Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

67%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
155 FPS
Ultra 1080p Measured
65 FPS

1440p (2K / QHD)

Low 1440p Measured
102 FPS
Ultra 1440p Measured
42 FPS

4K (Ultra HD)

Low 4K Measured
59 FPS
Ultra 4K Measured
28 FPS
11ms Frame Time
17ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 21,771
Graphics Card
Required 27,876
Your GPU 23,021

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 36 47 59
1440p QHD 42 61 78 102
1080p Full HD 65 91 121 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 91
1920x1080 Low 155
1920x1080 Medium 121
1920x1080 Ultra 65
2560x1440 High 61
2560x1440 Low 102
2560x1440 Medium 78
2560x1440 Ultra 42
3840x2160 High 36
3840x2160 Low 59
3840x2160 Medium 47
3840x2160 Ultra 28

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 5600X paired with the Intel Arc B580 delivers a mixed bag of results in Evolve, a 2015 FPS that still demands respectable hardware at higher settings. Measured data shows the combo is fully capable at mainstream resolutions, but struggles to maintain smooth frame rates at 4K. The Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth help at lower presets, while the Ryzen 5 5600X’s 6-core/12-thread Zen 3 architecture provides solid foundation for this title. Below is a detailed breakdown of what these components achieve together, resolution by resolution, based strictly on the measured FPS data.

Best Settings per Resolution

At 3840x2160, the most demanding preset that stays at or above 60 FPS is none — no settings level reaches the 60 FPS playable threshold. The closest is Low, which averages 59.1 FPS, just shy of the target. High averages 36.1 FPS, Medium 47.3 FPS, and Ultra drops to 28 FPS. The data indicates that 4K gaming is not viable with this combo for Evolve, regardless of tweaking.

At 2560x1440, the best settings that maintain 60 FPS or higher is High, which averages exactly 60.5 FPS. This is a narrow margin, but it clears the threshold. Medium averages 77.9 FPS and Low averages 102.1 FPS, both well above 60. Ultra falls to 41.9 FPS, making it unplayable by this metric. The High preset at 1440p is the sweet spot, offering the highest visual quality while staying just above the line.

At 1920x1080, the best settings that maintain 60 FPS or higher is Ultra, which averages 64.6 FPS. This is the only resolution where the highest preset is playable. High averages 91.2 FPS, Medium 120.8 FPS, and Low 155.4 FPS — all comfortably above the threshold. Ultra at 1080p is the recommended choice for maximum fidelity without sacrificing smoothness.

Similar Performance Alternatives

The CPU and GPU each have nearby rivals that would produce nearly identical frame rates in Evolve. For the AMD Ryzen 5 5600X, the nearest rivals based on average benchmark scores are the AMD Ryzen 7 4800H (0.1% higher score), the AMD Ryzen 5 PRO 6650U (-0.5%), the Intel Core i7-11700 (-0.5%), and the AMD EPYC 9554P (-0.6%). These processors fall within a fraction of a percent in overall compute performance, meaning any of them would likely deliver similar CPU-bound results in this game. The Ryzen 7 4800H is the closest match, with a delta of just 0.1%, so swapping to that mobile chip would yield virtually indistinguishable frame rates.

For the Intel Arc B580, the nearest rivals are the AMD Radeon RX 580 2048SP (-0.2%), NVIDIA GeForce RTX 2080 (0.6%), NVIDIA GeForce RTX 3080 (-0.7%), and NVIDIA P106-100 (-1%). The RX 580 2048SP is the most similar in aggregate GPU score, with a delta of -0.2%. However, the RTX 2080 is only 0.6% faster, and the RTX 3080 is 0.7% slower — all three would behave almost identically in Evolve at the tested settings. The P106-100, a mining-oriented card, is 1% slower but still in the same performance class. Users with any of these GPUs can expect comparable FPS numbers to the Arc B580.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates scale predictably with settings. Low delivers 155.4 FPS, which is the highest recorded for this resolution. Medium drops to 120.8 FPS, a 22% reduction from Low. High comes in at 91.2 FPS, another 24% drop from Medium. Ultra yields 64.6 FPS, which is a 29% reduction from High. The gap between Low and Ultra is 90.8 FPS, showing that Evolve is highly sensitive to visual quality settings at 1080p.

At 2560x1440, the same pattern holds but with lower absolute numbers. Low averages 102.1 FPS, Medium 77.9 FPS, High 60.5 FPS, and Ultra 41.9 FPS. The drop from Low to Medium is 24.2 FPS, from Medium to High is 17.4 FPS, and from High to Ultra is 18.6 FPS. Interestingly, the percentage drop from High to Ultra (30.7%) is larger than the drop from Medium to High (22.3%), indicating that Ultra settings impose a disproportionate penalty at this resolution.

At 3840x2160, the results are significantly lower across the board. Low averages 59.1 FPS, which is just below the 60 FPS target. Medium averages 47.3 FPS, a 20% drop from Low. High averages 36.1 FPS, a 24% drop from Medium. Ultra averages 28 FPS, a 22% drop from High. The scaling from 1440p to 4K is steep: for example, High at 1440p is 60.5 FPS, but High at 4K is only 36.1 FPS — a 40% reduction. This suggests the Arc B580’s memory bandwidth and pixel throughput become limiting factors at higher resolutions.

The Verdict

Can this PC run Evolve? The answer depends entirely on the resolution. At 1920x1080, the combo runs the game smoothly at every preset, including Ultra at 64.6 FPS. This is the only resolution where the highest settings are playable. At 2560x1440, High is the best playable setting at 60.5 FPS, with Medium and Low also clearing the threshold; Ultra is not playable. At 3840x2160, no settings reach 60 FPS — Low comes closest at 59.1 FPS, but it still misses the mark. The verdict by resolution confirms this: 1080p is fully playable, 1440p is playable up to High, and 4K is not playable at all. For users targeting 4K, the data shows this hardware combination falls short, and even Low settings cannot maintain a consistent 60 FPS.

FAQ

Q: What is the highest settings preset that maintains 60 FPS at 1920x1080?

A: Ultra is the highest playable preset at 1080p, averaging 64.6 FPS. This is the only resolution where Ultra clears the 60 FPS threshold.

Q: Can this combo handle 4K gaming in Evolve?

A: No. At 3840x2160, the best average is 59.1 FPS on Low settings, which is below the 60 FPS playable threshold. High, Medium, and Ultra average 36.1, 47.3, and 28 FPS respectively.

Q: How does the Arc B580 compare to its nearest rival in terms of benchmark score?

A: The Arc B580 has an average benchmark score of 23021. Its nearest rival is the AMD Radeon RX 580 2048SP with a score of 23061, which is -0.2% different. The NVIDIA GeForce RTX 2080 scores 22895, a 0.6% difference.

Q: What is the Ryzen 5 5600X’s percentile ranking among all CPUs?

A: The Ryzen 5 5600X sits in the 75th percentile of all CPUs, with an average benchmark score of 21771. Its closest rival is the AMD Ryzen 7 4800H at 21749, a 0.1% difference.

Q: Which resolution shows the largest performance drop from Low to Ultra?

A: At 3840x2160, the drop from Low (59.1 FPS) to Ultra (28 FPS) is 31.1 FPS, a 53% reduction. At 2560x1440, the drop is 60.2 FPS, and at 1920x1080, it is 90.8 FPS.

Q: Is the Arc B580’s memory bandwidth sufficient for Evolve at 1440p?

A: Yes, at 2560x1440 the combo achieves 102.1 FPS on Low and 60.5 FPS on High, indicating the 456.0 GB/s bandwidth is adequate for these settings. However, Ultra drops to 41.9 FPS, suggesting bandwidth or compute limits at higher presets.

How This Combo Ranks

Among all tested combinations of CPUs and GPUs in Evolve, this pairing of AMD Ryzen 5 5600X and Intel Arc B580 ranks 2824th out of 3700 combos. This places it in the lower third of all tested systems, which is consistent with the measured FPS data: the combo handles 1080p well but falls short at 4K. The rank reflects that while the CPU is in the 75th percentile and the GPU is in the 68th percentile, their combined performance in this specific game is hindered by the GPU’s limitations at higher resolutions. The Arc B580’s 13.67 TFLOPS FP32 compute and 213.6 GPixel/s pixel rate are adequate for 1080p and 1440p, but the 28 FPS at 4K Ultra drags the overall ranking down. Compared to the 3700 combos, this system is roughly in the 76th percentile of performance — meaning about 24% of tested combos perform worse, while 76% perform better.

CPU and GPU Roles

The data reveals a clear division of labor between the Ryzen 5 5600X and the Arc B580 in Evolve. At 1920x1080, the CPU’s single-thread performance (3dmark single-thread score of 917) and 12 threads are more than sufficient, as evidenced by the 155.4 FPS on Low settings. The GPU becomes the limiting factor as settings increase: from Low to Ultra, FPS drops by 58%, indicating that the Arc B580’s shading units and texture units (2560 and 160, respectively) are the bottleneck at higher presets. The CPU’s role is minimal here, as even the most demanding preset stays above 60 FPS.

At 2560x1440, the balance shifts slightly. The CPU still has headroom, but the GPU’s workload increases. The drop from Low to Medium is 24.2 FPS, and from Medium to High is 17.4 FPS — these are smaller absolute drops than at 1080p, suggesting the GPU is starting to saturate. The fact that High averages 60.5 FPS while Ultra drops to 41.9 FPS indicates that the GPU’s 192-bit memory bus and 456.0 GB/s bandwidth are insufficient for Ultra’s demands at this resolution. The CPU, with its 32 MB L3 cache and dual-channel DDR4 support, is not the constraint here.

At 3840x2160, the GPU is overwhelmingly the dominant factor. The CPU’s performance is nearly irrelevant because the Arc B580 cannot keep up with the pixel throughput required. The 213.6 GPixel/s pixel rate and 80 ROPs are simply not enough for 4K, even on Low settings where the average is 59.1 FPS. The scaling from 1440p to 4K shows a 40% drop on High settings (60.5 to 36.1 FPS), which is far larger than any CPU-related bottleneck. In short, the Ryzen 5 5600X provides ample processing power for Evolve at all resolutions, but the Arc B580’s capabilities determine playability — it excels at 1080p, is adequate at 1440p up to High, and fails at 4K. Users looking to improve 4K performance would need a GPU with higher pixel rate and memory bandwidth, not a faster CPU.