Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

31%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
89 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
60 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 21,771
Graphics Card
Required 27,876
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 Ultra 37
2560x1440 High 36
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 Ultra 25
3840x2160 High 21
3840x2160 Low 34
3840x2160 Medium 26
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The recorded performance data for Evolve on this AMD Ryzen 5 5600X plus Intel Arc B390 combination paints a clear picture of a system that is heavily constrained by graphics throughput at every tested setting. The game is unplayable at 4K across all four presets, marginally playable at 1440p on Low, and fully playable at 1080p on Low and Medium presets.

At 3840x2160, the results are uniformly below the 60 FPS threshold. The High preset averages 21 FPS, Medium averages 26 FPS with a minimum of 22 FPS and maximum of 30 FPS, Low averages 34 FPS, and Ultra drops to 14 FPS. The spread between Low and Ultra is substantial: Low delivers more than double the frame rate of Ultra at this resolution. Even the best 4K result, 34 FPS on Low, falls far short of the 60 FPS playability threshold, so no 4K preset is viable.

At 2560x1440, performance improves notably but still only one preset clears 60 FPS. The Low preset averages exactly 60 FPS, meeting the playability threshold with no recorded variance data. Medium averages 46 FPS with a minimum of 39 FPS and maximum of 53 FPS, which stays below the threshold throughout. High averages 36 FPS, and Ultra averages 25 FPS. The gap from Low to Ultra is 35 FPS, reinforcing the pattern that higher graphical fidelity comes at a steep cost on this GPU.

At 1920x1080, the system finally shows playable headroom. The Low preset averages 89 FPS, well above the 60 FPS threshold. Medium averages 69 FPS with a minimum of 59 FPS and maximum of 79 FPS, meaning the worst recorded frame still nearly touches 60 FPS. High averages 54 FPS, just below the threshold. Ultra averages 37 FPS. The 1080p results show a clear tiering: Low and Medium are playable, High is borderline, and Ultra is not.

Across all resolutions, the data shows that the Intel Arc B390, with its single benchmark score of 1482 in 3DMark Steel Nomad DX12, is the dominant bottleneck. The CPU, by contrast, sits in the 75th percentile among all CPUs tested in the database, indicating it has ample headroom for this workload.

CPU and GPU Roles

The division of labor between the AMD Ryzen 5 5600X and the Intel Arc B390 is heavily skewed toward the GPU. The CPU is a 6-core, 12-thread Zen 3 part with a boost clock of 4.60 GHz, and its benchmark results show strong single-thread and multi-thread capabilities. The Cinebench R23 multi-core score of 11838 and single-core score of 1541, along with a Geekbench multi-core score of 9173, place it in the 75th percentile of all CPUs. At 1080p, where CPU load typically matters most, the system still achieves 89 FPS on Low, which suggests the CPU is not the limiting factor even at the lowest resolution.

The GPU tells a different story. The Intel Arc B390 has an FP32 throughput of 7.680 TFLOPS, 1536 shading units, and a boost clock of 2500 MHz, yet its Steel Nomad score of 1482 places it in only the 9th percentile of all GPUs. The measured FPS scaling across resolutions confirms the GPU is the constraint. At 1080p Low, the system produces 89 FPS. At 1440p Low, it drops to 60 FPS, a 32.6% reduction. At 4K Low, it falls to 34 FPS, a 43.3% reduction from 1440p. These steep resolution-based drops are characteristic of a GPU-bound scenario, where pixel throughput is the limiting resource.

The preset scaling further supports this conclusion. At 1080p, moving from Low to Medium reduces the average from 89 FPS to 69 FPS, a 22.5% drop. Moving from Medium to High reduces it to 54 FPS, another 21.7% drop. At 1440p, Low to Medium drops from 60 FPS to 46 FPS, a 23.3% reduction. The consistent percentage drops across preset changes, regardless of resolution, indicate that each graphical setting tier imposes a roughly proportional load on the GPU, and the CPU is never the bottleneck.

The CPU's role is more passive: it feeds the GPU fast enough that the Arc B390's limitations dominate. The fact that 1080p Low achieves 89 FPS while the GPU sits in the 9th percentile suggests that Evolve is not a demanding title for modern CPUs, and the Ryzen 5 5600X is more than sufficient. The data shows no resolution at which the system becomes CPU-bound, as every frame rate drop aligns with GPU workload increases.

How This Combo Ranks

This specific combination of AMD Ryzen 5 5600X and Intel Arc B390 ranks 3288 out of 3700 tested combos in the database for Evolve. That places the combo in the bottom 11.1% of all tested configurations, which is consistent with the GPU's low percentile ranking. The CPU, by contrast, is well above average, so the combo's poor standing is entirely attributable to the graphics component.

The Intel Arc B390's nearest rivals in the database are all low-end NVIDIA parts. The GeForce GT 520MX scores 1463, which is 1.3% below the Arc B390's 1482. The GeForce 800M scores 1460, 1.5% lower. The GeForce GT 625 OEM scores 1446, 2.5% lower. The GeForce GT 710 scores 1443, 2.7% lower. These deltas are all within 3%, meaning the Arc B390 performs essentially at the same level as these decade-old entry-level GPUs. The practical implication is that this combo's frame rates in Evolve will be similar to what those older GPUs would produce when paired with a comparable CPU.

On the CPU side, the Ryzen 5 5600X has a much stronger competitive position. Its nearest rivals are the AMD Ryzen 7 4800H (0.1% lower score), the AMD Ryzen 5 PRO 6650U (0.5% higher), the Intel Core i7-11700 (0.5% higher), and the AMD EPYC 9554P (0.6% higher). The tight clustering of these scores, all within 0.6% of each other, confirms that the Ryzen 5 5600X is a well-performing mainstream processor. The CPU's 75th percentile ranking means it outperforms three-quarters of all CPUs in the database, so any frame rate shortfall in Evolve cannot be blamed on the processor.

The combination of a 75th-percentile CPU with a 9th-percentile GPU creates an extreme imbalance. The combo rank of 3288 out of 3700 reflects the GPU's dominance in determining gaming performance for this title. The data indicates that swapping the Arc B390 for a stronger GPU would dramatically improve the combo's standing, while upgrading the CPU would yield negligible gains.

The Verdict

The question of whether this PC can run Evolve depends entirely on the target resolution and preset. The data shows clear verdicts for each resolution tier.

At 3840x2160, the system cannot run Evolve at any preset. The best result is 34 FPS on Low, which is 26 FPS below the 60 FPS playability threshold. Ultra, High, and Medium presets all fall below 30 FPS, making them effectively unplayable for smooth gameplay. No 4K setting is viable.

At 2560x1440, the system can run the game on the Low preset, which averages exactly 60 FPS. This meets the playability threshold, though it offers no headroom for frame drops. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS, all below the threshold. The verdict is that 1440p is playable only at the lowest settings.

At 1920x1080, the system has genuine playability. The Low preset averages 89 FPS, providing solid headroom above the 60 FPS threshold. The Medium preset averages 69 FPS with a minimum of 59 FPS, meaning the worst-case frame is essentially at the threshold. High averages 54 FPS, just below the threshold, and Ultra averages 37 FPS. The verdict is that 1080p Low and Medium are fully playable, with Medium being the recommended setting for the best balance of visual quality and smoothness.

The overall assessment is that this combo is a 1080p machine for Evolve. It can handle the game at 1440p only if the player accepts the lowest preset with no margin for demanding scenes. At 4K, it is not viable. The integrated nature of the Arc B390, with system-shared memory and system-dependent bandwidth, likely contributes to its limited performance, though the exact impact cannot be quantified from the available data.

Similar Performance Alternatives

For users considering this combo, the nearest hardware equivalents offer useful reference points. The Intel Arc B390's closest rivals are all NVIDIA parts with scores within 2.7% of its 1482 Steel Nomad score. The GeForce GT 520MX, GeForce 800M, GeForce GT 625 OEM, and GeForce GT 710 would all produce nearly identical frame rates in Evolve when paired with the same CPU. This means a system with any of those GPUs and a Ryzen 5 5600X would land in the same performance tier, with the same playability verdicts at each resolution.

On the CPU side, the AMD Ryzen 7 4800H, AMD Ryzen 5 PRO 6650U, Intel Core i7-11700, and AMD EPYC 9554P all score within 0.6% of the Ryzen 5 5600X. Any of these processors paired with the Arc B390 would produce essentially identical results in Evolve, since the GPU is the limiting factor. The practical takeaway is that the CPU choice matters very little for this game with this GPU, but the GPU choice is decisive.

The data also implies that upgrading the GPU to a part with a meaningfully higher benchmark score would be the only effective path to better performance in Evolve. The CPU has significant headroom, as shown by its strong benchmark scores across Cinebench, Geekbench, and PassMark tests, while the GPU is the clear constraint.

FAQ

Q: Can this system run Evolve at 60 FPS on a 1080p monitor?

A: Yes, at 1080p on Low settings the system averages 89 FPS, and on Medium settings it averages 69 FPS with a minimum of 59 FPS. Both presets meet the 60 FPS playability threshold.

Q: Is the AMD Ryzen 5 5600X or the Intel Arc B390 the limiting factor in Evolve?

A: The Intel Arc B390 is the limiting factor. The CPU sits in the 75th percentile of all CPUs with a Cinebench R23 multi-core score of 11838, while the GPU sits in the 9th percentile with a Steel Nomad score of 1482. Frame rates drop steeply with resolution and preset changes, indicating GPU-bound performance.

Q: What is the best preset for this system at 1440p?

A: The Low preset is the only playable option at 1440p, averaging exactly 60 FPS. Medium averages 46 FPS, High averages 36 FPS, and Ultra averages 25 FPS, all below the 60 FPS threshold.

Q: How does this combo rank compared to other tested systems for Evolve?

A: It ranks 3288 out of 3700 tested combos, placing it in the bottom 11.1% of configurations. The low ranking is driven by the GPU's 9th percentile standing, not the CPU's 75th percentile performance.

Q: Which GPUs perform similarly to the Intel Arc B390 in the database?

A: The nearest rivals are the NVIDIA GeForce GT 520MX (1.3% lower score), GeForce 800M (1.5% lower), GeForce GT 625 OEM (2.5% lower), and GeForce GT 710 (2.7% lower). All are within 3% of the Arc B390's benchmark score.

Q: Can this system run Evolve at 4K?

A: No. The best 4K result is 34 FPS on Low settings, which is 26 FPS below the 60 FPS playability threshold. Ultra averages 14 FPS, making all 4K presets unplayable.