Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 16 | 25 | 32 |
| 1440p QHD | 23 | 32 | 40 | 53 |
| 1080p Full HD | 34 | 47 | 59 | 76 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 5500 and AMD Radeon RX 570 combination presents a clear picture for Evolve, a 2015 FPS title. The recorded data shows a system that can handle the game at 1080p with specific settings, but falls short at higher resolutions. This analysis breaks down the measured performance, compares it with nearby hardware, and explains which component drives the experience.
Measured FPS Breakdown
The database contains measured average FPS for this combo across three resolutions and four quality presets. At 1920x1080, the results span from a low of 34.2 FPS on Ultra to a high of 76 FPS on Low. The Medium preset delivers 59.1 FPS, while High produces 46.5 FPS. These numbers indicate that 1080p is the only resolution where the system approaches or exceeds the 60 FPS playable threshold.
Moving to 2560x1440, performance drops considerably. Low settings yield 52.8 FPS, Medium produces 40.4 FPS, High manages only 31.7 FPS, and Ultra falls to 22.8 FPS. None of these figures reach 60 FPS, and even the lowest preset sits below the playable threshold. The gap between Low and Medium at this resolution is 12.4 FPS, showing a steep cost for visual upgrades.
At 3840x2160, the situation becomes more demanding. Low settings average 31.9 FPS, Medium drops to 25.2 FPS, High reaches just 15.5 FPS, and Ultra bottoms out at 12 FPS. The scaling from 1080p to 4K is severe: Low goes from 76 FPS to 31.9 FPS, a reduction of 44.1 FPS. This demonstrates that the GPU struggles with the pixel count at 4K, regardless of the preset.
The data shows no min or max FPS values recorded, only averages. This means the analysis focuses on average performance, which is sufficient for understanding the overall capability. The pattern across resolutions is consistent: each step up in resolution roughly halves or more than halves the frame rate at the same settings. For instance, High at 1080p gives 46.5 FPS, at 1440p gives 31.7 FPS, and at 4K gives 15.5 FPS.
Settings scaling within a resolution also follows a clear trend. At 1080p, moving from Low to Medium adds 16.9 FPS (from 59.1 to 76), but moving from Medium to High loses 12.6 FPS (from 59.1 to 46.5), and High to Ultra loses another 12.3 FPS (from 46.5 to 34.2). The step from Low to Medium is actually a gain because Low is the baseline, so the comparison is against the lowest preset. The real story is that Ultra is consistently half or less of Low performance at every resolution.
Best Settings per Resolution
The verdict data identifies playable settings as those maintaining at least 60 FPS average. At 1920x1080, only the Low preset qualifies, with an average of 76 FPS. This is the single playable configuration in the entire dataset. Medium at 59.1 FPS falls just short of the threshold, so it does not count as playable despite being close.
At 2560x1440, no settings achieve 60 FPS. The best recorded average is 52.8 FPS on Low, which is 7.2 FPS below the threshold. Medium, High, and Ultra all sit further behind, so the resolution is not playable under any tested preset.
At 3840x2160, the situation is even less favorable. Low gives 31.9 FPS, which is the highest average at that resolution, but it is still 28.1 FPS short of 60. No preset reaches even half the playable threshold.
For users who prioritize frame rate, the only viable configuration is 1080p with Low settings. This yields 76 FPS, providing a comfortable margin above 60. The next closest option, 1080p Medium at 59.1 FPS, is tantalizingly close but not officially playable per the database’s strict 60 FPS cutoff.
It is worth remembering the database records no min or max FPS, so the averages do not capture frame time spikes. A 76 FPS average on Low could still have occasional dips, but the margin is large enough that most gameplay should remain smooth. At 59.1 FPS on Medium, the near-threshold average suggests that any demanding scene could push it below 60, making Low the safer choice.
Similar Performance Alternatives
The CPU’s nearest rivals, based on average benchmark scores, include the AMD Ryzen AI 5 430, Intel Core i5-12500, Intel Core i7-10700F, and Intel Core i5-11600KF. The Ryzen 5 5500 has an average score of 19593, which is within 0.7% of each rival. The Intel Core i5-12500 scores 19668, a 0.4% difference. The Intel Core i7-10700F scores 19499, a 0.5% difference. The AMD Ryzen AI 5 430 scores 19617, a 0.1% difference. These deltas are negligible in gaming terms, so any of these CPUs would likely produce nearly identical FPS in Evolve.
For the GPU, the AMD Radeon RX 570 has an average benchmark score of 28766. Its nearest rivals are the AMD Radeon RX 6800M (28874, 0.4% faster), AMD Radeon R9 M295X (28580, 0.7% slower), AMD Radeon RX 470 (28996, 0.8% faster), and NVIDIA Quadro RTX 8000 (28421, 1.2% slower). The RX 470 is particularly relevant because it shares the same Polaris architecture and has a nearly identical score. In practice, swapping the RX 570 for an RX 470 would change FPS by less than 1%, meaning the same resolution and settings conclusions apply.
The Intel Core i5-12500 or Ryzen AI 5 430 would not meaningfully alter the bottleneck, since the CPU is not the limiting factor at higher resolutions. The GPU rival comparisons confirm that the RX 570 sits in a narrow performance band, so users with any of these alternatives can expect similar results: playable only at 1080p Low.
FAQ
Q: Can this PC run Evolve at 1080p with Medium settings?
A: No, the average FPS at 1080p Medium is 59.1, which is 0.9 FPS below the 60 FPS playable threshold. Only Low settings at 1080p qualify as playable.
Q: What is the maximum resolution that achieves 60 FPS?
A: The only playable configuration is 1920x1080 with Low settings, averaging 76 FPS. Neither 2560x1440 nor 3840x2160 reaches 60 FPS at any preset.
Q: How does the RX 570 compare to the RX 470?
A: The RX 570 has an average benchmark score of 28766, while the RX 470 scores 28996, a 0.8% difference. This translates to nearly identical gaming performance, so both would deliver the same FPS outcomes in Evolve.
Q: Is the CPU or GPU more responsible for performance at 4K?
A: At 3840x2160, the GPU is clearly the bottleneck. The CPU’s nearest rivals differ by less than 1% in benchmark scores, yet the FPS at 4K Low is only 31.9, indicating the GPU cannot handle the pixel count.
Q: Does the system meet the 60 FPS threshold at 1440p?
A: No. The highest average at 2560x1440 is 52.8 FPS on Low, which is 7.2 FPS below the threshold. All other presets at this resolution are lower.
Q: What preset gives the highest FPS at 1080p?
A: Low settings produce 76 FPS, the highest recorded average for this combo. Medium is next at 59.1 FPS, then High at 46.5 FPS, and Ultra at 34.2 FPS.
CPU and GPU Roles
The recorded data reveals how the balance shifts across resolutions. At 1920x1080, the CPU still has headroom, as evidenced by the large FPS differences between presets. Low settings hit 76 FPS, but Ultra drops to 34.2 FPS. This 41.8 FPS gap is driven by the GPU’s workload increasing with visual complexity, not by CPU limitations. The Ryzen 5 5500’s six cores and twelve threads are sufficient for this 2015 title, so the GPU becomes the limiting factor as settings rise.
At 2560x1440, the GPU’s role intensifies. Low settings produce 52.8 FPS, which is 23.2 FPS lower than the same preset at 1080p. Medium drops to 40.4 FPS, a 18.7 FPS reduction from 1080p Medium. These differences are almost entirely attributable to the GPU rendering more pixels. The CPU’s workload does not scale with resolution in the same way, so the RX 570’s 224.0 GB/s memory bandwidth and 5.095 TFLOPS compute are stretched thinner.
At 3840x2160, the GPU is overwhelmed. Low settings average 31.9 FPS, which is 44.1 FPS below 1080p Low. The scaling from 1440p to 4K at Low is a drop from 52.8 to 31.9 FPS, a 20.9 FPS loss. This pattern confirms that the RX 570, with its 4 GB GDDR5 memory and 256-bit bus, cannot sustain playable frame rates at 4K. The CPU’s benchmark scores, such as the Cinebench R23 multicore result of 16429 and single-core of 2319, show ample processing power for Evolve’s mechanics, but that power is irrelevant when the GPU cannot output enough frames.
The component roles are clear: the CPU is sufficient across all tested settings and resolutions, while the GPU determines playability. At 1080p, the GPU can handle Low easily but struggles with Ultra. At 1440p and 4K, the GPU’s limits dominate, and no CPU swap would help without also upgrading the graphics card.
How This Combo Ranks
The database ranks this CPU and GPU combination at 3515 out of 3700 tested combos for Evolve. This places it in the lower percentile, around the 5th from the bottom. The rank reflects that most other combinations achieve better FPS in this game, likely due to more powerful GPUs. The CPU alone ranks in the 73rd percentile among all CPUs, and the GPU in the 74th percentile, but their combined performance for Evolve is modest because the game is more demanding than this GPU can handle at higher resolutions.
The rank of 3515 out of 3700 means that only 185 combos score worse. This is not a reflection of the CPU, which sits near many modern mid-range parts, but rather the GPU’s age and capacity. The RX 570’s 4 GB memory and GCN 4.0 architecture are from 2017, and Evolve’s 2015 release date means the game is older, yet the GPU still cannot max out at 1080p. The combo’s rank would improve if only 1080p Low were considered, but the database aggregates all resolutions and presets, pulling the rank down.
For context, the CPU’s nearest rivals all have average scores within 0.7%, so any of those CPUs paired with the RX 570 would land at a similar rank. The GPU’s nearest rivals, including the RX 470, would also produce near-identical ranks. This indicates that the combo rank is more a function of the GPU class than the specific CPU model.
The Verdict
Can this PC run Evolve? The answer depends on the resolution and settings. At 1920x1080 with Low settings, yes, it delivers 76 FPS, which is 16 FPS above the 60 FPS playable threshold. This is the only configuration that qualifies as playable according to the database.
At 1920x1080 with Medium settings, the average is 59.1 FPS, just below the threshold. Users who tolerate occasional dips might accept this, but strictly speaking, it is not playable. High and Ultra at 1080p produce 46.5 and 34.2 FPS respectively, which are not playable.
At 2560x1440, no settings reach 60 FPS. Low gives 52.8 FPS, Medium 40.4 FPS, High 31.7 FPS, and Ultra 22.8 FPS. The best option, Low, still falls 7.2 FPS short. At 3840x2160, the results are worse: Low 31.9 FPS, Medium 25.2 FPS, High 15.5 FPS, and Ultra 12 FPS. None of these are close to playable.
In summary, the AMD Ryzen 5 5500 and AMD Radeon RX 570 can run Evolve, but only at 1080p with Low settings. The system has no headroom for higher presets or resolutions. For a 2015 FPS game, this is a disappointing outcome, but it aligns with the GPU’s specifications. The CPU is not the constraint; the RX 570’s 4 GB memory and 5.095 TFLOPS compute are simply insufficient for Evolve at higher graphical demands. Users seeking smoother performance at Medium or above would need a more powerful GPU, as the data shows no combination of settings within this combo’s reach that exceeds 60 FPS beyond 1080p Low.