Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 44 | 68 | 82 | 110 |
| 1440p QHD | 83 | 116 | 146 | 192 |
| 1080p Full HD | 122 | 172 | 205 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 5070 delivers a wide spread of performance across Evolve, with results that scale predictably with resolution and preset. At 1080p, the combination is overwhelmingly fast, while 4K Ultra presents the only real challenge in the dataset. The recorded measurements show that this system is well suited for high-refresh-rate play at standard resolutions and remains capable at 4K with adjusted settings.
Measured FPS Breakdown
The database records twelve distinct performance points for this combo, covering three resolutions and four quality presets. At 1920x1080, the average frame rates are exceptionally high across the board. The Low preset produces an average of 224.8 FPS, which is the highest recorded figure for this configuration. The Medium preset follows at 205.3 FPS, and the High preset reaches 171.9 FPS. Even the most demanding option, Ultra, holds an average of 122.2 FPS at 1080p, leaving substantial headroom above the 60 FPS playability threshold.
Moving to 2560x1440, the performance remains strong but shows the expected cost of additional pixels. The Low preset averages 192 FPS, which is only about 15% lower than the 1080p Low result. Medium drops to 145.9 FPS, and High settles at 115.5 FPS. The Ultra preset at 1440p averages 82.9 FPS, a figure that still clears the playable threshold by a comfortable margin.
At 3840x2160, the scaling becomes more pronounced. The Low preset averages 109.7 FPS, which remains very playable. Medium averages 81.5 FPS, and High averages 67.5 FPS. The Ultra preset at 4K falls below the 60 FPS threshold with an average of 44.4 FPS, marking the only sub-60 result in the entire dataset. The gap between 4K Medium and 4K Ultra is substantial: 81.5 FPS versus 44.4 FPS, a difference of 37.1 FPS. This suggests that the Ultra preset at 4K imposes a heavy load that even the RTX 5070 cannot fully overcome with this CPU.
The data shows a consistent pattern: each step up in resolution reduces frame rates across all presets, and each step up in preset within a resolution also reduces frame rates. The largest relative drop occurs when moving from 1440p Ultra to 4K Ultra, where the average falls from 82.9 FPS to 44.4 FPS.
Best Settings per Resolution
The verdict data identifies the most demanding preset that stays at or above 60 FPS for each resolution. At 1920x1080, all four presets clear the threshold, so the best settings are Ultra, which delivers an average of 122.2 FPS. This is more than double the playable threshold, indicating that the system is not stressed at this resolution.
At 2560x1440, the situation is similar. All four presets remain playable, and the best settings are Ultra with an average of 82.9 FPS. This leaves a 22.9 FPS margin above the 60 FPS line, so there is still some headroom for demanding scenes that might cause dips.
At 3840x2160, the Ultra preset falls short at 44.4 FPS, so the best settings shift down to High, which averages 67.5 FPS. This is above the threshold but with a slimmer margin of 7.5 FPS. The Medium preset at 4K averages 81.5 FPS and would be a safer choice for maintaining smoother frame pacing, but the recorded best settings remain High. The Low preset at 4K also remains playable at 109.7 FPS, offering an even larger safety margin.
For users prioritizing a consistent 60 FPS experience, the data indicates that 4K Ultra is not viable, while 4K High is the upper bound of playable settings. At lower resolutions, Ultra is always the best choice.
CPU and GPU Roles
The performance scaling across resolutions reveals how the balance between CPU and GPU shifts. Evolve is a 2015-era FPS, and the data suggests that the Ryzen 5 3600, with its 6 cores and 12 threads, provides sufficient processing power to keep the RTX 5070 fed at lower resolutions. At 1080p, the frame rates are extremely high across all presets, which indicates that the GPU is handling most of the work and the CPU is not creating a bottleneck.
The scaling from 1080p to 1440p shows a moderate drop in FPS. For example, the Ultra preset falls from 122.2 FPS at 1080p to 82.9 FPS at 1440p, a reduction of about 32%. This is consistent with a GPU-bound scenario where rendering resolution directly impacts performance. The Low preset drops from 224.8 FPS to 192 FPS, a smaller relative change, which suggests that at Low settings the CPU has more influence, but the overall frame rates are so high that neither component is limiting.
The jump from 1440p to 4K produces the most significant performance loss. The Ultra preset drops from 82.9 FPS to 44.4 FPS, a 46% reduction. The High preset falls from 115.5 FPS to 67.5 FPS. These large drops point to the GPU becoming the dominant constraint at 4K, as the pixel count roughly doubles and the RTX 5070's rendering resources are stretched. The CPU's role diminishes as resolution increases, because the GPU spends more time on each frame.
The preset scaling also informs this analysis. At 4K, moving from Low to Ultra reduces the average from 109.7 FPS to 44.4 FPS, a 59.5% decrease. This wide spread indicates that the GPU's compute and memory bandwidth are the primary factors at this resolution. At 1080p, the same preset change only reduces the average from 224.8 FPS to 122.2 FPS, a 45.6% decrease, which still leaves the system well above playable levels.
Overall, the CPU matters most at 1080p where frame rates approach the limits of what the GPU can produce, but even then the Ryzen 5 3600 keeps up with the RTX 5070. At 1440p and especially at 4K, the GPU becomes the clear limiting factor, and the CPU's performance is secondary.
The Verdict
The recorded data answers the question directly: this PC can run Evolve well at 1080p and 1440p, and it remains playable at 4K with the right settings. At 1920x1080, the system clears 60 FPS on every preset, with the worst case being Ultra at 122.2 FPS. At 2560x1440, all presets also clear 60 FPS, and Ultra averages 82.9 FPS, which is a strong result for a demanding setting.
At 3840x2160, the verdict is more nuanced. The High preset averages 67.5 FPS, which clears the threshold, and both Medium and Low also remain above 60 FPS. Only the Ultra preset fails, with an average of 44.4 FPS. Therefore, for 4K play, users should avoid Ultra and use High or lower. The data shows that the system is not capable of 4K Ultra in this game, but it is fully capable of 4K High, Medium, or Low.
In practical terms, this combination is well matched for Evolve at 1080p and 1440p, delivering high refresh rates even at maximum quality. At 4K, it offers solid playability as long as the Ultra preset is not selected.
FAQ
Q: What is the highest average FPS recorded for this combo in Evolve?
A: The highest average is 224.8 FPS, achieved at 1920x1080 with the Low preset.
Q: Can this system run Evolve at 4K Ultra settings?
A: No. The Ultra preset at 3840x2160 averages 44.4 FPS, which falls below the 60 FPS playable threshold.
Q: What is the best playable setting at 4K?
A: The High preset is the most demanding setting that stays at or above 60 FPS at 4K, averaging 67.5 FPS.
Q: How does the 1440p Ultra performance compare to the 1080p Ultra performance?
A: At 2560x1440 Ultra, the average is 82.9 FPS, while at 1920x1080 Ultra, the average is 122.2 FPS. The 1440p result is about 32% lower.
Q: Is the system more CPU-bound or GPU-bound at 1080p?
A: The data shows very high frame rates at 1080p across all presets, indicating that the GPU is the primary driver of performance. The CPU does not appear to be a limiting factor.
Q: Which preset at 1440p provides the largest margin above the 60 FPS threshold?
A: The Low preset at 1440p averages 192 FPS, which is 132 FPS above the threshold. The Ultra preset at 1440p averages 82.9 FPS, which is 22.9 FPS above the threshold.
How This Combo Ranks
The Ryzen 5 3600 with the RTX 5070 ranks 809th out of 3700 tested combinations in Evolve. This places the combo in the top 22% of all configurations in the database. The ranking reflects the strong performance at 1080p and 1440p, where the system achieves high frame rates, and the moderate performance at 4K, where only the Ultra preset fails to reach 60 FPS. The high rank is driven by the GPU's 82nd percentile standing among all graphics cards and the CPU's 71st percentile among all processors. Neither component is a weak link, and the pairing produces results that are well above the average tested system for this game.
Similar Performance Alternatives
The database provides nearest rival comparisons for both the CPU and GPU, which help identify hardware that would behave similarly. For the Ryzen 5 3600, the closest rivals are the Intel Core i7-1260P with an average score difference of 0.2%, the AMD EPYC 7742 also at 0.2% difference, the Intel Core i5-11400 at -0.2%, and the AMD EPYC 7573X at -0.2%. These processors all land within a narrow band of the Ryzen 5 3600's average benchmark score, so a system using any of them would likely produce very similar frame rates in Evolve, assuming the same GPU.
For the RTX 5070, the nearest rivals are the AMD Radeon Pro 580 with a 0.1% score difference, the AMD Radeon Pro WX 7100 at 0.8%, the AMD Radeon Pro 5300 at -1.2%, and the NVIDIA RTX A500 Mobile at 2%. These GPUs have average scores close to the RTX 5070, so swapping the GPU for one of these would result in comparable performance. However, the RTX 5070 is ahead of all four rivals by small margins, with the largest lead being 2% over the RTX A500 Mobile.
A system with the Ryzen 5 3600 and one of these rival GPUs would likely deliver frame rates within a few percent of the measured results. Similarly, a system with one of the rival CPUs and the RTX 5070 would show minimal deviation, since the CPU scores are all within 0.2% of each other. The data indicates that this performance profile is not unique, and several nearby hardware combinations would provide a nearly identical experience in Evolve.