Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

79%
Great Match Your system meets recommended requirements.

Performance

1080p (Full HD)

Low 1080p Measured
197 FPS
Ultra 1080p Measured
140 FPS

1440p (2K / QHD)

Low 1440p Measured
173 FPS
Ultra 1440p Measured
99 FPS

4K (Ultra HD)

Low 4K Measured
134 FPS
Ultra 4K Measured
58 FPS
6.1ms Frame Time
9ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 21,484
Graphics Card
Required 27,876
Your GPU 56,083

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 80 104 134
1440p QHD 99 145 158 173
1080p Full HD 140 164 176 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 164
1920x1080 Low 197
1920x1080 Medium 176
1920x1080 Ultra 140
2560x1440 High 145
2560x1440 Low 173
2560x1440 Medium 158
2560x1440 Ultra 99
3840x2160 High 80
3840x2160 Low 134
3840x2160 Medium 104
3840x2160 Ultra 58

Performance Analysis: Evolve on Your System

How This Combo Ranks

The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 5080 lands at rank 702 out of 3700 tested combinations in the database for Evolve. That places this combo comfortably inside the top 19% of all recorded configurations, a strong showing for a pairing that mixes a 2018-era six-core CPU with a 2025 flagship-class GPU. The rank reflects the measured performance of this exact pairing in this specific game, not a general-purpose score, so it speaks directly to how well these two parts work together in Evolve.

The percentile data reinforces this position. The Ryzen 5 2600 sits at the 75th percentile among all CPUs in the database, while the RTX 5080 sits at the 87th percentile among all GPUs. The combination of a solidly above-average processor and a high-end graphics card produces a system that handles Evolve with considerable headroom. The 702nd rank out of 3700 combos suggests there are many weaker pairings, but also a substantial number of stronger ones, mostly featuring newer CPUs that can feed the RTX 5080 more effectively at lower resolutions.

The measured frame rates tell a consistent story. At every resolution and preset combination, this system clears the 60 FPS playable threshold except for one case: 4K Ultra drops to 57.9 FPS average, which falls just short. Every other configuration, from 1080p Low at 197.1 FPS to 4K High at 80.4 FPS, stays well above the playable line. The data suggests this combo is not just playable, it is genuinely fast, with the GPU doing most of the heavy lifting while the CPU keeps up sufficiently to avoid major bottlenecks.

CPU and GPU Roles

The data reveals a clear division of labor between the Ryzen 5 2600 and the RTX 5080 in Evolve. At 1080p, the CPU plays a more prominent role because the GPU can render frames quickly, and the processor must keep up with the game's logic and draw calls. The jump from Low to Ultra at 1080p shows a 197.1 FPS to 140.3 FPS shift, a 28.9% drop that reflects increased GPU work, but the fact that even Ultra stays above 140 FPS indicates the CPU is not holding the system back severely at this resolution.

Moving to 1440p, the GPU begins to dominate more clearly. Low settings produce 173.4 FPS, while Ultra produces 98.6 FPS, a 43.1% reduction. The scaling from 1080p to 1440p at the same preset shows the GPU load increasing: High drops from 164.3 FPS to 144.5 FPS, a 12% reduction. This is a modest decline, which suggests the RTX 5080 has enough bandwidth and compute to handle the extra pixels without collapsing performance.

At 4K, the GPU is clearly the limiting factor. The RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth are being pushed hard, and the results show it. Low settings at 4K produce 134.4 FPS, Medium drops to 103.5 FPS, High falls to 80.4 FPS, and Ultra bottoms out at 57.9 FPS. The scaling from 1440p to 4K at High settings is particularly telling: 144.5 FPS down to 80.4 FPS, a 44.3% reduction. This is a massive performance hit that points squarely at the GPU, not the CPU, because the Ryzen 5 2600 is asked to do the same logical work regardless of resolution.

The CPU's role becomes most visible at 1080p Low, where the 197.1 FPS result is likely near the practical ceiling for this processor in Evolve. The Ryzen 5 2600's 6 cores and 12 threads, running at a base clock of 3.40 GHz and boost of 3.90 GHz, are sufficient to feed the RTX 5080 at this level, but they may not extract every last frame the GPU could theoretically produce. The 1440p and 4K results show less CPU sensitivity because the GPU takes longer to render each frame, giving the CPU more time to prepare the next one.

FAQ

Q: Is this combination able to run Evolve at 4K resolution?

A: Yes, at 4K the system clears 60 FPS on Low (134.4 FPS), Medium (103.5 FPS), and High (80.4 FPS) settings. Ultra falls short at 57.9 FPS, so players seeking the highest visual quality at 4K would need to accept a sub-60 experience or reduce settings.

Q: What is the best preset at 1440p for this system?

A: The RTX 5080 handles all four presets at 1440p above 60 FPS. Ultra delivers 98.6 FPS, High produces 144.5 FPS, Medium reaches 157.7 FPS, and Low tops out at 173.4 FPS. Ultra is the most demanding option that still stays comfortably playable.

Q: How does the Ryzen 5 2600 compare to its nearest rivals in overall benchmark scores?

A: The Ryzen 5 2600 has an average benchmark score of 21484. The Intel Core Ultra 5 228V scores 21440, which is 0.2% lower. The Intel Core i9-11900H scores 21367, 0.5% lower. The Intel Xeon D-1746TER scores 21635, 0.7% higher. The AMD EPYC 9454 scores 21223, 1.2% lower. These differences are all within a few percentage points, indicating that these CPUs deliver broadly similar multi-threaded performance in synthetic tests.

Q: Is there a risk of CPU bottlenecking at 1080p?

A: The data shows 1080p Low at 197.1 FPS, which is very high, but the CPU's benchmark scores suggest it may not fully saturate the RTX 5080 at this resolution. The Ryzen 5 2600 scores 1248 in Cinebench R15 multi-core and 157.3 in single-core, which are modest by modern standards. The 1080p results are likely somewhat CPU-limited, but the practical impact is minimal because frame rates remain far above playable.

Q: What GPU features does the RTX 5080 bring to this game?

A: The RTX 5080 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. It has 10752 shading units, 336 texture mapping units, 112 render output units, and 84 ray tracing cores. Evolve is a 2015 FPS title, so these modern features are not fully utilized, but the raw compute power (56.28 TFLOPS FP32) ensures high frame rates regardless.

Q: How does the RTX 5080 compare to its nearest rival GPUs?

A: The RTX 5080 has an average benchmark score of 56083. The AMD Radeon 8060S scores 55757, 0.6% lower. The AMD Radeon RX 6750 GRE 12 GB scores 55698, 0.7% lower. The AMD Radeon Pro W5700X scores 54828, 2.3% lower. The AMD Radeon RX 9070 GRE scores 57367, 2.2% higher. These rivals are all within a few percentage points in aggregate score, suggesting similar overall GPU capability.

Similar Performance Alternatives

Looking at the CPU's nearest rivals, the Ryzen 5 2600's average benchmark score of 21484 places it alongside several other processors that would likely produce similar results in Evolve. The Intel Core Ultra 5 228V (21440, 0.2% lower) and the Intel Core i9-11900H (21367, 0.5% lower) are the closest matches. A system built with either of these CPUs paired with the RTX 5080 would behave nearly identically to this combo in Evolve, assuming the game is not heavily dependent on CPU architecture differences. The Intel Xeon D-1746TER (21635, 0.7% higher) and the AMD EPYC 9454 (21223, 1.2% lower) are also within a very tight band, but these are server-class parts that would not typically appear in a gaming build.

On the GPU side, the RTX 5080's nearest rivals present interesting alternatives. The AMD Radeon 8060S (55757, 0.6% lower) and the AMD Radeon RX 6750 GRE 12 GB (55698, 0.7% lower) are the closest in aggregate score. A system with the Ryzen 5 2600 paired with either of these GPUs would likely produce frame rates within a few percentage points of the RTX 5080 in this test. The AMD Radeon Pro W5700X (54828, 2.3% lower) is a workstation card that would also perform similarly, though its driver optimization for games may differ. The AMD Radeon RX 9070 GRE (57367, 2.2% higher) would be a slightly faster option, potentially adding a few frames per second at each resolution and preset.

The practical takeaway is that this combo sits in a dense pack of similar-performing hardware. None of these rivals would dramatically change the experience in Evolve. The Ryzen 5 2600's 6-core, 12-thread configuration with 16 MB of shared L3 cache and dual-channel DDR4 memory support is adequate for this game, and any of the rival CPUs would offer comparable performance. Similarly, the RTX 5080's 16 GB of GDDR7 memory and 256-bit bus provide ample bandwidth, and the rival GPUs with similar aggregate scores would deliver nearly identical results.

Measured FPS Breakdown

The database contains measured average frame rates for every combination of resolution and preset. The data is complete, with no minimum or maximum frame rate values recorded, so this analysis relies solely on average FPS.

At 3840x2160, the results are as follows: Low settings produce 134.4 FPS, Medium produces 103.5 FPS, High produces 80.4 FPS, and Ultra produces 57.9 FPS. The progression shows a clear linear decline as settings increase, with Ultra being the only preset that fails to reach the 60 FPS playable threshold. The gap between Low and Ultra is 76.5 FPS, a 56.9% reduction, which is substantial and indicates that Evolve's Ultra preset imposes a heavy load on the GPU at 4K.

At 2560x1440, the frame rates are higher across the board. Low delivers 173.4 FPS, Medium produces 157.7 FPS, High reaches 144.5 FPS, and Ultra stays at 98.6 FPS. The drop from Low to Ultra is 74.8 FPS, a 43.1% reduction, which is less severe than at 4K. All presets clear 60 FPS by a wide margin, with even Ultra maintaining nearly 100 FPS.

At 1920x1080, the system delivers its highest frame rates. Low produces 197.1 FPS, Medium hits 176 FPS, High reaches 164.3 FPS, and Ultra remains at 140.3 FPS. The spread from Low to Ultra is 56.8 FPS, a 28.8% reduction, which is the smallest percentage drop of any resolution. This suggests that at 1080p, the CPU is starting to limit the GPU's ability to stretch its legs, but the absolute numbers are still excellent.

The scaling patterns are worth noting. From 1080p to 1440p at Low settings, performance drops from 197.1 to 173.4 FPS, a 12% reduction. From 1440p to 4K at Low, it drops from 173.4 to 134.4 FPS, a 22.5% reduction. At Ultra, the drops are more pronounced: 1080p to 1440p goes from 140.3 to 98.6 FPS (29.7% reduction), and 1440p to 4K goes from 98.6 to 57.9 FPS (41.3% reduction). The increasing percentage drops at higher settings and resolutions confirm that the GPU is the dominant factor in performance scaling.

The Verdict

The recorded data answers the question clearly: yes, this PC can run Evolve. The 60 FPS playable threshold is exceeded in every measured scenario except one. At 3840x2160, the playable settings are Low (134.4 FPS), Medium (103.5 FPS), and High (80.4 FPS). Ultra at 4K falls short at 57.9 FPS, so that specific combination is not recommended for a smooth experience.

At 2560x1440, all four presets are playable, with Ultra delivering 98.6 FPS. This makes 1440p the sweet spot for this combo if the goal is maximum visual quality. At 1920x1080, every preset is not only playable but exceptionally fast, with Ultra at 140.3 FPS and Low at 197.1 FPS.

The verdict by resolution is straightforward: 1080p and 1440p offer full playability at all settings, while 4K requires dropping from Ultra to High or lower to maintain 60 FPS. The RTX 5080's raw power is sufficient for 4K gaming, but Evolve's Ultra preset at that resolution is too demanding for this particular CPU-GPU pairing to sustain 60 FPS. The Ryzen 5 2600 is not the bottleneck at 4K, the GPU simply does not have enough headroom to maintain 60 FPS at the highest settings.

For players using a 1080p or 1440p monitor, this system will deliver a smooth, high-refresh-rate experience. For 4K users, High settings at 80.4 FPS is the recommended target, as it provides a comfortable margin above 60 FPS while retaining most of the visual fidelity. The system is genuinely capable for this game, with the only caveat being the 4K Ultra preset.

Best Settings per Resolution

The most demanding preset that stays at or above 60 FPS at each resolution is determined directly from the measured data.

At 3840x2160, the best settings are High. This preset delivers 80.4 FPS average, which sits comfortably above the 60 FPS threshold. Medium produces 103.5 FPS and Low produces 134.4 FPS, but High is the highest visual quality option that still maintains playable performance. Ultra at 57.9 FPS is not suitable for 60 FPS play.

At 2560x1440, the best settings are Ultra. This preset produces 98.6 FPS, which is well above the threshold. All lower presets also exceed 60 FPS, but Ultra provides the maximum visual quality while still leaving a 38.6 FPS margin above the playable line. This makes 1440p Ultra the most visually demanding configuration that this system can handle without compromise.

At 1920x1080, the best settings are also Ultra. The RTX 5080 pushes 140.3 FPS at this preset, which is more than double the 60 FPS threshold. The headroom is substantial, and players could potentially enable additional features or use a high-refresh-rate monitor to take advantage of the extra performance. Low settings at 197.1 FPS and Medium at 176 FPS are available for those who prioritize frame rate over visuals, but Ultra is the recommended choice for the best balance.

The data implies that this combo is best suited for 1080p and 1440p gaming with maximum settings, with 4K being viable at High settings or below. The 16 GB of GDDR7 memory on the RTX 5080 is more than sufficient for Evolve's textures, and the 6-core Ryzen 5 2600 does not appear to create any significant CPU-bound scenarios at these settings. The system is a capable performer for this game, with clear guidance on how to configure it for the best experience at each resolution.