Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
285 FPS
Ultra 1080p Measured
117 FPS

1440p (2K / QHD)

Low 1440p Measured
189 FPS
Ultra 1440p Measured
78 FPS

4K (Ultra HD)

Low 4K Measured
108 FPS
Ultra 4K Measured
47 FPS
5.9ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 21,771
Graphics Card
Required 27,876
Your GPU 40,377

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 68 83 108
1440p QHD 78 116 144 189
1080p Full HD 117 170 218 285

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 170
1920x1080 Low 285
1920x1080 Medium 218
1920x1080 Ultra 117
2560x1440 High 116
2560x1440 Low 189
2560x1440 Medium 144
2560x1440 Ultra 78
3840x2160 High 68
3840x2160 Low 108
3840x2160 Medium 83
3840x2160 Ultra 47

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 5600X paired with the NVIDIA GeForce RTX 5070 delivers a strong performance profile for Evolve, with measured data showing 4K High settings exceeding the 60 FPS playability threshold. Across all three tested resolutions, the combination demonstrates significant headroom, though the gap between Low and Ultra settings reveals the GPU's scaling behavior under varying load.

Measured FPS Breakdown

At 1920x1080, the combination produces exceptionally high frame rates across all presets. Low settings yield an average of 284.5 FPS, while Medium achieves 217.9 FPS and High reaches 169.7 FPS. Ultra settings still maintain a robust 116.9 FPS average, meaning the RTX 5070 is not bottlenecked at this resolution until extreme frame rates are reached. The progression from Low to Ultra shows a steady decline of roughly 40 FPS per step, indicating that each quality tier imposes a measurable but manageable cost.

Moving to 2560x1440, the frame rates remain comfortably above the playability threshold. Low settings produce 189.3 FPS, Medium delivers 144.4 FPS, and High sustains 116.4 FPS. Ultra settings still provide a smooth 78.4 FPS average, which is the first preset at this resolution where the frame rate dips below 100 FPS. The performance drop from 1080p to 1440p is consistent across presets, with approximately 30% fewer frames at each quality level, suggesting the GPU scales predictably with pixel count.

At 3840x2160, the RTX 5070 begins to show its limits under maximum load. Ultra settings drop to 46.8 FPS, which falls below the 60 FPS playability threshold and would result in noticeable stutter during fast-paced gameplay. High settings recover to 67.9 FPS, while Medium achieves 83 FPS and Low reaches 108.2 FPS. The jump from Low to Medium costs roughly 25 FPS, and from Medium to High another 15 FPS, but the leap from High to Ultra costs over 20 FPS, indicating that the Ultra preset at 4K is disproportionately demanding. The data shows no min or max FPS values recorded, so the analysis relies solely on average frame rates.

FAQ

Q: Can this PC run Evolve at 60 FPS on Ultra settings at 1920x1080?

A: Yes. The measured average FPS at 1080p Ultra is 116.9, which is nearly double the 60 FPS playability threshold.

Q: What is the best playable setting at 3840x2160?

A: High settings provide the highest quality that stays above 60 FPS, with an average of 67.9 FPS. Ultra at 4K is not playable, averaging only 46.8 FPS.

Q: How much performance is lost when moving from 1080p to 1440p at High settings?

A: The average FPS drops from 169.7 at 1080p to 116.4 at 1440p, a reduction of approximately 31%.

Q: Is the Ultra preset at 1440p viable for smooth gameplay?

A: Yes, with a 78.4 FPS average, it clears the 60 FPS threshold by a margin of 18.4 FPS, leaving some headroom for scene complexity spikes.

Q: Does the RTX 5070 maintain playable frame rates at 4K with Low settings?

A: Yes, Low settings at 3840x2160 produce an average of 108.2 FPS, which is well above the playability threshold and suitable for competitive play.

Q: Which resolution offers the largest gap between Low and Ultra performance?

A: At 1920x1080, the difference is 167.6 FPS (from 284.5 down to 116.9), which is the largest absolute spread among all tested resolutions.

Similar Performance Alternatives

The CPU's nearest rivals show that the Ryzen 5 5600X sits in a tightly clustered performance band. The AMD Ryzen 7 4800H scores 21,749 with a delta of 0.1%, essentially matching the 5600X's average benchmark score of 21,771. The AMD Ryzen 5 PRO 6650U and Intel Core i7-11700 both trail by 0.5%, with scores of 21,874 and 21,891 respectively. The AMD EPYC 9554P is 0.6% behind at 21,899. In practical terms, these differences are negligible for gaming, meaning any of these CPUs would deliver nearly identical frame rates in Evolve when paired with the RTX 5070.

For the GPU, the nearest rivals present a more interesting comparison. The AMD Radeon Pro 580 has an average score of 40,318, just 0.1% below the RTX 5070's 40,377. The AMD Radeon Pro WX 7100 trails by 0.8% at 40,063, while the AMD Radeon Pro 5300 is 1.2% ahead at 40,870. The NVIDIA RTX A500 Mobile is 2% behind at 39,568. These professional-grade cards would produce similar frame rates, though their driver optimization for gaming may differ from the RTX 5070's consumer-focused feature set. The data indicates that swapping to any of these alternatives would change Evolve's performance by less than 2%, keeping all tested presets within a few FPS of the measured values.

How This Combo Ranks

The combination of the Ryzen 5 5600X and RTX 5070 ranks 742nd out of 3,700 tested combos for Evolve, placing it in the top 20% of all configurations. This percentile positioning reflects the system's ability to handle the game's requirements with substantial headroom at most settings. The rank of 742 suggests that while this combo is not at the absolute top tier, it outperforms the vast majority of systems that would attempt to run Evolve. Given that the game was released in 2015, this modern hardware pairing is far more capable than what was available at launch, explaining the high frame rates observed even at 4K Ultra.

The CPU's percentile of 75 among all processors and the GPU's percentile of 82 among all graphics cards indicate balanced components that complement each other well. The gap between these percentiles is small, meaning neither component is severely bottlenecking the other in this game. The ranking data confirms that the combo's performance is driven more by the GPU's raw throughput than the CPU's processing power, as evidenced by the larger frame rate swings between GPU-bound settings.

The Verdict

This PC can run Evolve at playable frame rates in nearly every configuration tested. At 1920x1080, all four presets exceed the 60 FPS threshold, with Ultra achieving 116.9 FPS and Low reaching 284.5 FPS. The system has enough performance headroom to handle intense combat sequences without dropping below smooth frame rates. At 2560x1440, the verdict is equally positive, with Ultra settings maintaining 78.4 FPS and all other presets staying well above 100 FPS. This resolution offers the best balance of visual quality and performance for demanding players.

At 3840x2160, the system remains playable but with restrictions. High settings at 67.9 FPS, Medium at 83 FPS, and Low at 108.2 FPS all clear the 60 FPS threshold. However, Ultra settings at 46.8 FPS fail to meet the playability criterion, forcing players to choose between maximum visual fidelity and smooth gameplay. For 4K displays, High settings represent the sweet spot, delivering near-Ultra quality while maintaining a comfortable margin above the playability threshold. The data clearly shows that this combo is capable of running Evolve at 60 FPS for the vast majority of use cases.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is High, with an average of 67.9 FPS. This provides a modest 7.9 FPS margin over the threshold, which may be tight during heavy action scenes but is generally sufficient for consistent gameplay. Medium offers a safer buffer at 83 FPS, and Low reaches 108.2 FPS for players prioritizing frame rate above all else.

At 2560x1440, Ultra settings are fully playable at 78.4 FPS, making it the best choice for visual quality without sacrificing smoothness. This leaves 18.4 FPS of headroom, which should absorb most frame time spikes. High at 116.4 FPS and Medium at 144.4 FPS provide increasingly higher margins for competitive play, while Low at 189.3 FPS is available for maximum responsiveness.

At 1920x1080, Ultra settings at 116.9 FPS are the clear recommendation, offering the best visual experience with more than double the required frame rate. The headroom is substantial enough that even the most demanding scenes should not cause noticeable drops. High at 169.7 FPS and Medium at 217.9 FPS are options for players with high refresh rate monitors, while Low at 284.5 FPS approaches the limits of most display technologies.

CPU and GPU Roles

The data reveals distinct scaling patterns that illuminate which component matters more at each resolution. At 1920x1080, the frame rates are extremely high across all presets, with Low reaching 284.5 FPS. This suggests the CPU's single-thread performance is sufficient to feed the GPU even at these elevated frame rates, as the Ryzen 5 5600X's 3DMark single-thread score of 917 and PassMark single-thread score of 3364 indicate strong per-core capability. The GPU becomes the limiting factor as settings increase, with Ultra dropping to 116.9 FPS, a 59% reduction from Low.

At 2560x1440, the scaling shows a similar pattern but with reduced absolute frame rates. The GPU's workload increases proportionally with pixel count, yet the CPU continues to keep pace. The 189.3 FPS at Low settings demonstrates that the CPU is not yet a bottleneck, as the GPU is still able to render frames at nearly 200 FPS. The RTX 5070's 30.87 TFLOPS FP32 performance and 672.0 GB/s memory bandwidth provide ample throughput for this resolution.

At 3840x2160, the GPU's role becomes dominant. The frame rate at Low settings drops to 108.2 FPS, reflecting the fourfold increase in pixel count compared to 1080p. The CPU's contribution diminishes as the GPU becomes saturated, with Ultra at 46.8 FPS showing that the graphics card's compute resources are fully utilized. The scaling from 1080p to 4K at Low settings (284.5 to 108.2 FPS) shows a 62% reduction, which aligns with the pixel count increase, confirming that the GPU is the primary performance driver at higher resolutions. The CPU's 32 MB L3 cache and 6 cores with 12 threads are sufficient to avoid becoming a limiting factor, as evidenced by the consistent frame rates across all tested presets.