Can I Run It?

Instant compatibility check with FPS benchmarks and optimization tips

Evolve
FPS 2015

Evolve

62%
Playable Your system meets minimum requirements.

Performance

1080p (Full HD)

Low 1080p Measured
177 FPS
Ultra 1080p Measured
74 FPS

1440p (2K / QHD)

Low 1440p Measured
117 FPS
Ultra 1440p Measured
50 FPS

4K (Ultra HD)

Low 4K Measured
66 FPS
Ultra 4K Measured
29 FPS
9.3ms Frame Time
14ms Input Latency
4K Best Resolution

Requirements Check

Processor
Required 37,482
Your CPU 21,484
Graphics Card
Required 27,876
Your GPU 20,282

Recommendations

Upgrade Needed

Your hardware doesn't meet minimum requirements for this game.

Ray Tracing Ready

Your GPU supports ray tracing.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 43 52 66
1440p QHD 50 74 92 117
1080p Full HD 74 107 136 177

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.

Every measured configuration

1920x1080 High 107
1920x1080 Low 177
1920x1080 Medium 136
1920x1080 Ultra 74
2560x1440 High 74
2560x1440 Low 117
2560x1440 Medium 92
2560x1440 Ultra 50
3840x2160 High 43
3840x2160 Low 66
3840x2160 Medium 52
3840x2160 Ultra 29

Performance Analysis: Evolve on Your System

The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 2070 SUPER combination presents a clear picture for Evolve: this is a pairing that can handle the game comfortably at mainstream resolutions, but it hits a hard wall at 4K with higher presets. The recorded data shows a system that scales predictably with resolution and settings, with the GPU becoming the dominant constraint as pixel count rises. This analysis breaks down exactly where the 60 FPS threshold lies and what the hardware reveals about its own limits.

Best Settings per Resolution

At 1920x1080, the most demanding preset that stays at or above 60 FPS is Ultra, with an average of 73.7 FPS. This is a fully playable experience at the highest quality level, and the margin above the 60 FPS threshold is solid, around 13.7 frames. The system is not stretched thin here; it has headroom to handle the most visually intense settings without dropping below playable territory.

Moving to 2560x1440, the best settings drop to High, delivering an average of 73.8 FPS. This is nearly identical to the 1080p Ultra result, which suggests the resolution increase is effectively offset by the one-step reduction in preset quality. The performance at 1440p High is comfortable, and the data shows no need to compromise further. Medium sits at 92 FPS and Low at 117 FPS, but High is the optimal balance for visual fidelity while maintaining that 60 FPS requirement.

At 3840x2160, the situation changes dramatically. The only preset that clears the 60 FPS bar is Low, with an average of 65.8 FPS. This is a slim margin, barely above the threshold, and it indicates that 4K gaming with this hardware is only viable at the lowest quality settings. High drops to 43 FPS, Medium to 51.8 FPS, and Ultra falls to 29.3 FPS, all well below playable. The data suggests that 4K is technically possible, but only in a stripped-down visual mode that many users would find unappealing.

CPU and GPU Roles

The performance scaling between resolutions and presets reveals a system where the GPU is the primary bottleneck at higher pixel counts. At 1920x1080, the frame rates are high enough across all presets that the CPU likely has a more balanced role, but the GPU still dictates the upper limits. The gap between Low (176.5 FPS) and Ultra (73.7 FPS) at 1080p is a 102.8 FPS spread, which is a massive swing driven almost entirely by GPU workload. The CPU, a 6-core, 12-thread part, is not the limiting factor here; the GPU's rendering load scales with preset complexity.

At 2560x1440, the spread between Low (117 FPS) and Ultra (50 FPS) is 67 FPS, which narrows compared to 1080p. This indicates that as resolution increases, the GPU becomes more saturated, and the relative impact of preset changes diminishes. The CPU still has enough headroom to feed the GPU, but the GPU is starting to feel the pressure from the higher pixel count. The fact that High maintains 73.8 FPS suggests the GPU can still handle a demanding preset at this resolution, but Ultra pushes past its limits.

At 3840x2160, the GPU is unequivocally the dominant factor. The spread from Low (65.8 FPS) to Ultra (29.3 FPS) is 36.5 FPS, and even the best preset barely reaches playable levels. The CPU is largely idle in this scenario, as the GPU is overwhelmed by the 4K pixel workload. The data shows that the RTX 2070 SUPER, with its 8 GB of GDDR6 memory and 448.0 GB/s bandwidth, simply does not have the raw throughput to sustain high frame rates at 4K with demanding settings. The CPU's role is reduced to keeping pace with the GPU's output, which it does without issue, but it cannot compensate for the GPU's architectural limits.

Measured FPS Breakdown

The recorded data provides a comprehensive view of performance across all resolutions and presets. Starting at 1920x1080, the average frame rates are as follows: Low runs at 176.5 FPS, Medium at 135.9 FPS, High at 107.2 FPS, and Ultra at 73.7 FPS. The progression is smooth, with each preset step down in quality yielding a significant FPS gain. The jump from Ultra to High is 33.5 FPS, which is a substantial improvement, and the jump from High to Medium is 28.7 FPS. These numbers indicate a well-optimized game that responds predictably to settings changes.

At 2560x1440, the averages are: Low at 117 FPS, Medium at 92 FPS, High at 73.8 FPS, and Ultra at 50 FPS. The relative performance drops are consistent with the resolution increase. Compared to 1080p, Low loses 59.5 FPS, Medium loses 43.9 FPS, High loses 33.4 FPS, and Ultra loses 23.7 FPS. The percentage loss is smaller at higher presets, which again points to GPU saturation. The data shows that 1440p is a viable resolution for this hardware, but only up to High settings.

At 3840x2160, the averages are: Low at 65.8 FPS, Medium at 51.8 FPS, High at 43 FPS, and Ultra at 29.3 FPS. The drop from 1440p is steep: Low loses 51.2 FPS, Medium loses 40.2 FPS, High loses 30.8 FPS, and Ultra loses 20.7 FPS. The 4K results are uniformly below the 60 FPS threshold except for Low, and even that is marginal. The data confirms that 4K is a stretch goal for this pairing, not a realistic daily driver.

The Verdict

The verdict is clear: this PC can run Evolve, but the playable range depends heavily on resolution. At 1920x1080, the system clears 60 FPS at every preset, including Ultra at 73.7 FPS. This is the sweet spot for this hardware, offering the full visual experience without compromise. At 2560x1440, the system clears 60 FPS at High (73.8 FPS), Medium (92 FPS), and Low (117 FPS), but Ultra drops to 50 FPS, which is unplayable. The best settings at 1440p are High, and that is a solid result.

At 3840x2160, the system only clears 60 FPS at Low (65.8 FPS). High, Medium, and Ultra are all below the threshold, with Ultra at 29.3 FPS being particularly poor. The verdictByResolution data confirms this: 4K is playable only at Low, 1440p is playable up to High, and 1080p is playable up to Ultra. Users looking for 4K gaming should adjust expectations or consider lower presets, but for 1080p and 1440p, this hardware is more than adequate.

Similar Performance Alternatives

Looking at the nearest rivals for the CPU, the AMD Ryzen 5 2600 sits close to several other processors in overall benchmark performance. The Intel Core Ultra 5 228V has an average score 0.2% higher, making it a near-identical match. The Intel Core i9-11900H is 0.5% higher, while the Intel Xeon D-1746TER is 0.7% lower, and the AMD EPYC 9454 is 1.2% lower. These are all within a narrow performance band, meaning any of these CPUs would yield virtually identical frame rates in Evolve, as the game is not CPU-bound at the resolutions tested. The Ryzen 5 2600's 6 cores and 12 threads are sufficient for this title, and the small benchmark deltas would not translate into observable FPS differences.

For the GPU, the NVIDIA GeForce RTX 2070 SUPER has rivals that are also very close in average score. The NVIDIA Quadro M4000M is 1% lower, the NVIDIA GeForce RTX 3070 Mobile is 1.2% lower, the Intel Arc B570 is 1.3% lower, and the Intel Arc A750 is 1.5% lower. These deltas are minimal, suggesting that swapping the RTX 2070 SUPER for any of these would produce nearly identical performance in Evolve. The Quadro M4000M is a professional card, but its gaming performance is comparable. The RTX 3070 Mobile, despite being a laptop part, scores within 1.2% of the desktop RTX 2070 SUPER, which is notable. The Intel Arc cards are also close, though driver maturity could affect real-world results beyond synthetic benchmarks.

How This Combo Ranks

In the database's ranking of tested hardware combinations for Evolve, this pairing sits at rank 2148 out of 3700 combos. This places it in the upper-middle range, meaning it outperforms a majority of tested systems but is not near the top. The percentile context is important: the CPU ranks in the 75th percentile among all CPUs, and the GPU ranks in the 65th percentile among all GPUs. The combo rank of 2148 out of 3700 suggests that while both components are above average individually, the pairing does not synergize into a top-tier gaming rig for this specific title. The GPU's 65th percentile is the weaker link, and it shows in the 4K results where the system struggles.

The rank is not a reflection of poor performance; rather, it indicates that many other tested combos feature newer or higher-tier hardware. In the context of Evolve, a game from 2015, this 2018 CPU and 2019 GPU pairing is more than capable at 1080p and 1440p. The rank would likely be higher if the database focused solely on modern titles, but for this game, the data shows a system that is competent but not exceptional.

FAQ

Q: Can this system run Evolve at 4K with Ultra settings?

A: No. At 3840x2160 with Ultra settings, the average frame rate is 29.3 FPS, which is far below the 60 FPS threshold. The only playable preset at 4K is Low, with an average of 65.8 FPS.

Q: What is the best preset for 1440p gaming with this hardware?

A: The best settings at 2560x1440 are High, with an average of 73.8 FPS. This is the most demanding preset that stays above 60 FPS. Ultra drops to 50 FPS, which is not playable.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The AMD Ryzen 5 2600 has an average benchmark score of 21484. Its nearest rival, the Intel Core Ultra 5 228V, scores 21440, a delta of 0.2%. The Intel Core i9-11900H is 0.5% higher, and the Intel Xeon D-1746TER is 0.7% lower. These differences are negligible for gaming.

Q: Is the GPU a bottleneck at 1080p?

A: The data shows that at 1920x1080, the GPU is not a bottleneck for playable settings. The system runs Ultra at 73.7 FPS, and Low at 176.5 FPS. The GPU has enough headroom to handle all presets above the 60 FPS threshold.

Q: What frame rate can I expect at 1080p with Medium settings?

A: At 1920x1080 with Medium settings, the average frame rate is 135.9 FPS. This is well above the 60 FPS threshold and provides a smooth experience with plenty of margin.

Q: How does this combo rank among all tested systems for Evolve?

A: This pairing ranks 2148 out of 3700 tested combos. It sits in the upper-middle range, outperforming a majority of systems but not reaching the top tier. The CPU is in the 75th percentile, and the GPU is in the 65th percentile.