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Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
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Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 50 | 64 |
| 1440p QHD | 48 | 69 | 88 | 113 |
| 1080p Full HD | 71 | 103 | 131 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The pairing of a Ryzen 5 4600G with a GeForce RTX 5050 raises a natural question for Evolve, an FPS title released in early February 2015: how does a modern midrange graphics card handle a game this old, and does the six-core Renoir CPU keep pace? The recorded data answers both questions clearly. Across twelve measured combinations of resolution and preset, this configuration clears the 60 FPS threshold in eight of them, including every single test at 1920x1080 and 2560x1440. The database contains measurements for this exact pairing, and the analysis below walks through them step by step.
FAQ
Q: Can the Ryzen 5 4600G + RTX 5050 run Evolve at 60 FPS?
A: Yes, at multiple resolutions. At 1920x1080 every preset from Low through Ultra averages at least 60 FPS, with Ultra delivering 71 FPS. At 2560x1440 the Low, Medium, and High presets all clear the threshold, topping out at 69 FPS on High. Only 4K is restricted: Low is the sole preset that averages above 60 FPS there, at 64 FPS.
Q: What is the single highest frame rate recorded for this combo in Evolve?
A: 1920x1080 on the Low preset, at 169 FPS average. The Medium preset at the same resolution follows at 131 FPS, with a measured range of 111 to 150 FPS.
Q: Can this PC run Evolve at 4K?
A: Only on the Low preset, which averages 64 FPS. Medium averages 50 FPS, High 39 FPS, and Ultra 27 FPS at 3840x2160, so higher presets at 4K fall below the playable threshold.
Q: How strong is the CPU in this pairing?
A: The Ryzen 5 4600G is a 6-core, 12-thread Zen 2 processor with a 3.70 GHz base clock and a 4.20 GHz boost clock, sitting in the 71st percentile of all CPUs in the database. Its Cinebench R23 scores are 13593 multi-core and 1919 single-core.
Q: How strong is the GPU?
A: The RTX 5050 is a Blackwell 2.0 part with 2560 shading units, 8 GB of GDDR6 memory on a 128-bit bus providing 320.0 GB/s of bandwidth, and 13.17 TFLOPS of FP32 throughput. It ranks in the 66th percentile of all GPUs.
Q: Where does this combination rank among tested configs for Evolve?
A: Rank 2269 out of 3700 tested combinations in the database, placing it in the middle of the field for this specific game.
CPU and GPU Roles
The scaling data points firmly to a GPU-limited scenario at every tested resolution. Moving from 1920x1080 Medium to 3840x2160 Medium drops the average from 131 FPS to 50 FPS, a 62 percent reduction in frame rate for a 400 percent increase in pixel count. The same pattern holds across presets: Low falls from 169 FPS to 64 FPS, High from 103 FPS to 39 FPS, and Ultra from 71 FPS to 27 FPS when stepping up to 4K. This steep, consistent decline with resolution is the signature of a graphics-bound workload, since CPU demand stays essentially flat as resolution rises.
That behavior makes sense given the age of the title. Evolve launched in February 2015, when quad-core processors were the mainstream standard, so a 6-core, 12-thread Zen 2 chip with a 4.20 GHz boost clock has substantial headroom. The CPU's single-thread results, 726 in 3DMark single-thread and 1460 in Geekbench single-core, support this: the game's per-frame logic is light by modern standards. The RTX 5050, meanwhile, has to fill progressively more pixels at each step, and at 4K its 128-bit memory bus and 320.0 GB/s of bandwidth become the constraint that pulls Medium down to 50 FPS.
The practical takeaway is straightforward. Upgrading the CPU would change almost nothing in this game; the recorded data shows frame rates tracking pixel count, not processor load. Anyone tuning this setup for Evolve should adjust resolution and preset, not worry about the Ryzen 5 4600G.
How This Combo Ranks
Out of 3700 combinations tested in Evolve in the database, this pairing sits at rank 2269. That places it below the median, which initially looks disappointing for hardware with a GPU in the 66th percentile and a CPU in the 71st percentile. The context matters: Evolve is an older title, and rankings for such games are often dominated by very high-end configurations whose extra capability goes partly unused at common settings.
The more meaningful signal is in the absolute frame rates. A rank in the lower half of the field still translates to 71 FPS at 1080p Ultra and 69 FPS at 1440p High, both above the 60 FPS playable threshold. The ranking tells you how this combo compares to others; the measurements tell you whether it plays the game well. By the second measure, it does, at everything except high-preset 4K.
The Verdict
Yes, this PC runs Evolve, and comfortably so at mainstream resolutions.
At 1920x1080 the verdict is unqualified: all four presets clear 60 FPS, with Ultra averaging 71 FPS, High 103 FPS, Medium 131 FPS, and Low 169 FPS. A player can simply max out the settings and play.
At 2560x1440 the verdict is nearly as clean. Low (113 FPS), Medium (88 FPS, never dipping below 75 FPS in the recorded range), and High (69 FPS) all clear the threshold. Ultra, at 48 FPS, is the one setting that falls short, so a 1440p player should stop at High.
At 3840x2160 the verdict narrows considerably. Only Low clears 60 FPS, at 64 FPS. Medium at 50 FPS, High at 39 FPS, and Ultra at 27 FPS are all below the line. 4K is playable on this hardware but only with visual detail dialed down.
The overall picture: for 1080p and 1440p gaming in Evolve, this combination is fully capable. For 4K, it is viable with compromises.
Similar Performance Alternatives
On the CPU side, the Ryzen 5 4600G's average benchmark score of 17507 sits within a fraction of a percent of several rivals. The AMD Ryzen 3 PRO 5355GE scores 17482, just 0.1 percent behind. The AMD Ryzen 3 8300GE scores 17614, 0.6 percent ahead. The Intel Core 7 150U scores 17395, 0.6 percent behind, and the Intel Core i3-14100T scores 17648, 0.8 percent ahead. Any of these processors would deliver effectively identical Evolve performance when paired with the same GPU, since the game is graphics-bound in this configuration.
On the GPU side, the RTX 5050's average score of 21035 has equally tight neighbors. The AMD Radeon RX Vega M GL scores 21153, 0.6 percent ahead. The AMD Radeon HD 8970M scores 21237, 1 percent ahead. The AMD Radeon RX 5600 XT scores 20713, 1.6 percent behind. The NVIDIA RTX A4000 Mobile scores 21379, 1.6 percent ahead. Swapping the RTX 5050 for any of these cards would shift Evolve frame rates by only a few percent at most, meaning the same 60 FPS boundaries identified above would apply almost unchanged.
In short, the behavior documented here is characteristic of a whole band of hardware clustered around these two components, not a quirk of one specific pairing.
Best Settings per Resolution
- 1920x1080: Ultra, 71 FPS average. This is the most demanding preset available and it still clears the threshold with room to spare. There is nothing left to enable at this resolution.
- 2560x1440: High, 69 FPS average. High is the most demanding preset that stays at or above 60 FPS. Ultra drops to 48 FPS, so High is the ceiling here.
- 3840x2160: Low, 64 FPS average. Low is the only preset at 4K that meets the threshold. Medium falls to 50 FPS, making Low the necessary choice for 4K play.
Note the interesting crossover: 1080p Ultra (71 FPS) and 1440p High (69 FPS) deliver nearly identical frame rates, which means a player choosing between maxed settings at 1080p or reduced settings at 1440p gives up almost nothing in smoothness either way.
Measured FPS Breakdown
All figures below are from the recorded database measurements for this exact configuration.
1920x1080
- Low: 169 FPS average
- Medium: 131 FPS average (111 min, 150 max)
- High: 103 FPS average
- Ultra: 71 FPS average
The 1080p data shows a smooth descent as detail rises, and the Medium entry is the only one at this resolution with recorded frame-time range data: the 111 to 150 FPS spread is tight, indicating consistent frame delivery rather than stuttery averages.
2560x1440
- Low: 113 FPS average
- Medium: 88 FPS average (75 min, 101 max)
- High: 69 FPS average
- Ultra: 48 FPS average
Three of four presets clear 60 FPS at 1440p. The Medium preset's 75 FPS minimum is the standout detail: even worst-case frames stay well above the threshold, so 1440p Medium is arguably the sweet spot of the entire dataset, pairing high visual detail with a 26 FPS cushion over the playable line.
3840x2160
- Low: 64 FPS average
- Medium: 50 FPS average (42 min, 57 max)
- High: 39 FPS average
- Ultra: 27 FPS average
At 4K only Low survives, and just barely at 64 FPS. Medium's recorded range of 42 to 57 FPS confirms it never touches 60 even at its best moments. High and Ultra, at 39 and 27 FPS, are firmly in unplayable territory for a fast-paced FPS where frame rate matters.
The full dataset tells a coherent story. Frame rates scale tightly with pixel count at every preset, confirming GPU dependence; the CPU's contribution never becomes the limiter. For a 2015-era shooter, this modern midrange pairing delivers threshold-clearing performance at 1080p on every preset and at 1440p on three of four, with 4K available only in a reduced form.