Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

30%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
89 FPS
Ultra 1080p Measured
37 FPS

1440p (2K / QHD)

Low 1440p Measured
60 FPS
Ultra 1440p Measured
25 FPS

4K (Ultra HD)

Low 4K Measured
34 FPS
Ultra 4K Measured
14 FPS
18.5ms Frame Time
28ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 20,733
Graphics Card
Required 27,876
Your GPU 1,482

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 21 26 34
1440p QHD 25 36 46 60
1080p Full HD 37 54 69 89

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 54
1920x1080 Low 89
1920x1080 Medium 69
1920x1080 Ultra 37
2560x1440 High 36
2560x1440 Low 60
2560x1440 Medium 46
2560x1440 Ultra 25
3840x2160 High 21
3840x2160 Low 34
3840x2160 Medium 26
3840x2160 Ultra 14

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

The recorded data for Evolve on this AMD Ryzen 5 5600GT + Intel Arc B390 combination covers four preset levels across three resolutions, with average, minimum, and maximum frame rates captured for select configurations.

At 3840x2160, the results are consistently below the 60 FPS playable threshold. The Low preset delivers an average of 34 FPS. Medium drops to 26 FPS on average, with a minimum of 22 FPS and a maximum of 30 FPS. High averages 21 FPS, while Ultra falls to 14 FPS. None of these settings approach playable performance at 4K.

Moving to 2560x1440, the picture improves but remains limited. The Low preset reaches exactly 60 FPS on average, meeting the playable threshold with no reported minimum or maximum values. Medium averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. High averages 36 FPS, and Ultra drops to 25 FPS. Only the Low preset clears the 60 FPS bar at this resolution.

At 1920x1080, the combination shows its strongest performance. Low averages 89 FPS, which is the highest average recorded across any resolution and preset pairing. Medium averages 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. High averages 54 FPS, while Ultra manages only 37 FPS. The 1080p Medium preset is the most demanding configuration that stays above 60 FPS on average, though its minimum of 59 FPS sits just one frame below the threshold.

The data shows a clear pattern: frame rates scale predictably with resolution and preset level. The gap between Low and Ultra at 1080p is 52 FPS, at 1440p it is 35 FPS, and at 4K it is 20 FPS. This narrowing spread indicates that at higher resolutions, the GPU becomes the limiting factor, compressing the performance range across presets.

CPU and GPU Roles

The division of labor between the AMD Ryzen 5 5600GT processor and the Intel Arc B390 graphics solution shifts noticeably as resolution changes. At 1920x1080, the CPU has more headroom to feed the GPU, and the frame rate differences between presets are the largest of any resolution. The jump from Low at 89 FPS to Ultra at 37 FPS represents a 52 FPS spread, suggesting that graphics settings heavily influence performance when the resolution is modest.

At 2560x1440, the spread narrows to 35 FPS between Low and Ultra. The Medium preset at 46 FPS and High at 36 FPS show that each step up in quality costs roughly 10 FPS. This compression indicates the GPU is beginning to saturate, as the pixel count increases by roughly 78% compared to 1080p. The CPU's role diminishes as the rendering load grows, evidenced by smaller absolute differences between presets.

At 3840x2160, the spread compresses further to 20 FPS between Low and Ultra. The Low preset at 34 FPS and Ultra at 14 FPS show that even the lowest quality settings cannot overcome the pixel throughput demands. The GPU is the dominant constraint at this resolution. The Intel Arc B390, with its system-shared memory and integrated design, lacks the dedicated bandwidth needed for 4K rendering, while the CPU's six cores and 12 threads provide sufficient processing power for the game's logic at all resolutions.

The scaling between resolutions reinforces this analysis. The 1080p Low average of 89 FPS falls to 60 FPS at 1440p and 34 FPS at 4K. That is a 32% drop from 1080p to 1440p and a 62% drop from 1080p to 4K. These reductions align with the increasing pixel counts, confirming that the GPU, not the CPU, determines playability at higher resolutions. The CPU's benchmark scores, such as a Cinebench R23 multicore result of 17272, indicate ample processing capability for a 2015-era FPS title, so the bottleneck lies entirely with the graphics subsystem.

Best Settings per Resolution

For 3840x2160, the database records no playable settings. Even the Low preset, which produces the highest average at this resolution with 34 FPS, fails to reach the 60 FPS playable threshold. The verdict field confirms an empty playable settings list, so no recommendation is possible for 4K.

At 2560x1440, the best settings that maintain at least 60 FPS on average is the Low preset. The recorded average is exactly 60 FPS, which meets the playable threshold. Medium falls short at 46 FPS, so Low is the only viable option at this resolution. The verdict data lists Low as the sole playable setting and designates it as the best setting with an average of 60 FPS.

At 1920x1080, the Medium preset is the most demanding configuration that stays at or above 60 FPS. The average is 69 FPS, with a minimum of 59 FPS and a maximum of 79 FPS. Low averages 89 FPS and is also playable, but Medium offers higher visual quality while still clearing the threshold on average. The verdict data confirms Medium as the best setting with 69 FPS average. High at 54 FPS and Ultra at 37 FPS are not playable.

Users seeking a consistent experience should note that the 1080p Medium minimum of 59 FPS dips one frame below the 60 FPS target, though the average remains comfortably above it. For a strict 60 FPS floor, the Low preset at 1080p provides a larger margin with its 89 FPS average and no recorded minimum below the threshold.

Similar Performance Alternatives

The nearest rivals for the AMD Ryzen 5 5600GT, based on average benchmark scores, include several processors with very close performance deltas. The Intel Core i5-12490F scores 20802, which is 0.3% lower than the Ryzen's 20733 average. The Intel Xeon 6325P scores 20821, 0.4% higher. The Intel Core Ultra 5 125U also scores 20826, 0.4% higher. The AMD EPYC 7J13 scores 20845, 0.5% higher. These four CPUs would deliver nearly identical frame rates in Evolve, since their processing power sits within a half-percent band. Any of these alternatives would behave essentially the same as the 5600GT in this game, meaning the GPU would remain the limiting factor at all resolutions.

For the Intel Arc B390, the nearest rivals are all NVIDIA discrete GPUs from older generations. The NVIDIA GeForce GT 520MX scores 1463, which is 1.3% lower than the Arc's 1482. The NVIDIA GeForce 800M scores 1460, 1.5% lower. The NVIDIA GeForce GT 625 OEM scores 1446, 2.5% lower. The NVIDIA GeForce GT 710 scores 1443, 2.7% lower. These deltas are small, but the direction is consistent: the Arc B390 outperforms all four rivals by between 1.3% and 2.7%. In practical terms, a system with any of these GPUs would produce frame rates within a few percent of the recorded values. At 1080p Medium, the Arc's 69 FPS average would translate to roughly 67 to 68 FPS for the GT 520MX and around 67 FPS for the GT 710, still playable but slightly lower. At 1440p Low, the 60 FPS average could drop to approximately 58 to 59 FPS on the closest rival, potentially falling below the playable threshold.

The percentile rankings place the CPU at the 74th percentile among all tested processors, indicating strong performance relative to the broader pool. The GPU sits at the 9th percentile, which places it in the bottom tenth of all tested graphics solutions. This disparity explains why the CPU is rarely the bottleneck in this combination.

FAQ

Q: Can this system run Evolve at 1920x1080 with High settings?

A: No. The recorded average FPS at 1080p High is 54, which falls below the 60 FPS playable threshold. Medium is the highest playable preset at this resolution.

Q: What is the best playable setting at 2560x1440?

A: The Low preset is the only playable option at 1440p, with an average of exactly 60 FPS. Medium averages 46 FPS and is not playable.

Q: Is 4K playable with any settings?

A: No. The highest average at 3840x2160 is 34 FPS on the Low preset. The verdict data lists no playable settings for this resolution.

Q: How does the Intel Arc B390 compare to its nearest GPU rivals?

A: The Arc B390 scores 1482 in the 3DMark Steel Nomad DX12 test. The closest rival, the NVIDIA GeForce GT 520MX, scores 1463, which is 1.3% lower. The NVIDIA GeForce 800M is 1.5% lower, and the GT 625 OEM and GT 710 are 2.5% and 2.7% lower, respectively.

Q: What is the minimum FPS recorded at 1080p Medium?

A: The minimum is 59 FPS, with an average of 69 FPS and a maximum of 79 FPS. The minimum sits one frame below the 60 FPS threshold, though the average clears it.

Q: Does the CPU or GPU limit performance more in this game?

A: The GPU is the limiting factor. The CPU ranks at the 74th percentile among all processors, while the GPU ranks at the 9th percentile. The frame rate drops by 62% from 1080p Low to 4K Low, confirming that pixel throughput constraints dominate.

The Verdict

This combination can run Evolve, but only under specific conditions. At 1920x1080, the Medium preset delivers a 69 FPS average, which clears the 60 FPS threshold. Low is also playable at 89 FPS. The High preset at 54 FPS and Ultra at 37 FPS do not meet the playable standard.

At 2560x1440, only the Low preset achieves 60 FPS on average. Medium at 46 FPS, High at 36 FPS, and Ultra at 25 FPS all fall short. The experience at 1440p is therefore limited to the lowest quality settings.

At 3840x2160, no preset reaches 60 FPS. The best result is 34 FPS on Low, which is well below the playable threshold. The verdict data confirms that 4K is not viable for this hardware.

The practical takeaway is that 1080p is the intended resolution for this system. Medium settings at 69 FPS provide a reasonable balance of visual quality and performance, though users who prioritize a strict 60 FPS floor should consider Low. At 1440p, the system barely meets the threshold on Low, making it a marginal option. The GPU's 9th percentile ranking and system-shared memory architecture are the primary reasons for these limitations.

How This Combo Ranks

Among the 3700 tested combinations in the database, this AMD Ryzen 5 5600GT + Intel Arc B390 pairing ranks 3288th for Evolve. That places it in the bottom 11% of all tested systems, which is consistent with the GPU's low percentile ranking and the overall frame rate results. The CPU is not the issue: the Ryzen 5 5600GT sits at the 74th percentile among all CPUs, and its nearest rivals all score within 0.5% of its average benchmark. The Arc B390, however, ranks at the 9th percentile among GPUs, and its nearest rivals are all older NVIDIA parts from the GT 500M and GT 700M series.

The rank of 3288 out of 3700 indicates that most other combinations in the database deliver higher frame rates in Evolve. Systems with discrete GPUs that have dedicated memory and higher pixel throughput would naturally outperform this integrated graphics solution. The combination is functional for 1080p gaming at medium quality, but it does not offer headroom for higher resolutions or more demanding presets. The data suggests that users seeking better performance in Evolve would need to prioritize a stronger GPU, as the CPU already provides sufficient processing power for this title.