, the GPU is unequivocally the limiting component. The highest average FPS recorded is 59 at Low settings, which just misses the 60 FPS playable threshold. At Medium, the average drops to 46 FPS, and at Ultra it bottoms out at 25 FPS. The scaling from Low to Ultra is a 34 FPS drop, a 58% reduction, consistent with the other resolutions. This consistency across resolutions—a 58% reduction from Low to Ultra—is a notable data point, suggesting that the game’s settings have a uniform impact on GPU load regardless of resolution. The CPU’s influence at 4K is minimal, as the B580’s 13.67 TFLOPS of FP32 compute and 456.0 GB/s of memory bandwidth are the primary determinants of performance.
The data also shows how the CPU’s multi-threaded capabilities are relevant. The Ryzen 5 7600X has a 3DMark max-threads score of 6,845 and a Cinebench R23 multi-core score of 15,236, which are strong figures. However, in Evolve, the frame rates at higher resolutions do not improve with CPU headroom, confirming that the GPU is the bottleneck. At 1080p Low, the 155 FPS average is likely near the CPU’s limit for this game, but as resolution increases, the GPU’s load grows, and the CPU’s advantage becomes less apparent.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. At Low settings, the average FPS is 155, with no minimum or maximum recorded. At Medium, the average is 120 FPS, with a minimum of 102 FPS and a maximum of 138 FPS. High settings produce an average of 94 FPS, and Ultra drops to 65 FPS. The 65 FPS average at Ultra is above the 60 FPS playable threshold, but it is the lowest figure at this resolution. The spread between Low and Ultra is 90 FPS, indicating that users can more than double their frame rate by lowering settings from Ultra to Low.
Moving to 2560x1440, the frame rates decrease across the board. At Low, the average is 104 FPS. Medium settings yield an average of 80 FPS, with a minimum of 68 FPS and a maximum of 93 FPS. High settings produce an average of 63 FPS, which is just above the 60 FPS threshold. Ultra settings fall below the threshold, with an average of 44 FPS. The minimum FPS at Medium (68) is still playable, but at Ultra, the average is already below the threshold, so users would need to rely on High or lower for a smooth experience.
At 3840x2160, the performance is marginal. At Low settings, the average FPS is 59, which is 1 FPS below the playable threshold. Medium settings produce an average of 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High settings drop to 36 FPS, and Ultra bottoms out at 25 FPS. None of these settings reach 60 FPS, meaning the combo cannot maintain a fully smooth experience at 4K, even at the lowest settings. The 59 FPS average at Low is tantalizingly close, but the data shows it falls short.
The minimum and maximum FPS figures are only provided for Medium settings at each resolution. At 1080p Medium, the range is 102 to 138 FPS, a 36 FPS spread. At 1440p Medium, the range is 68 to 93 FPS, a 25 FPS spread. At 4K Medium, the range is 39 to 53 FPS, a 14 FPS spread. This tightening of the frame time variance as resolution increases suggests that the GPU becomes more consistently loaded, reducing the spikes and dips that occur at lower resolutions.
The Verdict
The verdict for this combo is clear: it can run Evolve playably at 1920x1080 and 2560x1440, but not at 3840x2160. At 1080p, the playable settings include Low, Medium, High, and Ultra, with the best settings being Ultra at an average of 65 FPS. This means users can max out the game at 1080p and still stay above the 60 FPS threshold. At 1440p, the playable settings are High, Low, and Medium, with the best settings being High at an average of 63 FPS. This is a solid result, but users cannot use Ultra at 1440p without dropping below 60 FPS, as that setting produces only 44 FPS.
At 4K, the verdict is negative. There are no playable settings listed, meaning that even at Low settings, the average FPS of 59 falls short of the 60 FPS threshold. The data indicates that the combo is not suitable for 4K gaming in Evolve, and users would need to either lower the resolution or upgrade the GPU to achieve a smooth experience. The best settings field for 4K is null, confirming that no preset meets the playable threshold.
The playable threshold is defined as 60 FPS, and the data shows that the combo clears this at 1080p and 1440p for most presets. At 1080p, the lowest playable average is 65 FPS at Ultra, which provides a comfortable margin. At 1440p, the lowest playable average is 63 FPS at High, which is a thinner margin but still sufficient. The verdict is therefore positive for these resolutions, but negative for 4K.
FAQ
Q: Can this combo run Evolve at 4K with playable frame rates?
A: No. At 3840x2160, the highest average FPS is 59 at Low settings, which is 1 FPS below the 60 FPS threshold. Medium produces 46 FPS, High produces 36 FPS, and Ultra produces 25 FPS, so no preset clears 60 FPS.
Q: What is the best setting to use at 1920x1080?
A: The best settings at 1080p are Ultra, which delivers an average of 65 FPS. This is above the 60 FPS threshold, so users can max out the game without sacrificing performance.
Q: Is the CPU or GPU more important for this game at 2560x1440?
A: The GPU is the primary factor at 1440p. The data shows a 58% reduction in FPS from Low (104 FPS) to Ultra (44 FPS), which is consistent with GPU-bound scaling. The CPU’s role is supportive, as its strong single-thread performance (PassMark single-thread score of 4,135) helps maintain frame pacing but cannot overcome the GPU’s limitations at higher settings.
Q: How does the Intel Arc B580 compare to the NVIDIA GeForce RTX 2080?
A: The B580 has an average benchmark score of 23,021, while the RTX 2080 has a score of 22,895. The delta is 0.6%, meaning the B580 is marginally faster. In Evolve, this translates to nearly identical frame rates, so users can expect similar performance from either GPU.
Q: What is the lowest playable setting at 2560x1440?
A: The lowest playable setting at 1440p is Medium, which delivers an average of 80 FPS with a minimum of 68 FPS. High is also playable at 63 FPS, but Ultra is not, as it drops to 44 FPS.
Q: Are there any recorded minimum FPS values that fall below 60 FPS at playable settings?
A: Yes. At 1440p Medium, the minimum FPS is 68, which is above 60, but at 4K Medium, the minimum is 39 FPS. At 1080p Medium, the minimum is 102 FPS, so all playable settings at 1080p and 1440p have minimums above 60 FPS.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 65 FPS. This is the highest possible setting for this resolution, and the data shows it clears the threshold with a 5 FPS margin. Users can therefore enable all visual features without worrying about dropping below playable frame rates.
At 2560x1440, the most demanding preset that stays at or above 60 FPS is High, with an average of 63 FPS. This is a 3 FPS margin above the threshold, which is workable but leaves little room for frame time spikes. The next step down, Medium, delivers 80 FPS, providing a more comfortable buffer, but High is the best visual setting that remains playable.
At 3840x2160, there is no best setting because no preset clears the 60 FPS threshold. The highest average FPS is 59 at Low, which is just below the playable threshold. The data shows that this combo is not suitable for 4K gaming in Evolve, and users should stick to 1440p or lower for a smooth experience.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 7600X performs nearly identically to several rivals. The AMD Ryzen 7 5700X has an average score of 27,578, a 0.2% difference, meaning it would produce essentially the same frame rates in Evolve. The Intel Core i5-12600K also scores 27,578, another 0.2% difference, so it is equally comparable. The AMD Ryzen 7 5800 scores 27,535, a 0.4% difference, and the AMD Ryzen 5 8500GE scores 27,712, a -0.3% difference. Any of these CPUs, when paired with the Intel Arc B580, would yield similar performance in this game, as the delta percentages are within noise.
For the GPU, the Intel Arc B580 is closely matched with several alternatives. The AMD Radeon RX 580 2048SP has an average score of 23,061, a -0.2% difference, making it statistically identical. The NVIDIA GeForce RTX 2080 scores 22,895, a 0.6% difference, so it is slightly slower but within a negligible margin. The NVIDIA GeForce RTX 3080 scores 23,172, a -0.7% difference, meaning the B580 is marginally slower. The NVIDIA P106-100 scores 23,249, a -1% difference, so it is also comparable. Users with any of these GPUs paired with a Ryzen 5 7600X-class CPU would see nearly identical frame rates in Evolve, as the benchmark scores are all within 1% of each other.
This similarity in scores means that the combo’s performance in Evolve is not unique to the specific hardware. The data suggests that the Ryzen 5 7600X and Intel Arc B580 together represent a stable, mid-range platform that can handle 1080p and 1440p gaming in this title, but not 4K. Users looking for a 4K experience would need to step up to a higher-tier GPU, as the B580’s 68th percentile standing is the limiting factor in this pairing.