Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
204 FPS
Ultra 1080p Measured
84 FPS

1440p (2K / QHD)

Low 1440p Measured
137 FPS
Ultra 1440p Measured
60 FPS

4K (Ultra HD)

Low 4K Measured
77 FPS
Ultra 4K Measured
32 FPS
8.1ms Frame Time
12ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 26,324
Graphics Card
Required 27,876
Your GPU 26,011

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 46 58 77
1440p QHD 60 83 105 137
1080p Full HD 84 124 159 204

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 124
1920x1080 Low 204
1920x1080 Medium 159
1920x1080 Ultra 84
2560x1440 High 83
2560x1440 Low 137
2560x1440 Medium 105
2560x1440 Ultra 60
3840x2160 High 46
3840x2160 Low 77
3840x2160 Medium 58
3840x2160 Ultra 32

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 7600 paired with the AMD Radeon RX 6750 XT delivers a wide spread of performance in Evolve, ranging from fully fluid at 1080p to borderline at 4K. The measured data, all collected at average FPS without minimum or maximum values, shows a clear hierarchy where resolution scaling dominates the experience.

Measured FPS Breakdown

At 1920x1080, this combination is overwhelmingly fast. With Low settings, the average FPS reaches 203.9, which is nearly three times the 60 FPS playability threshold. Moving to Medium drops the average to 158.9, still massively above the threshold. High settings yield 123.5 average FPS, and even the most demanding Ultra preset maintains 84.3 average FPS. Every preset at 1080p clears the 60 FPS bar by a comfortable margin, with the gap between Low and Ultra being 119.6 FPS — a 58.7% reduction in performance when maxing out visual quality.

At 2560x1440, the performance remains strong but the scaling penalty becomes evident. Low settings produce 137.3 average FPS, while Medium drops to 105.4. High settings still deliver 83.1 average FPS, which is 38.5% above the 60 FPS threshold. The Ultra preset, however, falls to 59.6 average FPS — just 0.4 FPS below the playability threshold. This is the first resolution where the most demanding settings dip under 60 FPS, with the delta between High and Ultra at 23.5 FPS.

At 3840x2160, the GPU becomes the clear limiting factor. Low settings average 77 FPS, which is the only preset at this resolution that remains playable. Medium drops to 58.4 average FPS, falling 1.6 FPS short of the threshold. High settings average 46.1 FPS, and Ultra bottoms out at 32.4 average FPS. The scaling from Low to Ultra at 4K is severe: a 44.6 FPS loss, representing a 57.9% performance reduction. This pattern indicates that the RX 6750 XT, with its 12 GB of GDDR6 memory and 432.0 GB/s bandwidth, is saturated by the pixel count at 4K, regardless of the Ryzen 5 7600's strong single-thread performance.

Similar Performance Alternatives

The CPU’s nearest rivals, based on average benchmark scores, show that the Ryzen 5 7600 is positioned in a tight cluster. The AMD Ryzen 9 6900HX scores 26274 with a delta of 0.2% relative to the Ryzen 5 7600’s average benchmark score of 26324. The AMD Ryzen 7 7435HS scores 26402, which is 0.3% higher. The Intel Core i9-11900KF scores 26212, 0.4% lower, and the AMD Ryzen 5 8540U scores 26187, 0.5% lower. These deltas are all within a single percentage point, meaning that swapping the Ryzen 5 7600 for any of these CPUs would produce virtually identical frame rates in Evolve, provided the GPU remains unchanged.

On the GPU side, the RX 6750 XT’s nearest rivals are similarly close. The AMD Radeon R9 M395X scores 25891 on average, a 0.5% difference from the RX 6750 XT’s 26011. The AMD FirePro W7100 scores 25856, a 0.6% delta, and the AMD FirePro D700 scores 25842, a 0.7% delta. The NVIDIA GeForce RTX 3080 Ti Mobile scores 25740, a 1.1% delta. In practice, any of these GPUs would deliver nearly identical FPS in Evolve at the same settings, although the RX 6750 XT’s 12 GB VRAM and 192-bit bus may offer more headroom for texture-heavy scenes, a detail not reflected in the aggregate benchmark scores.

FAQ

Q: Can this PC run Evolve at 60 FPS on a 4K monitor?

A: Yes, but only at Low settings, where the average FPS is 77. At Medium, the average drops to 58.4, which is below the 60 FPS threshold.

Q: What is the highest preset that maintains 60 FPS at 1440p?

A: High settings average 83.1 FPS. The Ultra preset falls just short at 59.6 average FPS.

Q: Does the CPU or GPU matter more for this game?

A: The data shows the GPU becomes the bottleneck at higher resolutions. At 1080p, the CPU’s strong single-thread score of 999 in 3DMark helps push Ultra to 84.3 FPS. At 4K, the GPU’s 13.31 TFLOPS FP32 performance is insufficient for Ultra, which only reaches 32.4 FPS.

Q: How does this combo rank among all tested configurations for Evolve?

A: It ranks 1632 out of 3700 tested combos, placing it in the 44th percentile. This is a mid-pack result, consistent with the GPU’s 71st percentile ranking among all GPUs and the CPU’s 78th percentile among all CPUs.

Q: Is the 1080p experience consistently smooth?

A: Yes. Even at Ultra settings, the average FPS is 84.3, which is 24.3 FPS above the playability threshold. The gap between Low (203.9) and Ultra (84.3) is large, but both are well above 60 FPS.

Q: What causes the massive FPS drop from 1440p to 4K?

A: The RX 6750 XT has a 192-bit memory bus and 432.0 GB/s bandwidth. At 4K, the higher pixel count demands more memory throughput, and the data shows that High settings drop from 83.1 FPS at 1440p to 46.1 FPS at 4K — a 37 FPS loss.

The Verdict

This PC can run Evolve, but the playable envelope depends heavily on resolution. At 1920x1080, all four presets (Low, Medium, High, Ultra) clear the 60 FPS threshold, with the best playable setting being Ultra at 84.3 average FPS. At 2560x1440, the playable settings are Low, Medium, and High, with High being the best option at 83.1 average FPS; Ultra is just barely unplayable at 59.6 FPS. At 3840x2160, only Low settings are playable, averaging 77 FPS; Medium (58.4), High (46.1), and Ultra (32.4) all fall short. The verdict is clear: for a locked 60 FPS experience, stick to 1080p or 1440p with High settings, and reserve 4K for Low presets.

CPU and GPU Roles

The data reveals a shift in bottleneck behavior as resolution increases. At 1920x1080, the CPU’s 12,735 Cinebench R23 multicore score and 1,852 single-core score provide ample headroom, allowing the GPU to stretch its legs — the jump from Low (203.9) to Ultra (84.3) is a 119.6 FPS spread, indicating the GPU is still the primary constraint even at low resolutions. At 2560x1440, the same spread narrows to 77.7 FPS (from 137.3 at Low to 59.6 at Ultra), showing that the GPU’s shading units (2,560) and texture units (160) are beginning to saturate. At 3840x2160, the spread compresses to 44.6 FPS (from 77 at Low to 32.4 at Ultra), which demonstrates that the GPU’s pixel rate of 166.4 GPixel/s is the dominant factor. The CPU’s role is consistent throughout — it never becomes the limiting factor, as evidenced by the fact that switching from Low to Ultra at 4K only costs 44.6 FPS, whereas at 1080p it costs 119.6 FPS. The GPU is the decisive component for this title at all resolutions, but its influence grows disproportionately at 4K.

Best Settings per Resolution

At 3840x2160, the best playable setting is Low, which achieves 77 average FPS. This is the only preset that stays above 60 FPS at 4K, and it does so with a 17 FPS margin. At 2560x1440, the best playable setting is High, delivering 83.1 average FPS. This is a 38.5% margin over the threshold, and it sacrifices 22.3 FPS compared to Low (137.3) but gains 23.5 FPS over Ultra (59.6). At 1920x1080, the best playable setting is Ultra, with 84.3 average FPS. This provides a 24.3 FPS buffer over the 60 FPS floor, and it is the only resolution where the most demanding preset is fully playable. For users seeking the highest visual quality without compromising frame rate, the 1080p Ultra setting is the sweet spot for this hardware combo.

How This Combo Ranks

In the benchmark database for Evolve, this specific CPU-GPU combination ranks 1632 out of 3700 tested combos. That places it at approximately the 44th percentile of all tested systems, which is a solid mid-tier result. The ranking reflects the GPU’s 71st percentile standing among all GPUs and the CPU’s 78th percentile among all CPUs, but the combo’s overall rank is dragged down by the fact that Evolve is heavily GPU-bound at higher resolutions. The RX 6750 XT’s 20,700 Passmark G3D score and 13.31 TFLOPS FP32 performance are adequate for 1080p and 1440p, but the 32.4 FPS at 4K Ultra is a clear outlier that prevents the combo from breaking into the top quartile. The rank of 1632 also implies that about 2,068 other combos perform better at this game, likely due to more powerful GPUs, while the CPU’s strong showing in synthetic tests (26,324 average benchmark score) does not translate into a proportional FPS advantage in Evolve’s rasterization-heavy workload.