Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

94%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
280 FPS
Ultra 1080p Measured
118 FPS

1440p (2K / QHD)

Low 1440p Measured
188 FPS
Ultra 1440p Measured
79 FPS

4K (Ultra HD)

Low 4K Measured
107 FPS
Ultra 4K Measured
45 FPS
5.9ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 32,750
Graphics Card
Required 27,876
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 65 83 107
1440p QHD 79 114 145 188
1080p Full HD 118 170 217 280

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 170
1920x1080 Low 280
1920x1080 Medium 217
1920x1080 Ultra 118
2560x1440 High 114
2560x1440 Low 188
2560x1440 Medium 145
2560x1440 Ultra 79
3840x2160 High 65
3840x2160 Low 107
3840x2160 Medium 83
3840x2160 Ultra 45

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The measured frame rates for this AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5070 combination in Evolve show a clear progression across resolutions and presets. At 1920x1080, the system delivers 280 FPS on Low, 217 FPS on Medium (with a minimum of 184 FPS and maximum of 249 FPS), 170 FPS on High, and 118 FPS on Ultra. The 1080p results indicate headroom far beyond the 60 FPS playable threshold, with even the most demanding Ultra preset nearly doubling that mark.

Moving to 2560x1440, the averages drop but remain strong: Low produces 188 FPS, Medium averages 145 FPS with a 124-167 FPS range, High hits 114 FPS, and Ultra settles at 79 FPS. The scaling from 1080p to 1440p is substantial—roughly 33% fewer frames at Ultra (118 down to 79)—which suggests the GPU is becoming more influential as pixel count rises.

At 3840x2160, the picture changes more dramatically. Low averages 107 FPS, Medium 83 FPS (70-95 FPS range), High 65 FPS, and Ultra falls to 45 FPS. The Ultra preset at 4K is the only configuration tested that fails to reach 60 FPS, dipping below the playable threshold by 15 frames. High at 4K just clears 60 FPS with its 65 FPS average, though the lack of min/max data for that preset leaves some uncertainty about frame consistency. Medium at 4K has a documented minimum of 70 FPS, which is comfortably above the threshold.

The min/max data appears only for Medium presets across all three resolutions. At 1080p Medium, the 184 FPS minimum still exceeds the 1440p Ultra average of 79 FPS, illustrating how resolution scaling affects performance more than preset changes at these lower pixel counts. At 1440p Medium, the 124 FPS minimum stays above the 4K High average of 65 FPS. The 4K Medium range of 70-95 FPS shows tighter clustering than the lower resolutions, likely because the GPU is more consistently the limiting factor at higher pixel densities.

CPU and GPU Roles

The data reveals a shifting balance between CPU and GPU influence depending on resolution and preset. At 1080p, the Ryzen 5 7400F's six Zen 4 cores appear to carry more weight—the jump from Low (280 FPS) to Ultra (118 FPS) represents a 58% reduction, but even the lowest preset exceeds what most displays can show. The 217 FPS Medium average with an 184 FPS minimum suggests the CPU can feed frames rapidly at lower settings, but the GPU still scales performance as settings increase.

At 1440p, the GPU begins to assert dominance. The gap between Low (188 FPS) and Ultra (79 FPS) narrows proportionally compared to 1080p, but the absolute numbers still indicate both components have headroom. The 145 FPS Medium average with a 124 FPS floor points to a balanced workload where neither component is saturated. The 114 FPS High result sits between Medium and Ultra, reinforcing a linear scaling pattern that follows GPU load.

At 4K, the GPU becomes the clear bottleneck. The 107 FPS Low result versus 45 FPS Ultra represents a 58% drop, but the critical detail is that Ultra falls below 60 FPS while High stays above it. This 20 FPS gap between High and Ultra at 4K (65 vs 45) is the largest single-preset delta in the entire dataset, indicating that Ultra's additional effects tax the RTX 5070's 12 GB GDDR7 memory and 192-bit bus heavily. The CPU's role at 4K diminishes—the Ryzen 5 7400F's 32 MB L3 cache and 83.2 GB/s memory bandwidth are sufficient to feed the GPU at these settings, as evidenced by the CPU's 83rd percentile ranking versus all CPUs.

The scaling between resolutions at identical presets tells a similar story. At Ultra, 1080p to 1440p costs 39 FPS (118 to 79), while 1440p to 4K costs 34 FPS (79 to 45). At High, the drops are 56 FPS (170 to 114) and 49 FPS (114 to 65) respectively. These consistent deltas suggest the GPU's rendering load scales predictably with pixel count, while the CPU's contribution remains relatively constant. The RTX 5070's 30.87 TFLOPS FP32 throughput and 672.0 GB/s bandwidth are the limiting factors at 4K Ultra, not the processor.

Similar Performance Alternatives

Looking at the nearestRivals data, the CPU and GPU each have close performance neighbors that would produce similar results in Evolve. The AMD Ryzen 5 7400F scores an average benchmark of 32750, placing it 0.1% above the Intel Core i5-14600T (32707), 0.2% above the Intel Core Ultra 7 155H (32697), and 0.3% above the AMD Ryzen AI 7 PRO 360 (32662). The AMD Ryzen 7 PRO 6850H scores 32812, which is 0.2% higher than the 7400F. These deltas are negligible—any of these CPUs would deliver virtually identical frame rates in Evolve, given the game's modest CPU demands at higher resolutions.

For the GPU, the NVIDIA GeForce RTX 5070's average benchmark score of 40377 places it near some unexpected competitors. The AMD Radeon Pro 580 scores 40318 (0.1% lower), the AMD Radeon Pro WX 7100 scores 40063 (0.8% lower), and the AMD Radeon Pro 5300 scores 40870 (1.2% higher). The NVIDIA RTX A500 Mobile trails by 2% at 39568. These professional-oriented cards would produce similar frame rates in Evolve despite their different target markets, though their driver optimizations for gaming may differ. The RTX 5070's 82nd percentile ranking versus all GPUs indicates it sits in the upper tier, but these rivals show that near-identical performance exists in unexpected places.

A system with any of these CPU alternatives paired with the RTX 5070 would likely see frame rate differences under 2%, well within measurement variance. Conversely, pairing the Ryzen 5 7400F with any of the GPU rivals would shift performance by 1-2%, meaning the 4K Ultra result (45 FPS) would remain unplayable, while 4K High (65 FPS) would stay playable. The 7400F's 6 cores and 12 threads with a 4.70 GHz boost clock are sufficient for Evolve's 2015-era engine, which does not appear to leverage more than a few threads based on the scaling data.

The Verdict

According to the verdictByResolution data, this PC can run Evolve at all three tested resolutions, but with important caveats at 4K. At 1920x1080, every preset—Low, Medium, High, and Ultra—clears 60 FPS, with the lowest average being 118 FPS at Ultra. At 2560x1440, the same complete coverage applies: all four presets stay above 60 FPS, with Ultra averaging 79 FPS. At 3840x2160, three of four presets are playable: High (65 FPS), Medium (83 FPS), and Low (107 FPS) all exceed the threshold, but Ultra drops to 45 FPS, which fails the playable test.

The best playable setting at 4K is High, averaging 65 FPS—a narrow margin above the 60 FPS threshold. For players wanting guaranteed frame consistency at 4K, Medium offers a safer 83 FPS average with a documented 70 FPS minimum. At 1440p, Ultra is the best playable setting at 79 FPS, while 1080p Ultra leads at 118 FPS. The system's 758th rank out of 3700 tested combinations places it in the top 20% of all combos, though the absolute rank suggests many higher-end configurations exist.

The RTX 5070's 12 GB VRAM appears sufficient for Evolve's Ultra preset at 1080p and 1440p, but the 4K Ultra failure could stem from memory capacity or bandwidth constraints. The 672.0 GB/s bandwidth is substantial, yet the 192-bit bus may limit texture-heavy scenes at 4K. The Ryzen 5 7400F's 83rd percentile CPU ranking and the GPU's 82nd percentile ranking indicate a balanced pairing, both near the top of their respective distributions.

FAQ

Q: What is the best playable setting at 3840x2160?

A: High is the best playable setting at 4K, averaging 65 FPS. Medium averages 83 FPS and Low averages 107 FPS, but Ultra falls to 45 FPS and is not playable.

Q: Does the system achieve 60 FPS at 2560x1440 on Ultra?

A: Yes, Ultra at 1440p averages 79 FPS, which is 19 frames above the 60 FPS playable threshold. All four presets at 1440p exceed 60 FPS.

Q: What is the highest average FPS recorded across all tests?

A: The highest average is 280 FPS at 1920x1080 with Low settings. Even the most demanding 1080p preset, Ultra, averages 118 FPS.

Q: How does the CPU's benchmark score compare to its nearest rival?

A: The Ryzen 5 7400F scores 32750 on average benchmarks, which is 0.1% higher than the Intel Core i5-14600T (32707) and 0.3% higher than the AMD Ryzen AI 7 PRO 360 (32662). The AMD Ryzen 7 PRO 6850H scores 32812, 0.2% higher.

Q: Which resolution shows the largest gap between High and Ultra presets?

A: At 3840x2160, the gap is 20 FPS (65 High vs 45 Ultra). At 1440p the gap is 35 FPS (114 vs 79), and at 1080p it is 52 FPS (170 vs 118).

Q: What is the system's overall rank among tested combinations?

A: The combo ranks 758th out of 3700 tested combinations, placing it in the top 20.5% of all tested hardware pairings for Evolve.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 118 FPS. This provides a 58 FPS margin above the playable threshold, making it the recommended setting for maximum visual quality without sacrificing smoothness. The 1080p Medium preset offers a 217 FPS average with a 184 FPS minimum, which suits high-refresh-rate displays.

At 2560x1440, Ultra is again the best playable setting, averaging 79 FPS—19 frames above the threshold. This delivers the full visual experience at a resolution that balances image quality and performance. The 1440p Medium preset's 145 FPS average (124 FPS minimum) provides ample headroom for competitive play.

At 3840x2160, the most demanding playable preset is High, averaging 65 FPS. This is a slim 5 FPS margin, so players prioritizing frame consistency might prefer Medium at 83 FPS (70 FPS minimum). Ultra at 4K is unplayable at 45 FPS, and no settings combination bridges that gap—the data shows a hard cliff between High's 65 FPS and Ultra's 45 FPS.

How This Combo Ranks

The AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5070 combination ranks 758th out of 3700 tested combos in Evolve, placing it in the 79.5th percentile of all configurations. This ranking reflects the system's ability to handle the game across all resolutions, with only the 4K Ultra preset failing the 60 FPS test. The 758th rank is notable given that the individual components rank in the low-80s percentile against all CPUs and GPUs—the combo ranking is slightly lower, suggesting that Evolve's specific demands do not perfectly align with the components' general strengths.

The CPU's 83rd percentile and GPU's 82nd percentile indicate both are strong performers, but the combo rank of 758/3700 (roughly 79.5th percentile) shows a small penalty for the pairing. This could stem from the CPU's 6-core/12-thread configuration being sufficient but not exceptional for Evolve's engine, or the GPU's 12 GB memory being adequate but not generous for 4K Ultra textures. The 4K Ultra failure is the primary blemish on an otherwise strong record—at every other resolution and preset, the system exceeds 60 FPS with margins ranging from 5 FPS (4K High) to 220 FPS (1080p Low). For a 2015 FPS title, this hardware is far more capable than the game demands, making the 4K Ultra shortfall more of an edge-case curiosity than a practical limitation.