Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

99%
Excellent Match Your system exceeds recommended requirements!

Performance

1080p (Full HD)

Low 1080p Measured
256 FPS
Ultra 1080p Measured
110 FPS

1440p (2K / QHD)

Low 1440p Measured
176 FPS
Ultra 1440p Measured
74 FPS

4K (Ultra HD)

Low 4K Measured
100 FPS
Ultra 4K Measured
42 FPS
6.3ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 37,018
Graphics Card
Required 27,876
Your GPU 37,648

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 61 77 100
1440p QHD 74 107 136 176
1080p Full HD 110 159 203 256

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 159
1920x1080 Low 256
1920x1080 Medium 203
1920x1080 Ultra 110
2560x1440 High 107
2560x1440 Low 176
2560x1440 Medium 136
2560x1440 Ultra 74
3840x2160 High 61
3840x2160 Low 100
3840x2160 Medium 77
3840x2160 Ultra 42

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 5500X3D paired with the NVIDIA GeForce RTX 4070 is a straightforward answer to the question "can it run Evolve?" — yes, and with room to spare at every resolution tested. The asymmetric-hunter FPS dates back to 2015, and the measured data shows this modern pairing clearing the 60 FPS playability threshold in three of four presets even at 4K. Only Ultra at 3840x2160 falls short, averaging 42 FPS. Below that, the combo scales from comfortable to extravagant.

Best Settings per Resolution

The benchmark data identifies the most demanding preset that holds at or above 60 FPS at each resolution:

  • 1920x1080 — Ultra, 110 FPS average. Even the top preset nearly doubles the playability threshold. Low settings push 256 FPS, Medium 203 FPS (with a 173 FPS minimum and a 234 FPS maximum), and High 159 FPS.
  • 2560x1440 — Ultra, 74 FPS average. All four presets clear 60 FPS here. High delivers 107 FPS, Medium 136 FPS (116 minimum, 157 maximum), and Low 176 FPS.
  • 3840x2160 — High, 61 FPS average. Ultra is the only casualty at 4K, averaging 42 FPS. High squeaks past the threshold, Medium is comfortably playable at 77 FPS (66 minimum, 89 maximum), and Low hits 100 FPS.

The pattern is consistent: each resolution has a clean cutoff where the RTX 4070 runs out of headroom, and that cutoff moves exactly one preset tier per step up in pixel count — Ultra at 1080p and 1440p, High at 4K.

How This Combo Ranks

Across the Evolve results in the database, the Ryzen 5 5500X3D + RTX 4070 pairing ranks 950th out of 3,700 tested combinations. That places it in roughly the top quarter of all measured hardware configurations for this game — a strong showing that matches what the individual component percentiles suggest. The Ryzen 5 5500X3D sits in the 85th percentile versus all CPUs in the database, and the RTX 4070 sits in the 81st percentile versus all GPUs. Neither component is an extreme flagship, but for a 2015 title like Evolve, neither needs to be. The rank reflects a balanced pairing with no obvious bottleneck dragging the result below where its parts should land.

FAQ

Q: Can the Ryzen 5 5500X3D + RTX 4070 run Evolve at 4K?

A: Yes, at three of four presets. High averages 61 FPS, Medium 77 FPS, and Low 100 FPS. Only Ultra fails, averaging 42 FPS — below the 60 FPS playability threshold.

Q: What is the best settings preset at 1080p?

A: Ultra, averaging 110 FPS. Every preset from Low to Ultra is playable at 1920x1080, so there is no reason to drop settings at this resolution.

Q: How many CPU cores does the Ryzen 5 5500X3D have?

A: Six cores and twelve threads on the Zen 3 (Vermeer) architecture, built on TSMC's 7 nm process, with a 3.00 GHz base clock and 4.00 GHz boost. It carries a hefty 96 MB of shared L3 cache.

Q: Is the RTX 4070 still in production?

A: No — the GPU is listed as end-of-life in the database. It launched with a $599 launch MSRP and uses the AD104 chip on the Ada Lovelace architecture with 12 GB of GDDR6X memory.

Q: What is the minimum FPS recorded for this combo in Evolve?

A: The only minimum figures logged are at Medium settings: 66 FPS at 3840x2160, 116 FPS at 2560x1440, and 173 FPS at 1920x1080. All sit comfortably above the 60 FPS threshold, indicating stable frame delivery rather than averages propped up by spikes.

Q: What socket and platform does the CPU require?

A: AMD Socket AM4, with DDR4 memory support in a dual-channel configuration providing 51.2 GB/s of bandwidth, and PCIe Gen 4 with 20 lanes from the CPU.

Similar Performance Alternatives

The nearest-rivals data points to hardware that would behave nearly identically in Evolve. On the CPU side, the Ryzen 5 5500X3D's average benchmark score of 37,018 sits within a fraction of a percent of the AMD Ryzen 5 5600F (0.2 percent delta), the AMD Ryzen AI 7 PRO 450 (−0.2 percent), the Intel Core Ultra 5 225 (0.2 percent), and the Intel Core i9-12900T (−0.3 percent). Any of these processors would produce effectively indistinguishable Evolve results alongside the same GPU, since the deltas are under half a percent in aggregate benchmark performance.

On the GPU side, the RTX 4070's average score of 37,648 is nearly matched by the NVIDIA Tesla P4 (0.1 percent delta) and the AMD Radeon RX Vega 56 (0.4 percent delta), with the NVIDIA GeForce RTX 4080 Mobile slightly ahead (−1.3 percent) and the AMD Radeon PRO W6400 slightly behind (1.3 percent). Swapping the RTX 4070 for any of these would shift Evolve framerates by margins small enough that the best-settings-per-resolution table would likely look very similar — though the 4080 Mobile's edge is the largest of the group.

CPU and GPU Roles

Evolve is a game where the GPU does the heavy lifting for this pairing, and the measured scaling proves it. At 1080p Ultra the combo averages 110 FPS; at 1440p Ultra that drops to 74 FPS; at 4K, Ultra falls to 42 FPS and the playable ceiling steps down to High at 61 FPS. That steady, resolution-driven decline in the most demanding preset — from 110 to 74 to a one-preset-tier compromise — is the signature of a GPU-limited scenario. Each jump in pixel count taxes the RTX 4070's rendering throughput, while the Ryzen 5 5500X3D has ample capacity to keep feeding frames.

The preset scaling within each resolution reinforces this. Going from Ultra to Low at 4K more than doubles performance, from 42 FPS to 100 FPS, because lowering visual fidelity directly reduces the GPU's shading and fill workload. A CPU-bound configuration would show much flatter scaling across presets, since the processor's frame-preparation cost doesn't change with settings. The single-thread score of 2,941 and multithread score of 20,363 in PassMark testing indicate a processor with more than enough throughput for a title of this vintage; the 85th-percentile CPU ranking confirms it.

That said, the CPU is not irrelevant. At 1080p Low, where the GPU load is lightest, the 256 FPS average is where processor-side limits would begin to matter first. For anything at or above 60 FPS — the threshold this database uses — the graphics card is the component that determines which presets are playable at which resolution.

The Verdict

Yes — this PC runs Evolve at every resolution tested, with one caveat. At 1920x1080, all four presets are playable and Ultra is the clear pick at 110 FPS average. At 2560x1440, all four presets again clear 60 FPS, with Ultra delivering 74 FPS. At 3840x2160, High is the best playable preset at 61 FPS, Medium at 77 FPS and Low at 100 FPS also qualify, and only Ultra (42 FPS) misses the cut. For a player who wants maximum detail, 1440p Ultra is the sweet spot; for 4K, dropping one tier to High keeps the experience above threshold. The combo's rank of 950 out of 3,700 in this game, backed by an 85th-percentile CPU and an 81st-percentile GPU, marks it as a comfortably overpowered pairing for a 2015 release — measured data, not estimates.