Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Measured FPS Breakdown
The recorded data for this AMD Ryzen 5 3600 and Intel Arc B580 combination in Evolve shows a clear progression of performance across resolutions and presets. At 1920x1080, the system delivers its highest frame rates. With Low settings, the average FPS reaches 155. Medium settings produce an average of 120 FPS, with recorded minimum and maximum values of 102 and 138 FPS respectively. High settings yield an average of 94 FPS, while Ultra settings bring the average down to 65 FPS, still comfortably above the 60 FPS playability threshold.
Moving to 2560x1440, the performance remains strong but begins to show the impact of increased pixel count. Low settings average 104 FPS. Medium settings average 80 FPS, with a minimum of 68 and a maximum of 93 FPS. High settings average 63 FPS. Ultra settings drop to an average of 44 FPS, which falls below the playable threshold.
At 3840x2160, the system struggles to maintain fluid frame rates. Low settings average 59 FPS, just one frame short of the 60 FPS target. Medium settings average 46 FPS, with a minimum of 39 and a maximum of 53 FPS. High settings average 36 FPS, and Ultra settings average only 25 FPS. None of the presets at this resolution manage to sustain the 60 FPS playable threshold.
The data indicates that the gap between Low and Ultra settings narrows as resolution increases. At 1920x1080, Ultra delivers 42% of the Low preset's average FPS. At 2560x1440, Ultra delivers 42% of Low's average. At 3840x2160, Ultra delivers 42% of Low's average as well. This consistent scaling suggests the GPU becomes the limiting factor at higher resolutions, while the CPU's role diminishes.
Best Settings per Resolution
At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average FPS of 65. This allows the full visual experience without dropping below the playable threshold. The recorded data confirms that all four presets, Low, Medium, High, and Ultra, clear 60 FPS at this resolution.
At 2560x1440, the best playable preset is High, averaging 63 FPS. Medium and Low also clear the threshold, but High provides the highest visual quality while maintaining fluidity. Ultra falls short with an average of 44 FPS, so it is not recommended for this resolution.
At 3840x2160, no preset reaches the 60 FPS threshold. The closest is Low with 59 FPS, which is tantalizingly close but still below the playable mark. Medium averages 46 FPS, High 36 FPS, and Ultra 25 FPS. The verdict data lists no playable settings for this resolution.
For users prioritizing smooth gameplay, the optimal choices are Ultra at 1920x1080 and High at 2560x1440. At 3840x2160, the system cannot deliver a playable experience, and users would need to consider a lower resolution or a different hardware configuration.
Similar Performance Alternatives
The CPU in this combination, the AMD Ryzen 5 3600, sits at the 71st percentile among all tested CPUs in the database. Its average benchmark score is 17035. The nearest rivals provide context for its performance level. The Intel Core i7-1260P scores 17007, a delta of 0.2% relative to the Ryzen 5 3600, meaning it is essentially equivalent. The Intel Core i5-11400 scores 17067, a delta of -0.2%, also nearly identical. The AMD EPYC 7573X scores 17070, and the AMD EPYC 7742 scores 16998, both within 0.2% of the Ryzen 5 3600. These rivals would behave similarly in CPU-bound scenarios, though the database does not provide specific in-game measurements for them.
For the GPU, the Intel Arc B580 sits at the 68th percentile among all tested GPUs, with an average benchmark score of 23021. Its nearest rivals include the AMD Radeon RX 580 2048SP, which scores 23061, a delta of -0.2%. The NVIDIA GeForce RTX 2080 scores 22895, a delta of 0.6%. The NVIDIA GeForce RTX 3080 scores 23172, a delta of -0.7%. The NVIDIA P106-100 scores 23249, a delta of -1%. These GPUs would produce similar frame rates in Evolve, though the exact in-game results for these rivals are not recorded in the database.
When considering the combination as a whole, the Ryzen 5 3600 and Arc B580 form a balanced pairing. The CPU's nearest rivals are all within a fraction of a percent in synthetic benchmarks, suggesting that swapping to any of them would result in negligible differences in Evolve's performance. Similarly, the GPU's nearest rivals span a range of only 1.6% in average score, indicating that any of these alternatives would deliver comparable frame rates.
The Verdict
This system can run Evolve, but the playable experience depends heavily on resolution. At 1920x1080, the verdict is clear: all presets, including Ultra, clear the 60 FPS threshold. The best settings are Ultra with an average of 65 FPS. This resolution offers the smoothest experience with the highest visual fidelity.
At 2560x1440, the system remains playable but with restrictions. The verdict lists High, Medium, and Low as playable settings, with High being the best at 63 FPS average. Ultra is not playable, as its 44 FPS average falls short. Users at this resolution must choose between High settings at 63 FPS or upgrade their hardware for Ultra.
At 3840x2160, the verdict is unequivocal: no settings are playable. The closest is Low at 59 FPS, which is just below the threshold. The database records no playable settings for this resolution. Users with a 4K display would need to drop to a lower resolution or accept sub-60 FPS performance.
The overall assessment is that this combination is well-suited for 1080p gaming in Evolve, capable of 1440p with reduced settings, and unsuitable for 4K. The 60 FPS playability threshold is a key reference point, and the data shows the system crosses it at 1080p and 1440p with appropriate presets.
FAQ
Q: What is the highest preset that maintains 60 FPS at 1920x1080?
A: Ultra settings average 65 FPS at 1920x1080, making it the most demanding preset that clears the 60 FPS threshold.
Q: Can this system run Evolve at 2560x1440?
A: Yes, High settings average 63 FPS, and Medium and Low also clear 60 FPS. Ultra does not, averaging only 44 FPS.
Q: Is 3840x2160 playable with this hardware?
A: No. The best result is Low settings at 59 FPS, which is below the 60 FPS threshold. No preset at 4K reaches playable performance.
Q: How does the Intel Arc B580 compare to its nearest GPU rivals?
A: The Arc B580 scores 23021 on average. The AMD Radeon RX 580 2048SP is 0.2% higher, the NVIDIA GeForce RTX 2080 is 0.6% lower, the RTX 3080 is 0.7% lower, and the P106-100 is 1% lower.
Q: What is the average FPS difference between Low and Ultra at 1920x1080?
A: Low averages 155 FPS, while Ultra averages 65 FPS, a difference of 90 FPS.
Q: What percentile does the Ryzen 5 3600 hold among all CPUs?
A: The CPU sits at the 71st percentile, with an average benchmark score of 17035.
How This Combo Ranks
In the database's ranking of tested hardware combinations for Evolve, this pairing of AMD Ryzen 5 3600 and Intel Arc B580 holds the 2787th position out of 3700 total combinations. This places it in the lower 25% of all tested configurations, specifically at about the 75th percentile from the top. The rank reflects the system's overall capability in this specific game, accounting for both CPU and GPU contributions.
The ranking is notable because the individual components sit at higher percentiles in their respective categories (71st for the CPU, 68th for the GPU), yet the combination ranks lower in Evolve. This suggests that Evolve's performance demands may not align perfectly with the strengths of these components, or that the game is particularly sensitive to certain bottlenecks. The 1080p results are strong, but the 4K performance drags the overall ranking down. Users comparing this system to others in the database should note that many combinations achieve higher scores in Evolve, particularly those with more powerful GPUs that can handle higher resolutions.
CPU and GPU Roles
The data reveals how the CPU and GPU contribute differently across resolutions and presets. At 1920x1080, the GPU handles the bulk of the workload, and the system delivers high frame rates across all presets. The jump from Low (155 FPS) to Ultra (65 FPS) shows a 58% reduction in performance, indicating that the GPU is the primary driver of frame rate at this resolution. The CPU at 1080p has enough headroom to feed the GPU effectively, even at lower presets where frame rates exceed 100 FPS.
At 2560x1440, the balance shifts. The average FPS drops by roughly one-third compared to 1080p across presets. Low goes from 155 to 104 FPS, Medium from 120 to 80, High from 94 to 63, and Ultra from 65 to 44. This consistent scaling suggests that the GPU is still the main constraint, but the CPU's role becomes more significant as the frame rate targets drop. The CPU must maintain enough throughput to avoid becoming a bottleneck at lower FPS values.
At 3840x2160, the GPU is clearly the limiting factor. The average FPS across presets drops dramatically, with Low at 59, Medium at 46, High at 36, and Ultra at 25. The CPU has ample capacity at these frame rates, as the workload shifts almost entirely to the GPU's pixel processing capabilities. The Ryzen 5 3600's 6 cores and 12 threads are sufficient for Evolve at 4K, but the Arc B580's 12 GB of memory and 2560 shading units are not enough to sustain 60 FPS.
The scaling between resolutions shows that the GPU's role increases with resolution, while the CPU's role becomes less critical. At 1080p, the CPU must keep up with high frame rates, but it does so comfortably. At 1440p and especially 4K, the GPU's raw throughput determines the outcome. Users considering an upgrade should focus on the GPU for higher resolutions, while the CPU remains adequate for this game across all tested settings.