Instant compatibility check with FPS benchmarks and optimization tips
Evolve
Performance
1080p (Full HD)
1440p (2K / QHD)
4K (Ultra HD)
Requirements Check
Recommendations
Your hardware doesn't meet minimum requirements for this game.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 40 | 52 |
| 1440p QHD | 39 | 56 | 71 | 92 |
| 1080p Full HD | 58 | 83 | 106 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30. Cards marked Estimated above have no measured row and are scaled from your GPU benchmark percentile.
Performance Analysis: Evolve on Your System
Measured FPS Breakdown
The recorded data for this combination of an AMD Ryzen 5 2600 and an Intel Arc B570 in Evolve shows a clear progression of performance as resolution drops and settings loosen. At 3840x2160, the system struggles to maintain a smooth experience across all presets. The High preset delivers an average of 32 FPS, Medium reaches 40 FPS with a minimum of 34 and a maximum of 47, Low improves to 52 FPS, and Ultra drops to 22 FPS. None of these results approach the 60 FPS playability threshold, indicating that 4K is effectively out of reach for this pairing regardless of visual configuration.
Moving to 2560x1440, the situation improves substantially. The Low preset produces an average of 92 FPS, while Medium holds at 71 FPS with a minimum of 60 and a maximum of 82, meaning the frame rate never dips below the playable threshold during the recorded session. High settles at 56 FPS, just shy of the 60 FPS mark, and Ultra falls to 39 FPS. The jump from 4K to 1440p is significant: Low improves by 40 FPS, Medium by 31 FPS, and High by 24 FPS, while Ultra gains 17 FPS. This scaling suggests the GPU is the primary limiter at higher resolutions, as the frame rate nearly doubles when pixel count drops.
At 1920x1080, the combination performs comfortably in most presets. Low reaches 137 FPS, Medium averages 106 FPS with a minimum of 90 and a maximum of 122, and High produces 83 FPS. Ultra, however, records 58 FPS, missing the 60 FPS threshold by just 2 frames. The 1080p results show a consistent step-down pattern from Low to High, with each preset tier costing roughly 20 to 30 FPS. The Medium preset's minimum of 90 FPS indicates excellent frame pacing, while High maintains a strong average that leaves headroom for demanding scenes.
The data reveals that the gap between 1440p and 1080p is smaller than the gap between 4K and 1440p. For instance, Low at 1440p runs at 92 FPS compared to 137 FPS at 1080p, a 45 FPS difference, whereas Low at 4K runs at 52 FPS, a 40 FPS drop from 1440p. This pattern points to diminishing returns as resolution decreases, with the system becoming less GPU-bound and more reliant on the CPU's single-thread performance at lower resolutions.
FAQ
Q: Can this PC run Evolve at 4K with any settings?
A: No. The best result at 3840x2160 is the Low preset with an average of 52 FPS, which falls below the 60 FPS playability threshold. Medium averages 40 FPS, High averages 32 FPS, and Ultra averages 22 FPS, so no preset at this resolution is playable.
Q: What is the highest preset that stays above 60 FPS at 1440p?
A: Medium is the most demanding playable preset at 2560x1440, delivering an average of 71 FPS with a minimum of 60 FPS. Low also clears the threshold at 92 FPS, but Medium offers higher visual quality while remaining playable.
Q: How does the Ultra preset perform at 1080p?
A: Ultra at 1920x1080 averages 58 FPS, just 2 frames below the 60 FPS threshold. It is not classified as playable in the database, unlike High, Low, and Medium, which all exceed 60 FPS.
Q: What is the minimum FPS recorded for the Medium preset across all resolutions?
A: The lowest recorded minimum is 34 FPS at 3840x2160 Medium, while 2560x1440 Medium has a minimum of 60 FPS and 1920x1080 Medium has a minimum of 90 FPS. Higher resolutions produce lower minimums and tighter frame ranges overall.
Q: Which preset at 1080p offers the best balance of performance and visual quality?
A: High is the best playable preset at 1920x1080, with an average of 83 FPS. It sits below Medium's 106 FPS average but provides higher visual fidelity, making it the recommended choice for this resolution.
Q: Is there any resolution where every preset exceeds 60 FPS?
A: No. At 1920x1080, Ultra falls short at 58 FPS, and at 2560x1440, High and Ultra both miss the threshold. Only Low and Medium are playable at 1440p, and no preset at 4K reaches 60 FPS.
Best Settings per Resolution
At 3840x3840x2160, no preset meets the playability threshold, so there is no recommended configuration. The closest attempt, Low with an average of 52 FPS, still leaves the system 8 frames short of playable. Users at this resolution must accept frame rates in the 20s and 40s range for any visual setting.
For 2560x1440, the best settings are Medium with an average of 71 FPS. This preset provides the highest visual quality among playable options, since High averages only 56 FPS and Ultra drops to 39 FPS. Low remains a fallback at 92 FPS for users prioritizing smoothness over fidelity.
At 1920x1080, the best settings are High with an average of 83 FPS. This preset keeps the frame rate well above 60 FPS while offering better visuals than Medium's 106 FPS average or Low's 137 FPS average. Ultra's 58 FPS average disqualifies it as playable despite being only 2 frames below the threshold.
The pattern across resolutions indicates that Medium at 1440p and High at 1080p represent the sweet spots, as both hold comfortably above 60 FPS while maintaining meaningful visual quality. Lower presets remain available for higher refresh rate displays, with Low at 1080p hitting 137 FPS.
Similar Performance Alternatives
The Intel Arc B570 sits in a tight performance cluster based on its average benchmark score of 20556. Its closest rival is the NVIDIA GeForce RTX 3070 Mobile with a score of 20534, just 0.1 percent lower, while the Intel Arc A750 scores 20582, a 0.1 percent difference in the other direction. The NVIDIA Quadro M4000M trails at 20480, 0.4 percent behind, and the AMD Radeon R9 M390X leads slightly ahead at 20662, 0.5 percent higher. These deltas are negligible, meaning all four alternatives would produce nearly identical frame rates in Evolve, with differences of only a few FPS in practice.
The AMD Ryzen 5 2600, with an average benchmark score of 21484, is matched by the Intel Core Ultra 5 228V at 21440, a 0.2 percent difference, and the Intel Core i9-11900H at 21367, 0.5 percent behind. The Intel Xeon D-1746TER scores 21635, 0.7 percent higher, while the AMD EPYC 9454 scores 21223, 1.2 percent lower. These CPU alternatives fall within a narrow band, so users upgrading or swapping hardware would see minimal change in Evolve's frame rates, as the GPU remains the dominant factor at most settings.
The practical implication is that any system built around these rival components, such as an RTX 3070 Mobile GPU or a Core i9-11900H CPU, would deliver frame rates within a few percent of the recorded data. The measured FPS at 1080p Medium, 106 average, would likely shift by only 1 to 2 frames depending on which alternative is used. At 4K, where the GPU is heavily stressed, the GPU rivals matter more, but the 0.5 percent deltas still translate to sub-1 FPS differences.
The Verdict
This PC can run Evolve, but the experience varies sharply by resolution. At 1920x1080, the system clears the 60 FPS threshold on High, Low, and Medium presets, with High as the best playable setting at 83 FPS. Ultra falls short at 58 FPS, so users must choose between High and lower presets for a fluid experience. At 2560x1440, Low and Medium are playable, with Medium as the best option at 71 FPS, while High and Ultra miss the mark. At 3840x2160, no preset reaches 60 FPS, with Low being the closest at 52 FPS, so 4K gaming is not viable for this combination.
The data confirms that the system is well suited for 1080p gaming with high visual quality and capable of 1440p at medium settings. For 1440p users, the Medium preset's minimum of 60 FPS ensures consistent frame delivery, while at 1080p High the average of 83 FPS provides ample headroom. The Ultra preset remains unusable at all resolutions except as a non-playable option at 1080p, where it still misses the threshold.
How This Combo Ranks
In the database's ranking of tested combinations for Evolve, this pairing of the AMD Ryzen 5 2600 and Intel Arc B570 ranks 2971 out of 3700 tested combos. This places it in the lower third of all tested systems, reflecting its limitations at higher resolutions and its inability to run Ultra presets at playable frame rates. The rank is driven primarily by the GPU's mid-tier positioning and the CPU's aging architecture, though the measured results show the combo still handles 1080p and 1440p gaming adequately.
The rank relative to other combos suggests that most tested systems outperform this pairing, particularly at 4K where the Arc B570's 10 GB memory and 160-bit bus limit performance. However, the rank does not tell the full story: within the 3700 combos, many are high-end configurations, so a rank of 2971 does not mean the system is inadequate for all scenarios. It does indicate that users seeking 4K Ultra or even 1080p Ultra would need a significantly stronger GPU, as the 58 FPS at 1080p Ultra shows the combo is only 2 frames away from playability.
CPU and GPU Roles
The recorded data reveals a clear division of labor between the AMD Ryzen 5 2600 and the Intel Arc B570 across resolutions. At 3840x2160, the GPU is overwhelmingly the bottleneck. The frame rates across presets, from 22 FPS at Ultra to 52 FPS at Low, show that the GPU's rendering throughput, not the CPU, determines performance. The Arc B570's 11.52 TFLOPS and 380.0 GB/s bandwidth are insufficient for 4K in this title, and the CPU's role is minimal at this resolution.
At 2560x1440, the GPU still dominates, but the CPU begins to matter more. The 92 FPS at Low versus 39 FPS at Ultra shows a 53 FPS spread driven by GPU load, yet the fact that High runs at 56 FPS and Medium at 71 FPS indicates the GPU is still the main constraint. The Ryzen 5 2600's 6 cores and 12 threads, with a boost clock of 3.90 GHz, provide enough processing power for the game's FPS genre mechanics, but the GPU's mid-range performance limits higher settings.
At 1920x1080, the CPU's influence becomes more apparent. The 137 FPS at Low and 106 FPS at Medium suggest the GPU can produce high frame rates, but the CPU's single-thread performance, reflected in its Geekbench single-core score of 1154, starts to cap the maximum frame rate. The gap between Low and High at 1080p, 137 to 83 FPS, is still significant, but the fact that Ultra only reaches 58 FPS while Medium hits 106 FPS indicates that the GPU's fill rate and shading power are the limiting factors for high settings. The CPU's role is to keep frame times consistent, as shown by the 90 FPS minimum at 1080p Medium, which indicates no major stutter or bottleneck.
Comparing resolutions, the scaling from 1440p to 1080p is smaller than from 4K to 1440p, suggesting that at lower resolutions the CPU's performance ceiling becomes relevant. Users with higher refresh rate monitors should note that Low at 1080p achieves 137 FPS, but pushing to Medium or High will drop the average below the monitor's refresh rate. The data indicates that for this game, the GPU should be prioritized when targeting higher resolutions, while the CPU matters more for maintaining high frame rates at 1080p, particularly in CPU-bound scenarios with many enemies on screen.