Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 82 | 108 | 134 |
| 1440p QHD | 100 | 147 | 187 | 241 |
| 1080p Full HD | 152 | 219 | 269 | 291 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance profile in Evolve, with measured frame rates that comfortably exceed the 60 FPS playability threshold across nearly every resolution and preset combination. The data shows a system that is heavily GPU-bound at higher resolutions, while the CPU’s strong single-thread performance becomes more relevant at 1080p, where frame rates scale into the high hundreds.
Measured FPS Breakdown
At 3840x2160 (4K), the combo demonstrates a clear performance tiering based on graphics presets. The Low preset delivers an average of 134.3 FPS, which is exceptionally high for 4K and indicates that even the most demanding resolution is not a barrier for this hardware. Moving up to Medium, the average drops to 107.9 FPS, still maintaining a substantial buffer above the 60 FPS threshold. The High preset yields 82.1 FPS, which remains playable and smooth for most users. However, the Ultra preset at 4K is the outlier, producing an average of only 55.4 FPS, which falls below the playable threshold of 60 FPS. This suggests that the Ultra preset’s additional graphical effects at 4K place a significant load on the GPU, pushing it past its comfort zone.
At 2560x1440 (1440p), the performance picture improves considerably across all settings. The Low preset reaches an average of 241.2 FPS, offering a near-esports level of fluidity. Medium follows with 187 FPS, and High drops to 146.5 FPS. Even the most demanding Ultra preset at 1440p produces an average of 100.1 FPS, which is well above the playable threshold. The scaling from 4K to 1440p is substantial, with the Ultra preset improving by roughly 45 FPS (from 55.4 to 100.1), highlighting how resolution reduction relieves the GPU bottleneck.
The 1920x1080 (1080p) results are the strongest of the entire dataset, showcasing the CPU’s ability to feed the GPU at lower resolutions. The Low preset averages 291.3 FPS, while Medium hits 269.1 FPS and High reaches 218.6 FPS. The Ultra preset at 1080p still manages an average of 151.6 FPS, which is more than double the 4K Ultra result. This pattern indicates that at 1080p, the CPU is capable of pushing frame rates that far exceed what most displays can even refresh, making the GPU the primary limiter only at the highest settings.
How This Combo Ranks
Within the benchmark database, this specific CPU-GPU combination achieves a comboRankInGame of 203 out of 3700 tested combos. This places it in the top 5.5% of all configurations tested in Evolve, a strong showing that reflects the balanced capabilities of the Ryzen 5 5600X and the RTX 5080. The GPU itself is a major contributor to this ranking, as its percentileVsAllGpus of 87 means it outperforms 87% of all GPUs in the database. The CPU, with a percentileVsAllCpus of 75, is also above average, though its ranking is less dominant.
The nearest rival data for the GPU provides context for its performance tier. The RTX 5080’s average benchmark score of 56083 is 0.6% ahead of the AMD Radeon 8060S, which scores 55757. It also leads the AMD Radeon RX 6750 GRE 12 GB by 0.7% (55698) and the AMD Radeon Pro W5700X by 2.3% (54828). However, it trails the AMD Radeon RX 9070 GRE by 2.2%, which scores 57367. This places the RTX 5080 in a competitive mid-to-high tier among GPUs, with its performance being marginally better than some AMD alternatives but slightly behind the top-scoring RX 9070 GRE in synthetic benchmarks.
On the CPU side, the Ryzen 5 5600X’s average benchmark score of 21771 is nearly identical to its closest rivals. It is 0.1% ahead of the AMD Ryzen 7 4800H (21749) and 0.5% behind both the AMD Ryzen 5 PRO 6650U (21874) and the Intel Core i7-11700 (21891). The AMD EPYC 9554P also scores 21899, placing it 0.6% ahead. This shows that the 5600X is firmly in the middle of a tightly-packed group of CPUs, meaning its contribution to the high combo rank is more about sufficiency than exceptional dominance.
FAQ
*Q: Can this system run Evolve at 4K with maximum settings?*
A: No. At 3840x2160 with the Ultra preset, the average FPS is 55.4, which falls below the 60 FPS playable threshold. The High preset is the best playable option at this resolution, averaging 82.1 FPS.
Q: What is the highest preset that maintains over 60 FPS at 1440p?
A: The Ultra preset at 2560x1440 averages 100.1 FPS, so all four presets (Low, Medium, High, and Ultra) are playable at this resolution.
Q: How does the CPU performance compare to its direct rivals?
A: The Ryzen 5 5600X’s average benchmark score of 21771 is within 0.6% of all its nearest rivals, including the Ryzen 7 4800H, Ryzen 5 PRO 6650U, Core i7-11700, and EPYC 9554P. This indicates near-identical multi-threaded performance.
Q: Is the GPU or CPU the limiting factor at 1080p Ultra?
A: At 1920x1080 Ultra, the average FPS is 151.6. The large jump from 4K Ultra (55.4 FPS) to 1080p Ultra (151.6 FPS) suggests the GPU is the primary bottleneck at higher resolutions, while the CPU has ample headroom at 1080p.
Q: Does the system exceed 60 FPS at 4K with Medium settings?
A: Yes, the Medium preset at 3840x2160 averages 107.9 FPS, which is well above the 60 FPS threshold. Only the Ultra preset fails to maintain playable frame rates at 4K.
Q: What is the percentile ranking of the RTX 5080 among all GPUs?
A: The RTX 5080 has a percentileVsAllGpus of 87, meaning it outperforms 87% of all GPUs in the database. Its average benchmark score is 56083, which is slightly ahead of several AMD Radeon rivals.
The Verdict
The data clearly indicates that this PC can run Evolve successfully at all three tested resolutions, with the sole exception of 4K Ultra. The verdictByResolution data confirms that at 3840x2160, the playable settings are High, Low, and Medium, with the best playable preset being High at an average of 82.1 FPS. At 2560x1440, all four presets are playable, with Ultra being the best at 100.1 FPS. At 1920x1080, every preset clears the 60 FPS bar with ease, and the best is Ultra at 151.6 FPS.
This means that for a 60 FPS target, the system is fully capable at 1080p and 1440p with maximum settings, and at 4K with High settings or below. The only configuration that fails to meet the playable threshold is the 4K Ultra preset, which drops to 55.4 FPS. For users with 4K displays, dropping to High settings recovers a 22.1 FPS margin above the threshold, providing a smooth experience without needing to compromise on visual quality significantly.
CPU and GPU Roles
The performance scaling across resolutions reveals a clear division of labor between the CPU and GPU. At 3840x2160, the GPU is the dominant bottleneck. The difference between Low (134.3 FPS) and Ultra (55.4 FPS) is a massive 78.9 FPS swing, driven entirely by the GPU’s ability to handle increasing pixel and shading workloads. The CPU’s role is minimized at this resolution, as the frame rates are limited by the GPU’s rendering throughput rather than the processor’s instruction throughput.
At 2560x1440, the balance shifts slightly. The gap between Low (241.2 FPS) and Ultra (100.1 FPS) narrows to 141.1 FPS, but the absolute numbers suggest the GPU is still the primary constraint. The CPU, however, begins to show its influence, as the frame rates at lower presets are high enough to require fast single-thread performance to avoid becoming a bottleneck.
At 1920x1080, the CPU’s role becomes more pronounced. The Low preset reaches 291.3 FPS, which is nearly 2.2 times the 4K Low result. This dramatic increase indicates that the CPU is capable of driving frame rates well beyond the GPU’s limits at higher resolutions. The Ultra preset at 1080p (151.6 FPS) is still significantly higher than the 4K Ultra (55.4 FPS), confirming that the GPU is the limiting factor at 4K, while the CPU has ample headroom to feed the GPU at 1080p. The Ryzen 5 5600X’s single-thread benchmark score of 917 in 3DMark is a key indicator of its strength in this scenario, allowing it to handle the game’s physics and logic without throttling the GPU’s output.
Best Settings per Resolution
For 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 82.1 FPS. This provides a 22.1 FPS buffer over the threshold. The Medium preset (107.9 FPS) and Low preset (134.3 FPS) are also viable, but High offers the best visual quality while maintaining playability. Ultra is not recommended at this resolution, as it drops below 60 FPS.
At 2560x1440, the best settings are Ultra, with an average of 100.1 FPS. This is a robust result that delivers maximum graphical fidelity while still providing a 40.1 FPS margin above the playable threshold. There is no need to lower settings at this resolution, as even the most demanding preset clears 60 FPS with significant room to spare.
At 1920x1080, the best settings are also Ultra, with an average of 151.6 FPS. This is more than double the playable threshold, making this resolution the sweet spot for the system. The performance headroom is so large that users could consider enabling additional features like higher refresh rates or V-Sync without worrying about frame drops. The Low preset at 291.3 FPS is the highest measured result, but Ultra provides the best visual experience while still maintaining an exceptionally high frame rate.