Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Your GPU supports ray tracing.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 65 | 90 | 114 | 143 |
| 1440p QHD | 107 | 143 | 155 | 171 |
| 1080p Full HD | 141 | 162 | 178 | 195 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Measured FPS Breakdown
The recorded data for Evolve with the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5090 shows a system that comfortably exceeds the playable threshold of 60 FPS at every resolution and preset combination tested. The measurements cover 1920x1080, 2560x1440, and 3840x2160, each with Low, Medium, High, and Ultra settings.
At 1920x1080, the lowest recorded average is 140.7 FPS on Ultra settings. Low settings produce 195.2 FPS, Medium produces 177.9 FPS, and High produces 161.8 FPS. The gap between Low and Ultra is 54.5 FPS, which indicates that even the most demanding preset leaves substantial headroom above the 60 FPS threshold. The spread across settings is relatively narrow in percentage terms, with Ultra still delivering 72% of the Low preset performance.
Moving to 2560x1440, the same pattern holds but with a noticeable compression of the performance envelope. Low settings deliver 170.5 FPS, Medium delivers 155.2 FPS, High delivers 142.6 FPS, and Ultra delivers 106.8 FPS. The difference between Low and Ultra here is 63.7 FPS, slightly larger than at 1080p, but every setting remains far above the playable threshold. The Ultra preset at 1440p still delivers 62.6% of the Low preset's frame rate, which is a smaller ratio than at 1080p, suggesting that the GPU is becoming a more significant factor as resolution increases.
At 3840x2160, the performance curve steepens considerably. Low settings produce 143.2 FPS, Medium produces 113.5 FPS, High produces 89.8 FPS, and Ultra drops to 65.1 FPS. This is the only resolution where the Ultra preset approaches the 60 FPS threshold, though it still clears it by 5.1 FPS. The drop from Low to Ultra is 78.1 FPS, and Ultra retains only 45.5% of the Low preset's performance. The data shows that 4K Ultra is the most demanding configuration in this test, but it remains playable.
Across all resolutions, the average FPS figures follow a consistent hierarchy: Low is fastest, followed by Medium, then High, then Ultra. The min and max FPS values were not recorded in the database, so the analysis relies on average frame rates only. The absence of frame time variance data means the verdict is based on sustained average performance rather than transient spikes.
The combination ranks 654 out of 3700 recorded hardware pairs in the database for Evolve, placing it in the upper 17.7% of tested configurations. This ranking is consistent with the measured FPS, which show no configuration dipping below the playable threshold.
FAQ
Q: Can this PC run Evolve at 60 FPS on Ultra settings at 1920x1080?
A: Yes. The measured average FPS at 1920x1080 with Ultra settings is 140.7 FPS, which is 80.7 FPS above the 60 FPS playable threshold.
Q: What is the best playable setting at 3840x2160?
A: According to the verdict data, Ultra settings are playable at 4K, with an average FPS of 65.1. This is the most demanding preset that stays at or above 60 FPS, though the margin is only 5.1 FPS.
Q: How does the RTX 5090 compare to its nearest rivals in the database?
A: The RTX 5090 has an average benchmark score of 79842. The NVIDIA Tesla P100 PCIe 16 GB scores 79605, which is 0.3% lower. The NVIDIA Tesla P100 PCIe 12 GB scores 79396, 0.6% lower. The AMD Radeon RX 6850M XT scores 78940, 1.1% lower. The AMD Radeon Pro Vega 64X scores 80959, which is 1.4% higher than the RTX 5090.
Q: How does the Ryzen 5 2600 compare to its nearest rivals in the database?
A: The Ryzen 5 2600 has an average benchmark score of 21484. The Intel Core Ultra 5 228V scores 21440, which is 0.2% lower. The Intel Core i9-11900H scores 21367, 0.5% lower. The Intel Xeon D-1746TER scores 21635, which is 0.7% higher. The AMD EPYC 9454 scores 21223, which is 1.2% lower.
Q: What is the frame rate difference between Low and Ultra settings at 2560x1440?
A: Low settings produce 170.5 FPS average, while Ultra produces 106.8 FPS. The difference is 63.7 FPS, with Ultra delivering roughly 62.6% of the Low preset's performance.
Q: Is the Ryzen 5 2600 a limiting factor for this GPU in Evolve?
A: The data shows that at 1920x1080, the frame rates scale from 195.2 FPS on Low to 140.7 FPS on Ultra. At 3840x2160, the same settings range from 143.2 FPS to 65.1 FPS. The larger performance drop at higher resolutions indicates that the GPU becomes the dominant constraint as resolution increases, while at 1080p the CPU likely plays a more substantial role in limiting the upper frame rates.
Similar Performance Alternatives
The nearest rivals in the database provide context for what other hardware would behave similarly to this CPU and GPU pairing.
For the AMD Ryzen 5 2600, the closest matches by average benchmark score are the Intel Core Ultra 5 228V with a delta of 0.2%, the Intel Core i9-11900H with a delta of 0.5%, the Intel Xeon D-1746TER with a delta of -0.7%, and the AMD EPYC 9454 with a delta of 1.2%. These processors produce aggregate benchmark scores within roughly one percent of the Ryzen 5 2600, meaning that in CPU-bound scenarios within Evolve, a system using any of these chips would likely deliver similar frame rates, assuming identical GPU and memory configurations. The Intel Core Ultra 5 228V and Intel Core i9-11900H are particularly relevant as they are widely available consumer parts, while the Xeon and EPYC are server-oriented.
For the NVIDIA GeForce RTX 5090, the nearest rivals are the NVIDIA Tesla P100 PCIe 16 GB with a delta of 0.3%, the NVIDIA Tesla P100 PCIe 12 GB with a delta of 0.6%, the AMD Radeon RX 6850M XT with a delta of 1.1%, and the AMD Radeon Pro Vega 64X with a delta of -1.4%. These GPUs have aggregate benchmark scores that are within 1.4% of the RTX 5090. In Evolve, where the GPU is the primary driver of frame rates at higher resolutions, swapping the RTX 5090 for any of these alternatives would produce broadly similar FPS, with the AMD Radeon Pro Vega 64X being slightly faster on aggregate and the AMD Radeon RX 6850M XT being slightly slower.
The practical implication is that a system with the Ryzen 5 2600 paired with any of these rival GPUs would likely stay above 60 FPS at all tested settings and resolutions, given that the RTX 5090 configuration only dips to 65.1 FPS at 4K Ultra. Conversely, pairing the RTX 5090 with any of the rival CPUs would preserve the playable status at 4K Ultra, though the exact frame rates could shift by a few percent depending on which CPU is used.
The database records the Ryzen 5 2600 at the 75th percentile among all CPUs, and the RTX 5090 at the 92nd percentile among all GPUs. These percentile positions indicate that both components are well above average in their respective categories, which aligns with the measured Evolve performance.
The Verdict
This PC can run Evolve, and it does so with substantial margin across nearly every configuration. The verdict by resolution confirms that all four settings at all three resolutions are playable, meaning they stay at or above 60 FPS average.
At 1920x1080, the weakest preset is Ultra at 140.7 FPS, which is more than double the playable threshold. At 2560x1440, Ultra delivers 106.8 FPS, still well above 60. At 3840x2160, Ultra delivers 65.1 FPS, which clears the threshold by a smaller margin but remains playable.
The verdict data explicitly lists High, Low, Medium, and Ultra as playable settings at every resolution. The best settings, defined as the most demanding preset that stays at or above 60 FPS, are Ultra at all three resolutions. The average FPS at best settings are 140.7 at 1080p, 106.8 at 1440p, and 65.1 at 4K.
There is no configuration in the measured data where this system fails to reach 60 FPS. The closest call is 4K Ultra, where the 65.1 FPS average leaves only 5.1 FPS of headroom. Users who prefer a larger safety margin against transient drops might consider High settings at 4K, which produces 89.8 FPS average, but according to the recorded data, even Ultra is within playable range.
The combination rank of 654 out of 3700 places this pairing in the upper tier of tested systems for Evolve. The data is measured, not estimated, which adds confidence to the verdict.
CPU and GPU Roles
The scaling between resolutions and presets reveals which component matters more for Evolve at each setting level.
At 1920x1080, the frame rates range from 195.2 FPS on Low to 140.7 FPS on Ultra. The difference between Low and Ultra is 54.5 FPS, a 38.7% reduction from Low. At 2560x1440, the range is 170.5 FPS to 106.8 FPS, a 63.7 FPS drop, or 37.4% reduction. At 3840x2160, the range is 143.2 FPS to 65.1 FPS, a 78.1 FPS drop, or 54.5% reduction.
The pattern is clear: as resolution increases, the performance cost of moving from Low to Ultra grows in absolute terms and becomes more severe in percentage terms. This is the classic signature of GPU-bound scaling. At 4K, the Ultra preset demands significantly more from the GPU, and the frame rate drops accordingly. The RTX 5090, despite its high benchmark scores, still shows a 54.5% performance penalty when moving from Low to Ultra at 4K, compared to a 38.7% penalty at 1080p.
Conversely, the CPU's role is more visible at lower resolutions. At 1920x1080, the frame rates are high enough that the CPU, the Ryzen 5 2600, may become a limiting factor in achieving the maximum possible FPS. The Ryzen 5 2600 has a passmark single-thread score of 2239 and a passmark multithread score of 13160. These scores place it at the 75th percentile among all CPUs, which is respectable but not elite. The fact that the 1080p Low preset produces 195.2 FPS suggests the CPU can drive high frame rates, but the exact ceiling is not measured in the data.
The transition from 1080p to 1440p shows a moderate performance drop across all settings. For example, High settings drop from 161.8 FPS at 1080p to 142.6 FPS at 1440p, a 19.2 FPS reduction. The transition from 1440p to 4K is more severe: High settings drop from 142.6 FPS to 89.8 FPS, a 52.8 FPS reduction. This accelerating decline with resolution is typical of GPU-bound workloads, where the number of pixels rendered scales quadratically.
The GPU's benchmark profile supports its dominant role. The RTX 5090 has a passmark G3D score of 39650 and a passmark GPU compute score of 26756. Its 3DMark Steel Nomad DX12 score is 18355. These are high scores that indicate strong raw rendering capability. The GPU also has 32 GB of GDDR7 memory and a 512-bit bus with 1.79 TB/s bandwidth, which helps at 4K where memory bandwidth becomes critical.
For Evolve specifically, the data suggests that at 1080p, the CPU and GPU share the load more evenly, with the CPU potentially capping the maximum frame rate. At 1440p, the GPU becomes more important, and at 4K, the GPU is clearly the dominant factor. Users with this pairing should expect that upgrading the CPU would yield diminishing returns at 4K, while upgrading the GPU would have the largest impact on 4K Ultra performance.
Best Settings per Resolution
The most demanding preset that stays at or above 60 FPS average is Ultra at every resolution, according to the verdict data.
At 1920x1080, the best settings are Ultra with an average FPS of 140.7. This provides a 80.7 FPS margin over the 60 FPS threshold. The frame rate is high enough that even with potential transient dips, which are not recorded in the data, the system would almost certainly remain playable.
At 2560x1440, the best settings are also Ultra, with an average FPS of 106.8. The margin over the threshold is 46.8 FPS. This is a comfortable buffer for gameplay, and the visual quality improvement from High to Ultra is typically noticeable in modern games.
At 3840x2160, the best settings are Ultra as well, with an average FPS of 65.1. This is the narrowest margin in the dataset, at just 5.1 FPS above the playable threshold. The data marks this as playable, but it is the only configuration where the average approaches the 60 FPS line. If a user prioritizes frame rate stability over maximum visual fidelity, High settings at 4K, which produce 89.8 FPS, would offer a larger safety margin while still delivering strong image quality.
The recommended configuration per resolution is therefore: Ultra at 1920x1080, Ultra at 2560x1440, and Ultra at 3840x2160, with the caveat that 4K Ultra has limited headroom. The recorded average FPS values for these settings are 140.7, 106.8, and 65.1 respectively. All other settings at each resolution also clear 60 FPS, so users have flexibility to trade visual quality for higher frame rates if desired, particularly at 4K where the difference between Ultra and High is 24.7 FPS.