Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

83%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
338 FPS
Ultra 1080p Measured
149 FPS

1440p (2K / QHD)

Low 1440p Measured
238 FPS
Ultra 1440p Measured
102 FPS

4K (Ultra HD)

Low 4K Measured
139 FPS
Ultra 4K Measured
60 FPS
4.6ms Frame Time
7ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 24,964
Graphics Card
Required 27,876
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 85 108 139
1440p QHD 102 144 185 238
1080p Full HD 149 216 278 338

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 216
1920x1080 Low 338
1920x1080 Medium 278
1920x1080 Ultra 149
2560x1440 High 144
2560x1440 Low 238
2560x1440 Medium 185
2560x1440 Ultra 102
3840x2160 High 85
3840x2160 Low 139
3840x2160 Medium 108
3840x2160 Ultra 60

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 5080 delivers a comprehensive range of performance in Evolve, with benchmark results showing that this combination is capable of high frame rates across all tested resolutions. The data reveals a clear scaling pattern: as resolution increases from 1920x1080 to 3840x2160, average frame rates decrease substantially, yet the system remains comfortably above the 60 FPS playability threshold in most configurations. The measured FPS data, collected directly from the game, provides a detailed look at how this specific hardware combo handles the title’s demands.

Measured FPS Breakdown

At 1920x1080, the RTX 5080 and Ryzen 5 7500F produce exceptional frame rates that push far beyond standard display refresh rates. With Low settings, the average FPS reaches 337.7, which is the highest score recorded across all resolutions and presets in the dataset. Moving to Medium settings yields an average of 277.9 FPS, while High settings still deliver a robust 215.8 FPS. The most demanding preset, Ultra, drops the average to 148.5 FPS, which remains more than double the 60 FPS playability threshold. The frame rate deltas between presets are substantial: stepping from Low to Medium costs roughly 59.8 FPS, from Medium to High costs 62.1 FPS, and from High to Ultra costs 67.3 FPS. This pattern indicates that each quality tier imposes a nearly linear performance penalty at this resolution.

At 2560x1440, the average frame rates remain high but show the expected impact of increased pixel count. Low settings produce an average of 237.5 FPS, which is about 100 FPS lower than the same preset at 1080p. Medium settings average 184.8 FPS, High settings average 143.7 FPS, and Ultra settings average 102.3 FPS. The relative performance drops between presets are similar to those seen at 1080p, with each step from Low to Ultra reducing the average by roughly 33 to 41 FPS. Notably, the Ultra preset at 1440p still clears the 60 FPS threshold by a significant margin, achieving an average that is 42.3 FPS above the playability line.

At 3840x2160, the performance picture changes more dramatically. Low settings average 139.2 FPS, which is still very playable, while Medium settings average 107.6 FPS. High settings drop to 84.7 FPS, and Ultra settings fall to 59.7 FPS, which is just below the 60 FPS threshold. The scaling from 1440p to 4K is steep: Low settings lose 98.3 FPS, Medium loses 77.2 FPS, High loses 59.0 FPS, and Ultra loses 42.6 FPS. The data indicates that 4K Ultra is the only configuration in the entire measured set that fails to maintain an average of at least 60 FPS, coming in at 0.3 FPS short. Across all resolutions, the difference between Low and Ultra presets is most pronounced at 1080p, where the gap is 189.2 FPS, narrowing to 135.2 FPS at 1440p and 79.5 FPS at 4K.

Similar Performance Alternatives

The CPU benchmarks place the AMD Ryzen 5 7500F in close competition with several other processors, based on average benchmark scores. The Ryzen 5 7500F achieves an average score of 24964, which is nearly identical to the Intel Core i7-11850H at 24935, showing a delta of only 0.1 percent. The AMD Ryzen 5 8400F scores 25005, putting it 0.2 percent ahead of the 7500F, while the Intel Core i7-13620H scores 24911, which is 0.2 percent behind. The Intel Core 5 210H rounds out the nearest rivals with a score of 24872, a 0.4 percent deficit. These deltas are minuscule, meaning that in CPU-bound scenarios, a user swapping between these processors would observe virtually identical performance in Evolve. The 7500F sits in the 77th percentile among all CPUs tested, indicating it outperforms the majority of processors while remaining statistically tied with these four alternatives.

On the GPU side, the NVIDIA GeForce RTX 5080 has an average benchmark score of 56083, placing it in the 87th percentile among all GPUs. Its nearest rival is the AMD Radeon RX 9070 GRE, which scores 57367, putting it 2.2 percent ahead of the RTX 5080. The AMD Radeon 8060S scores 55757, which is 0.6 percent behind, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, also 0.7 percent behind. The AMD Radeon Pro W5700X trails by 2.3 percent with a score of 54828. These comparisons suggest that the RTX 5080’s performance in Evolve would be closely mirrored by the RX 9070 GRE, while the 8060S and RX 6750 GRE would deliver nearly identical frame rates within a single percentage point. The Pro W5700X would be slightly slower, but the differences are small enough that gameplay experience would be largely unchanged.

Best Settings per Resolution

For each resolution, the data identifies the most demanding preset that maintains an average of at least 60 FPS, which is the defined playability threshold. At 1920x1080, the Ultra preset qualifies as the best setting, with an average FPS of 148.5. This choice allows the user to experience the game’s highest visual quality while still retaining a frame rate that is nearly 2.5 times the minimum playability threshold. At 2560x1440, the Ultra preset also emerges as the best option, achieving an average of 102.3 FPS. This demonstrates that the RTX 5080 has enough headroom at 1440p to handle maxed-out settings comfortably, with 42.3 FPS of margin above the 60 FPS line.

At 3840x2160, the situation changes because Ultra averages 59.7 FPS, which falls short of the threshold. The best setting at this resolution is High, which delivers an average of 84.7 FPS. This means that 4K users must drop from Ultra to High to maintain playable performance, but the resulting frame rate still provides a smooth experience with 24.7 FPS of headroom. The data shows that Medium at 4K averages 107.6 FPS and Low averages 139.2 FPS, but High is the most demanding preset that satisfies the 60 FPS requirement. Across all resolutions, the system demonstrates that it can handle the highest quality settings at 1080p and 1440p, but requires a one-step reduction in quality at 4K.

The Verdict

The benchmark results indicate that this PC can run Evolve well across all tested resolutions, with the sole exception being 4K Ultra. The verdict data confirms that at 1920x1080, all four presets—Low, Medium, High, and Ultra—are playable, with the best settings being Ultra at 148.5 FPS. At 2560x1440, the same all-playable pattern holds, and Ultra remains the best choice at 102.3 FPS. At 3840x2160, Low, Medium, and High are playable, but Ultra is not, with the best playable setting being High at 84.7 FPS. The critical finding is that the RTX 5080 is powerful enough to exceed 60 FPS at 4K High, but the jump to Ultra pushes the average down to 59.7 FPS, a marginal miss that could be mitigated by minor tweaks to specific in-game options. For users targeting 1080p or 1440p, the system offers exceptional performance with no compromises, delivering frame rates that exceed 100 FPS even at the highest quality presets. At 4K, the system is highly capable but requires a quality setting adjustment to stay above the playability threshold.

CPU and GPU Roles

The scaling between resolutions and presets reveals which component matters more for Evolve at each resolution. At 1920x1080, the frame rates are extremely high—ranging from 148.5 to 337.7 FPS—which suggests that the game becomes increasingly CPU-bound at lower resolutions. The Ryzen 5 7500F, with its 6 cores and 12 threads, must feed the RTX 5080 with enough draw calls to sustain these frame rates, and the benchmark scores indicate it holds up well. The CPU’s percentile rank of 77 among all processors and its benchmark scores in multi-threaded tests support its ability to handle this workload. At 1080p, the GPU has ample headroom, so the CPU’s performance is the limiting factor, but the data shows that the 7500F is sufficient to keep frame rates above 148 FPS even at Ultra.

At 2560x1440, the balance shifts slightly toward the GPU. The frame rates drop to a range of 102.3 to 237.5 FPS, indicating that the increased pixel count is exercising the RTX 5080 more heavily. The GPU’s 87th percentile ranking and its high memory bandwidth of 960.0 GB/s become more relevant at this resolution, as the card must process larger textures and more complex shading. The CPU still plays a role, but the performance deltas between presets are smaller than at 1080p, suggesting that the GPU is now the primary driver of frame rate variations. At 3840x2160, the GPU takes on the dominant role. The frame rates drop to 59.7 to 139.2 FPS, and the gap between Low and Ultra narrows to 79.5 FPS, indicating that the GPU is heavily loaded and its capabilities define the performance envelope. The CPU’s influence diminishes at 4K, as the 7500F can easily keep up with the GPU’s output at these lower frame rates. The data implies that for Evolve, the RTX 5080 is the critical component at 4K, while the Ryzen 5 7500F provides sufficient support at all resolutions to avoid bottlenecking.

How This Combo Ranks

In the database of tested combinations, this specific pairing of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5080 achieves a rank of 160 out of 3700 total combos for Evolve. This places it in the top 4.3 percent of all tested configurations, indicating that it is a high-performing system for this game. The rank reflects the combined capabilities of both components, with the GPU’s strong benchmark scores and the CPU’s solid multi-threaded performance contributing to the overall result. The fact that the combo ranks so highly suggests that the RTX 5080’s raw graphics power, combined with the 7500F’s efficient Zen 4 architecture, creates a well-balanced system for Evolve. The GPU’s 87th percentile ranking among all GPUs is the primary driver of this high combo rank, while the CPU’s 77th percentile ranking provides ample support. Users with this combination can expect performance that outperforms the vast majority of systems in the database, with only 159 other combos achieving better results in this specific game.

FAQ

Q: What is the highest average FPS this combo achieves in Evolve?

A: The highest average FPS recorded is 337.7, achieved at 1920x1080 with Low settings.

Q: Can this system run Evolve at 4K Ultra settings?

A: No, at 3840x2160 with Ultra settings, the average FPS is 59.7, which is 0.3 FPS below the 60 FPS playability threshold.

Q: What is the best playable setting at 2560x1440?

A: The Ultra preset is the best playable setting at 2560x1440, delivering an average of 102.3 FPS.

Q: How does the RTX 5080 compare to its nearest GPU rival?

A: The AMD Radeon RX 9070 GRE scores 2.2 percent higher than the RTX 5080 in average benchmark scores, while the AMD Radeon 8060S is 0.6 percent lower.

Q: What is the difference in average FPS between Low and Ultra at 1920x1080?

A: At 1920x1080, Low settings average 337.7 FPS and Ultra settings average 148.5 FPS, resulting in a difference of 189.2 FPS.

Q: Which resolution shows the smallest performance drop when moving from High to Ultra?

A: At 3840x2160, the drop from High (84.7 FPS) to Ultra (59.7 FPS) is 25.0 FPS, which is the smallest absolute difference among the three resolutions.