Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

29%
Not Recommended Your system may struggle with this game.

Performance

1080p (Full HD)

Low 1080p Measured
80 FPS
Ultra 1080p Measured
34 FPS

1440p (2K / QHD)

Low 1440p Measured
54 FPS
Ultra 1440p Measured
23 FPS

4K (Ultra HD)

Low 4K Measured
31 FPS
Ultra 4K Measured
13 FPS
20.4ms Frame Time
31ms Input Latency
1440p Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 20,468
Graphics Card
Required 27,876
Your GPU 1,184

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 24 31
1440p QHD 23 33 42 54
1080p Full HD 34 49 62 80

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 49
1920x1080 Low 80
1920x1080 Medium 62
1920x1080 Ultra 34
2560x1440 High 33
2560x1440 Low 54
2560x1440 Medium 42
2560x1440 Ultra 23
3840x2160 High 19
3840x2160 Low 31
3840x2160 Medium 24
3840x2160 Ultra 13

Performance Analysis: Evolve on Your System

Measured FPS Breakdown

Starting with the highest resolution, 3840x2160, this combination struggles across every preset. At Low settings, the average frame rate reaches 31 FPS, which is the best result at 4K. Medium settings drop to 24 FPS on average, with recorded minimums of 20 FPS and maximums of 27 FPS. High settings fall further to 19 FPS average, and Ultra bottoms out at 13 FPS average. None of these figures approach the 60 FPS playability threshold, and the gap is substantial at every quality level.

Moving down to 2560x1440, the situation improves but remains below playable standards. Low settings deliver 54 FPS on average, which is close to the 60 FPS target but still short of it. Medium settings average 42 FPS, with a minimum of 35 FPS and a maximum of 48 FPS. High settings produce 33 FPS average, while Ultra drops to 23 FPS average. The scaling from Low to Ultra at this resolution shows a steep drop of 31 FPS between the lowest and highest presets, indicating that the GPU overhead for each quality tier is significant.

At 1920x1080, the combination finally reaches playable territory. Low settings average 80 FPS, which clears the threshold comfortably. Medium settings average 62 FPS, with a minimum of 53 FPS and a maximum of 72 FPS, also staying above the 60 FPS line on average. High settings drop to 49 FPS average, falling short of playable. Ultra settings manage only 34 FPS average. The spread from Low to Ultra at 1080p is 46 FPS, showing that preset selection has an outsized impact on this hardware configuration.

CPU and GPU Roles

The recorded data shows that the GPU is the dominant constraint in this pairing. The Intel Arc B370 carries a 5th percentile ranking among all GPUs in the database, which places it far below average. The Ryzen 5 5600, by contrast, sits at the 74th percentile among CPUs, a much stronger position. When a system pairs a high-percentile CPU with a low-percentile GPU, the graphics card becomes the bottleneck in virtually all gaming scenarios.

Resolution scaling confirms this dynamic. Moving from 1920x1080 to 2560x1440 at Medium settings, the average frame rate drops from 62 FPS to 42 FPS, a reduction of roughly one-third. Moving from 2560x1440 to 3840x2160 at Medium settings, the average falls from 42 FPS to 24 FPS, another drop of roughly 43 percent. These large proportional declines with each resolution step are characteristic of a GPU-limited workload, where pixel count directly dictates output.

The CPU's role becomes more apparent at lower resolutions and lower presets. At 1080p Low, the system reaches 80 FPS average, and at 1080p Medium it holds 62 FPS average. The CPU has enough headroom to feed the GPU at these settings, but the GPU's modest compute capabilities prevent higher frame rates from emerging. There is no resolution or preset combination in the data where the CPU appears to be the limiting factor, as the GPU's percentile ranking and the FPS scaling both point to graphics-side saturation.

Preset scaling at a fixed resolution reinforces this conclusion. At 1080p, going from Low to Medium costs 18 FPS, from Medium to High costs 13 FPS, and from High to Ultra costs 15 FPS. These are consistent, sizable penalties for each quality tier, which indicates that every preset level meaningfully increases GPU load. A CPU-bound scenario would show smaller differences between presets, especially at higher resolutions, but the data shows the opposite pattern.

Similar Performance Alternatives

On the CPU side, the Ryzen 5 5600 sits adjacent to several processors in the database's average benchmark scoring. The Intel Core Ultra 7 258V scores 20,454, which is only 0.1 percent below the Ryzen 5 5600's 20,468 average. The AMD Ryzen 5 8500G scores 20,425, a 0.2 percent difference. The AMD EPYC 9454P also scores 20,422, another 0.2 percent gap, while the AMD EPYC 7713 scores 20,363, a 0.5 percent difference. Any of these CPUs would deliver effectively identical CPU-side performance in this game, meaning the frame rates recorded here would not change meaningfully with a swap to one of these alternatives.

On the GPU side, the Intel Arc B370's nearest rivals are all older or lower-tier parts. The ATI Mobility Radeon HD 5570 scores 1,186, which is 0.2 percent above the Arc B370's 1,184. The ATI Radeon HD 5770 scores 1,190, 0.5 percent higher. The AMD Radeon HD 7650M scores 1,192, 0.7 percent higher. The AMD FirePro M2000 scores 1,168, which is 1.4 percent lower. These are extremely tight margins, so users with any of these GPUs should expect nearly identical frame rates to the Arc B370 in Evolve. The practical takeaway is that this GPU tier is the binding constraint, and swapping within these nearest rivals will not change the playability picture.

How This Combo Ranks

The database ranks this specific CPU and GPU combination at 3,414 out of 3,700 tested combos for Evolve. That places it in the bottom 8 percent of all configurations in the database. The ranking reflects the GPU's weak standing, as the Arc B370's 5th percentile position drags the overall combo far down the list despite the CPU's respectable 74th percentile.

The recorded frame rates align with this low ranking. At 4K, no preset reaches even half of the 60 FPS threshold. At 1440p, the best preset averages 54 FPS, still below playable. Only at 1080p do two presets cross the line, and even then the margin is slim at Medium settings. A combo ranked this low typically serves as an entry-level or secondary machine, not a primary gaming rig for demanding titles.

The gap between the CPU and GPU percentiles is worth noting. The Ryzen 5 5600 is a mid-range processor by database standards, while the Arc B370 is near the bottom of the GPU distribution. This imbalance means the system has untapped CPU potential, but the GPU cannot leverage it. Upgrading the GPU alone would yield far larger gains than upgrading the CPU, because the current bottleneck is entirely on the graphics side.

The Verdict

This PC can run Evolve, but only at 1080p and only on specific presets. The verdict data confirms that 1920x1080 has two playable settings: Low and Medium. Low averages 80 FPS, and Medium averages 62 FPS. Both clear the 60 FPS threshold, though Medium's minimum of 53 FPS means occasional dips below the line during intense scenes.

At 2560x1440, no preset is playable. The closest is Low at 54 FPS average, which falls short of the threshold. At 3840x2160, the situation is worse, with the best preset averaging 31 FPS. Users with 1440p or 4K displays will need to either lower their expectations substantially or consider this configuration unsuitable for Evolve at those resolutions.

The practical verdict is straightforward: this is a 1080p machine for Evolve. It delivers playable performance at Medium settings with an average of 62 FPS, which is the highest quality preset that stays at or above the playability threshold. Pushing to High at 1080p drops the average to 49 FPS, which fails the threshold. The combination does not have the GPU headroom for higher resolutions or higher presets.

Best Settings per Resolution

At 3840x2160, there is no playable preset. The best option in terms of frame rate is Low at 31 FPS average, but this falls far below the 60 FPS threshold. Medium at 24 FPS, High at 19 FPS, and Ultra at 13 FPS are progressively worse. No setting at this resolution is recommended for actual gameplay if the 60 FPS target is the requirement.

At 2560x1440, there is also no playable preset. Low comes closest at 54 FPS average, but it still misses the threshold by 6 FPS. Medium at 42 FPS, High at 33 FPS, and Ultra at 23 FPS all fall short. The recommendation is to drop to 1080p if the display allows it, because no 1440p setting satisfies the playability criterion.

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Medium. It averages 62 FPS, with a recorded minimum of 53 FPS and a maximum of 72 FPS. This is the best settings recommendation for this configuration. Low averages 80 FPS and is also playable, but Medium offers better visual quality while still clearing the average threshold. High at 49 FPS and Ultra at 34 FPS are not playable by the database's standard.

The final recommendation for this system is 1080p Medium. It provides the best balance of visual fidelity and performance that this hardware can achieve in Evolve. Users who prioritize frame rate stability over visual quality can drop to Low for an 80 FPS average, but Medium is the ceiling for quality while maintaining playability.