Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 47 | 58 | 80 |
| 1440p QHD | 57 | 82 | 102 | 134 |
| 1080p Full HD | 85 | 124 | 157 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Evolve, the asymmetrical shooter released in February 2015, presents a modest workload for a pairing like the AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5060 — a Zen 3 six-core CPU sitting in the 74th percentile of all tested processors and a Blackwell-based GPU in the 72nd percentile of all tested graphics cards. The measured data confirms that expectation at length: every resolution from 1080p through 4K produces a playable frame rate at some preset, with the full settings ladder from Low to Ultra holding above the 60 FPS threshold at 1920x1080. What follows is a resolution-by-resolution breakdown of where this combo lands.
Measured FPS Breakdown
Starting at 1920x1080, the results are unambiguous. On the Low preset the pairing averages 202.1 FPS — more than three times the 60 FPS playable threshold. Medium lifts the average to 157.3 FPS, High reaches 123.6 FPS, and even the Ultra preset, the most demanding option in the game, holds an 85.4 FPS average. There is no preset at 1080p that drops this configuration near the threshold line, let alone below it.
At 2560x1440 the ladder compresses but stays comfortably in play. Low averages 133.7 FPS, Medium 102.1 FPS, and High 81.5 FPS — three of four presets clearing 60 FPS. The one casualty is Ultra, which averages 56.5 FPS at 1440p, falling roughly four frames short of the threshold. That makes High the ceiling for a strictly 60-plus experience at this resolution.
At 3840x2160 the RTX 5060's 8 GB of GDDR7 and 448.0 GB/s of memory bandwidth are pushed to their limit. Low averages 80 FPS, which clears the threshold with headroom to spare. Medium lands at 58.4 FPS — a near miss, just under two frames below the line. High drops to 47.2 FPS and Ultra falls to 32.1 FPS. In practical terms, 4K is a Low-preset affair for this build, with Medium sitting in borderline territory for players tolerant of a marginal shortfall.
The data is measured rather than projected, and the progression is consistent: each step up in resolution or preset produces a proportional, predictable decline, with no anomalous cliff edges beyond the expected scaling.
FAQ
Q: Can the Ryzen 5 5600 + RTX 5060 run Evolve at 60 FPS?
A: Yes, at every resolution tested — with the caveat that the settings preset must be chosen appropriately. At 1920x1080 all four presets (Low through Ultra) clear 60 FPS, topped by Ultra at 85.4 FPS. At 2560x1440, Low, Medium, and High clear it, with High averaging 81.5 FPS. At 3840x2160, only Low clears it, averaging 80 FPS.
Q: What is the highest setting this combo can use at 4K?
A: Low, at an average of 80 FPS. Medium is the nearest alternative at 58.4 FPS, which falls marginally below the 60 FPS threshold.
Q: Does Evolve run at high refresh rates on this hardware?
A: At 1080p, yes. Low averages 202.1 FPS and Medium averages 157.3 FPS, both suitable for high-refresh play. High at 123.6 FPS also supports high refresh rates.
Q: Is 1440p Ultra playable?
A: Not by the strict threshold. Ultra at 2560x1440 averages 56.5 FPS, below the 60 FPS mark. High at 81.5 FPS is the highest 1440p preset that qualifies as playable.
Q: How capable is the CPU in this pairing?
A: The Ryzen 5 5600 is a 6-core, 12-thread Zen 3 processor with a 4.40 GHz boost clock, 32 MB of shared L3 cache, and a single-thread Passmark score of 3256. It sits in the 74th percentile of all tested CPUs, comfortably ahead of what a 2015 release like Evolve demands.
Q: How much headroom does the GPU have for this game?
A: Considerable at 1080p and 1440p. The RTX 5060 delivers 19.18 TFLOPS of FP32 compute with 448.0 GB/s of memory bandwidth and ranks in the 72nd percentile of all tested GPUs — far beyond Evolve's requirements, as the 202.1 FPS Low-preset result at 1080p demonstrates.
How This Combo Ranks
Across the benchmark database, this CPU-and-GPU pairing ranks 1711 out of 3700 tested combinations in Evolve — a position in the upper half, but not near the top. That placement aligns with the component-level percentiles: the 5600 sits at the 74th percentile of all CPUs and the RTX 5060 at the 72nd percentile of all GPUs, so a combined finish just above the midpoint is roughly what the numbers predict. Roughly 2000 combinations finish ahead of it, which for a game of this vintage means the field includes pairings that are frankly overkill. The ranking says less about this combo's suitability for Evolve — which is settled by the frame-rate data — and more about how much sheer excess the leaderboard's upper tier brings to a 2015 title.
Similar Performance Alternatives
On the CPU side, the database places the Ryzen 5 5600's average benchmark score of 20468 within a hair of several notable chips. The Intel Core Ultra 7 258V averages 20454, just 0.1% behind; the AMD Ryzen 5 8500G averages 20425, 0.2% behind; and even server-class parts like the AMD EPYC 9454P (20422, 0.2% behind) and EPYC 7713 (20363, 0.5% behind) land within half a percent despite their entirely different market segments. Any of these processors would deliver effectively identical Evolve performance in a GPU-limited scenario.
On the GPU side, the RTX 5060's average score of 26331 puts it in a tight cluster. The AMD Radeon 860M averages 26401, 0.3% ahead; the NVIDIA GeForce MX550 averages 26421, also 0.3% ahead; the Radeon RX 5700 XT 50th Anniversary averages 26553, 0.8% ahead; and the Radeon RX 6750 XT averages 26011, 1.2% behind. All four sit within a percentage point or so of the 5060 on aggregate score, so a system built around any of them would be expected to produce broadly similar Evolve frame rates at each resolution and preset.
Best Settings per Resolution
The most demanding preset that holds at or above 60 FPS at each resolution:
- 1920x1080 — Ultra: 85.4 FPS average. Nothing needs to be sacrificed; the top preset clears the threshold with more than 25 frames to spare.
- 2560x1440 — High: 81.5 FPS average. Ultra at 56.5 FPS misses the cut, making High the practical ceiling for a locked 60-plus experience.
- 3840x2160 — Low: 80 FPS average. Medium at 58.4 FPS falls just short, so Low is the only preset that qualifies at 4K.
The pattern is clean: each resolution has exactly one additional preset that sits near the boundary — Ultra at 1440p and Medium at 4K — both landing just below 60 FPS, giving players a dial to turn if they'll accept a marginal dip.
The Verdict
Yes — this PC runs Evolve, and comfortably so. At 1920x1080, the verdict data shows every preset from Low to Ultra is playable, with Ultra averaging 85.4 FPS as the best option. At 2560x1440, Low, Medium, and High are all playable, and High at 81.5 FPS is the recommended setting. At 3840x2160, only Low clears the bar, at 80 FPS, with Medium falling just under threshold. For a game released in early 2015, the Ryzen 5 5600 and RTX 5060 pairing is more than sufficient: the sensible configuration is 1080p Ultra for image quality, or 1440p High for a balance of fidelity and frame rate, and 4K only for players content with reduced settings.