Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

78%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
190 FPS
Ultra 1080p Measured
80 FPS

1440p (2K / QHD)

Low 1440p Measured
127 FPS
Ultra 1440p Measured
54 FPS

4K (Ultra HD)

Low 4K Measured
72 FPS
Ultra 4K Measured
31 FPS
8.7ms Frame Time
13ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 36,945
Graphics Card
Required 27,876
Your GPU 17,639

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 44 56 72
1440p QHD 54 77 99 127
1080p Full HD 80 115 147 190

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 115
1920x1080 Low 190
1920x1080 Medium 147
1920x1080 Ultra 80
2560x1440 High 77
2560x1440 Low 127
2560x1440 Medium 99
2560x1440 Ultra 54
3840x2160 High 44
3840x2160 Low 72
3840x2160 Medium 56
3840x2160 Ultra 31

Performance Analysis: Evolve on Your System

Evolve, a 2015 FPS title, is tested here with an AMD Ryzen 5 5600F processor and an NVIDIA GeForce RTX 4060 graphics card. The benchmark data shows measured frame rates across three resolutions and four quality presets, providing a clear picture of where this combination delivers smooth gameplay. The results indicate a system that handles 1080p and 1440p with ease, while 4K requires a preset reduction to maintain the 60 FPS threshold.

FAQ

Q: Can this PC run Evolve at 1920x1080 with maximum settings?

A: Yes. At 1080p with Ultra settings, the combination achieves an average of 80 FPS, which exceeds the 60 FPS playable threshold. This is the highest preset available in the test data.

Q: What is the best playable setting at 2560x1440?

A: The High preset is the best playable option at 1440p, delivering an average of 77 FPS. The Medium preset also clears the threshold with 99 FPS, but High offers the highest visual quality while remaining above 60 FPS.

Q: Is 4K (3840x2160) playable with this hardware?

A: Only with the Low preset, which produces an average of 72 FPS. The Medium preset falls to 56 FPS, and High and Ultra drop to 44 FPS and 31 FPS respectively, all below the 60 FPS target.

Q: How does the CPU compare to similar processors?

A: The AMD Ryzen 5 5600F has an average benchmark score of 36945, placing it in the 85th percentile of all CPUs. Its nearest rival, the Intel Core Ultra 5 225, scores 36938 with a delta of 0%, indicating nearly identical performance.

Q: How does the GPU compare to similar graphics cards?

A: The NVIDIA GeForce RTX 4060 has an average benchmark score of 17639, placing it in the 61st percentile of all GPUs. The AMD Radeon HD 7790 scores 17666 with a -0.2% delta, making it the closest performance match.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: The Low preset averages 190 FPS, while Ultra averages 80 FPS. This represents a 110 FPS drop, or roughly 58% lower performance when moving from the least to most demanding preset.

CPU and GPU Roles

The benchmark data for Evolve shows a clear shift in component importance as resolution increases. At 1920x1080, the CPU plays a more substantial role, as the GPU can render frames quickly enough that processor throughput becomes a limiting factor. The evidence is the large spread between presets: Low averages 190 FPS, Medium 147 FPS, High 115 FPS, and Ultra 80 FPS. This scaling indicates that the RTX 4060 has ample headroom at 1080p, and the Ryzen 5 5600F’s six cores and twelve threads are sufficient to feed it, but the frame rate differences across presets point to the GPU handling increased shading and geometry loads.

Moving to 2560x1440, the GPU begins to dominate. The average FPS drops from 190 at 1080p Low to 127 at 1440p Low, a 33% reduction. At Ultra, the drop is from 80 to 54 FPS, a 32.5% reduction. These consistent percentage declines across presets suggest that resolution scaling is now the primary constraint, with the RTX 4060’s 8 GB of GDDR6 memory and 128-bit bus becoming more significant. The CPU still maintains high minimum frame rates, as evidenced by the Medium preset’s 84 FPS minimum at 1440p, but the GPU is clearly the bottleneck for higher presets.

At 3840x2160, the GPU is almost entirely responsible for performance. Low preset averages 72 FPS, but Medium drops to 56 FPS, High to 44 FPS, and Ultra to 31 FPS. The steep degradation between Low and Medium—a 16 FPS drop—indicates that the GPU’s 272.0 GB/s bandwidth and 15.11 TFLOPS of FP32 compute are stretched thin. The CPU’s influence is minimal at this resolution; even a faster processor would not recover the lost frames. The data shows that for this game, the RTX 4060 is the decisive component at 4K, while the Ryzen 5 5600F provides sufficient single-thread performance (PassMark single-thread score of 2872) to avoid bottlenecking at lower resolutions.

The preset scaling also reveals a pattern. At 1080p, the ratio between Low and Ultra is 190/80, or 2.375x. At 1440p, it is 127/54, or 2.35x. At 4K, it is 72/31, or 2.32x. This nearly constant ratio suggests that the presets scale uniformly in GPU workload, and the component roles do not fundamentally change with resolution—the GPU just becomes more stressed as pixel count rises. The CPU’s role is to sustain the frame pacing, and the data shows it does so effectively up to 1440p, where minimum FPS on Medium stays above 84.

Best Settings per Resolution

At 1920x1080, the Ultra preset is the most demanding option that stays at or above 60 FPS, with an average of 80 FPS. This provides the highest visual fidelity available in the test data while maintaining a comfortable margin above the playable threshold. The Medium preset offers higher average FPS at 147, but Ultra is the best visual choice that still clears 60.

At 2560x1440, the High preset is the best option, averaging 77 FPS. This is the third-highest preset tested, and it remains above 60 FPS. The Ultra preset falls to 54 FPS, which is below the threshold, so High is the maximum quality setting that is playable at this resolution.

At 3840x2160, only the Low preset achieves an average above 60 FPS, at 72 FPS. The Medium preset drops to 56 FPS, which is below the threshold, so Low is the only playable option. This represents a significant visual compromise, but the game remains smooth at this resolution. The data shows no preset between Low and Medium is tested, so users seeking 4K playability must accept the lowest settings.

Similar Performance Alternatives

For the CPU, the AMD Ryzen 5 5600F has an average benchmark score of 36945. Its nearest rivals, based on the benchmark database, are the Intel Core Ultra 5 225 with a score of 36938 and a 0% delta, the AMD Ryzen 5 5500X3D with a score of 37018 and a -0.2% delta, the AMD Ryzen AI 7 PRO 450 with a score of 37093 and a -0.4% delta, and the Intel Core i9-12900T with a score of 37112 and a -0.5% delta. These processors are all within 0.5% of the Ryzen 5 5600F’s performance, meaning any of them would produce nearly identical frame rates in Evolve. The Ryzen 5 5500X3D, for instance, might offer similar gaming performance due to its 3D V-Cache, but the benchmark delta suggests no measurable advantage in this title.

For the GPU, the NVIDIA GeForce RTX 4060 has an average benchmark score of 17639. The closest rivals are the AMD Radeon HD 7790 with a score of 17666 and a -0.2% delta, the AMD Radeon 780M with a score of 17588 and a 0.3% delta, the AMD Radeon Pro 560 with a score of 17551 and a 0.5% delta, and the AMD Radeon Pro 460 with a score of 17509 and a 0.7% delta. These GPUs are all within 0.7% of the RTX 4060’s benchmark score, suggesting they would deliver similar frame rates in Evolve. However, it is important to note that the RTX 4060 has features like ray tracing cores and DLSS support, but these are not reflected in the benchmark scores and may not be utilized by this older game.

The practical implication is that users with any of these CPUs or GPUs should expect similar performance. For instance, swapping the Ryzen 5 5600F for an Intel Core i9-12900T would change frame rates by less than 1%, which is imperceptible. Similarly, replacing the RTX 4060 with an AMD Radeon 780M would yield almost identical results, though the 780M is an integrated GPU, which might behave differently under sustained load. The benchmark scores suggest that this combination of CPU and GPU is well matched for Evolve, as both components have rivals within a narrow performance band.

How This Combo Ranks

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4060 combination ranks 2003 out of 3700 tested combos in Evolve. This places it in the 54th percentile of all tested systems, meaning it performs better than slightly more than half of the configurations in the database. This mid-pack ranking is consistent with the component choice: the CPU is in the 85th percentile of all CPUs, but the GPU is only in the 61st percentile, dragging the overall ranking down.

The ranking suggests that while the processor is strong, the graphics card limits the combo’s overall position. Many systems with higher-end GPUs would rank above this combo, even with weaker CPUs. For example, a system with a lower-tier CPU but a more powerful GPU would likely achieve a higher rank in this game, as Evolve’s GPU-bound nature at higher resolutions favors graphics performance. The data does not specify the exact composition of the 2002 combos ranked higher, but the GPU’s percentile is the clear weak point.

In the context of all 3700 combos, this pairing is neither a top-tier performer nor a low-end outlier. It sits squarely in the middle, reflecting a balanced but not exceptional hardware selection. For 1080p gaming, this rank is more than sufficient, as the frame rates at that resolution are well above the playable threshold. For 4K, the rank accurately reflects the struggle to maintain 60 FPS, as only the Low preset is playable. The mid-pack rank aligns with the measured frame rates: solid at low resolutions, marginal at high ones.

The Verdict

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4060 can run Evolve, but the playable experience depends heavily on resolution. At 1920x1080, all four tested presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with Ultra averaging 80 FPS. This makes 1080p fully playable at maximum settings. At 2560x1440, the High preset is playable at 77 FPS, and Medium is playable at 99 FPS, but Ultra falls to 54 FPS, so users must avoid the highest preset for smooth gameplay. At 3840x2160, only the Low preset is playable at 72 FPS, with Medium dropping to 56 FPS, High to 44 FPS, and Ultra to 31 FPS.

The verdict by resolution is clear: 1080p is playable at all settings, 1440p is playable up to High settings, and 4K is playable only at Low settings. The playable threshold is defined as 60 FPS, and the data shows that this system meets that threshold for most configurations except 4K at Medium or higher presets. For users who prioritize visual quality, 1080p Ultra is the recommended target, as it provides the best balance of fidelity and frame rate. For 1440p users, High settings are the sweet spot. For 4K users, the Low preset is the only viable option, and even then, the 72 FPS average leaves little headroom for demanding scenes.

The system’s performance is consistent with its hardware profile. The Ryzen 5 5600F’s strong single-thread score and the RTX 4060’s mid-range GPU class come together to deliver a playable experience at mainstream resolutions. The data does not indicate any stability issues, as minimum FPS values are provided for Medium presets and show acceptable lows (125 FPS at 1080p, 84 FPS at 1440p, 48 FPS at 4K). The 4K minimum of 48 FPS on Medium confirms that preset is not playable, but the Low preset’s 72 FPS average suggests it would have a higher minimum.

Measured FPS Breakdown

At 1920x1080, the benchmark results show a wide range of performance across presets. The Low preset averages 190 FPS, which is the highest frame rate recorded for this combination. Medium averages 147 FPS with a minimum of 125 FPS and a maximum of 169 FPS, indicating smooth frame pacing. High averages 115 FPS, and Ultra averages 80 FPS. No minimum or maximum values are provided for Low, High, or Ultra, but the averages suggest that Ultra maintains playable performance with some drops possible below the 80 FPS average.

At 2560x1440, the frame rates decrease proportionally. Low averages 127 FPS, Medium averages 99 FPS with a minimum of 84 FPS and a maximum of 114 FPS, High averages 77 FPS, and Ultra averages 54 FPS. The Medium preset’s minimum of 84 FPS is still comfortably above the 60 FPS threshold, but Ultra’s average falls below it, confirming that this preset is not playable at 1440p. The data shows a 50 FPS difference between Low and Ultra at this resolution, from 127 to 54 FPS.

At 3840x2160, the performance drops significantly. Low averages 72 FPS, which is the only playable preset. Medium averages 56 FPS with a minimum of 48 FPS and a maximum of 65 FPS, indicating that some scenes are playable but the average is not. High averages 44 FPS, and Ultra averages 31 FPS. The Medium preset’s maximum of 65 FPS shows that occasional frames can exceed 60, but the 48 FPS minimum makes it inconsistent. The data reveals a 41 FPS range from Low to Ultra, from 72 to 31 FPS, highlighting the GPU’s limitations at 4K.

The full breakdown is as follows: 1080p Low 190 FPS, 1080p Medium 147 FPS (min 125, max 169), 1080p High 115 FPS, 1080p Ultra 80 FPS. 1440p Low 127 FPS, 1440p Medium 99 FPS (min 84, max 114), 1440p High 77 FPS, 1440p Ultra 54 FPS. 4K Low 72 FPS, 4K Medium 56 FPS (min 48, max 65), 4K High 44 FPS, 4K Ultra 31 FPS. This tabulation shows a consistent pattern: each resolution step reduces frame rates by roughly 30-40%, and each preset step within a resolution reduces frame rates by 15-30%. The only anomaly is the 4K Low to Medium drop of 16 FPS, which is steeper than the 1080p and 1440p equivalents, suggesting a memory bandwidth limitation on the RTX 4060 when transitioning from simplified textures to more detailed assets.