Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

64%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
254 FPS
Ultra 1080p Measured
106 FPS

1440p (2K / QHD)

Low 1440p Measured
166 FPS
Ultra 1440p Measured
69 FPS

4K (Ultra HD)

Low 4K Measured
98 FPS
Ultra 4K Measured
38 FPS
6.5ms Frame Time
10ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 19,593
Graphics Card
Required 27,876
Your GPU 23,172

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 60 72 98
1440p QHD 69 101 133 166
1080p Full HD 106 154 197 254

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 154
1920x1080 Low 254
1920x1080 Medium 197
1920x1080 Ultra 106
2560x1440 High 101
2560x1440 Low 166
2560x1440 Medium 133
2560x1440 Ultra 69
3840x2160 High 60
3840x2160 Low 98
3840x2160 Medium 72
3840x2160 Ultra 38

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 5500 and NVIDIA GeForce RTX 3080 combination delivers a strong performance profile for Evolve, with the data showing that playability depends heavily on resolution and preset selection. Across all three tested resolutions, the system demonstrates a clear capability to exceed the 60 FPS threshold in most configurations, though the most demanding settings at 4K present a notable exception. The measured results indicate a system that scales predictably with graphical load, offering a wide range of experiences from high-refresh-rate 1080p gaming to more visually intensive 4K play.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates, with the Low preset averaging 253.8 FPS. Medium settings yield an average of 197 FPS, while High settings drop to 153.8 FPS. The Ultra preset, which imposes the heaviest load, still maintains a robust average of 106.4 FPS. This progression shows a consistent performance decline of roughly 55-60 FPS between each successive quality tier, indicating that even the most demanding settings leave substantial headroom above the 60 FPS playability threshold.

Moving to 2560x1440, the performance scales down but remains comfortably playable across all presets. The Low preset averages 166.4 FPS, Medium averages 132.7 FPS, and High averages 101.4 FPS. The Ultra preset delivers an average of 69.2 FPS, which represents the lowest performance tier at this resolution but still clears the 60 FPS mark with a modest margin. The gap between Medium and High at this resolution is approximately 31 FPS, while the drop from High to Ultra is slightly more pronounced at around 32 FPS.

At 3840x2160, the system encounters its first limitations. The Low preset averages 98.1 FPS, which is significantly higher than the Medium preset’s 71.6 FPS. High settings produce an average of 60.3 FPS, falling just barely above the playable threshold. The Ultra preset, however, drops to an average of 38.2 FPS, which is well below the 60 FPS target and indicates that this configuration is not viable for 4K Ultra gaming. The performance delta between Medium and High at this resolution is approximately 11 FPS, while the slide from High to Ultra represents a much steeper 22 FPS decline.

CPU and GPU Roles

The scaling between resolutions and presets reveals a clear division of labor between the Ryzen 5 5500 and the RTX 3080. At 1920x1080, the CPU’s role becomes more prominent, as the GPU has sufficient headroom to render frames quickly. The data supports this interpretation: the difference between Low and Ultra presets at 1080p is approximately 147 FPS, which shows that the graphics workload heavily influences the final output. However, the fact that even Ultra settings exceed 100 FPS suggests the CPU can keep pace with the GPU’s output at this resolution.

As resolution increases to 2560x1440, the GPU begins to shoulder more of the performance burden. The frame rate drop from 1080p Low to 1440p Low is approximately 87 FPS, which indicates that the increased pixel count directly taxes the GPU’s rendering capabilities. The Ryzen 5 5500, with its six cores and twelve threads, appears sufficient to feed the RTX 3080 at this resolution, as evidenced by the Ultra preset still maintaining a 69.2 FPS average.

At 3840x2160, the GPU becomes the definitive bottleneck. The Ultra preset’s 38.2 FPS average is a stark contrast to the 106.4 FPS seen at 1080p Ultra, representing a 64% reduction in frame rate. The CPU’s influence diminishes further, as the GPU struggles to process the four times increase in pixel count compared to 1080p. This pattern confirms that Evolve scales primarily with GPU load across higher resolutions, with the CPU providing a stable foundation that does not become a limiting factor until lower resolutions where frame rates are exceptionally high.

Similar Performance Alternatives

For the CPU, the Ryzen 5 5500’s nearest rivals include the AMD Ryzen AI 5 430, which scores within 0.1% of its average benchmark score. The Intel Core i5-12500 performs 0.4% higher, while the Intel Core i5-11600KF sits 0.7% above. The Intel Core i7-10700F trails by 0.5%. These processors would likely produce nearly identical frame rates in Evolve, as their computational performance is statistically equivalent. Gamers using any of these CPUs with the RTX 3080 would see similar results to the data presented here.

On the GPU side, the RTX 3080’s nearest rivals are the NVIDIA P106-100, which scores 0.3% lower, and the AMD Radeon Pro Vega 16, also 0.3% lower. The AMD Radeon RX 6600M and AMD Radeon R9 M290X both score 0.4% lower. These GPUs would deliver very similar performance in Evolve, potentially within a few frames per second of the RTX 3080 across all resolutions and presets. It is important to note that these rivals are listed based on average benchmark scores, and real-world gaming performance may vary slightly, but the data suggests they would be viable alternatives for similar frame rates.

The Verdict

This PC can run Evolve effectively, but the answer varies by resolution. At 1920x1080, all four presets—Low, Medium, High, and Ultra—clear the 60 FPS threshold, with the Ultra preset averaging 106.4 FPS. This makes 1080p fully playable at maximum settings. At 2560x1440, the system also clears 60 FPS on every preset, including Ultra which averages 69.2 FPS. Gamers seeking higher visual fidelity at 1440p can confidently select the Ultra preset without sacrificing playability.

At 3840x2160, the situation becomes more nuanced. The Low, Medium, and High presets all exceed 60 FPS, with High averaging exactly 60.3 FPS. The Ultra preset, however, falls short at 38.2 FPS, making it unplayable under the 60 FPS threshold. The verdict indicates that playable settings at 4K include Low, Medium, and High, with High being the best option at 60.3 FPS. For 4K gaming, users should avoid Ultra settings to maintain a smooth experience.

How This Combo Ranks

The combination of the Ryzen 5 5500 and RTX 3080 ranks at position 1030 out of 3700 tested combos in Evolve. This places it in the upper third of all configurations tested, indicating that it performs better than the majority of systems. The percentile ranking suggests that while this combo is not at the very top tier, it offers strong performance relative to the broader hardware landscape. Given that the CPU and GPU individually rank at the 73rd and 68th percentiles respectively, the combined rank of 1030 out of 3700 demonstrates that the pairing works well together for this particular game, avoiding any significant bottlenecking that would drag the ranking lower.

Best Settings per Resolution

At 1920x1080, the most demanding preset that maintains at least 60 FPS is Ultra, which delivers an average of 106.4 FPS. This allows users to maximize visual quality while retaining a significant frame rate buffer. At 2560x1440, the Ultra preset is also the best choice, averaging 69.2 FPS. While this is closer to the 60 FPS threshold, it remains comfortably playable. For 3840x2160, the best settings are High, which averages 60.3 FPS. This represents the highest quality preset that stays at or above 60 FPS, though it leaves only a minimal margin for frame rate drops.

FAQ

Q: Can this system run Evolve at 4K Ultra settings?

A: No, the Ultra preset at 3840x2160 averages 38.2 FPS, which is below the 60 FPS playable threshold. The best playable setting at 4K is High, which averages 60.3 FPS.

Q: What is the highest average FPS achievable with this combo?

A: The highest average FPS is 253.8, achieved at 1920x1080 with Low settings.

Q: Is the RTX 3080 the bottleneck at 1440p?

A: The data shows that at 2560x1440, even Ultra settings average 69.2 FPS, indicating the GPU handles the load well. The bottleneck becomes more apparent at 4K Ultra where the frame rate drops to 38.2 FPS.

Q: How does this CPU compare to the Intel Core i5-12500?

A: The Intel Core i5-12500 has an average benchmark score that is 0.4% higher than the Ryzen 5 5500, meaning their performance in Evolve would be nearly identical.

Q: What resolution offers the best balance of quality and performance?

A: Based on the data, 2560x1440 with Ultra settings provides an average of 69.2 FPS, offering high visual fidelity while staying above the 60 FPS threshold.

Q: Are there any GPUs that perform similarly to the RTX 3080?

A: The NVIDIA P106-100 and AMD Radeon Pro Vega 16 both score within 0.3% of the RTX 3080’s average benchmark score, suggesting they would produce similar frame rates in Evolve.