Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 35 | 48 | 58 |
| 1440p QHD | 46 | 64 | 79 | 103 |
| 1080p Full HD | 68 | 94 | 120 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 5500 and Intel Arc B580 combination delivers a surprisingly capable experience in Evolve, a 2015 FPS that remains demanding at higher presets. Benchmark data shows this pairing is firmly playable at 1080p and 1440p, but it struggles to maintain smooth frame rates at 4K. The measured results reveal a clear performance hierarchy across resolutions, with the GPU acting as the primary bottleneck at higher settings, while the CPU's six Zen 3 cores prove sufficient for the game's demands.
Measured FPS Breakdown
At 1920x1080, the combination produces strong frame rates across all presets. The Low preset achieves an average of 154 FPS, providing headroom for high-refresh-rate monitors. Medium follows at 119.9 FPS average, while High drops to 93.6 FPS. The Ultra preset, which is the most demanding, still maintains a playable 67.5 FPS average. These numbers indicate that the Ryzen 5 5500 and Arc B580 can handle Evolve at 1080p without significant compromises, even at maximum quality settings.
Moving to 2560x1440, the performance scaling shows a noticeable drop but remains largely positive. Low preset delivers 103 FPS average, which is excellent for 1440p gaming. Medium produces 78.7 FPS average, still comfortably above the 60 FPS threshold. High settings yield 64 FPS average, which is just playable but leaves little margin for demanding scenes. Ultra falls below the threshold at 46.1 FPS average, indicating that the highest preset is too demanding for this resolution with this hardware.
At 3840x2160, the story changes dramatically. Low preset produces 58.2 FPS average, just under the 60 FPS playable threshold. Medium drops to 48.2 FPS, High falls to 34.9 FPS, and Ultra bottoms out at 24.3 FPS. None of the 4K presets achieve playable performance, with even the lowest settings failing to reach 60 FPS. The data shows a steep performance cliff between 1440p and 4K, suggesting the GPU's 12 GB memory and 192-bit bus are insufficient for the higher resolution's demands.
The scaling between presets is consistent across resolutions. At 1080p, moving from Low to Ultra reduces the average FPS by approximately 56%. At 1440p, the same preset transition cuts performance by 55%. At 4K, the reduction from Low to Ultra is 58%. This consistent pattern indicates that the game's graphics settings scale linearly in their GPU load, with no unexpected bottlenecks or optimization quirks.
How This Combo Ranks
The Ryzen 5 5500 and Intel Arc B580 combination ranks 2785 out of 3700 tested combos for Evolve. This places it in the 25th percentile overall, meaning roughly three-quarters of tested combinations deliver higher average performance. However, this ranking must be interpreted in context: the database includes many high-end and enthusiast configurations that far exceed this combo's capabilities.
The combo's ranking reflects its mid-range positioning. The CPU itself sits at the 73rd percentile among all tested CPUs, with an average benchmark score of 19593. The GPU ranks at the 68th percentile among all GPUs, with an average score of 23021. The combination of two above-average components produces a system that ranks lower than the sum of its parts, primarily because Evolve is a demanding title that stresses both components heavily.
The rank of 2785 out of 3700 suggests that while this system is not at the top of the performance charts, it is far from the bottom. For a 1080p gaming setup, the ranking is respectable. For 1440p, it becomes marginal. For 4K, the ranking accurately reflects the hardware's inability to deliver playable frame rates. The data shows this is a solid mid-range configuration that excels at lower resolutions but cannot compete with high-end systems at higher ones.
CPU and GPU Roles
The benchmark data reveals that the GPU plays the dominant role in determining Evolve's performance across all resolutions. The Arc B580's capabilities are the primary constraint at 4K, where even Low settings fail to reach 60 FPS. The GPU's 13.67 TFLOPS FP32 compute and 456.0 GB/s memory bandwidth are insufficient for the pixel throughput required at 3840x2160.
At 1440p, the GPU remains the limiting factor at Ultra settings, where the 46.1 FPS average indicates the card is overwhelmed. However, at Medium and High presets, the GPU has enough headroom to deliver playable performance, suggesting that the CPU can feed the GPU adequately at these settings. The Ryzen 5 5500's 6 cores and 12 threads, with a boost clock of 4.20 GHz, provide sufficient single-thread performance for the game's engine.
At 1080p, the CPU's role becomes more apparent. The jump from 67.5 FPS at Ultra to 154 FPS at Low represents a 128% increase, which is driven by reduced GPU load allowing the CPU to push more frames. The CPU's single-thread score of 836 in 3dmark and 2319 in Cinebench R23 suggest it can handle the game's logic at these frame rates. However, the data indicates that even at 1080p, the GPU is still the primary bottleneck at higher presets, since the FPS does not scale linearly with preset reductions.
The scaling between resolutions shows a clear pattern: reducing resolution from 1440p to 1080p at High settings increases FPS from 64 to 93.6, a 46% improvement. Reducing from 4K to 1440p at High settings increases FPS from 34.9 to 64, an 83% improvement. This disproportionate scaling at higher resolutions confirms that the GPU is the limiting factor, as the CPU's workload remains relatively constant while the GPU's pixel throughput requirements change dramatically.
The Verdict
This PC can run Evolve at 1080p and 1440p, with clear caveats. At 1920x1080, all four presets — Low, Medium, High, and Ultra — achieve average frame rates above 60 FPS. The Ultra preset delivers 67.5 FPS average, making it the best playable setting at this resolution. This means users can enjoy maximum quality at 1080p with a comfortable margin above the playable threshold.
At 2560x1440, three presets are playable: Low at 103 FPS, Medium at 78.7 FPS, and High at 64 FPS. The High preset is the best playable option, delivering exactly 64 FPS average. This provides a playable 1440p experience, though the margin above 60 FPS is slim. Users who prioritize visual fidelity should choose High, while those who want more headroom can select Medium with a 78.7 FPS average.
At 3840x2160, no preset achieves playable performance. The best result is Low at 58.2 FPS, which falls just short of the 60 FPS threshold. Medium produces 48.2 FPS, High drops to 34.9 FPS, and Ultra bottoms out at 24.3 FPS. The verdict is clear: this system cannot run Evolve at 4K with playable frame rates, regardless of settings. Users targeting 4K will need more powerful hardware.
Similar Performance Alternatives
The CPU's nearest rivals include the AMD Ryzen AI 5 430, which scores 19617 with a delta of -0.1% compared to the Ryzen 5 5500's average of 19593. This means the Ryzen AI 5 430 performs nearly identically, making it a viable alternative for users considering a different platform. The Intel Core i5-12500 scores 19668 with a -0.4% delta, offering similar performance with slightly higher average scores. The Intel Core i7-10700F scores 19499 with a +0.5% delta, meaning it performs slightly lower than the Ryzen 5 5500. The Intel Core i5-11600KF scores 19723 with a -0.7% delta, providing marginally better performance.
On the GPU side, the Intel Arc B580's nearest rivals include the AMD Radeon RX 580 2048SP, which scores 23061 with a -0.2% delta compared to the Arc B580's 23021. This indicates near-identical performance. The NVIDIA GeForce RTX 2080 scores 22895 with a +0.6% delta, meaning it performs slightly lower. The NVIDIA GeForce RTX 3080 scores 23172 with a -0.7% delta, providing slightly higher performance. The NVIDIA P106-100 scores 23249 with a -1% delta, offering the best performance among these rivals.
Users considering alternatives should note that these rivals will produce similar FPS results in Evolve at the same resolutions and settings, with differences of less than 1% in average scores. The choice between these components will likely come down to platform preferences, features, or availability rather than meaningful performance differences in this game.
FAQ
*Q: Can this PC run Evolve at 1080p with maximum settings?*
A: Yes. At 1920x1080 with Ultra settings, the combination achieves an average of 67.5 FPS, which is above the 60 FPS playable threshold.
Q: What is the best playable setting at 1440p?
A: The High preset is the best playable option at 2560x1440, delivering an average of 64 FPS. Medium is also playable at 78.7 FPS, while Ultra falls below 60 FPS at 46.1 FPS.
*Q: Does this PC handle 4K in Evolve?*
A: No. At 3840x2160, the best result is Low settings at 58.2 FPS average, which is below the 60 FPS threshold. All other presets produce lower frame rates, with Ultra at 24.3 FPS.
Q: How does the Ryzen 5 5500 compare to its nearest CPU rivals?
A: The Ryzen 5 5500 has an average benchmark score of 19593. The AMD Ryzen AI 5 430 scores 19617 (-0.1% delta), the Intel Core i5-12500 scores 19668 (-0.4% delta), the Intel Core i7-10700F scores 19499 (+0.5% delta), and the Intel Core i5-11600KF scores 19723 (-0.7% delta).
Q: What GPU performance is similar to the Intel Arc B580?
A: The Arc B580 has an average score of 23021. The AMD Radeon RX 580 2048SP scores 23061 (-0.2% delta), the NVIDIA GeForce RTX 2080 scores 22895 (+0.6% delta), the NVIDIA GeForce RTX 3080 scores 23172 (-0.7% delta), and the NVIDIA P106-100 scores 23249 (-1% delta).
Q: Which component limits performance at 4K?
A: The GPU is the primary bottleneck at 3840x2160. Even at Low settings, the Arc B580 cannot maintain 60 FPS, producing 58.2 FPS average. The CPU's performance is sufficient at lower resolutions, but the GPU's compute and memory bandwidth are insufficient for 4K rendering in this game.