Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 5600F paired with the Intel Arc B580 is a combination that lands at rank 2787 out of 3700 tested combos for Evolve, placing it in the lower-middle portion of the benchmark database’s ranking for this title. This position reflects a system that can handle the game at mainstream resolutions but struggles when pushed to 4K with high visual fidelity. The data shows a clear pattern: the combo delivers smooth gameplay at 1080p across all settings, remains playable at 1440p through Medium and High presets, but falls short of the 60 FPS threshold at 4K under every tested setting. The measured FPS values come directly from the database’s testing methodology, providing a concrete picture of what this hardware can achieve in Evolve specifically.
How This Combo Ranks
The combo’s rank of 2787 out of 3700 tested combinations places it in the 75th percentile of all tested systems, meaning roughly three-quarters of the combinations in the database achieve better performance in Evolve. This is not a top-tier setup, but it is far from the bottom of the field. The percentileVsAllCpus value of 85 for the Ryzen 5 5600F indicates the processor outperforms 85% of all CPUs in the database across general benchmark tests, while the Arc B580’s percentileVsAllGpus of 68 shows the GPU sits above 68% of all GPUs. The discrepancy between these two percentile values suggests the graphics card is the limiting factor in this pairing for Evolve, a game that relies heavily on GPU throughput rather than CPU compute.
Breaking down the ranking further, the CPU’s avgBenchmarkScore of 36945 places it nearly exactly in line with its nearest rivals: the Intel Core Ultra 5 225 scores 36938 (a deltaPct of 0), the AMD Ryzen 5 5500X3D scores 37018 (-0.2%), the AMD Ryzen AI 7 PRO 450 scores 37093 (-0.4%), and the Intel Core i9-12900T scores 37112 (-0.5%). These differences are negligible, all within half a percent of each other, indicating the CPU’s raw compute capability is virtually interchangeable with these alternatives for Evolve’s workload. The GPU’s avgBenchmarkScore of 23021 similarly aligns closely with its nearest rivals: the AMD Radeon RX 580 2048SP scores 23061 (-0.2%), the NVIDIA GeForce RTX 2080 scores 22895 (0.6%), the NVIDIA GeForce RTX 3080 scores 23172 (-0.7%), and the NVIDIA P106-100 scores 23249 (-1%). The tight clustering of these scores means swapping the Arc B580 for any of these GPUs would produce nearly identical average performance in Evolve.
The rank of 2787 specifically reflects the measured FPS data from the database, not the synthetic benchmark scores. At 1080p Ultra, the combo achieves 65 FPS average, which clears the 60 FPS playable threshold. At 1440p High, it hits 63 FPS average, again above the threshold. But at 4K High, the average drops to 36 FPS, a 43% reduction from the 1440p High result. These measured values directly inform the rank, showing that the system’s performance envelope is narrow: it excels at 1080p, barely clears the threshold at 1440p with reduced settings, and fails at 4K across all presets.
Similar Performance Alternatives
For users considering this specific CPU and GPU pairing, the nearestRivals data provides a clear picture of what other hardware would behave similarly in Evolve. On the CPU side, the Ryzen 5 5600F’s avgBenchmarkScore of 36945 is essentially identical to four alternatives: the Intel Core Ultra 5 225 (36938, deltaPct 0), the AMD Ryzen 5 5500X3D (37018, -0.2%), the AMD Ryzen AI 7 PRO 450 (37093, -0.4%), and the Intel Core i9-12900T (37112, -0.5%). All four CPUs fall within a 0.5% performance band of the 5600F, meaning in a game like Evolve, where CPU demands are moderate, swapping to any of these processors would yield virtually indistinguishable frame rates. The choice among them could come down to platform considerations, power draw, or availability, but the benchmark data shows no meaningful performance advantage for any single option.
On the GPU side, the Arc B580’s avgBenchmarkScore of 23021 is similarly bracketed by four rivals: the AMD Radeon RX 580 2048SP (23061, -0.2%), the NVIDIA GeForce RTX 2080 (22895, 0.6%), the NVIDIA GeForce RTX 3080 (23172, -0.7%), and the NVIDIA P106-100 (23249, -1%). The deltaPct values here are all within a single percentage point, so any of these GPUs would produce nearly identical average FPS in Evolve. The RTX 2080 and RTX 3080 are both older NVIDIA architectures, while the RX 580 2048SP is an AMD budget card, but the benchmark scores suggest that for Evolve’s specific rendering demands, the Arc B580 holds its own against all of them. The P106-100, a mining-oriented card, also lands in this range, though its lack of display outputs would make it impractical for actual gaming.
The practical implication is that the Ryzen 5 5600F + Arc B580 combo sits in a performance tier where many near-identical alternatives exist. A system with an Intel Core Ultra 5 225 and an RTX 2080 would deliver the same average FPS in Evolve, as would a Ryzen 5 5500X3D with an RX 580 2048SP. The measured FPS data for the 5600F + B580 combo—155 FPS at 1080p Low, 120 FPS at 1080p Medium, 94 FPS at 1080p High, 65 FPS at 1080p Ultra—would be replicated almost exactly by any of these rival pairings, given the sub-1% score differences. Users comparing these components should treat them as equivalent for Evolve, with no single choice offering a meaningful frame rate advantage.
CPU and GPU Roles
Examining the scaling between resolutions and presets reveals which component dominates in Evolve. The measured data shows a steep performance drop as resolution increases, which is characteristic of a GPU-bound scenario. At 1080p Low, the combo achieves 155 FPS average, but at 1440p Low, that falls to 104 FPS—a 33% reduction. At 4K Low, the average drops further to 59 FPS, another 43% reduction from the 1440p result. This pattern holds across all presets: 1080p Medium yields 120 FPS, 1440p Medium yields 80 FPS (33% lower), and 4K Medium yields 46 FPS (42% lower). The consistent 33-43% FPS loss when moving from 1080p to 1440p and then to 4K indicates that the GPU’s pixel throughput is the primary constraint, as resolution scaling primarily affects the rasterization and fragment processing load on the graphics card.
The CPU’s role becomes apparent when examining preset scaling at a fixed resolution. At 1080p, moving from Low (155 FPS) to Medium (120 FPS) to High (94 FPS) to Ultra (65 FPS) shows a gradual decline, with the largest single drop occurring between High and Ultra (94 to 65 FPS, a 31% reduction). The Ryzen 5 5600F, with its 6 cores and 12 threads, is sufficient to keep up with the Arc B580 at these settings, as evidenced by the fact that even at 1080p Ultra, the system maintains 65 FPS average. If the CPU were the bottleneck, we would expect the FPS to flatten or drop more dramatically at higher presets, but the data shows a smooth scaling curve that tracks the GPU’s capabilities.
At higher resolutions, the CPU’s influence diminishes further. At 1440p, the difference between Low (104 FPS) and High (63 FPS) is a 39% drop, while at 4K, the difference between Low (59 FPS) and High (36 FPS) is a 39% drop as well. This consistency suggests that the GPU is the limiting factor across all resolutions, with the CPU providing adequate headroom. The 4K Low result of 59 FPS average—just one frame below the 60 FPS threshold—shows that even at the lowest settings, the Arc B580 cannot quite push Evolve to playable frame rates at 4K, regardless of the CPU’s capability. The verdictByResolution data confirms this: no settings are listed as playable at 3840x2160, while 2560x1440 lists High, Low, and Medium as playable, and 1920x1080 lists all four presets as playable. This progression clearly implicates the GPU as the deciding factor in Evolve’s performance.
FAQ
Q: Can this PC run Evolve at 60 FPS on a 1080p monitor?
A: Yes. The measured data shows 155 FPS average at Low settings, 120 FPS at Medium, 94 FPS at High, and 65 FPS at Ultra for 1920x1080. All four presets exceed the 60 FPS playable threshold, with Ultra being the most demanding preset that still clears it.
Q: What is the highest setting this combo can handle at 1440p?
A: At 2560x1440, the High preset delivers 63 FPS average, which is the best playable setting according to verdictByResolution. Medium yields 80 FPS and Low yields 104 FPS, but Ultra drops to 44 FPS, which falls below the 60 FPS threshold.
Q: Is 4K gaming possible with this hardware in Evolve?
A: Not at a playable level. The verdictByResolution shows no playable settings at 3840x2160. The best 4K result is 59 FPS average at Low settings, which is one frame below the 60 FPS threshold. Medium yields 46 FPS, High yields 36 FPS, and Ultra yields 25 FPS.
Q: How does the Arc B580 compare to the RTX 2080 in this game?
A: The nearestRivals data shows the Arc B580 has an avgBenchmarkScore of 23021, while the RTX 2080 scores 22895, a deltaPct of 0.6 in favor of the B580. This sub-1% difference means the two GPUs would produce nearly identical FPS in Evolve.
Q: Which component limits performance more, the CPU or GPU?
A: The GPU. The resolution scaling from 1080p to 1440p to 4K shows consistent 33-43% FPS reductions, and the 4K Low result of 59 FPS (below the threshold) occurs even with the lowest settings, indicating the Arc B580 cannot handle the pixel load regardless of CPU capability.
Q: What is the best settings preset for 1080p if I want maximum visual quality?
A: Ultra at 1920x1080 delivers 65 FPS average, which exceeds the 60 FPS threshold. This is the most demanding preset that remains playable at this resolution, per the measured FPS data.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its strongest results: Low settings produce 155 FPS average, Medium produces 120 FPS with a min of 102 and max of 138, High produces 94 FPS, and Ultra produces 65 FPS. The Medium preset’s min/max range of 102-138 FPS shows a 36 FPS spread, indicating some frame variance during intense scenes, but even the minimum stays well above the 60 FPS threshold. The High preset has no min/max data recorded, but the 94 FPS average suggests consistent performance. Ultra’s 65 FPS average is the lowest at 1080p but still clears the playable threshold by 5 FPS.
Moving to 2560x1440, performance drops noticeably. Low settings yield 104 FPS average, which is a 33% reduction from the 1080p Low result. Medium produces 80 FPS with a min of 68 and max of 93, a 25 FPS spread that remains above the 60 FPS threshold. High drops to 63 FPS average, just 3 FPS above the playable threshold, making it the most demanding playable setting at this resolution. Ultra falls to 44 FPS average, which is 16 FPS below the threshold and not listed as playable in verdictByResolution. The gap between High (63 FPS) and Ultra (44 FPS) is a 30% reduction, showing that the Ultra preset’s additional effects impose a significant GPU cost.
At 3840x2160, no settings reach the playable threshold. Low produces 59 FPS average, one frame short of 60. Medium produces 46 FPS with a min of 39 and max of 53, showing a 14 FPS range that remains entirely below the threshold. High drops to 36 FPS average, and Ultra falls to 25 FPS. The progression from Low (59 FPS) to Medium (46 FPS) to High (36 FPS) to Ultra (25 FPS) shows a consistent decline, but even the lowest settings fail to deliver playable performance at 4K. The 4K Medium min of 39 FPS and max of 53 FPS indicate that the system never approaches the 60 FPS threshold during any point of the test.
Best Settings per Resolution
For 1920x1080, the best settings preset is Ultra, which delivers 65 FPS average according to the measured FPS data. This is the most demanding preset that stays at or above the 60 FPS playable threshold. The Ultra preset offers the highest visual fidelity among the tested options while still maintaining a comfortable margin above the minimum playable frame rate. Lower presets provide higher FPS—155 at Low, 120 at Medium, and 94 at High—but Ultra is the optimal choice for users seeking maximum quality without sacrificing playability.
For 2560x1440, the best settings preset is High, which delivers 63 FPS average. This is the most demanding preset that clears the 60 FPS threshold at this resolution. Medium produces 80 FPS and Low produces 104 FPS, both also playable, but High offers the best visual quality among the playable options. Ultra is not playable at 1440p, as its 44 FPS average falls 16 FPS below the threshold. The 63 FPS result at High is a slim margin—only 3 FPS above the playable threshold—so users may experience occasional dips below 60 FPS during intense scenes, though the average remains playable.
For 3840x2160, no settings preset is playable. The best result is Low at 59 FPS average, which is 1 FPS below the 60 FPS threshold. Medium produces 46 FPS, High produces 36 FPS, and Ultra produces 25 FPS. The verdictByResolution data confirms this, listing no playable settings at this resolution. Users targeting 4K would need to accept sub-60 FPS performance or consider reducing the resolution to 1440p or 1080p for playable frame rates.
The Verdict
The AMD Ryzen 5 5600F + Intel Arc B580 combo can run Evolve, but the playable experience depends entirely on the chosen resolution. At 1920x1080, the system delivers playable performance across all four settings presets, with Ultra achieving 65 FPS average—the best visual quality option that still clears the 60 FPS threshold. This makes 1080p the ideal resolution for this hardware, offering both high frame rates and full settings flexibility. At 2560x1440, the combo remains playable at Low (104 FPS), Medium (80 FPS), and High (63 FPS), with High providing the best visual quality among playable options. However, Ultra at 1440p drops to 44 FPS, which is not playable.
At 3840x2160, the system cannot achieve playable performance at any setting. The best result is 59 FPS at Low, which falls one frame below the 60 FPS threshold. Medium, High, and Ultra produce 46, 36, and 25 FPS respectively, all well below playable levels. The verdictByResolution data confirms this lack of playable settings at 4K. Overall, this combo is a solid 1080p gaming system for Evolve, a capable 1440p system with settings compromises, and an inadequate 4K solution. Users with a 1080p monitor will have the best experience, while those with 1440p displays can enjoy the game at High settings with a 63 FPS average. For 4K, the hardware falls short, and users should either lower the resolution or consider more powerful GPU alternatives from the nearestRivals list, though none of those would meaningfully improve 4K performance given their similar benchmark scores.