Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 92 | 117 | 148 |
| 1440p QHD | 106 | 155 | 198 | 232 |
| 1080p Full HD | 165 | 222 | 242 | 265 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5090 combination delivers a decisive performance margin in Evolve, with benchmark results showing every resolution and preset tested clearing the 60 FPS playability threshold. The data indicates a system that is heavily GPU-bound at higher settings, while the CPU’s six-core Zen 3 architecture provides ample headroom for this 2015 FPS title.
Similar Performance Alternatives
For the CPU, the AMD Ryzen 5 5500 sits in a tight cluster of comparable processors based on average benchmark scores. The closest rival is the AMD Ryzen AI 5 430, which scores just 0.1% higher, making it effectively a statistical tie. The Intel Core i5-12500 is 0.4% ahead, while the Intel Core i7-10700F trails by 0.5%. The Intel Core i5-11600KF rounds out the group at 0.7% faster. In practical terms, any of these chips would deliver nearly identical frame pacing in Evolve, since the game’s demands are modest relative to what this CPU tier provides.
On the GPU side, the RTX 5090’s nearest rivals are unexpected: the NVIDIA Tesla P100 PCIe 16 GB matches within 0.3%, the Tesla P100 PCIe 12 GB is 0.6% slower, and the AMD Radeon RX 6850M XT comes in at 1.1% behind. The AMD Radeon Pro Vega 64X is the only one ahead at 1.4% faster. These are compute-oriented or mobile parts, which underscores how the RTX 5090’s raw throughput dominates in this comparison set. For Evolve specifically, the data shows that even these near-parity GPUs would produce similar average FPS at each resolution, though the 32 GB GDDR7 memory and 1.79 TB/s bandwidth give the RTX 5090 a theoretical advantage in texture-heavy scenes that the measured results may not fully expose.
CPU and GPU Roles
The scaling between resolutions reveals a clear division of labor. At 1920x1080, the RTX 5090 is partially held back by the Ryzen 5 5500, evidenced by the relatively small FPS gap between Low (265 FPS) and High (222.2 FPS) settings—a 42.8 FPS difference. Moving to 2560x1440, the spread widens: Low runs at 231.7 FPS while High drops to 154.8 FPS, a 76.9 FPS gap. At 3840x2160, the GPU becomes the dominant constraint, with Low at 148.3 FPS and High at 91.7 FPS, a 56.6 FPS difference that still shows GPU headroom.
The CPU’s role is most apparent at 1080p Low, where the 265 FPS ceiling likely approaches the Ryzen 5 5500’s single-thread limit for this game engine. The CPU’s 3dmark single-thread score of 836 and passmark single-thread score of 3058 indicate moderate single-core strength, which is sufficient for Evolve’s AI-driven monster and hunter mechanics. At 4K, the GPU workload dominates, and the CPU’s 12 threads are rarely stressed. Benchmark results show the CPU’s cinebench r23 multicore score of 16429, placing it in the 73rd percentile among all CPUs, which is ample for a game released in 2015.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 265 FPS, Medium drops to 241.6 FPS, High settles at 222.2 FPS, and Ultra still holds 165.1 FPS. The minimum and maximum FPS values are not provided in the dataset, so the analysis relies solely on averages, but the progression shows a smooth degradation from Low to Ultra with a total drop of 99.9 FPS.
Moving to 2560x1440, the averages remain well above any competitive threshold. Low runs at 231.7 FPS, Medium at 197.5 FPS, High at 154.8 FPS, and Ultra at 106 FPS. The step from High to Ultra is the largest single drop at this resolution—48.8 FPS—indicating that Ultra enables effects that disproportionately tax the GPU. The 1440p results show the RTX 5090 operating in its efficiency sweet spot, with even the most demanding preset maintaining over 100 FPS.
At 3840x2160, performance scales down predictably but remains playable at every setting. Low averages 148.3 FPS, Medium 116.9 FPS, High 91.7 FPS, and Ultra 64.2 FPS. The gap between Medium and High is 25.2 FPS, while the High-to-Ultra drop is 27.5 FPS. The Ultra preset at 4K is the only configuration that dips near the 60 FPS threshold, but it still clears it by 4.2 FPS. This resolution shows the GPU’s 32 GB memory buffer handling Evolve’s largest textures without issue, as no settings combination produces a sub-60 FPS average.
The Verdict
The data unequivocally confirms that this PC can run Evolve at all tested resolutions and presets. According to the verdictByResolution data, every resolution from 1920x1080 through 3840x2160 lists all four settings—Low, Medium, High, and Ultra—as playable. The playable threshold is defined as 60 FPS, and the lowest recorded average is 64.2 FPS at 4K Ultra, which exceeds that threshold by 7%.
At 1920x1080, the system delivers a minimum of 165.1 FPS on Ultra, making it ideal for high-refresh-rate monitors. At 2560x1440, Ultra still produces 106 FPS, comfortably above 60 FPS and suitable for 144Hz displays. At 3840x2160, Ultra maintains 64.2 FPS, which is playable but leaves little margin for frame drops in intense combat scenarios; dropping to High at 91.7 FPS would provide a safer buffer. The overall verdict is positive: this combination of a mid-range 2022 CPU and flagship 2025 GPU has no trouble with Evolve at any setting.
FAQ
Q: Can this PC run Evolve at 4K with maximum settings?
A: Yes. At 3840x2160 with Ultra settings, the average FPS is 64.2, which clears the 60 FPS playable threshold. However, the margin is only 4.2 FPS, so players seeking consistency might prefer High settings at 91.7 FPS.
Q: What is the best resolution for competitive play?
A: At 1920x1080 with Low settings, the system averages 265 FPS. Even at Ultra, 1080p delivers 165.1 FPS, which is well above the refresh rate of most gaming monitors.
Q: Is the CPU or GPU the limiting factor in this system?
A: The GPU is the primary constraint at 4K, where Ultra drops to 64.2 FPS. At 1080p Low, the CPU’s single-thread performance may cap frame rates around 265 FPS, but this is far above any practical display refresh rate.
Q: How does the RTX 5090 compare to its nearest rivals for this game?
A: The RTX 5090’s average benchmark score is 79842, with the closest rival being the NVIDIA Tesla P100 PCIe 16 GB at 0.3% lower. The AMD Radeon RX 6850M XT is 1.1% behind, and the AMD Radeon Pro Vega 64X is 1.4% ahead.
Q: What frame rates can I expect at 2560x1440 with High settings?
A: The measured average FPS at 2560x1440 High is 154.8. This provides a substantial buffer above 60 FPS and is suitable for 144Hz monitors.
Q: Does dropping from Ultra to High at 4K make a significant difference?
A: Yes, the average FPS increases from 64.2 to 91.7, a 27.5 FPS improvement. This is the largest relative jump between any adjacent settings at 4K, making High a recommended choice for smoother gameplay.
Best Settings per Resolution
At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which achieves an average of 165.1 FPS. This leaves substantial headroom above the threshold, allowing for maximum visual quality without sacrificing playability.
At 2560x1440, Ultra is again the optimal choice, with an average FPS of 106. This configuration provides over 40 FPS of headroom above the 60 FPS threshold, making it suitable for high-refresh-rate displays.
At 3840x2160, Ultra remains viable with an average of 64.2 FPS, but the margin is slim. For players who prioritize consistent frame pacing, High at 91.7 FPS is the safer recommendation, though the data confirms Ultra still meets the playability criterion. The system’s overall combination of the Ryzen 5 5500’s 12 threads and the RTX 5090’s 104.8 TFLOPS of FP32 compute ensures that Evolve runs flawlessly across the entire resolution spectrum.