Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 41 | 52 | 67 |
| 1440p QHD | 50 | 72 | 92 | 118 |
| 1080p Full HD | 74 | 107 | 137 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Measured FPS Breakdown
The benchmark data for Evolve on this AMD Ryzen 5 5600F + AMD Radeon RX 9060 combination is measured, not estimated, and it reveals a system that scales predictably across resolutions and presets. At 1920x1080, the frame rates are consistently high, with the Low preset producing an average of 176 FPS, Medium at 137 FPS (with a minimum of 116 and maximum of 157), High at 107 FPS, and Ultra at 74 FPS. The gap between Low and Ultra is substantial — 102 FPS — indicating that the GPU has ample headroom at this resolution and that visual quality settings are the primary lever for performance.
Moving to 2560x1440, the averages drop noticeably but remain competitive. Low delivers 118 FPS, Medium 92 FPS (min 78, max 105), High 72 FPS, and Ultra 50 FPS. The step from High to Ultra is particularly steep here, a 22 FPS decline, which suggests that Ultra settings impose a significant shading or geometry load that this GPU cannot fully sustain at 1440p. The Medium preset’s minimum of 78 FPS is still comfortably above the 60 FPS playability threshold, making it a safe choice for consistent frame delivery.
At 3840x2160, the picture changes dramatically. Low yields an average of 67 FPS, Medium drops to 52 FPS (min 44, max 60), High falls to 41 FPS, and Ultra bottoms out at 28 FPS. The 4K results show that only the Low preset maintains an average above 60 FPS, and even that is marginal — a mere 7 FPS above the threshold. The Medium preset’s minimum of 44 FPS confirms that frame pacing becomes erratic at 4K with anything beyond minimal settings. Across all resolutions, the data shows a consistent pattern: the RX 9060’s 8 GB GDDR6 memory and 128-bit bus are the limiting factors at higher resolutions, while the Ryzen 5 5600F’s six Zen 3 cores provide sufficient throughput to avoid CPU-bound bottlenecks at 1080p and 1440p.
Best Settings per Resolution
For 1920x1080, the Ultra preset is fully playable, with an average of 74 FPS. This is the most demanding setting that clears the 60 FPS threshold, and it does so with a comfortable margin. Gamers targeting 1080p can enable all visual features without compromise, as the 74 FPS average leaves room for occasional dips without dropping below playability.
At 2560x1440, the best playable preset is High, averaging 72 FPS. The Ultra preset at this resolution falls to 50 FPS, which is 10 FPS below the playability threshold, so High is the ceiling for a smooth experience. The 22 FPS gap between High and Ultra at 1440p indicates that Ultra introduces effects that the GPU cannot handle at this pixel count, whereas High balances visual fidelity with frame rate.
For 3840x2160, only the Low preset achieves playable performance, with an average of 67 FPS. Medium falls to 52 FPS, below the threshold, and its minimum of 44 FPS confirms that even average frame rates are misleading — the worst-case dips are far too low for a stable experience. At 4K, the recommendation is strictly Low settings, and even then, the margin above 60 FPS is thin.
FAQ
Q: What is the playable threshold for this game, and how does the system perform against it?
A: The playable threshold is 60 FPS. At 1920x1080, all four presets (Low, Medium, High, Ultra) exceed it, with averages from 74 to 176 FPS. At 2560x1440, three presets (Low, Medium, High) exceed it, with averages from 72 to 118 FPS, while Ultra falls short at 50 FPS. At 3840x2160, only Low exceeds it at 67 FPS, with Medium at 52, High at 41, and Ultra at 28.
Q: How does the Ultra preset at 1080p compare to the Ultra preset at 1440p?
A: At 1920x1080, Ultra averages 74 FPS, which is playable. At 2560x1440, Ultra averages 50 FPS, a 24 FPS drop that pushes it below the 60 FPS threshold. The same preset loses roughly one-third of its average frame rate when moving from 1080p to 1440p.
Q: Is the Medium preset at 1440p a stable choice for competitive play?
A: The data shows Medium at 2560x1440 averages 92 FPS, with a minimum of 78 FPS and a maximum of 105 FPS. The minimum is 18 FPS above the playability threshold, indicating a stable frame delivery with no severe dips, making it a reliable choice for sustained performance.
Q: What is the lowest average FPS recorded at any resolution and preset combination?
A: The lowest average is 28 FPS, recorded at 3840x2160 with the Ultra preset. This is 32 FPS below the playability threshold and represents the worst-case scenario for this combination.
Q: How does the 4K Medium preset’s minimum FPS affect its usability?
A: At 3840x2160 with Medium settings, the average is 52 FPS, but the minimum falls to 44 FPS and the maximum reaches 60 FPS. The wide range between minimum and maximum indicates inconsistent frame pacing, with dips that would be noticeable during gameplay, making it unsuitable for a smooth experience despite the average being only 8 FPS below the threshold.
Q: Does the system ever exceed 150 FPS at any resolution?
A: Yes. At 1920x1080 with the Low preset, the average is 176 FPS, which is the highest recorded average across all tested configurations. The Medium preset at 1080p also reaches a maximum of 157 FPS, though its average is 137 FPS.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark scores, include the Intel Core Ultra 5 225 with an average score of 36938 and a delta of 0%, the AMD Ryzen 5 5500X3D at 37018 with a delta of -0.2%, the AMD Ryzen AI 7 PRO 450 at 37093 with a delta of -0.4%, and the Intel Core i9-12900T at 37112 with a delta of -0.5%. These processors are all within 0.5% of the Ryzen 5 5600F’s average score of 36945, meaning that in CPU-bound scenarios, swapping to any of these would produce virtually identical frame rates in Evolve. The Ryzen 5 5500X3D is particularly noteworthy for its 3D V-Cache, though the benchmark delta is negligible for this title.
For the GPU, the nearest rivals are the NVIDIA GeForce RTX 3060 Ti with an average score of 16129 and a delta of -0.7%, the AMD Radeon R9 370X at 15862 with a delta of 1%, the AMD Radeon RX 7700 at 15852 with a delta of 1%, and the AMD Radeon Pro W5500 at 15679 with a delta of 2.1%. The RX 9060’s average benchmark score is 16014, placing it between the RTX 3060 Ti and the R9 370X in raw compute terms. In practical terms for Evolve, the RTX 3060 Ti would deliver frame rates within a few percentage points of the RX 9060 at each resolution and preset, while the R9 370X and RX 7700 would be slightly slower, with the Pro W5500 trailing by the largest margin among the four rivals. None of these alternatives represent a meaningful upgrade or downgrade; they are all effectively sidegrades in this game’s workload.
The Verdict
This PC can run Evolve, but the experience depends heavily on the target resolution. At 1920x1080, the system clears the 60 FPS threshold at every preset, including Ultra with an average of 74 FPS. This is the resolution where the combination shines, offering full visual fidelity without frame rate sacrifices. At 2560x1440, the system remains playable at High settings with an average of 72 FPS, and Medium at 92 FPS provides a more comfortable margin; however, Ultra at 50 FPS is not playable. At 3840x2160, only the Low preset achieves playable performance at 67 FPS, and even that is a slim margin. The verdict by resolution is clear: 1080p Ultra is fully supported, 1440p High is the ceiling, and 4K is limited to Low settings. For a game released in 2015, this is a capable but not overwhelming result — the GPU’s 8 GB memory and 128-bit bus constrain high-resolution performance, while the CPU’s six cores handle the game’s physics and AI workloads without issue.
How This Combo Ranks
Among the 3700 tested combinations in the database for Evolve, this specific CPU-GPU pairing ranks 2181st. That places it in the lower half of all tested systems, which is consistent with the measured FPS data: the system is comfortably playable at 1080p and 1440p with adjusted settings, but it is not a top-tier performer. The rank of 2181 out of 3700 suggests that roughly 59% of tested combos outperform it, which aligns with the GPU’s percentile of 59 among all GPUs. The CPU’s percentile of 85 is notably higher, indicating that the processor is a stronger component relative to its peers than the graphics card. For context, the combo rank reflects a system that is mid-pack overall — capable for mainstream 1080p and light 1440p gaming, but not competitive with higher-end configurations that can sustain Ultra at 1440p or 4K.
CPU and GPU Roles
The data reveals a clear division of labor between the Ryzen 5 5600F and the Radeon RX 9060 across resolutions. At 1920x1080, the GPU is the primary driver of performance differences between presets: the average FPS scales from 74 at Ultra to 176 at Low, a 102 FPS range that is entirely attributable to GPU workload. The CPU’s role is minimized at this resolution, as even the most demanding preset at 74 FPS does not approach the CPU’s multithreaded ceiling. The Ryzen 5 5600F’s passmark single-thread score of 2872 and multithread score of 19236 suggest ample headroom for the game’s single-threaded physics and AI at 1080p.
At 2560x1440, the GPU becomes more stressed, and the scaling between presets narrows: Low at 118 FPS, Medium at 92 FPS, High at 72 FPS, and Ultra at 50 FPS. The 68 FPS range from Low to Ultra is smaller than at 1080p, indicating that the GPU is starting to hit its limits at higher pixel counts. The CPU still has no impact on the results — the frame rates are entirely GPU-bound, as evidenced by the fact that even the Low preset at 118 FPS does not push the CPU into a bottleneck.
At 3840x2160, the GPU is thoroughly saturated. The range from Low at 67 FPS to Ultra at 28 FPS is only 39 FPS, and the Low preset’s average of 67 FPS is barely above the playability threshold. This is a clear sign that the GPU’s memory bandwidth of 288.0 GB/s and 8 GB frame buffer are insufficient for high-fidelity 4K rendering. The CPU’s role at 4K is negligible — there is no scenario where the Ryzen 5 5600F limits performance, as the GPU is always the constraining factor. Across all resolutions, the CPU’s 6 cores and 12 threads are never the bottleneck; the scaling patterns between presets and resolutions are entirely consistent with a GPU-bound workload. The RX 9060’s 21.43 TFLOPS of FP32 compute and 64 ROPs are the determining factors, and the data shows that these specifications are sufficient for 1080p Ultra and 1440p High, but insufficient for 4K beyond Low settings.