Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 50 | 64 |
| 1440p QHD | 48 | 69 | 88 | 113 |
| 1080p Full HD | 71 | 103 | 131 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5050 combination delivers a wide range of frame rates in Evolve, scaling from 27 FPS at 4K Ultra to 169 FPS at 1080p Low. Measured data for this pairing shows that the system is capable of smooth gameplay at most settings, with the primary limitation surfacing only at the highest preset on 4K and 1440p displays. The following analysis breaks down the FPS numbers, identifies the dominant hardware role at each resolution, and provides clear guidance on which settings to use.
Measured FPS Breakdown
The measured FPS data for this CPU/GPU combination in Evolve covers three resolutions and four quality presets. At 1920x1080, the system produces its highest frame rates. With the Low preset, the average FPS is 169, which represents the peak performance observed across the entire test set. Moving to Medium, the average drops to 131 FPS, with the minimum recorded at 111 FPS and the maximum at 150 FPS. The High preset averages 103 FPS. Even the most demanding Ultra preset at 1080p stays well above the playable threshold, averaging 71 FPS.
At 2560x1440, the frame rates scale down noticeably but remain strong. The Low preset delivers an average of 113 FPS. Medium produces an average of 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPS. High settings reduce the average to 69 FPS. The Ultra preset at this resolution falls below the 60 FPS threshold, averaging 48 FPS, which indicates that this setting is not suitable for smooth gameplay on this system.
At 3840x2160, the 8 GB memory configuration and 128-bit bus of the GPU limit performance. The Low preset averages 64 FPS, which is just above the 60 FPS threshold. The Medium preset averages 50 FPS, with a minimum of 42 FPS and a maximum of 57 FPS. The High preset drops to an average of 39 FPS, and the Ultra preset averages only 27 FPS. None of the 4K settings except Low achieve a playable average frame rate, and even the Low preset is borderline.
The data shows a consistent scaling pattern. Across all resolutions, the difference between Low and Medium settings is roughly 15-20 FPS, while the jump from Medium to High costs another 10-20 FPS. The leap from High to Ultra is the most punishing, costing approximately 30-40 FPS at each resolution, which is why the Ultra preset only stays above 60 FPS at 1080p.
CPU and GPU Roles
The benchmark results indicate that the GPU is the primary bottleneck in this configuration for Evolve. The Ryzen 5 5600F, with a passmark_multithread score of 19236 and a passmark_single_thread score of 2872, is far above what this game requires, as evidenced by the fact that the FPS scales almost linearly with resolution changes. When moving from 1080p Ultra to 1440p Ultra, the average FPS drops from 71 to 48, a 32% reduction. From 1440p Ultra to 4K Ultra, the average drops from 48 to 27, a 44% reduction. This type of performance decay is characteristic of GPU-limited scenarios, where the render resolution directly impacts pixel throughput.
The CPU’s role becomes more visible at lower resolutions and settings. At 1080p Low, the system produces 169 FPS, which is likely near the point where the CPU’s single-thread performance begins to matter. However, the Ryzen 5 5600F’s passmark_single_thread score of 2872 places it in the 85th percentile of all CPUs, indicating ample headroom. The 6-core, 12-thread configuration with a 32 MB shared L3 cache provides sufficient processing power to feed the GPU at all tested settings. The data suggests that the CPU does not limit the frame rate at any resolution, as the FPS scaling follows the GPU’s capability.
The GPU’s 8 GB GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth. At 4K with the Ultra preset, the average FPS of 27 suggests that the GPU’s compute resources are fully saturated. The RTX 5050’s shading units (2560) and texture units (80) are the likely limiting factors, as the pixel rate of 82.30 GPixel/s is insufficient for 4K Ultra. In contrast, the CPU’s 4.00 GHz boost clock and 7 nm process are not a constraint. The conclusion is clear: at 1080p and 1440p, the GPU is the dominant factor, while at 4K, the GPU is the sole limiting factor, with the CPU providing consistent frame delivery.
FAQ
Q: Can this system run Evolve at 60 FPS on a 4K monitor?
A: Only at Low settings. At 3840x2160 with the Low preset, the average FPS is 64. At Medium, the average drops to 50 FPS, which is below the 60 FPS threshold. High and Ultra presets are not playable at 4K, with averages of 39 and 27 FPS respectively.
Q: What is the maximum preset that keeps the frame rate above 60 FPS at 2560x1440?**
A: The High preset. At 1440p, the High preset averages 69 FPS. The Ultra preset averages 48 FPS, which is below the playable threshold. Medium and Low presets are also above 60 FPS, averaging 88 and 113 FPS respectively.
Q: What is the best performance in terms of FPS for this system?**
A: The highest average FPS in the data is 169, achieved at 1920x1080 with the Low preset. The second highest is 131 FPS at 1080p Medium, and the third highest is 113 FPS at 1440p Low.
Q: Is the Ultra preset usable at 1080p?**
A:** Yes. At 1920x1080 with the Ultra preset, the average FPS is 71, which is above the 60 FPS threshold. It is the only resolution where the Ultra preset is playable, as the 1440p and 4K Ultra presets average 48 and 27 FPS respectively.
Q: How does the medium preset perform in terms of frame stability?**
A: At 1080p, Medium averages 131 FPS with a minimum of 111 FPS and a maximum of 180 FPS. At 1440p, Medium averages 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS. At 4K, Medium averages 50 FPS with a minimum of 42 FPS and a maximum of 57 FPS. The minimum values indicate that the system maintains stable frame pacing, with no sudden drops below the average.
Q: What is the lowest playable average FPS across all tested settings?**
A: The lowest average FPS that is still above the 60 FPS threshold is 64, which occurs at 3840x2160 with the Low preset. All other settings that meet the threshold are higher, including 69 FPS at 1440p High and 71 FPS at 1080p Ultra.
The Verdict
The data shows that this system can comfortably run Evolve at 1920x1080 with all settings, including Ultra. At 1080p, the Ultra preset delivers an average of 71 FPS, which is above the 60 FPS playable threshold. The High preset averages 103 FPS, Medium 131 FPS, and Low 169 FPS. For a 1080p monitor, this configuration provides a fully playable experience at any preset, with no compromises required.
At 2560x1440, the system is also capable of running the game smoothly, but with one caveat. The High preset averages 69 FPS, which is above the 60 FPS threshold. Medium averages 88 FPS, and Low averages 113 FPS. The Ultra preset, however, averages 48 FPS, which is below the playable threshold. This means that for a 1440p display, the user must choose between High, Medium, or Low settings to maintain a 60 FPS average, with High being the most visually demanding option that still meets the threshold.
At 3840x2160, the system is only marginally playable. The Low preset averages 64 FPS, which clears the 60 FPS threshold. The Medium preset averages 50 FPS, which is not playable according to the data. High and Ultra presets are not playable, with averages of 39 and 27 FPS respectively. This indicates that the system can run the game at 4K only on the lowest settings, and even then, the frame rate is close to the threshold, leaving little headroom for complex scenes. The overall verdict is that the system is fully playable at 1080p, moderately playable at 1440p with settings restrictions, and only playable at 4K with the lowest settings.
Best Settings per Resolution
For each resolution, the most demanding preset that stays at or above the 60 FPS average is as follows. At 1920x1080, the Ultra preset is the best choice, as it averages 71 FPS. This is the highest quality setting that still meets the 60 FPS threshold, and it provides the best visual fidelity without sacrificing smoothness. The High, Medium, and Low presets also exceed 60 FPS, but Ultra offers the best visuals at this resolution.
At 2560x1440, the High preset is the best option, averaging 69 FPS. This is the most demanding preset that maintains an average above 60 FPS. The Medium preset averages 88 FPS, but High provides a better visual experience. The Ultra preset, at 48 FPS, fails the threshold, so High is the recommended setting for 1440p.
At 3840x2160, the Low preset is the only playable option, averaging 64 FPS. This is the most demanding preset that stays above 60 FPS, but it is still the lowest preset available. The Medium preset averages 50 FPS, which is below the threshold, so Low is the only setting that allows for playable frame rates at 4K. This results in a significant visual quality reduction, but the frame rate is the priority for playability.
How This Combo Ranks
In the database of tested combinations, this CPU-GPU pair is ranked 2269 out of 3700 total combos. This places it in the lower half of all tested systems, with roughly 61% of the combos ranking above it. The percentile ranking for the CPU is 85% across all CPUs, while the GPU ranks at the 66th percentile across all GPUs, indicating that the CPU is a stronger component than the GPU in this pairing.
The combo’s rank is influenced by the GPU’s performance, which is below the average of all GPUs. The GPU’s passmark_g3d score is 17326, while the passmark_gpu_compute score is 9184. The CPU’s passmark_multithread score is 19236, and its single-thread score is 2872. In the scale of all tested combos, this system’s performance is adequate for 1080p gaming but limited at higher resolutions, as evidenced by the 4K performance data. The rank of 2269 out of 3700 indicates that there are many more powerful combinations, but this system still meets the playability criteria for 1080p and 1440p in Evolve.
Similar Performance Alternatives
The nearestRivals data for the CPU and GPU provides insight into what other hardware would behave similarly. For the AMD Ryzen 5 5600F, the closest rival is the Intel Core Ultra 5 225, with an average score of 36938, a delta of 0% from the Ryzen’s score of 36945. The AMD Ryzen 5 5500X3D has an average score of 37018, which is -0.2% relative to the CPU, meaning it performs slightly better. The AMD Ryzen AI 7 PRO 450 has an average of 37093, a -0.4% delta, and the Intel Core i9-12900T has an average of 37112, a -0.5% delta. In practice, these CPUs would yield nearly identical frame rates in Evolve, as the differences are within 0.5% of each other.
For the NVIDIA GeForce RTX 5050, the nearest rival is the AMD Radeon RX Vega M GL, with an average score of 21153, a -0.6% delta from the RTX 5050’s 21035. The AMD Radeon HD 8970M has a score of 21237, a -1% delta, meaning it is slightly slower. The AMD Radeon RX 5600 XT has a score of 20713, a 1.6% delta, meaning it is slower in this test. The NVIDIA RTX A4000 Mobile has a score of 21379, a -1.6% delta, so it is also slightly slower. These GPU alternatives would provide comparable performance, but the data shows the RTX 5050 is the fastest among these four, with the RX 5600 XT being the closest in performance at 1.6% slower.
In the context of the entire system, replacing the CPU with any of the four rivals would have no measurable impact on the FPS, as the CPU is not the bottleneck. Replacing the GPU with the RX 5600 XT would result in roughly 1.6% lower performance, which would translate to a drop of about 1 FPS at 1080p and less than 1 FPS at 4K, making it essentially indistinguishable. The other GPU rivals are within 1% of the RTX 5050, so they would also deliver nearly identical frame rates, but the RTX 5050 remains the fastest of the group.
In summary, the system is a good match for Evolve at 1080p and a capable performer at 1440p, with the GPU being the limiting factor at 4K. The CPU has headroom to spare, and the overall rank of 2269 out of 3700 means that users can expect acceptable performance for the mentioned presets, with the caveat that 4K requires a significant reduction in settings.