Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 21 | 32 | 44 | 58 |
| 1440p QHD | 39 | 61 | 75 | 100 |
| 1080p Full HD | 60 | 89 | 112 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Best Settings per Resolution
The recorded data identifies the most demanding preset that maintains an average of at least 60 FPS at each resolution, based on a playable threshold of 60 frames per second.
At 1920x1080, the High preset delivers an average of 88.8 FPS, making it the most demanding setting that clears the threshold. The Medium preset runs at 112 FPS and Low at 147.2 FPS, but High is the optimal choice for visual quality while remaining comfortably above 60 FPS. The Ultra preset drops to 59.6 FPS, just under the playable line, so it cannot be recommended for a consistent 60 FPS experience.
At 2560x1440, the High preset again qualifies as the best setting, averaging 60.9 FPS. This is a narrow margin above the threshold, but it remains playable. Medium runs at 75.1 FPS and Low at 99.5 FPS, while Ultra falls to 38.7 FPS, far below the playable range.
At 3840x2160, no preset reaches an average of 60 FPS. The closest option is Low at 57.7 FPS, followed by Medium at 44.4 FPS, High at 31.6 FPS, and Ultra at 21.2 FPS. The database records no playable settings at this resolution, so no best setting is assigned.
Similar Performance Alternatives
The CPU and GPU each have nearest rivals in the database based on average benchmark scores. These alternatives would behave similarly in terms of raw compute performance, though individual game results can vary.
For the AMD Ryzen 5 5600X, the closest match is the AMD Ryzen 7 4800H, with a delta of 0.1 percent. The AMD Ryzen 5 PRO 6650U and Intel Core i7-11700 are both 0.5 percent behind, while the AMD EPYC 9554P trails by 0.6 percent. These processors sit within a narrow performance band, meaning any of them would likely produce comparable CPU-bound results in Evolve.
For the NVIDIA GeForce RTX 2060, the nearest rival is the NVIDIA GeForce GTX 580 with no measurable delta. The AMD Radeon 680M is 0.1 percent ahead, the NVIDIA GeForce RTX 3050 OEM is 0.6 percent ahead, and the AMD Radeon RX 7600 leads by 0.8 percent. The RTX 2060 and its rivals are clustered together in the database, so swapping between them would not drastically change frame rates in most scenarios.
The CPU sits in the 75th percentile among all tested processors, while the GPU is in the 58th percentile among all tested graphics cards. This means the processor is relatively stronger than the graphics card within their respective pools, which aligns with the frame rate patterns seen across resolutions.
Measured FPS Breakdown
The measured FPS data covers four settings presets at three resolutions. Minimum and maximum frame rates are not recorded for any configuration, so only average values are available.
At 1920x1080, the Low preset averages 147.2 FPS. Medium averages 112 FPS. High averages 88.8 FPS. Ultra averages 59.6 FPS. The step from Low to Medium is a drop of 35.2 FPS, from Medium to High a drop of 23.2 FPS, and from High to Ultra a drop of 29.2 FPS. The Ultra preset is the only one that misses the 60 FPS threshold at this resolution.
At 2560x1440, Low averages 99.5 FPS. Medium averages 75.1 FPS. High averages 60.9 FPS. Ultra averages 38.7 FPS. The gap between Low and Medium is 24.4 FPS, between Medium and High is 14.2 FPS, and between High and Ultra is 22.2 FPS. High barely clears the threshold, while Ultra is severely limited.
At 3840x2160, Low averages 57.7 FPS. Medium averages 44.4 FPS. High averages 31.6 FPS. Ultra averages 21.2 FPS. Every preset falls short of 60 FPS. The drop from Low to Medium is 13.3 FPS, from Medium to High is 12.8 FPS, and from High to Ultra is 10.4 FPS. The scaling is consistent, but the starting point is already below the playable threshold.
The resolution scaling is notable. Moving from 1920x1080 to 2560x1440 at High settings reduces the average from 88.8 FPS to 60.9 FPS, a decrease of 27.9 FPS. Moving from 2560x1440 to 3840x2160 at High settings reduces the average from 60.9 FPS to 31.6 FPS, a decrease of 29.3 FPS. The performance penalty is similar between the two resolution steps, indicating a steady GPU load increase.
The Verdict
This combination can run Evolve at 60 FPS or above in specific configurations. The database verdict confirms that 1920x1080 and 2560x1440 both have playable settings, while 3840x2160 does not.
At 1920x1080, the High preset is the best playable option at 88.8 FPS, and Low and Medium also clear the threshold with 147.2 FPS and 112 FPS respectively. The Ultra preset at 59.6 FPS falls just short of the 60 FPS target, so it is not classified as playable.
At 2560x1440, High is the best playable setting at 60.9 FPS, with Low at 99.5 FPS and Medium at 75.1 FPS also qualifying. Ultra at 38.7 FPS is not playable.
At 3840x2160, no setting reaches 60 FPS. The best result is Low at 57.7 FPS, which is close but still below the threshold. Medium, High, and Ultra are progressively worse at 44.4, 31.6, and 21.2 FPS.
For a user targeting 60 FPS, the safe approach is to play at 1920x1080 or 2560x1440 with High settings. The 3840x2160 resolution should be avoided for this title with this hardware. The Ultra preset is only viable at 1920x1080 if the user accepts a frame rate marginally below 60 FPS, but the database does not classify it as playable.
FAQ
Q: Can this PC run Evolve at 1920x1080 with High settings?
A: Yes. The measured average FPS at 1920x1080 with High settings is 88.8 FPS, which is above the 60 FPS playable threshold.
Q: What is the best playable setting at 2560x1440?
A: The High preset is the best playable setting at 2560x1440, with an average of 60.9 FPS. Low and Medium also clear the threshold, but High offers the highest visual quality among playable options.
Q: Is Evolve playable at 3840x2160?
A: No. No preset at 3840x2160 reaches an average of 60 FPS. The closest is Low at 57.7 FPS, which is below the playable threshold.
Q: How does the Ultra preset perform at 1920x1080?
A: The Ultra preset at 1920x1080 averages 59.6 FPS, which is just below the 60 FPS threshold. It is not classified as playable in the database.
Q: What is the frame rate difference between Low and High at 1920x1080?
A: Low averages 147.2 FPS and High averages 88.8 FPS, a difference of 58.4 FPS in favor of Low.
Q: Which component is stronger relative to other parts in the database?
A: The AMD Ryzen 5 5600X ranks in the 75th percentile among all CPUs, while the NVIDIA GeForce RTX 2060 ranks in the 58th percentile among all GPUs.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600X and NVIDIA GeForce RTX 2060 ranks 2950 out of 3700 tested combinations in Evolve. This places it in the lower portion of the database, which is consistent with the GPU being a mid-range part and the game being demanding at higher resolutions.
The rank reflects overall performance across the tested configurations. The combo performs well at 1920x1080 and 2560x1440 with High settings, but the lack of playable options at 3840x2160 pulls the ranking down. The GPU percentile of 58 suggests that many other graphics cards in the database outperform it, and since Evolve becomes GPU-bound as resolution increases, the combo cannot reach the top tiers.
At 1920x1080, the combo is strong enough to deliver high frame rates at most presets, which helps its standing. At 2560x1440, it still manages playable High settings, but the margin is thin. At 3840x2160, the hardware is insufficient for 60 FPS at any setting, which is a significant limitation for a title that scales heavily with GPU load.
CPU and GPU Roles
The data indicates that the GPU becomes the dominant factor as resolution increases, while the CPU provides sufficient headroom to avoid bottlenecking at lower resolutions.
At 1920x1080, the CPU can feed the GPU effectively. The frame rates are high across all presets, with Low at 147.2 FPS and High at 88.8 FPS. The CPU's single-thread and multi-thread scores in the database are strong, and the 6-core, 12-thread design with a boost clock of 4.60 GHz is more than enough for a game released in this era. The CPU sits at the 75th percentile, indicating it is well above average, so it is unlikely to be the limiting factor at 1080p.
At 2560x1440, the GPU load increases. The frame rates drop across all presets compared to 1080p, with High falling from 88.8 FPS to 60.9 FPS. This 27.9 FPS drop is attributable to the GPU working harder to fill more pixels. The CPU is still capable, but the GPU is now closer to its limit.
At 3840x2160, the GPU is clearly the bottleneck. The frame rates drop dramatically, with High at 31.6 FPS and Ultra at 21.2 FPS. The CPU's performance is irrelevant at this point because the GPU cannot keep up with the pixel count. The RTX 2060, with 6 GB of GDDR6 memory and a 192-bit bus, is not equipped for 4K gaming in this title.
The scaling between presets also points to GPU dominance. At 3840x2160, the difference between Low and Ultra is 36.5 FPS, while at 1920x1080 the difference is 87.6 FPS. The larger absolute gap at lower resolutions indicates that the CPU can push high frame rates when the GPU is less stressed, but the GPU becomes the ceiling at higher resolutions.
The CPU's role is more relevant at 1920x1080, where frame rates exceed 100 FPS on Medium and Low. At those levels, CPU performance can influence maximum frame rates. At 2560x1440 and above, the GPU is the primary constraint. Users seeking higher frame rates at 3840x2160 would need a stronger graphics card, while the Ryzen 5 5600X would not need to be replaced for this game.